forked from mirrors/qmk_userspace
		
	[Core] Quantum Painter - LVGL Integration (#18499)
Co-authored-by: Nick Brassel <nick@tzarc.org>
This commit is contained in:
		
					parent
					
						
							
								2d19e59d78
							
						
					
				
			
			
				commit
				
					
						102f22f7e9
					
				
			
		
					 24 changed files with 1140 additions and 3 deletions
				
			
		
							
								
								
									
										4
									
								
								.gitmodules
									
										
									
									
										vendored
									
									
								
							
							
						
						
									
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								.gitmodules
									
										
									
									
										vendored
									
									
								
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						 | 
					@ -21,3 +21,7 @@
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[submodule "lib/pico-sdk"]
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					[submodule "lib/pico-sdk"]
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	path = lib/pico-sdk
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						path = lib/pico-sdk
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	url = https://github.com/qmk/pico-sdk.git
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						url = https://github.com/qmk/pico-sdk.git
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					[submodule "lib/lvgl"]
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						path = lib/lvgl
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						url = https://github.com/qmk/lvgl.git
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						branch = release/v8.2
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						 | 
					
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										2
									
								
								Makefile
									
										
									
									
									
								
							
							
						
						
									
										2
									
								
								Makefile
									
										
									
									
									
								
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						 | 
					@ -402,6 +402,7 @@ ifndef SKIP_GIT
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	if [ ! -e lib/vusb ]; then git submodule sync lib/vusb && git submodule update --depth 50 --init lib/vusb; fi
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						if [ ! -e lib/vusb ]; then git submodule sync lib/vusb && git submodule update --depth 50 --init lib/vusb; fi
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	if [ ! -e lib/printf ]; then git submodule sync lib/printf && git submodule update --depth 50 --init lib/printf; fi
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						if [ ! -e lib/printf ]; then git submodule sync lib/printf && git submodule update --depth 50 --init lib/printf; fi
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	if [ ! -e lib/pico-sdk ]; then git submodule sync lib/pico-sdk && git submodule update --depth 50 --init lib/pico-sdk; fi
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						if [ ! -e lib/pico-sdk ]; then git submodule sync lib/pico-sdk && git submodule update --depth 50 --init lib/pico-sdk; fi
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						if [ ! -e lib/lvgl ]; then git submodule sync lib/lvgl && git submodule update --depth 50 --init lib/lvgl; fi
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	git submodule status --recursive 2>/dev/null | \
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						git submodule status --recursive 2>/dev/null | \
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	while IFS= read -r x; do \
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						while IFS= read -r x; do \
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		case "$$x" in \
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							case "$$x" in \
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					@ -432,6 +433,7 @@ git-submodule:
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	[ -e lib/ugfx ] && rm -rf lib/ugfx || true
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						[ -e lib/ugfx ] && rm -rf lib/ugfx || true
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	[ -e lib/pico-sdk ] && rm -rf lib/pico-sdk || true
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						[ -e lib/pico-sdk ] && rm -rf lib/pico-sdk || true
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	[ -e lib/chibios-contrib/ext/mcux-sdk ] && rm -rf lib/chibios-contrib/ext/mcux-sdk || true
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						[ -e lib/chibios-contrib/ext/mcux-sdk ] && rm -rf lib/chibios-contrib/ext/mcux-sdk || true
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						[ -e lib/lvgl ] && rm -rf lib/lvgl || true
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	git submodule sync --recursive
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						git submodule sync --recursive
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	git submodule update --init --recursive --progress
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						git submodule update --init --recursive --progress
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										10
									
								
								data/templates/config-overrides/common/lv_conf.h
									
										
									
									
									
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										10
									
								
								data/templates/config-overrides/common/lv_conf.h
									
										
									
									
									
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					@ -0,0 +1,10 @@
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					// Copyright 2022 Nick Brassel (@tzarc)
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#pragma once
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					// #define LV_DITHER_GRADIENT 1
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					#include_next <lv_conf.h>
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					// #undef LV_COLOR_16_SWAP
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					// #define LV_COLOR_16_SWAP 0
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					@ -100,6 +100,7 @@
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  * Hardware Features
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					  * Hardware Features
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    * Displays
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					    * Displays
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      * [Quantum Painter](quantum_painter.md)
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					      * [Quantum Painter](quantum_painter.md)
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					        * [Quantum Painter LVGL Integration](quantum_painter_lvgl.md)
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      * [HD44780 LCD Driver](feature_hd44780.md)
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					      * [HD44780 LCD Driver](feature_hd44780.md)
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      * [ST7565 LCD Driver](feature_st7565.md)
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					      * [ST7565 LCD Driver](feature_st7565.md)
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      * [OLED Driver](feature_oled_driver.md)
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					      * [OLED Driver](feature_oled_driver.md)
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										55
									
								
								docs/quantum_painter_lvgl.md
									
										
									
									
									
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										55
									
								
								docs/quantum_painter_lvgl.md
									
										
									
									
									
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					@ -0,0 +1,55 @@
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					# Quantum Painter LVGL Integration :id=lvgl
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					LVGL (Light and Versatile Graphics Library) is an open-source graphics library providing everything you need to create an embedded GUI for your board with easy-to-use graphical elements.
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					LVGL integrates with [Quantum Painter's](quantum_painter.md) API and drivers to render to the display, the hardware supported by Quantum Painter is also supported by LVGL.
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					?> Keep in mind that enabling the LVGL integration has a big impact in firmware size, it is recommeded to use a supported MCU with >256 kB of flash space.
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					To learn more about LVGL and how to use it please take a look at their [official documentation](https://docs.lvgl.io/8.2/intro/)
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					## Enabling LVGL :id=lvgl-enabling
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					To enable LVGL to be built into your firmware, add the following to `rules.mk`:
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					```make
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					QUANTUM_PAINTER_ENABLE = yes
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					QUANTUM_PAINTER_DRIVERS = ......
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					QUANTUM_PAINTER_LVGL_INTEGRATION = yes
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					```
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					To configure the Quantum Painter Display Drivers please read the [Quantum Painter Display Drivers](quantum_painter.md#quantum-painter-drivers) section.
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					## Quantum Painter LVGL API :id=lvgl-api
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					### Quantum Painter LVGL Attach :id=lvgl-api-init
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					```c
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					bool qp_lvgl_attach(painter_device_t device);
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					```
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					The `qp_lvgl_attach` function is used to set up LVGL with the supplied display, and requires an already configured display.
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					```c
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					static painter_device_t display;
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					void keyboard_post_init_kb(void) {
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					    display = qp_make_.......;         // Create the display
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					    qp_init(display, QP_ROTATION_0);   // Initialise the display
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					    if (qp_lvgl_attach(display)) {     // Attach LVGL to the display
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					        ...Your code to draw           // Run LVGL specific code to draw
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					    }
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					}
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					```
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					To init. the display please read the [Display Initialisation](quantum_painter.md#quantum-painter-api-init) section.
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					!> Attaching LVGL to a display means LVGL subsequently "owns" the display. Using standard Quantum Painter drawing operations with the display after LVGL attachment will likely result in display artifacts.
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					### Quantum Painter LVGL Detach :id=lvgl-api-init
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					```c
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					void qp_lvgl_detach()
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					```
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					The `qp_lvgl_detach` function stops the internal LVGL ticks and releases resources related to it.
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					## Enabling/Disabling LVGL features :id=lvgl-configuring
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					You can overwrite LVGL specific features in your `lv_conf.h` file.
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										15
									
								
								keyboards/handwired/onekey/keymaps/lvgl/config.h
									
										
									
									
									
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										15
									
								
								keyboards/handwired/onekey/keymaps/lvgl/config.h
									
										
									
									
									
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					@ -0,0 +1,15 @@
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					// Copyright 2022 Jose Pablo Ramirez (@jpe230)
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#pragma once
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					/* SPI pins */
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					#define SPI_DRIVER SPID0
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					#define SPI_SCK_PIN GP18
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					#define SPI_MOSI_PIN GP19
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					#define SPI_MISO_PIN GP20
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					/* LCD Configuration */
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					#define LCD_RST_PIN GP0
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					#define LCD_DC_PIN GP1
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					#define LCD_CS_PIN GP2
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										12
									
								
								keyboards/handwired/onekey/keymaps/lvgl/halconf.h
									
										
									
									
									
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								keyboards/handwired/onekey/keymaps/lvgl/halconf.h
									
										
									
									
									
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					@ -0,0 +1,12 @@
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					// Copyright 2022 Jose Pablo Ramirez (@jpe230)
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#pragma once
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					#include_next <halconf.h>
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					#undef HAL_USE_SPI
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					#define HAL_USE_SPI TRUE
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					#undef SPI_USE_WAIT
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					#define SPI_USE_WAIT TRUE
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										50
									
								
								keyboards/handwired/onekey/keymaps/lvgl/keymap.c
									
										
									
									
									
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								keyboards/handwired/onekey/keymaps/lvgl/keymap.c
									
										
									
									
									
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					@ -0,0 +1,50 @@
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					// Copyright 2022 Jose Pablo Ramirez (@jpe230)
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#include QMK_KEYBOARD_H
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					#include "qp.h"
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					const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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					    LAYOUT_ortho_1x1(JS_BUTTON0)
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					};
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					painter_device_t lcd;
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					void lv_example_arc_2(void);
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					void keyboard_post_init_user(void) {
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					    lcd = qp_gc9a01_make_spi_device(240, 240, LCD_CS_PIN, LCD_DC_PIN, LCD_RST_PIN, 4, 0);
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					    qp_init(lcd, QP_ROTATION_0);
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					    qp_rect(lcd, 0, 0, 239, 319, 0, 255, 255, true);
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					    if (qp_lvgl_attach(lcd)) {
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					        lv_example_arc_2();
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					    }
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					}
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					static void set_angle(void* obj, int32_t v) {
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					    lv_arc_set_value(obj, v);
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					}
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					/**
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					 * Create an arc which acts as a loader.
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					 */
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					void lv_example_arc_2(void) {
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					    /*Create an Arc*/
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					    lv_obj_t* arc = lv_arc_create(lv_scr_act());
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					    lv_arc_set_rotation(arc, 270);
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					    lv_arc_set_bg_angles(arc, 0, 360);
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					    lv_obj_remove_style(arc, NULL, LV_PART_KNOB);  /*Be sure the knob is not displayed*/
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					    lv_obj_clear_flag(arc, LV_OBJ_FLAG_CLICKABLE); /*To not allow adjusting by click*/
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					    lv_obj_center(arc);
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					    static lv_anim_t a;
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					    lv_anim_init(&a);
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					    lv_anim_set_var(&a, arc);
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					    lv_anim_set_exec_cb(&a, set_angle);
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					    lv_anim_set_time(&a, 1000);
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					    lv_anim_set_repeat_count(&a, LV_ANIM_REPEAT_INFINITE); /*Just for the demo*/
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					    lv_anim_set_repeat_delay(&a, 500);
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					    lv_anim_set_values(&a, 0, 100);
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					    lv_anim_start(&a);
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					}
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										9
									
								
								keyboards/handwired/onekey/keymaps/lvgl/mcuconf.h
									
										
									
									
									
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										9
									
								
								keyboards/handwired/onekey/keymaps/lvgl/mcuconf.h
									
										
									
									
									
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					@ -0,0 +1,9 @@
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					// Copyright 2022 Jose Pablo Ramirez (@jpe230)
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					// SPDX-License-Identifier: GPL-2.0-or-later
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					#pragma once
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					#include_next <mcuconf.h>
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					#undef RP_SPI_USE_SPI0
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					#define RP_SPI_USE_SPI0 TRUE
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										3
									
								
								keyboards/handwired/onekey/keymaps/lvgl/rules.mk
									
										
									
									
									
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										3
									
								
								keyboards/handwired/onekey/keymaps/lvgl/rules.mk
									
										
									
									
									
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					@ -0,0 +1,3 @@
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					QUANTUM_PAINTER_ENABLE = yes
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					QUANTUM_PAINTER_LVGL_INTEGRATION = yes
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					QUANTUM_PAINTER_DRIVERS = gc9a01_spi
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										1
									
								
								lib/lvgl
									
										
									
									
									
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								lib/lvgl
									
										
									
									
									
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					@ -0,0 +1 @@
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					Subproject commit e19410f8f8a256609da72cff549598e0df6fa4cf
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										756
									
								
								platforms/lv_conf.h
									
										
									
									
									
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										756
									
								
								platforms/lv_conf.h
									
										
									
									
									
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					@ -0,0 +1,756 @@
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					/**
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					 * @file lv_conf.h
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					 * Configuration file for v8.2.0
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					 */
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					/*
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					 * Copy this file as `lv_conf.h`
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					 * 1. simply next to the `lvgl` folder
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					 * 2. or any other places and
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					 *    - define `LV_CONF_INCLUDE_SIMPLE`
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					 *    - add the path as include path
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					 */
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					/* clang-format off */
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					#if 1 /*Set it to "1" to enable content*/
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					#ifndef LV_CONF_H
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					#define LV_CONF_H
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					#include <stdint.h>
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					/*====================
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					   COLOR SETTINGS
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					 *====================*/
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					/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
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					#define LV_COLOR_DEPTH 16
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					/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
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					#define LV_COLOR_16_SWAP 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Enable more complex drawing routines to manage screens transparency.
 | 
				
			||||||
 | 
					 *Can be used if the UI is above another layer, e.g. an OSD menu or video player.
 | 
				
			||||||
 | 
					 *Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
 | 
				
			||||||
 | 
					#define LV_COLOR_SCREEN_TRANSP 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
 | 
				
			||||||
 | 
					 * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
 | 
				
			||||||
 | 
					#define LV_COLOR_MIX_ROUND_OFS (LV_COLOR_DEPTH == 32 ? 0: 128)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Images pixels with this color will not be drawn if they are chroma keyed)*/
 | 
				
			||||||
 | 
					#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00)         /*pure green*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*=========================
 | 
				
			||||||
 | 
					   MEMORY SETTINGS
 | 
				
			||||||
 | 
					 *=========================*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
 | 
				
			||||||
 | 
					#ifndef LV_MEM_CUSTOM
 | 
				
			||||||
 | 
					#define LV_MEM_CUSTOM 1
 | 
				
			||||||
 | 
					#endif // LV_MEM_CUSTOM
 | 
				
			||||||
 | 
					#if LV_MEM_CUSTOM == 0
 | 
				
			||||||
 | 
					    /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
 | 
				
			||||||
 | 
					    #define LV_MEM_SIZE (48U * 1024U)          /*[bytes]*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
 | 
				
			||||||
 | 
					    #define LV_MEM_ADR 0     /*0: unused*/
 | 
				
			||||||
 | 
					    /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
 | 
				
			||||||
 | 
					    #if LV_MEM_ADR == 0
 | 
				
			||||||
 | 
					        //#define LV_MEM_POOL_INCLUDE your_alloc_library  /* Uncomment if using an external allocator*/
 | 
				
			||||||
 | 
					        //#define LV_MEM_POOL_ALLOC   your_alloc          /* Uncomment if using an external allocator*/
 | 
				
			||||||
 | 
					    #endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#else       /*LV_MEM_CUSTOM*/
 | 
				
			||||||
 | 
					    #define LV_MEM_CUSTOM_INCLUDE <stdlib.h>   /*Header for the dynamic memory function*/
 | 
				
			||||||
 | 
					    #define LV_MEM_CUSTOM_ALLOC   malloc
 | 
				
			||||||
 | 
					    #define LV_MEM_CUSTOM_FREE    free
 | 
				
			||||||
 | 
					    #define LV_MEM_CUSTOM_REALLOC realloc
 | 
				
			||||||
 | 
					#endif     /*LV_MEM_CUSTOM*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
 | 
				
			||||||
 | 
					 *You will see an error log message if there wasn't enough buffers. */
 | 
				
			||||||
 | 
					#define LV_MEM_BUF_MAX_NUM 16
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
 | 
				
			||||||
 | 
					#define LV_MEMCPY_MEMSET_STD 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*====================
 | 
				
			||||||
 | 
					   HAL SETTINGS
 | 
				
			||||||
 | 
					 *====================*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Default display refresh period. LVG will redraw changed areas with this period time*/
 | 
				
			||||||
 | 
					#define LV_DISP_DEF_REFR_PERIOD 30      /*[ms]*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Input device read period in milliseconds*/
 | 
				
			||||||
 | 
					#define LV_INDEV_DEF_READ_PERIOD 30     /*[ms]*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Use a custom tick source that tells the elapsed time in milliseconds.
 | 
				
			||||||
 | 
					 *It removes the need to manually update the tick with `lv_tick_inc()`)*/
 | 
				
			||||||
 | 
					#ifndef LV_TICK_CUSTOM
 | 
				
			||||||
 | 
					#define LV_TICK_CUSTOM 0
 | 
				
			||||||
 | 
					#endif // LV_TICK_CUSTOM
 | 
				
			||||||
 | 
					#if LV_TICK_CUSTOM
 | 
				
			||||||
 | 
					    #define LV_TICK_CUSTOM_INCLUDE "Arduino.h"         /*Header for the system time function*/
 | 
				
			||||||
 | 
					    #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis())    /*Expression evaluating to current system time in ms*/
 | 
				
			||||||
 | 
					#endif   /*LV_TICK_CUSTOM*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
 | 
				
			||||||
 | 
					 *(Not so important, you can adjust it to modify default sizes and spaces)*/
 | 
				
			||||||
 | 
					#define LV_DPI_DEF 130     /*[px/inch]*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*=======================
 | 
				
			||||||
 | 
					 * FEATURE CONFIGURATION
 | 
				
			||||||
 | 
					 *=======================*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*-------------
 | 
				
			||||||
 | 
					 * Drawing
 | 
				
			||||||
 | 
					 *-----------*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Enable complex draw engine.
 | 
				
			||||||
 | 
					 *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
 | 
				
			||||||
 | 
					#ifndef LV_DRAW_COMPLEX
 | 
				
			||||||
 | 
					#define LV_DRAW_COMPLEX 1
 | 
				
			||||||
 | 
					#endif // LV_DRAW_COMPLEX
 | 
				
			||||||
 | 
					#if LV_DRAW_COMPLEX != 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /*Allow buffering some shadow calculation.
 | 
				
			||||||
 | 
					    *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
 | 
				
			||||||
 | 
					    *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
 | 
				
			||||||
 | 
					    #define LV_SHADOW_CACHE_SIZE 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /* Set number of maximally cached circle data.
 | 
				
			||||||
 | 
					    * The circumference of 1/4 circle are saved for anti-aliasing
 | 
				
			||||||
 | 
					    * radius * 4 bytes are used per circle (the most often used radiuses are saved)
 | 
				
			||||||
 | 
					    * 0: to disable caching */
 | 
				
			||||||
 | 
					    #define LV_CIRCLE_CACHE_SIZE 4
 | 
				
			||||||
 | 
					#endif /*LV_DRAW_COMPLEX*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Default image cache size. Image caching keeps the images opened.
 | 
				
			||||||
 | 
					 *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
 | 
				
			||||||
 | 
					 *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
 | 
				
			||||||
 | 
					 *However the opened images might consume additional RAM.
 | 
				
			||||||
 | 
					 *0: to disable caching*/
 | 
				
			||||||
 | 
					#define LV_IMG_CACHE_DEF_SIZE   0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Number of stops allowed per gradient. Increase this to allow more stops.
 | 
				
			||||||
 | 
					 *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
 | 
				
			||||||
 | 
					#define LV_GRADIENT_MAX_STOPS       2
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Default gradient buffer size.
 | 
				
			||||||
 | 
					 *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
 | 
				
			||||||
 | 
					 *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
 | 
				
			||||||
 | 
					 *If the cache is too small the map will be allocated only while it's required for the drawing.
 | 
				
			||||||
 | 
					 *0 mean no caching.*/
 | 
				
			||||||
 | 
					#define LV_GRAD_CACHE_DEF_SIZE      0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
 | 
				
			||||||
 | 
					 *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
 | 
				
			||||||
 | 
					 *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
 | 
				
			||||||
 | 
					#ifndef LV_DITHER_GRADIENT
 | 
				
			||||||
 | 
					#define LV_DITHER_GRADIENT      0
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					#if LV_DITHER_GRADIENT
 | 
				
			||||||
 | 
					    /*Add support for error diffusion dithering.
 | 
				
			||||||
 | 
					     *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
 | 
				
			||||||
 | 
					     *The increase in memory consumption is (24 bits * object's width)*/
 | 
				
			||||||
 | 
					    #define LV_DITHER_ERROR_DIFFUSION   0
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Maximum buffer size to allocate for rotation.
 | 
				
			||||||
 | 
					 *Only used if software rotation is enabled in the display driver.*/
 | 
				
			||||||
 | 
					#define LV_DISP_ROT_MAX_BUF (10*1024)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*-------------
 | 
				
			||||||
 | 
					 * GPU
 | 
				
			||||||
 | 
					 *-----------*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Use STM32's DMA2D (aka Chrom Art) GPU*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_GPU_STM32_DMA2D
 | 
				
			||||||
 | 
					#define LV_USE_GPU_STM32_DMA2D 0
 | 
				
			||||||
 | 
					#endif // LV_USE_GPU_STM32_DMA2D
 | 
				
			||||||
 | 
					#if LV_USE_GPU_STM32_DMA2D
 | 
				
			||||||
 | 
					    /*Must be defined to include path of CMSIS header of target processor
 | 
				
			||||||
 | 
					    e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
 | 
				
			||||||
 | 
					    #define LV_GPU_DMA2D_CMSIS_INCLUDE
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Use NXP's PXP GPU iMX RTxxx platforms*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_GPU_NXP_PXP
 | 
				
			||||||
 | 
					#define LV_USE_GPU_NXP_PXP 0
 | 
				
			||||||
 | 
					#endif // LV_USE_GPU_NXP_PXP
 | 
				
			||||||
 | 
					#if LV_USE_GPU_NXP_PXP
 | 
				
			||||||
 | 
					    /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
 | 
				
			||||||
 | 
					    *   and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
 | 
				
			||||||
 | 
					    *   has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
 | 
				
			||||||
 | 
					    *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
 | 
				
			||||||
 | 
					    */
 | 
				
			||||||
 | 
					    #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
 | 
				
			||||||
 | 
					#define LV_USE_GPU_NXP_VG_LITE 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Use SDL renderer API*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_GPU_SDL
 | 
				
			||||||
 | 
					#define LV_USE_GPU_SDL 0
 | 
				
			||||||
 | 
					#endif // LV_USE_GPU_SDL
 | 
				
			||||||
 | 
					#if LV_USE_GPU_SDL
 | 
				
			||||||
 | 
					    #define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
 | 
				
			||||||
 | 
					    /*Texture cache size, 8MB by default*/
 | 
				
			||||||
 | 
					    #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
 | 
				
			||||||
 | 
					    /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
 | 
				
			||||||
 | 
					    #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*-------------
 | 
				
			||||||
 | 
					 * Logging
 | 
				
			||||||
 | 
					 *-----------*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Enable the log module*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_LOG
 | 
				
			||||||
 | 
					#define LV_USE_LOG 0
 | 
				
			||||||
 | 
					#endif // LV_USE_LOG
 | 
				
			||||||
 | 
					#if LV_USE_LOG
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /*How important log should be added:
 | 
				
			||||||
 | 
					    *LV_LOG_LEVEL_TRACE       A lot of logs to give detailed information
 | 
				
			||||||
 | 
					    *LV_LOG_LEVEL_INFO        Log important events
 | 
				
			||||||
 | 
					    *LV_LOG_LEVEL_WARN        Log if something unwanted happened but didn't cause a problem
 | 
				
			||||||
 | 
					    *LV_LOG_LEVEL_ERROR       Only critical issue, when the system may fail
 | 
				
			||||||
 | 
					    *LV_LOG_LEVEL_USER        Only logs added by the user
 | 
				
			||||||
 | 
					    *LV_LOG_LEVEL_NONE        Do not log anything*/
 | 
				
			||||||
 | 
					    #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /*1: Print the log with 'printf';
 | 
				
			||||||
 | 
					    *0: User need to register a callback with `lv_log_register_print_cb()`*/
 | 
				
			||||||
 | 
					    #define LV_LOG_PRINTF 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
 | 
				
			||||||
 | 
					    #define LV_LOG_TRACE_MEM        1
 | 
				
			||||||
 | 
					    #define LV_LOG_TRACE_TIMER      1
 | 
				
			||||||
 | 
					    #define LV_LOG_TRACE_INDEV      1
 | 
				
			||||||
 | 
					    #define LV_LOG_TRACE_DISP_REFR  1
 | 
				
			||||||
 | 
					    #define LV_LOG_TRACE_EVENT      1
 | 
				
			||||||
 | 
					    #define LV_LOG_TRACE_OBJ_CREATE 1
 | 
				
			||||||
 | 
					    #define LV_LOG_TRACE_LAYOUT     1
 | 
				
			||||||
 | 
					    #define LV_LOG_TRACE_ANIM       1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif  /*LV_USE_LOG*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*-------------
 | 
				
			||||||
 | 
					 * Asserts
 | 
				
			||||||
 | 
					 *-----------*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Enable asserts if an operation is failed or an invalid data is found.
 | 
				
			||||||
 | 
					 *If LV_USE_LOG is enabled an error message will be printed on failure*/
 | 
				
			||||||
 | 
					#define LV_USE_ASSERT_NULL          1   /*Check if the parameter is NULL. (Very fast, recommended)*/
 | 
				
			||||||
 | 
					#define LV_USE_ASSERT_MALLOC        1   /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
 | 
				
			||||||
 | 
					#define LV_USE_ASSERT_STYLE         0   /*Check if the styles are properly initialized. (Very fast, recommended)*/
 | 
				
			||||||
 | 
					#define LV_USE_ASSERT_MEM_INTEGRITY 0   /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
 | 
				
			||||||
 | 
					#define LV_USE_ASSERT_OBJ           0   /*Check the object's type and existence (e.g. not deleted). (Slow)*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Add a custom handler when assert happens e.g. to restart the MCU*/
 | 
				
			||||||
 | 
					#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
 | 
				
			||||||
 | 
					#define LV_ASSERT_HANDLER while(1);   /*Halt by default*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*-------------
 | 
				
			||||||
 | 
					 * Others
 | 
				
			||||||
 | 
					 *-----------*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*1: Show CPU usage and FPS count*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_PERF_MONITOR
 | 
				
			||||||
 | 
					#define LV_USE_PERF_MONITOR 0
 | 
				
			||||||
 | 
					#endif // LV_USE_PERF_MONITOR
 | 
				
			||||||
 | 
					#if LV_USE_PERF_MONITOR
 | 
				
			||||||
 | 
					    #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*1: Show the used memory and the memory fragmentation
 | 
				
			||||||
 | 
					 * Requires LV_MEM_CUSTOM = 0*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_MEM_MONITOR
 | 
				
			||||||
 | 
					#define LV_USE_MEM_MONITOR 0
 | 
				
			||||||
 | 
					#endif // LV_USE_MEM_MONITOR
 | 
				
			||||||
 | 
					#if LV_USE_MEM_MONITOR
 | 
				
			||||||
 | 
					    #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*1: Draw random colored rectangles over the redrawn areas*/
 | 
				
			||||||
 | 
					#define LV_USE_REFR_DEBUG 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Change the built in (v)snprintf functions*/
 | 
				
			||||||
 | 
					#ifndef LV_SPRINTF_CUSTOM
 | 
				
			||||||
 | 
					#define LV_SPRINTF_CUSTOM 1
 | 
				
			||||||
 | 
					#endif // LV_SPRINTF_CUSTOM
 | 
				
			||||||
 | 
					#if LV_SPRINTF_CUSTOM
 | 
				
			||||||
 | 
					    #define LV_SPRINTF_INCLUDE <stdio.h>
 | 
				
			||||||
 | 
					    #define lv_snprintf  snprintf
 | 
				
			||||||
 | 
					    #define lv_vsnprintf vsnprintf
 | 
				
			||||||
 | 
					#else   /*LV_SPRINTF_CUSTOM*/
 | 
				
			||||||
 | 
					    #define LV_SPRINTF_USE_FLOAT 0
 | 
				
			||||||
 | 
					#endif  /*LV_SPRINTF_CUSTOM*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_USER_DATA 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Garbage Collector settings
 | 
				
			||||||
 | 
					 *Used if lvgl is bound to higher level language and the memory is managed by that language*/
 | 
				
			||||||
 | 
					#ifndef LV_ENABLE_GC
 | 
				
			||||||
 | 
					#define LV_ENABLE_GC 0
 | 
				
			||||||
 | 
					#endif // LV_ENABLE_GC
 | 
				
			||||||
 | 
					#if LV_ENABLE_GC != 0
 | 
				
			||||||
 | 
					    #define LV_GC_INCLUDE "gc.h"                           /*Include Garbage Collector related things*/
 | 
				
			||||||
 | 
					#endif /*LV_ENABLE_GC*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*=====================
 | 
				
			||||||
 | 
					 *  COMPILER SETTINGS
 | 
				
			||||||
 | 
					 *====================*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*For big endian systems set to 1*/
 | 
				
			||||||
 | 
					#define LV_BIG_ENDIAN_SYSTEM 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Define a custom attribute to `lv_tick_inc` function*/
 | 
				
			||||||
 | 
					#define LV_ATTRIBUTE_TICK_INC
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Define a custom attribute to `lv_timer_handler` function*/
 | 
				
			||||||
 | 
					#define LV_ATTRIBUTE_TIMER_HANDLER
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Define a custom attribute to `lv_disp_flush_ready` function*/
 | 
				
			||||||
 | 
					#define LV_ATTRIBUTE_FLUSH_READY
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Required alignment size for buffers*/
 | 
				
			||||||
 | 
					#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
 | 
				
			||||||
 | 
					 * E.g. __attribute__((aligned(4)))*/
 | 
				
			||||||
 | 
					#define LV_ATTRIBUTE_MEM_ALIGN
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Attribute to mark large constant arrays for example font's bitmaps*/
 | 
				
			||||||
 | 
					#define LV_ATTRIBUTE_LARGE_CONST
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Compiler prefix for a big array declaration in RAM*/
 | 
				
			||||||
 | 
					#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Place performance critical functions into a faster memory (e.g RAM)*/
 | 
				
			||||||
 | 
					#define LV_ATTRIBUTE_FAST_MEM
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
 | 
				
			||||||
 | 
					#define LV_ATTRIBUTE_DMA
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
 | 
				
			||||||
 | 
					 *should also appear on LVGL binding API such as Micropython.*/
 | 
				
			||||||
 | 
					#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
 | 
				
			||||||
 | 
					#define LV_USE_LARGE_COORD 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*==================
 | 
				
			||||||
 | 
					 *   FONT USAGE
 | 
				
			||||||
 | 
					 *===================*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Montserrat fonts with ASCII range and some symbols using bpp = 4
 | 
				
			||||||
 | 
					 *https://fonts.google.com/specimen/Montserrat*/
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_8  0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_10 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_12 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_14 1
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_16 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_18 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_20 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_22 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_24 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_26 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_28 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_30 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_32 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_34 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_36 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_38 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_40 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_42 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_44 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_46 0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_48 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Demonstrate special features*/
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_12_SUBPX      0
 | 
				
			||||||
 | 
					#define LV_FONT_MONTSERRAT_28_COMPRESSED 0  /*bpp = 3*/
 | 
				
			||||||
 | 
					#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0  /*Hebrew, Arabic, Persian letters and all their forms*/
 | 
				
			||||||
 | 
					#define LV_FONT_SIMSUN_16_CJK            0  /*1000 most common CJK radicals*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Pixel perfect monospace fonts*/
 | 
				
			||||||
 | 
					#define LV_FONT_UNSCII_8  0
 | 
				
			||||||
 | 
					#define LV_FONT_UNSCII_16 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Optionally declare custom fonts here.
 | 
				
			||||||
 | 
					 *You can use these fonts as default font too and they will be available globally.
 | 
				
			||||||
 | 
					 *E.g. #define LV_FONT_CUSTOM_DECLARE   LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
 | 
				
			||||||
 | 
					#define LV_FONT_CUSTOM_DECLARE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Always set a default font*/
 | 
				
			||||||
 | 
					#define LV_FONT_DEFAULT &lv_font_montserrat_14
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Enable handling large font and/or fonts with a lot of characters.
 | 
				
			||||||
 | 
					 *The limit depends on the font size, font face and bpp.
 | 
				
			||||||
 | 
					 *Compiler error will be triggered if a font needs it.*/
 | 
				
			||||||
 | 
					#define LV_FONT_FMT_TXT_LARGE 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Enables/disables support for compressed fonts.*/
 | 
				
			||||||
 | 
					#define LV_USE_FONT_COMPRESSED 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Enable subpixel rendering*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_FONT_SUBPX
 | 
				
			||||||
 | 
					#define LV_USE_FONT_SUBPX 0
 | 
				
			||||||
 | 
					#endif // LV_USE_FONT_SUBPX
 | 
				
			||||||
 | 
					#if LV_USE_FONT_SUBPX
 | 
				
			||||||
 | 
					    /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
 | 
				
			||||||
 | 
					    #define LV_FONT_SUBPX_BGR 0  /*0: RGB; 1:BGR order*/
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*=================
 | 
				
			||||||
 | 
					 *  TEXT SETTINGS
 | 
				
			||||||
 | 
					 *=================*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/**
 | 
				
			||||||
 | 
					 * Select a character encoding for strings.
 | 
				
			||||||
 | 
					 * Your IDE or editor should have the same character encoding
 | 
				
			||||||
 | 
					 * - LV_TXT_ENC_UTF8
 | 
				
			||||||
 | 
					 * - LV_TXT_ENC_ASCII
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					#define LV_TXT_ENC LV_TXT_ENC_UTF8
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Can break (wrap) texts on these chars*/
 | 
				
			||||||
 | 
					#define LV_TXT_BREAK_CHARS " ,.;:-_"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*If a word is at least this long, will break wherever "prettiest"
 | 
				
			||||||
 | 
					 *To disable, set to a value <= 0*/
 | 
				
			||||||
 | 
					#define LV_TXT_LINE_BREAK_LONG_LEN 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Minimum number of characters in a long word to put on a line before a break.
 | 
				
			||||||
 | 
					 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
 | 
				
			||||||
 | 
					#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Minimum number of characters in a long word to put on a line after a break.
 | 
				
			||||||
 | 
					 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
 | 
				
			||||||
 | 
					#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*The control character to use for signalling text recoloring.*/
 | 
				
			||||||
 | 
					#define LV_TXT_COLOR_CMD "#"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
 | 
				
			||||||
 | 
					 *The direction will be processed according to the Unicode Bidirectional Algorithm:
 | 
				
			||||||
 | 
					 *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_BIDI
 | 
				
			||||||
 | 
					#define LV_USE_BIDI 0
 | 
				
			||||||
 | 
					#endif // LV_USE_BIDI
 | 
				
			||||||
 | 
					#if LV_USE_BIDI
 | 
				
			||||||
 | 
					    /*Set the default direction. Supported values:
 | 
				
			||||||
 | 
					    *`LV_BASE_DIR_LTR` Left-to-Right
 | 
				
			||||||
 | 
					    *`LV_BASE_DIR_RTL` Right-to-Left
 | 
				
			||||||
 | 
					    *`LV_BASE_DIR_AUTO` detect texts base direction*/
 | 
				
			||||||
 | 
					    #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Enable Arabic/Persian processing
 | 
				
			||||||
 | 
					 *In these languages characters should be replaced with an other form based on their position in the text*/
 | 
				
			||||||
 | 
					#define LV_USE_ARABIC_PERSIAN_CHARS 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*==================
 | 
				
			||||||
 | 
					 *  WIDGET USAGE
 | 
				
			||||||
 | 
					 *================*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_ARC        1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_ANIMIMG    1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_BAR        1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_BTN        1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_BTNMATRIX  1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_CANVAS     1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_CHECKBOX   1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_DROPDOWN   1   /*Requires: lv_label*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_IMG        1   /*Requires: lv_label*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifndef LV_USE_LABEL
 | 
				
			||||||
 | 
					#define LV_USE_LABEL      1
 | 
				
			||||||
 | 
					#endif // LV_USE_LABEL
 | 
				
			||||||
 | 
					#if LV_USE_LABEL
 | 
				
			||||||
 | 
					    #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
 | 
				
			||||||
 | 
					    #define LV_LABEL_LONG_TXT_HINT 1  /*Store some extra info in labels to speed up drawing of very long texts*/
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_LINE       1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifndef LV_USE_ROLLER
 | 
				
			||||||
 | 
					#define LV_USE_ROLLER     1   /*Requires: lv_label*/
 | 
				
			||||||
 | 
					#endif // LV_USE_ROLLER
 | 
				
			||||||
 | 
					#if LV_USE_ROLLER
 | 
				
			||||||
 | 
					    #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_SLIDER     1   /*Requires: lv_bar*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_SWITCH     1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifndef LV_USE_TEXTAREA
 | 
				
			||||||
 | 
					#define LV_USE_TEXTAREA   1   /*Requires: lv_label*/
 | 
				
			||||||
 | 
					#endif // LV_USE_TEXTAREA
 | 
				
			||||||
 | 
					#if LV_USE_TEXTAREA != 0
 | 
				
			||||||
 | 
					    #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500    /*ms*/
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_TABLE      1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*==================
 | 
				
			||||||
 | 
					 * EXTRA COMPONENTS
 | 
				
			||||||
 | 
					 *==================*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*-----------
 | 
				
			||||||
 | 
					 * Widgets
 | 
				
			||||||
 | 
					 *----------*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_CALENDAR
 | 
				
			||||||
 | 
					#define LV_USE_CALENDAR   1
 | 
				
			||||||
 | 
					#endif // LV_USE_CALENDAR
 | 
				
			||||||
 | 
					#if LV_USE_CALENDAR
 | 
				
			||||||
 | 
					    #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
 | 
				
			||||||
 | 
					    #if LV_CALENDAR_WEEK_STARTS_MONDAY
 | 
				
			||||||
 | 
					        #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
 | 
				
			||||||
 | 
					    #else
 | 
				
			||||||
 | 
					        #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
 | 
				
			||||||
 | 
					    #endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March",  "April", "May",  "June", "July", "August", "September", "October", "November", "December"}
 | 
				
			||||||
 | 
					    #define LV_USE_CALENDAR_HEADER_ARROW 1
 | 
				
			||||||
 | 
					    #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
 | 
				
			||||||
 | 
					#endif  /*LV_USE_CALENDAR*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_CHART      1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_COLORWHEEL 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_IMGBTN     1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_KEYBOARD   1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_LED        1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_LIST       1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_MENU       1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_METER      1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_MSGBOX     1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_SPINBOX    1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_SPINNER    1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_TABVIEW    1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_TILEVIEW   1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#define LV_USE_WIN        1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifndef LV_USE_SPAN
 | 
				
			||||||
 | 
					#define LV_USE_SPAN       1
 | 
				
			||||||
 | 
					#endif // LV_USE_SPAN
 | 
				
			||||||
 | 
					#if LV_USE_SPAN
 | 
				
			||||||
 | 
					    /*A line text can contain maximum num of span descriptor */
 | 
				
			||||||
 | 
					    #define LV_SPAN_SNIPPET_STACK_SIZE 64
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*-----------
 | 
				
			||||||
 | 
					 * Themes
 | 
				
			||||||
 | 
					 *----------*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*A simple, impressive and very complete theme*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_THEME_DEFAULT
 | 
				
			||||||
 | 
					#define LV_USE_THEME_DEFAULT 1
 | 
				
			||||||
 | 
					#endif // LV_USE_THEME_DEFAULT
 | 
				
			||||||
 | 
					#if LV_USE_THEME_DEFAULT
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /*0: Light mode; 1: Dark mode*/
 | 
				
			||||||
 | 
					    #define LV_THEME_DEFAULT_DARK 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /*1: Enable grow on press*/
 | 
				
			||||||
 | 
					    #define LV_THEME_DEFAULT_GROW 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    /*Default transition time in [ms]*/
 | 
				
			||||||
 | 
					    #define LV_THEME_DEFAULT_TRANSITION_TIME 80
 | 
				
			||||||
 | 
					#endif /*LV_USE_THEME_DEFAULT*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*A very simple theme that is a good starting point for a custom theme*/
 | 
				
			||||||
 | 
					#define LV_USE_THEME_BASIC 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*A theme designed for monochrome displays*/
 | 
				
			||||||
 | 
					#define LV_USE_THEME_MONO 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*-----------
 | 
				
			||||||
 | 
					 * Layouts
 | 
				
			||||||
 | 
					 *----------*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*A layout similar to Flexbox in CSS.*/
 | 
				
			||||||
 | 
					#define LV_USE_FLEX 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*A layout similar to Grid in CSS.*/
 | 
				
			||||||
 | 
					#define LV_USE_GRID 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*---------------------
 | 
				
			||||||
 | 
					 * 3rd party libraries
 | 
				
			||||||
 | 
					 *--------------------*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*File system interfaces for common APIs */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*API for fopen, fread, etc*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_FS_STDIO
 | 
				
			||||||
 | 
					#define LV_USE_FS_STDIO 0
 | 
				
			||||||
 | 
					#endif // LV_USE_FS_STDIO
 | 
				
			||||||
 | 
					#if LV_USE_FS_STDIO
 | 
				
			||||||
 | 
					    #define LV_FS_STDIO_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
 | 
				
			||||||
 | 
					    #define LV_FS_STDIO_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
 | 
				
			||||||
 | 
					    #define LV_FS_STDIO_CACHE_SIZE  0   /*>0 to cache this number of bytes in lv_fs_read()*/
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*API for open, read, etc*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_FS_POSIX
 | 
				
			||||||
 | 
					#define LV_USE_FS_POSIX 0
 | 
				
			||||||
 | 
					#endif // LV_USE_FS_POSIX
 | 
				
			||||||
 | 
					#if LV_USE_FS_POSIX
 | 
				
			||||||
 | 
					    #define LV_FS_POSIX_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
 | 
				
			||||||
 | 
					    #define LV_FS_POSIX_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
 | 
				
			||||||
 | 
					    #define LV_FS_POSIX_CACHE_SIZE  0   /*>0 to cache this number of bytes in lv_fs_read()*/
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*API for CreateFile, ReadFile, etc*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_FS_WIN32
 | 
				
			||||||
 | 
					#define LV_USE_FS_WIN32 0
 | 
				
			||||||
 | 
					#endif // LV_USE_FS_WIN32
 | 
				
			||||||
 | 
					#if LV_USE_FS_WIN32
 | 
				
			||||||
 | 
					    #define LV_FS_WIN32_LETTER  '\0'    /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
 | 
				
			||||||
 | 
					    #define LV_FS_WIN32_PATH ""         /*Set the working directory. File/directory paths will be appended to it.*/
 | 
				
			||||||
 | 
					    #define LV_FS_WIN32_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_FS_FATFS
 | 
				
			||||||
 | 
					#define LV_USE_FS_FATFS  0
 | 
				
			||||||
 | 
					#endif // LV_USE_FS_FATFS
 | 
				
			||||||
 | 
					#if LV_USE_FS_FATFS
 | 
				
			||||||
 | 
					    #define LV_FS_FATFS_LETTER '\0'     /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
 | 
				
			||||||
 | 
					    #define LV_FS_FATFS_CACHE_SIZE 0    /*>0 to cache this number of bytes in lv_fs_read()*/
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*PNG decoder library*/
 | 
				
			||||||
 | 
					#define LV_USE_PNG 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*BMP decoder library*/
 | 
				
			||||||
 | 
					#define LV_USE_BMP 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* JPG + split JPG decoder library.
 | 
				
			||||||
 | 
					 * Split JPG is a custom format optimized for embedded systems. */
 | 
				
			||||||
 | 
					#define LV_USE_SJPG 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*GIF decoder library*/
 | 
				
			||||||
 | 
					#define LV_USE_GIF 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*QR code library*/
 | 
				
			||||||
 | 
					#define LV_USE_QRCODE 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*FreeType library*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_FREETYPE
 | 
				
			||||||
 | 
					#define LV_USE_FREETYPE 0
 | 
				
			||||||
 | 
					#endif // LV_USE_FREETYPE
 | 
				
			||||||
 | 
					#if LV_USE_FREETYPE
 | 
				
			||||||
 | 
					    /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
 | 
				
			||||||
 | 
					    #define LV_FREETYPE_CACHE_SIZE (16 * 1024)
 | 
				
			||||||
 | 
					    #if LV_FREETYPE_CACHE_SIZE >= 0
 | 
				
			||||||
 | 
					        /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
 | 
				
			||||||
 | 
					        /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
 | 
				
			||||||
 | 
					        /* if font size >= 256, must be configured as image cache */
 | 
				
			||||||
 | 
					        #define LV_FREETYPE_SBIT_CACHE 0
 | 
				
			||||||
 | 
					        /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
 | 
				
			||||||
 | 
					        /* (0:use system defaults) */
 | 
				
			||||||
 | 
					        #define LV_FREETYPE_CACHE_FT_FACES 0
 | 
				
			||||||
 | 
					        #define LV_FREETYPE_CACHE_FT_SIZES 0
 | 
				
			||||||
 | 
					    #endif
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Rlottie library*/
 | 
				
			||||||
 | 
					#define LV_USE_RLOTTIE 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*FFmpeg library for image decoding and playing videos
 | 
				
			||||||
 | 
					 *Supports all major image formats so do not enable other image decoder with it*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_FFMPEG
 | 
				
			||||||
 | 
					#define LV_USE_FFMPEG  0
 | 
				
			||||||
 | 
					#endif // LV_USE_FFMPEG
 | 
				
			||||||
 | 
					#if LV_USE_FFMPEG
 | 
				
			||||||
 | 
					    /*Dump input information to stderr*/
 | 
				
			||||||
 | 
					    #define LV_FFMPEG_AV_DUMP_FORMAT 0
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*-----------
 | 
				
			||||||
 | 
					 * Others
 | 
				
			||||||
 | 
					 *----------*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*1: Enable API to take snapshot for object*/
 | 
				
			||||||
 | 
					#define LV_USE_SNAPSHOT 0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*1: Enable Monkey test*/
 | 
				
			||||||
 | 
					#define LV_USE_MONKEY   0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*1: Enable grid navigation*/
 | 
				
			||||||
 | 
					#define LV_USE_GRIDNAV  0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*==================
 | 
				
			||||||
 | 
					* EXAMPLES
 | 
				
			||||||
 | 
					*==================*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Enable the examples to be built with the library*/
 | 
				
			||||||
 | 
					#define LV_BUILD_EXAMPLES 1
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*===================
 | 
				
			||||||
 | 
					 * DEMO USAGE
 | 
				
			||||||
 | 
					 ====================*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
 | 
				
			||||||
 | 
					#ifndef LV_USE_DEMO_WIDGETS
 | 
				
			||||||
 | 
					#define LV_USE_DEMO_WIDGETS        0
 | 
				
			||||||
 | 
					#endif // LV_USE_DEMO_WIDGETS
 | 
				
			||||||
 | 
					#if LV_USE_DEMO_WIDGETS
 | 
				
			||||||
 | 
					#define LV_DEMO_WIDGETS_SLIDESHOW  0
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Demonstrate the usage of encoder and keyboard*/
 | 
				
			||||||
 | 
					#define LV_USE_DEMO_KEYPAD_AND_ENCODER     0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Benchmark your system*/
 | 
				
			||||||
 | 
					#define LV_USE_DEMO_BENCHMARK   0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Stress test for LVGL*/
 | 
				
			||||||
 | 
					#define LV_USE_DEMO_STRESS      0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*Music player demo*/
 | 
				
			||||||
 | 
					#ifndef LV_USE_DEMO_MUSIC
 | 
				
			||||||
 | 
					#define LV_USE_DEMO_MUSIC       0
 | 
				
			||||||
 | 
					#endif // LV_USE_DEMO_MUSIC
 | 
				
			||||||
 | 
					#if LV_USE_DEMO_MUSIC
 | 
				
			||||||
 | 
					# define LV_DEMO_MUSIC_SQUARE       0
 | 
				
			||||||
 | 
					# define LV_DEMO_MUSIC_LANDSCAPE    0
 | 
				
			||||||
 | 
					# define LV_DEMO_MUSIC_ROUND        0
 | 
				
			||||||
 | 
					# define LV_DEMO_MUSIC_LARGE        0
 | 
				
			||||||
 | 
					# define LV_DEMO_MUSIC_AUTO_PLAY    0
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/*--END OF LV_CONF_H--*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif /*LV_CONF_H*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#endif /*End of "Content enable"*/
 | 
				
			||||||
| 
						 | 
					@ -60,9 +60,9 @@ int main(void) {
 | 
				
			||||||
        protocol_task();
 | 
					        protocol_task();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#ifdef QUANTUM_PAINTER_ENABLE
 | 
					#ifdef QUANTUM_PAINTER_ENABLE
 | 
				
			||||||
        // Run Quantum Painter animations
 | 
					        // Run Quantum Painter task
 | 
				
			||||||
        void qp_internal_animation_tick(void);
 | 
					        void qp_internal_task(void);
 | 
				
			||||||
        qp_internal_animation_tick();
 | 
					        qp_internal_task();
 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#ifdef DEFERRED_EXEC_ENABLE
 | 
					#ifdef DEFERRED_EXEC_ENABLE
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
							
								
								
									
										144
									
								
								quantum/painter/lvgl/qp_lvgl.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										144
									
								
								quantum/painter/lvgl/qp_lvgl.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,144 @@
 | 
				
			||||||
 | 
					// Copyright 2022 Jose Pablo Ramirez (@jpe230)
 | 
				
			||||||
 | 
					// Copyright 2022 Nick Brassel (@tzarc)
 | 
				
			||||||
 | 
					// SPDX-License-Identifier: GPL-2.0-or-later
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "qp_lvgl.h"
 | 
				
			||||||
 | 
					#include "timer.h"
 | 
				
			||||||
 | 
					#include "deferred_exec.h"
 | 
				
			||||||
 | 
					#include "lvgl.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					typedef struct lvgl_state_t {
 | 
				
			||||||
 | 
					    uint8_t        fnc_id; // Ideally this should be the pointer of the function to run
 | 
				
			||||||
 | 
					    uint16_t       delay_ms;
 | 
				
			||||||
 | 
					    deferred_token defer_token;
 | 
				
			||||||
 | 
					} lvgl_state_t;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static deferred_executor_t lvgl_executors[2] = {0}; // For lv_tick_inc and lv_task_handler
 | 
				
			||||||
 | 
					static lvgl_state_t        lvgl_states[2]    = {0}; // For lv_tick_inc and lv_task_handler
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					painter_device_t selected_display = NULL;
 | 
				
			||||||
 | 
					void *           color_buffer     = NULL;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					// Quantum Painter LVGL Integration Internal: qp_lvgl_flush
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void qp_lvgl_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p) {
 | 
				
			||||||
 | 
					    if (selected_display) {
 | 
				
			||||||
 | 
					        uint32_t number_pixels = (area->x2 - area->x1 + 1) * (area->y2 - area->y1 + 1);
 | 
				
			||||||
 | 
					        qp_viewport(selected_display, area->x1, area->y1, area->x2, area->y2);
 | 
				
			||||||
 | 
					        qp_pixdata(selected_display, (void *)color_p, number_pixels);
 | 
				
			||||||
 | 
					        qp_flush(selected_display);
 | 
				
			||||||
 | 
					        lv_disp_flush_ready(disp);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static uint32_t tick_task_callback(uint32_t trigger_time, void *cb_arg) {
 | 
				
			||||||
 | 
					    lvgl_state_t *  state     = (lvgl_state_t *)cb_arg;
 | 
				
			||||||
 | 
					    static uint32_t last_tick = 0;
 | 
				
			||||||
 | 
					    switch (state->fnc_id) {
 | 
				
			||||||
 | 
					        case 0: {
 | 
				
			||||||
 | 
					            uint32_t now = timer_read32();
 | 
				
			||||||
 | 
					            lv_tick_inc(TIMER_DIFF_32(now, last_tick));
 | 
				
			||||||
 | 
					            last_tick = now;
 | 
				
			||||||
 | 
					        } break;
 | 
				
			||||||
 | 
					        case 1:
 | 
				
			||||||
 | 
					            lv_task_handler();
 | 
				
			||||||
 | 
					            break;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        default:
 | 
				
			||||||
 | 
					            break;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // The tasks should run indefinitely
 | 
				
			||||||
 | 
					    return state->delay_ms;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					// Quantum Painter LVGL Integration API: qp_lvgl_attach
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					bool qp_lvgl_attach(painter_device_t device) {
 | 
				
			||||||
 | 
					    qp_dprintf("qp_lvgl_start: entry\n");
 | 
				
			||||||
 | 
					    qp_lvgl_detach();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    struct painter_driver_t *driver = (struct painter_driver_t *)device;
 | 
				
			||||||
 | 
					    if (!driver->validate_ok) {
 | 
				
			||||||
 | 
					        qp_dprintf("qp_lvgl_attach: fail (validation_ok == false)\n");
 | 
				
			||||||
 | 
					        qp_lvgl_detach();
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Setting up the tasks
 | 
				
			||||||
 | 
					    lvgl_state_t *lv_tick_inc_state = &lvgl_states[0];
 | 
				
			||||||
 | 
					    lv_tick_inc_state->fnc_id       = 0;
 | 
				
			||||||
 | 
					    lv_tick_inc_state->delay_ms     = 1;
 | 
				
			||||||
 | 
					    lv_tick_inc_state->defer_token  = defer_exec_advanced(lvgl_executors, 2, 1, tick_task_callback, lv_tick_inc_state);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (lv_tick_inc_state->defer_token == INVALID_DEFERRED_TOKEN) {
 | 
				
			||||||
 | 
					        qp_dprintf("qp_lvgl_attach: fail (could not set up qp_lvgl executor)\n");
 | 
				
			||||||
 | 
					        qp_lvgl_detach();
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    lvgl_state_t *lv_task_handler_state = &lvgl_states[1];
 | 
				
			||||||
 | 
					    lv_task_handler_state->fnc_id       = 1;
 | 
				
			||||||
 | 
					    lv_task_handler_state->delay_ms     = 5;
 | 
				
			||||||
 | 
					    lv_task_handler_state->defer_token  = defer_exec_advanced(lvgl_executors, 2, 5, tick_task_callback, lv_task_handler_state);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    if (lv_task_handler_state->defer_token == INVALID_DEFERRED_TOKEN) {
 | 
				
			||||||
 | 
					        qp_dprintf("qp_lvgl_attach: fail (could not set up qp_lvgl executor)\n");
 | 
				
			||||||
 | 
					        qp_lvgl_detach();
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Init LVGL
 | 
				
			||||||
 | 
					    lv_init();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Set up lvgl display buffer
 | 
				
			||||||
 | 
					    static lv_disp_draw_buf_t draw_buf;
 | 
				
			||||||
 | 
					    // Allocate a buffer for 1/10 screen size
 | 
				
			||||||
 | 
					    const size_t count_required = driver->panel_width * driver->panel_height / 10;
 | 
				
			||||||
 | 
					    color_buffer                = color_buffer ? realloc(color_buffer, sizeof(lv_color_t) * count_required) : malloc(sizeof(lv_color_t) * count_required);
 | 
				
			||||||
 | 
					    if (!color_buffer) {
 | 
				
			||||||
 | 
					        qp_dprintf("qp_lvgl_attach: fail (could not set up memory buffer)\n");
 | 
				
			||||||
 | 
					        qp_lvgl_detach();
 | 
				
			||||||
 | 
					        return false;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    memset(color_buffer, 0, sizeof(lv_color_t) * count_required);
 | 
				
			||||||
 | 
					    // Initialize the display buffer.
 | 
				
			||||||
 | 
					    lv_disp_draw_buf_init(&draw_buf, color_buffer, NULL, count_required);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    selected_display = device;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    // Setting up display driver
 | 
				
			||||||
 | 
					    static lv_disp_drv_t disp_drv;            /*Descriptor of a display driver*/
 | 
				
			||||||
 | 
					    lv_disp_drv_init(&disp_drv);              /*Basic initialization*/
 | 
				
			||||||
 | 
					    disp_drv.flush_cb = qp_lvgl_flush;        /*Set your driver function*/
 | 
				
			||||||
 | 
					    disp_drv.draw_buf = &draw_buf;            /*Assign the buffer to the display*/
 | 
				
			||||||
 | 
					    disp_drv.hor_res  = driver->panel_width;  /*Set the horizontal resolution of the display*/
 | 
				
			||||||
 | 
					    disp_drv.ver_res  = driver->panel_height; /*Set the vertical resolution of the display*/
 | 
				
			||||||
 | 
					    lv_disp_drv_register(&disp_drv);          /*Finally register the driver*/
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    return true;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					// Quantum Painter LVGL Integration API: qp_lvgl_detach
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void qp_lvgl_detach(void) {
 | 
				
			||||||
 | 
					    for (int i = 0; i < 2; ++i) {
 | 
				
			||||||
 | 
					        cancel_deferred_exec_advanced(lvgl_executors, 2, lvgl_states[i].defer_token);
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    if (color_buffer) {
 | 
				
			||||||
 | 
					        free(color_buffer);
 | 
				
			||||||
 | 
					        color_buffer = NULL;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					    selected_display = NULL;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					// Quantum Painter LVGL Integration Internal: qp_lvgl_internal_tick
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void qp_lvgl_internal_tick(void) {
 | 
				
			||||||
 | 
					    static uint32_t last_lvgl_exec = 0;
 | 
				
			||||||
 | 
					    deferred_exec_advanced_task(lvgl_executors, 2, &last_lvgl_exec);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
							
								
								
									
										25
									
								
								quantum/painter/lvgl/qp_lvgl.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										25
									
								
								quantum/painter/lvgl/qp_lvgl.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,25 @@
 | 
				
			||||||
 | 
					// Copyright 2022 Jose Pablo Ramirez (@jpe230)
 | 
				
			||||||
 | 
					// Copyright 2022 Nick Brassel (@tzarc)
 | 
				
			||||||
 | 
					// SPDX-License-Identifier: GPL-2.0-or-later
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#pragma once
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "qp.h"
 | 
				
			||||||
 | 
					#include "lvgl.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					// Quantum Painter - LVGL External API
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/**
 | 
				
			||||||
 | 
					 * Sets up LVGL with the supplied display.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * @param device[in] the handle of the device to control
 | 
				
			||||||
 | 
					 * @return true if init. of LVGL succeeded
 | 
				
			||||||
 | 
					 * @return false if init. of LVGL failed
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					bool qp_lvgl_attach(painter_device_t device);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/**
 | 
				
			||||||
 | 
					 * Disconnects LVGL from any attached display
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					void qp_lvgl_detach(void);
 | 
				
			||||||
							
								
								
									
										24
									
								
								quantum/painter/lvgl/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										24
									
								
								quantum/painter/lvgl/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
					@ -0,0 +1,24 @@
 | 
				
			||||||
 | 
					# LVGL Integration
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					OPT_DEFS += -DQUANTUM_PAINTER_LVGL_INTEGRATION_ENABLE -DLV_CONF_INCLUDE_SIMPLE
 | 
				
			||||||
 | 
					DEFERRED_EXEC_ENABLE := yes
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					LVGL_DIR_NAME = lvgl
 | 
				
			||||||
 | 
					LVGL_DIR = $(LIB_DIR)
 | 
				
			||||||
 | 
					LVGL_PATH = $(LVGL_DIR)/$(LVGL_DIR_NAME)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					COMMON_VPATH += $(PLATFORM_PATH) \
 | 
				
			||||||
 | 
					                $(QUANTUM_DIR)/painter/$(LVGL_DIR_NAME) \
 | 
				
			||||||
 | 
					                $(LVGL_PATH)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					include $(LVGL_PATH)/src/extra/extra.mk
 | 
				
			||||||
 | 
					include $(LVGL_PATH)/src/core/lv_core.mk
 | 
				
			||||||
 | 
					include $(LVGL_PATH)/src/draw/lv_draw.mk
 | 
				
			||||||
 | 
					include $(LVGL_PATH)/src/draw/sw/lv_draw_sw.mk
 | 
				
			||||||
 | 
					include $(LVGL_PATH)/src/font/lv_font.mk
 | 
				
			||||||
 | 
					include $(LVGL_PATH)/src/hal/lv_hal.mk
 | 
				
			||||||
 | 
					include $(LVGL_PATH)/src/misc/lv_misc.mk
 | 
				
			||||||
 | 
					include $(LVGL_PATH)/src/widgets/lv_widgets.mk
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					SRC += qp_lvgl.c \
 | 
				
			||||||
 | 
					       $(CSRCS)
 | 
				
			||||||
| 
						 | 
					@ -463,3 +463,10 @@ int16_t qp_drawtext_recolor(painter_device_t device, uint16_t x, uint16_t y, pai
 | 
				
			||||||
#ifdef QUANTUM_PAINTER_SSD1351_ENABLE
 | 
					#ifdef QUANTUM_PAINTER_SSD1351_ENABLE
 | 
				
			||||||
#    include "qp_ssd1351.h"
 | 
					#    include "qp_ssd1351.h"
 | 
				
			||||||
#endif // QUANTUM_PAINTER_SSD1351_ENABLE
 | 
					#endif // QUANTUM_PAINTER_SSD1351_ENABLE
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					// Quantum Painter Extras
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#ifdef QUANTUM_PAINTER_LVGL_INTEGRATION_ENABLE
 | 
				
			||||||
 | 
					#    include "qp_lvgl.h"
 | 
				
			||||||
 | 
					#endif // QUANTUM_PAINTER_LVGL_INTEGRATION_ENABLE
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -399,3 +399,15 @@ void qp_internal_animation_tick(void) {
 | 
				
			||||||
    static uint32_t last_anim_exec = 0;
 | 
					    static uint32_t last_anim_exec = 0;
 | 
				
			||||||
    deferred_exec_advanced_task(animation_executors, QUANTUM_PAINTER_CONCURRENT_ANIMATIONS, &last_anim_exec);
 | 
					    deferred_exec_advanced_task(animation_executors, QUANTUM_PAINTER_CONCURRENT_ANIMATIONS, &last_anim_exec);
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 | 
				
			||||||
 | 
					// Quantum Painter Core API: qp_internal_task
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void qp_internal_task(void) {
 | 
				
			||||||
 | 
					    qp_internal_animation_tick();
 | 
				
			||||||
 | 
					#ifdef QUANTUM_PAINTER_LVGL_INTEGRATION_ENABLE
 | 
				
			||||||
 | 
					    // Run LVGL ticks
 | 
				
			||||||
 | 
					    void qp_lvgl_internal_tick(void);
 | 
				
			||||||
 | 
					    qp_lvgl_internal_tick();
 | 
				
			||||||
 | 
					#endif
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -2,6 +2,8 @@
 | 
				
			||||||
QUANTUM_PAINTER_DRIVERS ?=
 | 
					QUANTUM_PAINTER_DRIVERS ?=
 | 
				
			||||||
QUANTUM_PAINTER_ANIMATIONS_ENABLE ?= yes
 | 
					QUANTUM_PAINTER_ANIMATIONS_ENABLE ?= yes
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					QUANTUM_PAINTER_LVGL_INTEGRATION ?= no
 | 
				
			||||||
 | 
					
 | 
				
			||||||
# The list of permissible drivers that can be listed in QUANTUM_PAINTER_DRIVERS
 | 
					# The list of permissible drivers that can be listed in QUANTUM_PAINTER_DRIVERS
 | 
				
			||||||
VALID_QUANTUM_PAINTER_DRIVERS := \
 | 
					VALID_QUANTUM_PAINTER_DRIVERS := \
 | 
				
			||||||
	rgb565_surface \
 | 
						rgb565_surface \
 | 
				
			||||||
| 
						 | 
					@ -152,3 +154,7 @@ ifeq ($(strip $(QUANTUM_PAINTER_NEEDS_COMMS_SPI)), yes)
 | 
				
			||||||
    endif
 | 
					    endif
 | 
				
			||||||
endif
 | 
					endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					# Check if LVGL needs to be enabled
 | 
				
			||||||
 | 
					ifeq ($(strip $(QUANTUM_PAINTER_LVGL_INTEGRATION)), yes)
 | 
				
			||||||
 | 
						include $(QUANTUM_DIR)/painter/lvgl/rules.mk
 | 
				
			||||||
 | 
					endif
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -64,6 +64,7 @@ fixup_submodules() {
 | 
				
			||||||
    [ -e lib/ugfx ] && rm -rf lib/ugfx
 | 
					    [ -e lib/ugfx ] && rm -rf lib/ugfx
 | 
				
			||||||
    [ -e lib/pico-sdk ] && rm -rf lib/pico-sdk
 | 
					    [ -e lib/pico-sdk ] && rm -rf lib/pico-sdk
 | 
				
			||||||
    [ -e lib/chibios-contrib/ext/mcux-sdk ] && rm -rf lib/chibios-contrib/ext/mcux-sdk
 | 
					    [ -e lib/chibios-contrib/ext/mcux-sdk ] && rm -rf lib/chibios-contrib/ext/mcux-sdk
 | 
				
			||||||
 | 
					    [ -e lib/lvgl ] && rm -rf lib/lvgl
 | 
				
			||||||
    make git-submodule
 | 
					    make git-submodule
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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