forked from mirrors/qmk_userspace
		
	Remove redefinition of _______ in documentation example (#3924)
		
	* Remove redefinition of `_______` in documentation example * Slight rewording to include purpose of defintions * Update include to newer macro
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					 1 changed files with 9 additions and 3 deletions
				
			
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			@ -89,11 +89,15 @@ There are 3 main sections of a `keymap.c` file you'll want to concern yourself w
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At the top of the file you'll find this:
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    #include "clueboard.h"
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    #include QMK_KEYBOARD_H
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    // Helpful defines
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    #define GRAVE_MODS  (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
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    #define _______ KC_TRNS
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    /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * 
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     *  You can use _______ in place for KC_TRNS (transparent)   *
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     *  Or you can use XXXXXXX for KC_NO (NOOP)                  *
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     * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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    // Each layer gets a name for readability.
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    // The underscores don't mean anything - you can
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			@ -105,7 +109,9 @@ At the top of the file you'll find this:
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    #define _FL 1
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    #define _CL 2
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These are some handy definitions we can use when building our keymap and our custom function. The `GRAVE_MODS` definition will be used later in our custom function. The `_______` define makes it easier to see what keys a layer is overriding, while the `_BL`, `_FL`, and `_CL` defines make it easier to refer to each of our layers.
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These are some handy definitions we can use when building our keymap and our custom function. The `GRAVE_MODS` definition will be used later in our custom function, and the following `_BL`, `_FL`, and `_CL` defines make it easier to refer to each of our layers.
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Note: You may also find some older keymap files may also have a define(s) for `_______` and/or `XXXXXXX`. These can be used in place for `KC_TRNS` and `KC_NO` respectively, making it easier to see what keys a layer is overriding. These definitions are now unecessary, as they are included by default.
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### Layers and Keymaps
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