[Keyboard] Added D48 keyboard (#8548)

* [Keyboard] Added D48 keyboard.

* Updated README.

* Cleanups.

* Moved d48 to handwired/

* Added link to build process album.

* Coding conventions cleanups.

* Added DS1307 RTC!

* Minor cleanups.

* Apply suggestions from code review

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Minor refactoring.

* Readme fix.

* Moved leftover keymap-specific code from keyboard space into keymap.

* Added encoder button pins to extra matrix row.

* Updated README, updated pinout & cleaned up the glcdfont

* Apply suggestions from code review

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* Update config.h

* Apply suggestions from code review

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Added default keymap. Refactored existing keymap.

* Update keyboards/handwired/d48/README.md

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Apply suggestions from code review

Co-Authored-By: Joel Challis <git@zvecr.com>

* Minor alignment fix.

* Update keyboards/handwired/d48/glcdfont_d48.c

Co-Authored-By: Ryan <fauxpark@gmail.com>

* Changes as per PR.

* Apply suggestions from code review

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
This commit is contained in:
Andrew Dunai 2020-05-09 09:59:50 +03:00 committed by GitHub
parent 803610a284
commit 1f7bbf279c
Failed to generate hash of commit
21 changed files with 1348 additions and 0 deletions

46
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#include "dmc12.h"
static uint32_t dmc12_color = 0;
static uint16_t dmc12_timer = 0;
static int8_t dmc12_current = 0;
static uint8_t dmc12_direction = 1;
void dmc12_start(uint32_t color, bool reset) {
dmc12_color = color;
if (reset) {
dmc12_timer = 0;
dmc12_current = 0;
dmc12_direction = 1;
}
}
void dmc12_process(void) {
if (!dmc12_timer) {
dmc12_timer = timer_read();
return;
}
float dist_from_center = ((float)abs(dmc12_current - RGBLED_NUM / 2)) / ((float)RGBLED_NUM);
if (timer_elapsed(dmc12_timer) > dist_from_center * LED_INTERVAL) {
dmc12_current += dmc12_direction;
if (dmc12_current == 0 || dmc12_current == RGBLED_NUM - 1) {
dmc12_direction *= -1;
}
dmc12_timer = timer_read();
for (int i = 0; i < RGBLED_NUM; i++) {
if (i > dmc12_current - LED_RADIUS && i < dmc12_current + LED_RADIUS) {
float intensity = (LED_RADIUS - abs(i - dmc12_current)) / ((float)LED_RADIUS);
if (i != dmc12_current) {
intensity /= 4.0;
}
rgblight_setrgb_at(
((dmc12_color >> 16) & 0xFF) * intensity,
((dmc12_color >> 8) & 0xFF) * intensity,
(dmc12_color & 0xFF) * intensity,
i
);
} else {
rgblight_setrgb_at(0, 0, 0, i);
}
}
}
}

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// Sexy LED animation.
#include "quantum.h"
#define LED_INTERVAL 160
#define LED_RADIUS 6
void dmc12_start(uint32_t color, bool reset);
void dmc12_process(void);

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#include "seq.h"
static char buffer[32];
static uint8_t buffer_size = 0;
void seq_start(void) {
buffer_size = 0;
SEND_STRING(":");
}
bool seq_feed(uint16_t keycode) {
if (keycode == KC_ENTER) {
for (int i = 0; i < buffer_size + 1; i++) {
tap_code(KC_BSPACE);
}
for (int i = 0; i < seq_config_size; i++) {
seq_t item = seq_config[i];
if (strncmp(item.sequence, buffer, buffer_size) == 0) {
send_unicode_string(item.result);
}
}
buffer_size = 0;
return false;
} else if (keycode == KC_BSPACE) {
if (buffer_size) {
buffer_size--;
tap_code(keycode);
}
return true;
} else {
if (keycode >= KC_A && keycode <= KC_Z) {
buffer[buffer_size++] = keycode - KC_A + 'a';
tap_code(keycode);
}
return true;
}
}

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#include "quantum.h"
#include <string.h>
typedef struct seq_t {
const char *sequence;
const char *result;
} seq_t;
extern seq_t seq_config[];
extern uint16_t seq_config_size;
void seq_start(void);
bool seq_feed(uint16_t keycode);

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#include <smoothled.h>
static uint32_t sourceColor = 0x000000;
static uint32_t currentColor = 0x000000;
static uint32_t targetColor = 0x000000;
static int32_t smoothledTimer = -1;
void smoothled_set(uint32_t color) {
smoothledTimer = timer_read32();
sourceColor = currentColor;
targetColor = color;
}
void smoothled_process(void) {
if (smoothledTimer < 0) {
return;
}
int32_t kb = timer_elapsed32(smoothledTimer);
int32_t ka = SMOOTH_DURATION - kb;
if (kb > SMOOTH_DURATION) {
kb = SMOOTH_DURATION;
ka = 0;
smoothledTimer = -1;
}
currentColor = 0;
for (int i = 2; i >= 0; i--) {
uint32_t shift = i * 8;
currentColor |= (ka * ((uint32_t)(sourceColor >> shift) & 0xFF) + kb * ((uint32_t)(targetColor >> shift) & 0xFF)) / SMOOTH_DURATION;
/*currentColor |= ((targetColor >> shift) & 0xFF);*/
currentColor <<= 8;
}
currentColor >>= 8;
rgblight_setrgb((currentColor >> 16) & 0xFF, (currentColor >> 8) & 0xFF, currentColor & 0xFF);
}

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#include "quantum.h"
#define SMOOTH_DURATION 160
void smoothled_set(uint32_t color);
void smoothled_process(void);