forked from mirrors/qmk_userspace
		
	rgb clean-up, api clean-up
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					 6 changed files with 77 additions and 35 deletions
				
			
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					@ -52,6 +52,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
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#define RGB_MIDI
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					#define RGB_MIDI
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#define RGBW_BB_TWI
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					#define RGBW_BB_TWI
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					#define RGBW 1
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/* Set 0 if debouncing isn't needed */
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					/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE    5
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					#define DEBOUNCE    5
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					@ -116,28 +116,29 @@ void process_api(uint16_t length, uint8_t * data) {
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                    MT_GET_DATA_ACK(DT_KEYMAP_SIZE, keymap_size, 2);
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					                    MT_GET_DATA_ACK(DT_KEYMAP_SIZE, keymap_size, 2);
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                    break;
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					                    break;
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                }
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					                }
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                case DT_KEYMAP: {
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					                // This may be too much
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                    uint8_t keymap_data[MATRIX_ROWS * MATRIX_COLS * 4 + 3];
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					                // case DT_KEYMAP: {
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                    keymap_data[0] = data[2];
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					                //     uint8_t keymap_data[MATRIX_ROWS * MATRIX_COLS * 4 + 3];
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                    keymap_data[1] = MATRIX_ROWS;
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					                //     keymap_data[0] = data[2];
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                    keymap_data[2] = MATRIX_COLS;
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					                //     keymap_data[1] = MATRIX_ROWS;
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                    for (int i = 0; i < MATRIX_ROWS; i++) {
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					                //     keymap_data[2] = MATRIX_COLS;
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                        for (int j = 0; j < MATRIX_COLS; j++) {
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					                //     for (int i = 0; i < MATRIX_ROWS; i++) {
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                            keymap_data[3 + (i*MATRIX_COLS*2) + (j*2)] = pgm_read_word(&keymaps[data[2]][i][j]) >> 8;
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					                //         for (int j = 0; j < MATRIX_COLS; j++) {
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                            keymap_data[3 + (i*MATRIX_COLS*2) + (j*2) + 1] = pgm_read_word(&keymaps[data[2]][i][j]) & 0xFF;
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					                //             keymap_data[3 + (i*MATRIX_COLS*2) + (j*2)] = pgm_read_word(&keymaps[data[2]][i][j]) >> 8;
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                        }
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					                //             keymap_data[3 + (i*MATRIX_COLS*2) + (j*2) + 1] = pgm_read_word(&keymaps[data[2]][i][j]) & 0xFF;
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                    }
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					                //         }
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                    MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, MATRIX_ROWS * MATRIX_COLS * 4 + 3);
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					                //     }
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                    // uint8_t keymap_data[5];
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					                //     MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, MATRIX_ROWS * MATRIX_COLS * 4 + 3);
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                    // keymap_data[0] = data[2];
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					                //     // uint8_t keymap_data[5];
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                    // keymap_data[1] = data[3];
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					                //     // keymap_data[0] = data[2];
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                    // keymap_data[2] = data[4];
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					                //     // keymap_data[1] = data[3];
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                    // keymap_data[3] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) >> 8;
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					                //     // keymap_data[2] = data[4];
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                    // keymap_data[4] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) & 0xFF;
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					                //     // keymap_data[3] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) >> 8;
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					                //     // keymap_data[4] = pgm_read_word(&keymaps[data[2]][data[3]][data[4]]) & 0xFF;
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                    // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, 5);
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					                //     // MT_GET_DATA_ACK(DT_KEYMAP, keymap_data, 5);
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                    break;
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					                //     break;
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                }
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					                // }
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                default:
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					                default:
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                    break;
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					                    break;
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            }
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					            }
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					@ -77,6 +77,7 @@ static bool audio_initialized = false;
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audio_config_t audio_config;
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					audio_config_t audio_config;
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uint16_t envelope_index = 0;
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					uint16_t envelope_index = 0;
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					bool glissando = true;
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void audio_init()
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					void audio_init()
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{
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					{
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					@ -205,13 +206,17 @@ ISR(TIMER3_COMPA_vect)
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					freq = frequencies[voice_place];
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										freq = frequencies[voice_place];
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				#endif
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									#endif
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			} else {
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								} else {
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				if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
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									if (glissando) {
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					frequency = frequency * pow(2, 440/frequency/12/2);
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										if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
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				} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
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											frequency = frequency * pow(2, 440/frequency/12/2);
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					frequency = frequency * pow(2, -440/frequency/12/2);
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										} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
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											frequency = frequency * pow(2, -440/frequency/12/2);
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										} else {
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											frequency = frequencies[voices - 1];
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										}
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				} else {
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									} else {
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					frequency = frequencies[voices - 1];
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										frequency = frequencies[voices - 1];
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				}
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									}				
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				#ifdef VIBRATO_ENABLE
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									#ifdef VIBRATO_ENABLE
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					if (vibrato_strength > 0) {
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										if (vibrato_strength > 0) {
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					@ -6,6 +6,7 @@
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extern uint16_t envelope_index;
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					extern uint16_t envelope_index;
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extern float note_timbre;
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					extern float note_timbre;
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extern float polyphony_rate;
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					extern float polyphony_rate;
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					extern bool glissando;
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voice_type voice = default_voice;
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					voice_type voice = default_voice;
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					@ -27,11 +28,13 @@ float voice_envelope(float frequency) {
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    switch (voice) {
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					    switch (voice) {
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        case default_voice:
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					        case default_voice:
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					            glissando = true;
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            note_timbre = TIMBRE_50;
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					            note_timbre = TIMBRE_50;
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            polyphony_rate = 0;
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					            polyphony_rate = 0;
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	        break;
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						        break;
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        case something:
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					        case something:
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					            glissando = false;
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            polyphony_rate = 0;
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					            polyphony_rate = 0;
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            switch (compensated_index) {
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					            switch (compensated_index) {
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                case 0 ... 9:
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					                case 0 ... 9:
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					@ -43,16 +46,51 @@ float voice_envelope(float frequency) {
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                    break;
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					                    break;
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                case 20 ... 200:
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					                case 20 ... 200:
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                    note_timbre = .25 + .125 + pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
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					                    note_timbre = .125 + .125;
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                    break;
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					                    break;
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                default:
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					                default:
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                    note_timbre = .25;
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					                    note_timbre = .125;
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                    break;
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					                    break;
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            }
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					            }
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            break;
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					            break;
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					        case drums:
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					            glissando = false;
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					            polyphony_rate = 0;
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					                note_timbre = 0;
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					                switch (envelope_index) {
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					                    case 0 ... 20:
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					                        note_timbre = 0.5;
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					                    default:
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					                        frequency = (rand() % (int)(frequency * 1.2 - frequency)) + (frequency * 0.8);
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					                        break;
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					                }
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					            // if (frequency < 80.0) {
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					            //     switch (envelope_index % 4) {
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					            //         case 0:
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					            //             frequency = 348.0;
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					            //         case 1:
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					            //             frequency = 53.0;
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					            //         case 2:
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					            //             frequency = 128.0;
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					            //         case 3:
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					            //             frequency = 934.0;
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					            //         default:
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					            //             break;
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					            //     }
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					            // } else if (frequency < 160.0) {
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					            // } else if (frequency < 320.0) {
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					            // } else if (frequency < 640.0) {
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					            // } else if (frequency < 1280.0) {
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					            // }
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					            break;
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        case butts_fader:
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					        case butts_fader:
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					            glissando = true;
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            polyphony_rate = 0;
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					            polyphony_rate = 0;
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            switch (compensated_index) {
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					            switch (compensated_index) {
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                case 0 ... 9:
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					                case 0 ... 9:
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					@ -100,6 +138,7 @@ float voice_envelope(float frequency) {
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        case duty_osc:
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					        case duty_osc:
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            // This slows the loop down a substantial amount, so higher notes may freeze
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					            // This slows the loop down a substantial amount, so higher notes may freeze
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					            glissando = true;
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            polyphony_rate = 0;
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					            polyphony_rate = 0;
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            switch (compensated_index) {
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					            switch (compensated_index) {
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                default:
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					                default:
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					@ -114,6 +153,7 @@ float voice_envelope(float frequency) {
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	        break;
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						        break;
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        case duty_octave_down:
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					        case duty_octave_down:
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					            glissando = true;
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            polyphony_rate = 0;
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					            polyphony_rate = 0;
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            note_timbre = (envelope_index % 2) * .125 + .375 * 2;
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					            note_timbre = (envelope_index % 2) * .125 + .375 * 2;
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            if ((envelope_index % 4) == 0)
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					            if ((envelope_index % 4) == 0)
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					@ -122,6 +162,7 @@ float voice_envelope(float frequency) {
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                note_timbre = 0;
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					                note_timbre = 0;
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            break;
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					            break;
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        case delayed_vibrato:
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					        case delayed_vibrato:
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					            glissando = true;
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            polyphony_rate = 0;
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					            polyphony_rate = 0;
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            note_timbre = TIMBRE_50;
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					            note_timbre = TIMBRE_50;
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            #define VOICE_VIBRATO_DELAY 150
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					            #define VOICE_VIBRATO_DELAY 150
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					@ -12,6 +12,7 @@ float voice_envelope(float frequency);
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typedef enum {
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					typedef enum {
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    default_voice,
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					    default_voice,
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    something,
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					    something,
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					    drums,
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    butts_fader,
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					    butts_fader,
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    octave_crunch,
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					    octave_crunch,
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    duty_osc,
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					    duty_osc,
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					@ -18,13 +18,6 @@
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//#include "ws2812_config.h"
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					//#include "ws2812_config.h"
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//#include "i2cmaster.h"
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					//#include "i2cmaster.h"
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#define LIGHT_I2C 1
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#define LIGHT_I2C_ADDR        0x84
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#define LIGHT_I2C_ADDR_WRITE  ( (LIGHT_I2C_ADDR<<1) | I2C_WRITE )
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#define LIGHT_I2C_ADDR_READ   ( (LIGHT_I2C_ADDR<<1) | I2C_READ  )
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#define RGBW 1
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#ifdef RGBW
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					#ifdef RGBW
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  #define LED_TYPE struct cRGBW
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					  #define LED_TYPE struct cRGBW
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#else
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					#else
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