forked from mirrors/qmk_userspace
		
	';' for Fn key: send ';' when key realease without using the layer
This commit is contained in:
		
					parent
					
						
							
								ba2f31e2cd
							
						
					
				
			
			
				commit
				
					
						34a90769c9
					
				
			
		
					 3 changed files with 108 additions and 60 deletions
				
			
		
							
								
								
									
										155
									
								
								keymap_hhkb.c
									
										
									
									
									
								
							
							
						
						
									
										155
									
								
								keymap_hhkb.c
									
										
									
									
									
								
							| 
						 | 
					@ -1,11 +1,14 @@
 | 
				
			||||||
/* 
 | 
					/* 
 | 
				
			||||||
 * keymap for modified macway keyboarq
 | 
					 * keymap for modified macway keyboarq
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
 | 
					#include <stdbool.h>
 | 
				
			||||||
#include <avr/pgmspace.h>
 | 
					#include <avr/pgmspace.h>
 | 
				
			||||||
#include "matrix.h"
 | 
					#include "matrix.h"
 | 
				
			||||||
#include "keymap_hhkb.h"
 | 
					#include "keymap_hhkb.h"
 | 
				
			||||||
 | 
					#include "usb_keyboard.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
int current_layer = 0;
 | 
					int current_layer = 0;
 | 
				
			||||||
 | 
					bool key_sent = false;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
/*
 | 
					/*
 | 
				
			||||||
 * Layer0(Default Layer)
 | 
					 * Layer0(Default Layer)
 | 
				
			||||||
| 
						 | 
					@ -21,7 +24,7 @@ int current_layer = 0;
 | 
				
			||||||
 *       |Gui|Alt  |Space                  |Fn3  |Gui|
 | 
					 *       |Gui|Alt  |Space                  |Fn3  |Gui|
 | 
				
			||||||
 *       `-------------------------------------------'
 | 
					 *       `-------------------------------------------'
 | 
				
			||||||
 * 
 | 
					 * 
 | 
				
			||||||
 * Layer1(Fn1) HHKB mode
 | 
					 * Layer1(Fn) HHKB mode
 | 
				
			||||||
 * ,-----------------------------------------------------------.
 | 
					 * ,-----------------------------------------------------------.
 | 
				
			||||||
 * |Pow| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
 | 
					 * |Pow| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
 | 
				
			||||||
 * |-----------------------------------------------------------|
 | 
					 * |-----------------------------------------------------------|
 | 
				
			||||||
| 
						 | 
					@ -34,34 +37,56 @@ int current_layer = 0;
 | 
				
			||||||
 *      |Gui |Alt  |Space                  |Alt  |Gui|
 | 
					 *      |Gui |Alt  |Space                  |Alt  |Gui|
 | 
				
			||||||
 *      `--------------------------------------------'
 | 
					 *      `--------------------------------------------'
 | 
				
			||||||
 * 
 | 
					 * 
 | 
				
			||||||
 * Layer2(Fn2) mouse mode
 | 
					 * Layer3(RALT) vi mode
 | 
				
			||||||
 * ,-----------------------------------------------------------.
 | 
					 * ,-----------------------------------------------------------.
 | 
				
			||||||
 * |Esc|   |   |   |   |   |   |   |   |   |   |   |   |   |   |
 | 
					 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
 | 
				
			||||||
 * |-----------------------------------------------------------|
 | 
					 * |-----------------------------------------------------------|
 | 
				
			||||||
 * |Tab  |   |   |   |   |   |   |   |   |   |   |   |   |Backs|
 | 
					 * |Tab  |   |   |   |   |   |Hom|PgD|PgUlEnd|   |   |   |Backs|
 | 
				
			||||||
 * |-----------------------------------------------------------|
 | 
					 | 
				
			||||||
 * |Contro|   |   |   |   |   |   |   |MwL|MwD|MwU|MwR|Return  |
 | 
					 | 
				
			||||||
 * |-----------------------------------------------------------|
 | 
					 | 
				
			||||||
 * |Shift   |   |   |   |   |   |   |McL|McD|McU|McR|xxxxxx|   |
 | 
					 | 
				
			||||||
 * `-----------------------------------------------------------'
 | 
					 | 
				
			||||||
 *      |Gui |Alt  |Mb1                    |Mb1  |Mb2|
 | 
					 | 
				
			||||||
 *      `--------------------------------------------'
 | 
					 | 
				
			||||||
 * 
 | 
					 | 
				
			||||||
 * Layer3(Fn3) vi mode
 | 
					 | 
				
			||||||
 * ,-----------------------------------------------------------.
 | 
					 | 
				
			||||||
 * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|   |   |
 | 
					 | 
				
			||||||
 * |-----------------------------------------------------------|
 | 
					 | 
				
			||||||
 * |Tab  |   |   |   |   |   |Hom|PgD|PgUlEnd|   |MwD|MwU|Backs|
 | 
					 | 
				
			||||||
 * |-----------------------------------------------------------|
 | 
					 * |-----------------------------------------------------------|
 | 
				
			||||||
 * |Contro|   |   |   |   |   |Lef|Dow|Up |Rig|   |   |Return  |
 | 
					 * |Contro|   |   |   |   |   |Lef|Dow|Up |Rig|   |   |Return  |
 | 
				
			||||||
 * |-----------------------------------------------------------|
 | 
					 * |-----------------------------------------------------------|
 | 
				
			||||||
 * |Shift   |   |   |   |   |   |   |McL|McD|McU|McR|Mb1   |   |
 | 
					 * |Shift   |   |   |   |   |   |McL|McD|McU|McR|Mb1|Mb2   |   |
 | 
				
			||||||
 * `-----------------------------------------------------------'
 | 
					 * `-----------------------------------------------------------'
 | 
				
			||||||
 *       |Gui|Alt  |Mb1                    |xxxxx|Mb2|
 | 
					 *       |Gui|Alt  |Sapce                  |xxxxx|Mb3|
 | 
				
			||||||
 *       `-------------------------------------------'
 | 
					 *       `-------------------------------------------'
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * Layer4(semicolon) mouse mode
 | 
				
			||||||
 | 
					 * ,-----------------------------------------------------------.
 | 
				
			||||||
 | 
					 * |Esc|   |   |   |   |   |   |   |   |   |   |   |   |   |   |
 | 
				
			||||||
 | 
					 * |-----------------------------------------------------------|
 | 
				
			||||||
 | 
					 * |Tab  |   |   |   |   |   |MwL|MwD|MwU|MwR|   |   |   |Backs|
 | 
				
			||||||
 | 
					 * |-----------------------------------------------------------|
 | 
				
			||||||
 | 
					 * |Contro|   |   |   |   |   |McL|McD|McU|McR|xxx|   |Return  |
 | 
				
			||||||
 | 
					 * |-----------------------------------------------------------|
 | 
				
			||||||
 | 
					 * |Shift   |   |   |   |   |   |   |Mb1|Mb2|Mb3|   |Shift |   |
 | 
				
			||||||
 | 
					 * `-----------------------------------------------------------'
 | 
				
			||||||
 | 
					 *      |Gui |Alt  |Mb1                    |Alt  |Gui|
 | 
				
			||||||
 | 
					 *      `--------------------------------------------'
 | 
				
			||||||
 | 
					 * 
 | 
				
			||||||
 * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel 
 | 
					 * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel 
 | 
				
			||||||
 */
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/* keycode sent when Fn key released without using layer keys. */
 | 
				
			||||||
 | 
					static const uint8_t PROGMEM FnKey[] = {
 | 
				
			||||||
 | 
					    KB_NO,          // this must be KB_NO. (not used)
 | 
				
			||||||
 | 
					    KB_NO,          // FN_1
 | 
				
			||||||
 | 
					    KB_RALT,        // FN_2
 | 
				
			||||||
 | 
					    KB_SCOLON,      // FN_3
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
					static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
 | 
					/*  plain keymap
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        { KB_2,       KB_Q,       KB_W,       KB_S,       KB_A,       KB_Z,       KB_X,       KB_C        },
 | 
				
			||||||
 | 
					        { KB_3,       KB_4,       KB_R,       KB_E,       KB_D,       KB_F,       KB_V,       KB_B        },
 | 
				
			||||||
 | 
					        { KB_5,       KB_6,       KB_Y,       KB_T,       KB_G,       KB_H,       KB_N,       KB_NO       },
 | 
				
			||||||
 | 
					        { KB_1,       KB_ESCAPE,  KB_TAB,     KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    KB_SPACE    },
 | 
				
			||||||
 | 
					        { KB_7,       KB_8,       KB_U,       KB_I,       KB_K,       KB_J,       KB_M,       KB_NO       },
 | 
				
			||||||
 | 
					        { KB_BSLASH,  KB_GRAVE,   KB_BSPACE,  KB_ENTER,   FN_1,       KB_RSHIFT,  KB_RGUI,    KB_RALT     },
 | 
				
			||||||
 | 
					        { KB_9,       KB_0,       KB_O,       KB_P,       KB_SCOLON,  KB_L,       KB_COMMA,   KB_NO       },
 | 
				
			||||||
 | 
					        { KB_MINUS,   KB_EQUAL,   KB_RBRACKET,KB_LBRACKET,KB_QUOTE,   KB_SLASH,   KB_DOT,     KB_NO       },
 | 
				
			||||||
 | 
					    },
 | 
				
			||||||
 | 
					*/
 | 
				
			||||||
    // 0: default
 | 
					    // 0: default
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        { KB_2,       KB_Q,       KB_W,       KB_S,       KB_A,       KB_Z,       KB_X,       KB_C        },
 | 
					        { KB_2,       KB_Q,       KB_W,       KB_S,       KB_A,       KB_Z,       KB_X,       KB_C        },
 | 
				
			||||||
| 
						 | 
					@ -69,11 +94,11 @@ static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
        { KB_5,       KB_6,       KB_Y,       KB_T,       KB_G,       KB_H,       KB_N,       KB_NO       },
 | 
					        { KB_5,       KB_6,       KB_Y,       KB_T,       KB_G,       KB_H,       KB_N,       KB_NO       },
 | 
				
			||||||
        { KB_1,       KB_ESCAPE,  KB_TAB,     KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    KB_SPACE    },
 | 
					        { KB_1,       KB_ESCAPE,  KB_TAB,     KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    KB_SPACE    },
 | 
				
			||||||
        { KB_7,       KB_8,       KB_U,       KB_I,       KB_K,       KB_J,       KB_M,       KB_NO       },
 | 
					        { KB_7,       KB_8,       KB_U,       KB_I,       KB_K,       KB_J,       KB_M,       KB_NO       },
 | 
				
			||||||
        { KB_BSLASH,  KB_GRAVE,   KB_BSPACE,  FN_4,       FN_1,       FN_2,       KB_RGUI,    FN_3        },
 | 
					        { KB_BSLASH,  KB_GRAVE,   KB_BSPACE,  KB_ENTER,   FN_1,       KB_RSHIFT,  KB_RGUI,    FN_2        },
 | 
				
			||||||
        { KB_9,       KB_0,       KB_O,       KB_P,       KB_SCOLON,  KB_L,       KB_COMMA,   KB_NO       },
 | 
					        { KB_9,       KB_0,       KB_O,       KB_P,       FN_3,       KB_L,       KB_COMMA,   KB_NO       },
 | 
				
			||||||
        { KB_MINUS,   KB_EQUAL,   KB_RBRACKET,KB_LBRACKET,KB_QUOTE,   KB_SLASH,   KB_DOT,     KB_NO       },
 | 
					        { KB_MINUS,   KB_EQUAL,   KB_RBRACKET,KB_LBRACKET,KB_QUOTE,   KB_SLASH,   KB_DOT,     KB_NO       },
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
    // 1: FN_1(HHKB Fn) HHKB mode
 | 
					    // 1: FN_1 HHKB mode(Fn)
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        { KB_F2,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
 | 
					        { KB_F2,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
 | 
				
			||||||
        { KB_F3,      KB_F4,      KB_NO,      KB_NO,      KB_MUTE,    KB_F20,     KB_NO,      KB_NO       },
 | 
					        { KB_F3,      KB_F4,      KB_NO,      KB_NO,      KB_MUTE,    KB_F20,     KB_NO,      KB_NO       },
 | 
				
			||||||
| 
						 | 
					@ -84,38 +109,27 @@ static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
        { KB_F9,      KB_F10,     KB_SCKLOCK, KB_BREAK,   KB_LEFT,    KB_PGUP,    KB_END,     KB_NO       },
 | 
					        { KB_F9,      KB_F10,     KB_SCKLOCK, KB_BREAK,   KB_LEFT,    KB_PGUP,    KB_END,     KB_NO       },
 | 
				
			||||||
        { KB_F11,     KB_F12,     KB_NO,      KB_UP,      KB_RIGHT,   KB_DOWN,    KB_PGDOWN,  KB_NO       },
 | 
					        { KB_F11,     KB_F12,     KB_NO,      KB_UP,      KB_RIGHT,   KB_DOWN,    KB_PGDOWN,  KB_NO       },
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
    // 2: FN_2(Right Shift) mouse mode
 | 
					    // 2: FN_2 vi mode(RALT)
 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
 | 
					 | 
				
			||||||
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
 | 
					 | 
				
			||||||
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
 | 
					 | 
				
			||||||
        { KB_NO,      KB_ESCAPE,  KB_TAB,     KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    MS_BTN1     },
 | 
					 | 
				
			||||||
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      MS_WH_LEFT, KB_NO,      MS_LEFT,    KB_NO       },
 | 
					 | 
				
			||||||
        { KB_NO,      KB_NO,      KB_BSPACE,  KB_ENTER,   KB_NO,      KB_NO,      MS_BTN2,    MS_BTN1     },
 | 
					 | 
				
			||||||
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      MS_WH_UP,   MS_WH_DOWN, MS_DOWN,    KB_NO       },
 | 
					 | 
				
			||||||
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      MS_WH_RIGHT,MS_RIGHT,   MS_UP,      KB_NO       },
 | 
					 | 
				
			||||||
    },
 | 
					 | 
				
			||||||
    // 3: FN_3(Right Alt) vi mode
 | 
					 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        { KB_F2,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
 | 
					        { KB_F2,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
 | 
				
			||||||
        { KB_F3,      KB_F4,      KB_NO,      KB_NO,      KB_NO,      KB_F20,     KB_NO,      KB_NO       },
 | 
					        { KB_F3,      KB_F4,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
 | 
				
			||||||
        { KB_F5,      KB_F6,      KB_HOME,    KB_NO,      KB_NO,      KB_LEFT,    KB_NO,      KB_NO       },
 | 
					        { KB_F5,      KB_F6,      KB_HOME,    KB_NO,      KB_NO,      KB_LEFT,    MS_LEFT,    KB_NO       },
 | 
				
			||||||
        { KB_F1,      KB_ESCAPE,  KB_TAB,     KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    MS_BTN1     },
 | 
					        { KB_F1,      KB_ESCAPE,  KB_TAB,     KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    KB_SPACE    },
 | 
				
			||||||
        { KB_F7,      KB_F8,      KB_PGDOWN,  KB_PGUP,    KB_UP,      KB_DOWN,    MS_LEFT,    KB_NO       },
 | 
					        { KB_F7,      KB_F8,      KB_PGDOWN,  KB_PGUP,    KB_UP,      KB_DOWN,    MS_DOWN,    KB_NO       },
 | 
				
			||||||
        { KB_INSERT,  KB_NO,      KB_BSPACE,  KB_ENTER,   KB_NO,      MS_BTN1,    MS_BTN2,    KB_NO       },
 | 
					        { KB_INSERT,  KB_DELETE,  KB_BSPACE,  KB_ENTER,   KB_NO,      MS_BTN2,    MS_BTN3,    KB_NO       },
 | 
				
			||||||
        { KB_F9,      KB_F10,     KB_END,     KB_NO,      KB_NO,      KB_RIGHT,   MS_DOWN,    KB_NO       },
 | 
					        { KB_F9,      KB_F10,     KB_END,     KB_NO,      KB_NO,      KB_RIGHT,   MS_UP,      KB_NO       },
 | 
				
			||||||
        { KB_F11,     KB_F12,     MS_WH_UP,   MS_WH_DOWN, KB_NO,      MS_RIGHT,   MS_UP,      KB_NO       },
 | 
					        { KB_F11,     KB_F12,     MS_WH_UP,   MS_WH_DOWN, KB_NO,      MS_BTN1,    MS_RIGHT,   KB_NO       },
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
    // 3: FN_4(Enter) vi mouse mode
 | 
					    // 3: FN_3 vi mouse mode(SCOLON)
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
 | 
					        { KB_F2,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
 | 
				
			||||||
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
 | 
					        { KB_F3,      KB_F4,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
 | 
				
			||||||
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO,      KB_NO       },
 | 
					        { KB_F5,      KB_F6,      MS_WH_LEFT, KB_NO,      KB_NO,      MS_LEFT,    KB_NO,      KB_NO       },
 | 
				
			||||||
        { KB_NO,      KB_ESCAPE,  KB_TAB,     KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    MS_BTN1     },
 | 
					        { KB_F1,      KB_ESCAPE,  KB_TAB,     KB_LCTRL,   KB_LSHIFT,  KB_LGUI,    KB_LALT,    MS_BTN1     },
 | 
				
			||||||
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      MS_LEFT,    KB_NO,      KB_NO,      KB_NO       },
 | 
					        { KB_F7,      KB_F8,      MS_WH_DOWN, MS_WH_UP,   MS_UP,      MS_DOWN,    MS_BTN1,    KB_NO       },
 | 
				
			||||||
        { KB_NO,      KB_NO,      KB_BSPACE,  KB_NO,      KB_NO,      KB_NO,      MS_BTN2,    MS_BTN1     },
 | 
					        { KB_NO,      KB_NO,      KB_BSPACE,  KB_ENTER,   KB_NO,      KB_RSHIFT,  KB_RGUI,    KB_RALT     },
 | 
				
			||||||
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      MS_UP,      MS_DOWN,    KB_NO,      KB_NO       },
 | 
					        { KB_F9,      KB_F10,     MS_WH_RIGHT,KB_NO,      KB_NO,      MS_RIGHT,   MS_BTN2,    KB_NO       },
 | 
				
			||||||
        { KB_NO,      KB_NO,      KB_NO,      KB_NO,      MS_RIGHT,   KB_NO,      KB_NO,      KB_NO       },
 | 
					        { KB_F11,     KB_F12,     KB_NO,      KB_NO,      KB_NO,      KB_NO,      MS_BTN3,    KB_NO       },
 | 
				
			||||||
    },
 | 
					    },
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -130,21 +144,46 @@ uint8_t get_keycode(int layer, int row, int col)
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
int get_layer(void) {
 | 
					int get_layer(void) {
 | 
				
			||||||
 | 
					    // keep modifier state when Fn key pressed
 | 
				
			||||||
 | 
					    static uint8_t preserved_modifiers = 0;
 | 
				
			||||||
    int layer = 0;
 | 
					    int layer = 0;
 | 
				
			||||||
 | 
					    uint8_t modifiers = 0;
 | 
				
			||||||
    for (int row = 0; row < MATRIX_ROWS; row++) {
 | 
					    for (int row = 0; row < MATRIX_ROWS; row++) {
 | 
				
			||||||
        for (int col = 0; col < MATRIX_ROWS; col++) {
 | 
					        for (int col = 0; col < MATRIX_ROWS; col++) {
 | 
				
			||||||
            if (matrix[row] & 1<<col) continue;
 | 
					            if (matrix[row] & 1<<col) continue; // NOT pressed
 | 
				
			||||||
            if (get_keycode(0, row, col) == FN_1) layer = 1;
 | 
					            uint8_t code = get_keycode(0, row, col);
 | 
				
			||||||
            if (get_keycode(0, row, col) == FN_2) layer = 2;
 | 
					            if      (code == FN_1) layer = 1;
 | 
				
			||||||
            if (get_keycode(0, row, col) == FN_3) layer = 3;
 | 
					            else if (code == FN_2) layer = 2;
 | 
				
			||||||
            if (get_keycode(0, row, col) == FN_4) layer = 4;
 | 
					            else if (code == FN_3) layer = 3;
 | 
				
			||||||
 | 
					            else if (code == FN_4) layer = 4;
 | 
				
			||||||
 | 
					            else if (KB_LCTRL <= code && code <= KB_RGUI)
 | 
				
			||||||
 | 
					                modifiers |= 1<<(code & 0x07);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    if (layer == 0)
 | 
					    // TODO: this logic should go anywhere
 | 
				
			||||||
        current_layer = 0;
 | 
					    // TODO: need timeout for key_sent
 | 
				
			||||||
    else if (current_layer == 0)
 | 
					    // send key when Fn key reloeased without used
 | 
				
			||||||
 | 
					    if (layer != current_layer) {
 | 
				
			||||||
 | 
					        if (layer == 0 && !key_sent) {
 | 
				
			||||||
 | 
					            uint8_t code = pgm_read_byte(&FnKey[current_layer]);
 | 
				
			||||||
 | 
					            if (code) {
 | 
				
			||||||
 | 
					                // send modifiers when Fn key pressed.
 | 
				
			||||||
 | 
					                keyboard_modifier_keys = preserved_modifiers;
 | 
				
			||||||
 | 
					                for (int i = 0; i < 6; i++) keyboard_keys[i] = KB_NO;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                if (KB_LCTRL <= code && code <= KB_RGUI) {
 | 
				
			||||||
 | 
					                    keyboard_modifier_keys |= 1<<(code & 0x07);
 | 
				
			||||||
 | 
					                } else  {
 | 
				
			||||||
 | 
					                    keyboard_keys[0] = code;
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					                usb_keyboard_send();
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
        current_layer = layer;
 | 
					        current_layer = layer;
 | 
				
			||||||
 | 
					        key_sent = false;
 | 
				
			||||||
 | 
					        preserved_modifiers = modifiers;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return current_layer;
 | 
					    return current_layer;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -4,10 +4,16 @@
 | 
				
			||||||
#include <stdint.h>
 | 
					#include <stdint.h>
 | 
				
			||||||
#include "usb_keycodes.h"
 | 
					#include "usb_keycodes.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
int get_layer(void);
 | 
					 | 
				
			||||||
uint8_t get_keycode(int layer, int row, int col);
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
#define MATRIX_ROWS 8
 | 
					#define MATRIX_ROWS 8
 | 
				
			||||||
#define MATRIX_COLS 8
 | 
					#define MATRIX_COLS 8
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					extern int current_layer;
 | 
				
			||||||
 | 
					extern bool key_sent;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					int get_layer(void);
 | 
				
			||||||
 | 
					uint8_t get_keycode(int layer, int row, int col);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
							
								
								
									
										3
									
								
								tmk.c
									
										
									
									
									
								
							
							
						
						
									
										3
									
								
								tmk.c
									
										
									
									
									
								
							| 
						 | 
					@ -176,6 +176,7 @@ int main(void)
 | 
				
			||||||
            if (mouse_x || mouse_y || mouse_wheel || mouse_hwheel || mouse_btn != mouse_buttons) {
 | 
					            if (mouse_x || mouse_y || mouse_wheel || mouse_hwheel || mouse_btn != mouse_buttons) {
 | 
				
			||||||
                mouse_buttons = mouse_btn;
 | 
					                mouse_buttons = mouse_btn;
 | 
				
			||||||
                usb_mouse_move(mouse_x, mouse_y, mouse_wheel, mouse_hwheel);
 | 
					                usb_mouse_move(mouse_x, mouse_y, mouse_wheel, mouse_hwheel);
 | 
				
			||||||
 | 
					                key_sent = true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                // acceleration
 | 
					                // acceleration
 | 
				
			||||||
                _delay_ms(MOUSE_DELAY_MS >> (mouse_repeat < MOUSE_DELAY_ACC ? mouse_repeat : MOUSE_DELAY_ACC));
 | 
					                _delay_ms(MOUSE_DELAY_MS >> (mouse_repeat < MOUSE_DELAY_ACC ? mouse_repeat : MOUSE_DELAY_ACC));
 | 
				
			||||||
| 
						 | 
					@ -191,6 +192,8 @@ int main(void)
 | 
				
			||||||
                    //Rollover
 | 
					                    //Rollover
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
                usb_keyboard_send();
 | 
					                usb_keyboard_send();
 | 
				
			||||||
 | 
					                if (keyboard_keys[0])
 | 
				
			||||||
 | 
					                    key_sent = true;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                // LED flash for debug
 | 
					                // LED flash for debug
 | 
				
			||||||
                LED_CONFIG;
 | 
					                LED_CONFIG;
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue