forked from mirrors/qmk_userspace
		
	Fix SET_DEFAULT_LAYER action and keymap of gh60
This commit is contained in:
		
					parent
					
						
							
								a207e848b3
							
						
					
				
			
			
				commit
				
					
						40f1a4930a
					
				
			
		
					 3 changed files with 41 additions and 22 deletions
				
			
		| 
						 | 
				
			
			@ -470,7 +470,7 @@ See `keyboard/hhkb/keymap.c` for sample.
 | 
			
		|||
### 3. Layer
 | 
			
		||||
 Layer is key-action map to assign action to every physical key. You can define multiple layers in keymap and make layers active out of keymap during operation at will.
 | 
			
		||||
 | 
			
		||||
 First layer is indexed by `0` which usually become **`default layer`** and active in initial state.
 | 
			
		||||
 First layer is indexed by `0` which usually become `default layer` and active in initial state.
 | 
			
		||||
 | 
			
		||||
You can define **16 layers** at most in each keymaps[] and overlays[].
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -384,21 +384,15 @@ static void process_action(keyrecord_t *record)
 | 
			
		|||
                /* Keymap Reset default layer */
 | 
			
		||||
                case (OP_RESET | ON_PRESS):
 | 
			
		||||
                    if (event.pressed) {
 | 
			
		||||
                        overlay_clear();
 | 
			
		||||
                        keymap_clear();
 | 
			
		||||
                        default_layer_set(action.layer.val);
 | 
			
		||||
                    }
 | 
			
		||||
                    break;
 | 
			
		||||
                case (OP_RESET | ON_RELEASE):
 | 
			
		||||
                    if (!event.pressed) {
 | 
			
		||||
                        overlay_clear();
 | 
			
		||||
                        keymap_clear();
 | 
			
		||||
                        default_layer_set(action.layer.val);
 | 
			
		||||
                    }
 | 
			
		||||
                    break;
 | 
			
		||||
                case (OP_RESET | ON_BOTH):
 | 
			
		||||
                    overlay_clear();
 | 
			
		||||
                    keymap_clear();
 | 
			
		||||
                    default_layer_set(action.layer.val);
 | 
			
		||||
                    break;
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -107,20 +107,15 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
        CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,  \
 | 
			
		||||
        LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT, \
 | 
			
		||||
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
 | 
			
		||||
    /* Keymap: workman */
 | 
			
		||||
    /* Keymap 3: workman */
 | 
			
		||||
    KEYMAP_ANSI(
 | 
			
		||||
        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
 | 
			
		||||
        TAB, Q,   D,   R,   W,   B,   J,   F,   U,   P,   SCLN,LBRC,RBRC,BSLS, \
 | 
			
		||||
        BSPC,A,   S,   H,   T,   G,   Y,   N,   E,   O,   I,   QUOT,     ENT,  \
 | 
			
		||||
        LSFT,Z,   X,   M,   C,   V,   K,   L,   COMM,DOT, SLSH,          RSFT, \
 | 
			
		||||
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
    /*
 | 
			
		||||
     * Funky
 | 
			
		||||
     */
 | 
			
		||||
    /* Overlay 0: HHKB mode
 | 
			
		||||
    /* Overlay 4: HHKB mode
 | 
			
		||||
     * ,-----------------------------------------------------------.
 | 
			
		||||
     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
 | 
			
		||||
     * |-----------------------------------------------------------|
 | 
			
		||||
| 
						 | 
				
			
			@ -134,12 +129,12 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
     * `-----------------------------------------------------------'
 | 
			
		||||
     */
 | 
			
		||||
    KEYMAP_ANSI(
 | 
			
		||||
        PWR, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,  \
 | 
			
		||||
        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,  \
 | 
			
		||||
        CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP,  TRNS,INS,  \
 | 
			
		||||
        LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,     ENT,  \
 | 
			
		||||
        LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,          RSFT, \
 | 
			
		||||
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, TRNS),
 | 
			
		||||
    /* Overlay 1: Vi mode (Slash)
 | 
			
		||||
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,FN4, TRNS),
 | 
			
		||||
    /* Overlay 5: Vi mode (Slash)
 | 
			
		||||
     * ,-----------------------------------------------------------.
 | 
			
		||||
     * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
 | 
			
		||||
     * |-----------------------------------------------------------|
 | 
			
		||||
| 
						 | 
				
			
			@ -158,7 +153,7 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
        LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP,  RGHT,TRNS,TRNS,     ENT,  \
 | 
			
		||||
        LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS,          RSFT, \
 | 
			
		||||
        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL),
 | 
			
		||||
    /* Overlay 2: Mouse mode (Semicolon/App)
 | 
			
		||||
    /* Overlay 6: Mouse mode (Semicolon/App)
 | 
			
		||||
     * ,-----------------------------------------------------------.
 | 
			
		||||
     * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
 | 
			
		||||
     * |-----------------------------------------------------------|
 | 
			
		||||
| 
						 | 
				
			
			@ -178,16 +173,46 @@ static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		|||
        LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS,     ENT,  \
 | 
			
		||||
        LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS,          RSFT, \
 | 
			
		||||
        LCTL,LGUI,LALT,          BTN1,                    TRNS,TRNS,TRNS,RCTL),
 | 
			
		||||
    /* Overlay 7: Layout selector
 | 
			
		||||
     * ,-----------------------------------------------------------.
 | 
			
		||||
     * | Lq| Lc| Ld| Lw|   |   |   |   |   |   |   |   |   |       |
 | 
			
		||||
     * |-----------------------------------------------------------|
 | 
			
		||||
     * |     |Lq |Lw |   |   |   |   |   |   |   |   |   |   |     |
 | 
			
		||||
     * |-----------------------------------------------------------|
 | 
			
		||||
     * |      |   |   |Ld |   |   |   |   |   |   |   |   |        |
 | 
			
		||||
     * |-----------------------------------------------------------|
 | 
			
		||||
     * |        |   |   |Lc |   |   |   |   |   |   |   |          |
 | 
			
		||||
     * |-----------------------------------------------------------|
 | 
			
		||||
     * |    |    |    |                        |    |    |    |    |
 | 
			
		||||
     * `-----------------------------------------------------------'
 | 
			
		||||
     * Lq: set Qwerty layout
 | 
			
		||||
     * Lc: set Colemak layout
 | 
			
		||||
     * Ld: set Dvorak layout
 | 
			
		||||
     * Lw: set Workman layout
 | 
			
		||||
     */
 | 
			
		||||
    KEYMAP_ANSI(
 | 
			
		||||
        FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
 | 
			
		||||
        TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
 | 
			
		||||
        TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
 | 
			
		||||
        TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
 | 
			
		||||
        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {};
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * Fn action definition
 | 
			
		||||
 */
 | 
			
		||||
static const uint16_t PROGMEM fn_actions[] = {
 | 
			
		||||
    ACTION_OVERLAY_TAP_TOGGLE(0),                 // FN0
 | 
			
		||||
    ACTION_OVERLAY_TAP_KEY(1, KC_SLASH),          // FN1
 | 
			
		||||
    ACTION_OVERLAY_TAP_KEY(2, KC_SCLN),           // FN2
 | 
			
		||||
    ACTION_OVERLAY(2),                            // FN3
 | 
			
		||||
    [0] = ACTION_KEYMAP(4),                 // FN0
 | 
			
		||||
    [1] = ACTION_KEYMAP_TAP_KEY(5, KC_SLASH),          // FN1
 | 
			
		||||
    [2] = ACTION_KEYMAP_TAP_KEY(6, KC_SCLN),           // FN2
 | 
			
		||||
    [3] = ACTION_KEYMAP(6),                            // FN3
 | 
			
		||||
    [4] = ACTION_KEYMAP(7),             // to Layout selector
 | 
			
		||||
    [5] = ACTION_SET_DEFAULT_LAYER(0),  // set qwerty layout
 | 
			
		||||
    [6] = ACTION_SET_DEFAULT_LAYER(1),  // set colemak layout
 | 
			
		||||
    [7] = ACTION_SET_DEFAULT_LAYER(2),  // set dvorak layout
 | 
			
		||||
    [8] = ACTION_SET_DEFAULT_LAYER(3),  // set workman layout
 | 
			
		||||
};
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue