forked from mirrors/qmk_userspace
Merge tag '0.5.43' into coderkun_neo2
This commit is contained in:
commit
49046f621b
220 changed files with 8608 additions and 2009 deletions
5
keyboards/M10A/M10A.c
Normal file
5
keyboards/M10A/M10A.c
Normal file
|
|
@ -0,0 +1,5 @@
|
|||
#include "M10A.h"
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
matrix_init_user();
|
||||
}
|
||||
19
keyboards/M10A/M10A.h
Normal file
19
keyboards/M10A/M10A.h
Normal file
|
|
@ -0,0 +1,19 @@
|
|||
#ifndef M10A_H
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||||
#define M10A_H
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define M10A( \
|
||||
k00, k01, k02, \
|
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k10, k11, k12, \
|
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k20, k21, k22, \
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k30, k31, k32 \
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||||
) \
|
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{ \
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||||
{ k00, k01, k02 }, \
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||||
{ k10, k11, k12 }, \
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{ k20, k21, k22 }, \
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{ k30, k31, k32 } \
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}
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||||
|
||||
#endif
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||||
3
keyboards/M10A/Makefile
Normal file
3
keyboards/M10A/Makefile
Normal file
|
|
@ -0,0 +1,3 @@
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|||
ifndef MAKEFILE_INCLUDED
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||||
include ../../Makefile
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||||
endif
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||||
82
keyboards/M10A/config.h
Normal file
82
keyboards/M10A/config.h
Normal file
|
|
@ -0,0 +1,82 @@
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|||
/*
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||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0007
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Machine Industries
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#define PRODUCT M10-A
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#define DESCRIPTION RAMA x Machine Industries M10-A
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|
||||
/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 3
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||||
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/* Planck PCB default pin-out */
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#define MATRIX_ROW_PINS { B6, F7, F6, D6 }
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#define MATRIX_COL_PINS { F5, F1, F0 }
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#define UNUSED_PINS
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||||
|
||||
#define BACKLIGHT_PIN B7
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||||
|
||||
/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION ROW2COL
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||||
|
||||
/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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||||
|
||||
/* number of backlight levels */
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#define BACKLIGHT_LEVELS 6
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCING_DELAY 5
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||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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||||
/* Locking resynchronize hack */
|
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#define LOCKING_RESYNC_ENABLE
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|
||||
/* key combination for command */
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||||
#define IS_COMMAND() ( \
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||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
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||||
//#define NO_DEBUG
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||||
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
//#define NO_ACTION_TAPPING
|
||||
//#define NO_ACTION_ONESHOT
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||||
//#define NO_ACTION_MACRO
|
||||
//#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
||||
3
keyboards/M10A/keymaps/default/Makefile
Normal file
3
keyboards/M10A/keymaps/default/Makefile
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
||||
49
keyboards/M10A/keymaps/default/keymap.c
Normal file
49
keyboards/M10A/keymaps/default/keymap.c
Normal file
|
|
@ -0,0 +1,49 @@
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|||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
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|
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#include "M10A.h"
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#include "action_layer.h"
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
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||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
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|
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enum layers {
|
||||
_LAYER0,
|
||||
_LAYER1,
|
||||
_LAYER2,
|
||||
_LAYER3,
|
||||
_LAYER4,
|
||||
_LAYER5,
|
||||
_LAYER6,
|
||||
_LAYER7,
|
||||
_LAYER8,
|
||||
_LAYER9
|
||||
};
|
||||
|
||||
// // Fillers to make layering more clear
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// #define _______ KC_TRNS
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// #define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_LAYER0] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
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[_LAYER1] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
|
||||
[_LAYER2] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
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||||
[_LAYER3] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
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||||
[_LAYER4] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
|
||||
[_LAYER5] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
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||||
[_LAYER6] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
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||||
[_LAYER7] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
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||||
[_LAYER8] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}},
|
||||
[_LAYER9] = {{KC_A, KC_B, KC_C}, {KC_D, KC_E, KC_F}, {KC_G, KC_H, KC_I}, {KC_NO, KC_NO, KC_J}}
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||||
};
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef BACKLIGHT_ENABLE
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||||
backlight_level(0);
|
||||
#endif
|
||||
}
|
||||
68
keyboards/M10A/rules.mk
Normal file
68
keyboards/M10A/rules.mk
Normal file
|
|
@ -0,0 +1,68 @@
|
|||
# MCU name
|
||||
#MCU = at90usb1287
|
||||
MCU = atmega32u4
|
||||
|
||||
# Processor frequency.
|
||||
# This will define a symbol, F_CPU, in all source code files equal to the
|
||||
# processor frequency in Hz. You can then use this symbol in your source code to
|
||||
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
|
||||
# automatically to create a 32-bit value in your source code.
|
||||
#
|
||||
# This will be an integer division of F_USB below, as it is sourced by
|
||||
# F_USB after it has run through any CPU prescalers. Note that this value
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
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||||
F_CPU = 16000000
|
||||
|
||||
#
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||||
# LUFA specific
|
||||
#
|
||||
# Target architecture (see library "Board Types" documentation).
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||||
ARCH = AVR8
|
||||
|
||||
# Input clock frequency.
|
||||
# This will define a symbol, F_USB, in all source code files equal to the
|
||||
# input clock frequency (before any prescaling is performed) in Hz. This value may
|
||||
# differ from F_CPU if prescaling is used on the latter, and is required as the
|
||||
# raw input clock is fed directly to the PLL sections of the AVR for high speed
|
||||
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
|
||||
# at the end, this will be done automatically to create a 32-bit value in your
|
||||
# source code.
|
||||
#
|
||||
# If no clock division is performed on the input clock inside the AVR (via the
|
||||
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
|
||||
F_USB = $(F_CPU)
|
||||
|
||||
# Interrupt driven control endpoint task(+60)
|
||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
|
||||
|
||||
|
||||
# Boot Section Size in *bytes*
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE ?= no # Console for debug(+400)
|
||||
COMMAND_ENABLE ?= no # Commands for debug and configuration
|
||||
NKRO_ENABLE ?= yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE ?= no # MIDI controls
|
||||
AUDIO_ENABLE ?= no # Audio output on port C6
|
||||
UNICODE_ENABLE ?= yes # Unicode
|
||||
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE ?= no # Enable WS2812 RGB underlight.
|
||||
API_SYSEX_ENABLE = yes
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
|
||||
|
|
@ -147,6 +147,21 @@
|
|||
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, XXX, k4a, k4b, k4c, k4d} \
|
||||
}
|
||||
|
||||
#define KEYMAP_MAX( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k49,\
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, \
|
||||
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3c, \
|
||||
k40, k41, k42, k45, k4a, k4b, k4c, k4d \
|
||||
) \
|
||||
{ \
|
||||
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
|
||||
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
|
||||
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d}, \
|
||||
{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d}, \
|
||||
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, k49, k4a, k4b, k4c, k4d} \
|
||||
}
|
||||
|
||||
void matrix_init_user(void);
|
||||
void matrix_scan_user(void);
|
||||
|
||||
|
|
|
|||
61
keyboards/amj60/keymaps/maximized/keymap.c
Normal file
61
keyboards/amj60/keymaps/maximized/keymap.c
Normal file
|
|
@ -0,0 +1,61 @@
|
|||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
#include "amj60.h"
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _DEF 0
|
||||
#define _SPC 1
|
||||
|
||||
// dual-role shortcuts
|
||||
#define SPACEDUAL LT(_SPC, KC_SPACE)
|
||||
|
||||
|
||||
// increase readability
|
||||
#define _______ KC_TRNS
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _DEF: Default Layer
|
||||
* ,-----------------------------------------------------------.
|
||||
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ | ~ |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| bspc|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '| Return |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Sft | Fn0| Z| X| C| V| B| N| M| ,| .| /| Sft |Fn2|
|
||||
* |-----------------------------------------------------------|
|
||||
* |Ctrl|Win |Alt | Space/Fn0 |Alt |Win |Menu|RCtl|
|
||||
* `-----------------------------------------------------------'
|
||||
*/
|
||||
[_DEF] = KEYMAP_MAX(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
|
||||
KC_LSFT, F(0), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, F(1), \
|
||||
KC_LCTL, KC_LALT, KC_LGUI, SPACEDUAL, KC_RGUI, KC_RALT, KC_RCTL, F(2)),
|
||||
|
||||
/* Keymap 1: F-and-vim Layer, modified with Space (by holding space)
|
||||
* ,-----------------------------------------------------------.
|
||||
* |PrSc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | |
|
||||
* |-----------------------------------------------------------|
|
||||
* | |Paus| Up| [ | ] | | | | ( | ) | | | | Del |
|
||||
* |-----------------------------------------------------------|
|
||||
* | |Lft|Dwn|Rgt| | |Left|Down|Right|Up| | | PLAY |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | | | < | > | |M0 | | | | | Vol+ | |
|
||||
* |-----------------------------------------------------------|
|
||||
* | | | | |Alt |Prev|Vol-|Next|
|
||||
* `-----------------------------------------------------------'
|
||||
*/
|
||||
[_SPC] = KEYMAP_MAX(
|
||||
KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, \
|
||||
_______, KC_PAUS, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
|
||||
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, KC_MPLY, \
|
||||
_______, _______, _______, _______, _______, _______, KC_SPACE, M(0), _______, _______, _______, _______, KC_VOLU, _______, \
|
||||
_______, _______, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT),
|
||||
|
||||
};
|
||||
|
|
@ -39,7 +39,22 @@
|
|||
{k40, k41, k42, k43}, \
|
||||
{k50, XXX, k52, XXX} \
|
||||
}
|
||||
|
||||
#define MAXKEYMAP( \
|
||||
k00, k01, k02, k03, \
|
||||
k10, k11, k12, k13, \
|
||||
k20, k21, k22, k23, \
|
||||
k30, k31, k32, k33, \
|
||||
k40, k41, k42, k43, \
|
||||
k50, k51, k52, k53\
|
||||
) \
|
||||
{ \
|
||||
{k00, k01, k02, k03}, \
|
||||
{k10, k11, k12, k13}, \
|
||||
{k20, k21, k22, k23}, \
|
||||
{k30, k31, k32, k33}, \
|
||||
{k40, k41, k42, k43}, \
|
||||
{k50, k51, k52, k53} \
|
||||
}
|
||||
void matrix_init_user(void);
|
||||
void matrix_scan_user(void);
|
||||
|
||||
|
|
|
|||
102
keyboards/amjpad/keymaps/max/keymap.c
Normal file
102
keyboards/amjpad/keymaps/max/keymap.c
Normal file
|
|
@ -0,0 +1,102 @@
|
|||
#include "amjpad.h"
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#include "rgblight.h"
|
||||
#endif
|
||||
|
||||
// Used for SHIFT_ESC
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
|
||||
#define _______ KC_TRNS
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,-------------------.
|
||||
* |Esc |Setp| - | = |
|
||||
* |----|----|----|----|
|
||||
* | F1 | F2 | F3 | F4 |
|
||||
* |----|----|----|----|
|
||||
* | 7 | 8 | 9 | - |
|
||||
* |----|----|----|----|
|
||||
* | 4 | 5 | 6 | LF |
|
||||
* |----|----|----|----|
|
||||
* | 1 | 2 | 3 | \ |
|
||||
* |----|----|----|----|
|
||||
* |Left|Down| Up |Rght|
|
||||
* `-------------------'
|
||||
*/
|
||||
|
||||
[_BL] = MAXKEYMAP(
|
||||
|
||||
KC_ESC, KC_TAB, KC_MINS,KC_EQL, \
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, \
|
||||
KC_P7, KC_P8, KC_P9, KC_PMNS, \
|
||||
KC_P4, KC_P5, KC_P6, KC_PENT, \
|
||||
KC_P1, KC_P2, KC_P3, KC_BSLS, \
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
* ,-------------------.
|
||||
* |Esc |TAB |BS | = |
|
||||
* |----|----|----|----|
|
||||
* | NL | / | * | - |
|
||||
* |----|----|----|----|
|
||||
* | 7 | 8 | 9 | |
|
||||
* |----|----|----|RST |
|
||||
* | 4 | 5 | 6 | |
|
||||
* |----|----|----|----|
|
||||
* | 1 | 2 | 3 | |
|
||||
* |----|----|----| En |
|
||||
* | 0 |./FN| |
|
||||
* `-------------------'
|
||||
*/
|
||||
[_FL] = MAXKEYMAP(
|
||||
|
||||
KC_ESC,KC_TAB,KC_BSPC,KC_PEQL, \
|
||||
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
|
||||
KC_P7, KC_P8, KC_P9, RESET, \
|
||||
KC_P4, KC_P5, KC_P6, KC_PENT, \
|
||||
KC_P1, KC_P2, KC_P3, KC_PENT, \
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT),
|
||||
};
|
||||
|
||||
enum function_id {
|
||||
SHIFT_ESC,
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(SHIFT_ESC),
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t shift_esc_shift_mask;
|
||||
switch (id) {
|
||||
case SHIFT_ESC:
|
||||
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
|
||||
if (record->event.pressed) {
|
||||
if (shift_esc_shift_mask) {
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
if (shift_esc_shift_mask) {
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
65
keyboards/amjpad/keymaps/ortho_left/keymap.c
Normal file
65
keyboards/amjpad/keymaps/ortho_left/keymap.c
Normal file
|
|
@ -0,0 +1,65 @@
|
|||
#include "amjpad.h"
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#include "rgblight.h"
|
||||
#endif
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
|
||||
#define _______ KC_TRNS
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,-------------------.
|
||||
* | T | G | B |Spac|
|
||||
* |----|----|----|----|
|
||||
* | R | F | V | Fn |
|
||||
* |----|----|----|----|
|
||||
* | E | D | C | OS |
|
||||
* |----|----|----|----|
|
||||
* | W | S | X | Alt|
|
||||
* |----|----|----|----|
|
||||
* | Q | A | Z | Ctl|
|
||||
* |----|----|----|----|
|
||||
* | Esc| Tab|Shft| Fn2|
|
||||
* `-------------------'
|
||||
*/
|
||||
|
||||
[_BL] = MAXKEYMAP(
|
||||
|
||||
KC_T, KC_G, KC_B, KC_SPACE,\
|
||||
KC_R, KC_F, KC_V, MO(1), \
|
||||
KC_E, KC_D, KC_C, KC_LGUI, \
|
||||
KC_W, KC_S, KC_X, KC_LALT, \
|
||||
KC_Q, KC_A, KC_Z, KC_LCTL, \
|
||||
KC_TAB, KC_ESC, KC_LSHIFT, MO(1)),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
* ,-------------------.
|
||||
* | 5 | F5 | F11|Spac|
|
||||
* |----|----|----|----|
|
||||
* | 4 | F4 | F10| |
|
||||
* |----|----|----|----|
|
||||
* | 3 | F3 | F9 | OS |
|
||||
* |----|----|----|----|
|
||||
* | 2 | F2 | F8 | Alt|
|
||||
* |----|----|----|----|
|
||||
* | 1 | F1 | F7 | Ctl|
|
||||
* |----|----|----|----|
|
||||
* | ` | Del|Shft| |
|
||||
* `-------------------'
|
||||
*/
|
||||
[_FL] = MAXKEYMAP(
|
||||
|
||||
KC_5, KC_F5, KC_F11, _______, \
|
||||
KC_4, KC_F4, KC_F10, _______, \
|
||||
KC_3, KC_F3, KC_F9, _______, \
|
||||
KC_2, KC_F2, KC_F8, _______, \
|
||||
KC_1, KC_F1, KC_F7, _______, \
|
||||
KC_GRV,KC_DEL, _______, _______),
|
||||
};
|
||||
65
keyboards/amjpad/keymaps/ortho_right/keymap.c
Normal file
65
keyboards/amjpad/keymaps/ortho_right/keymap.c
Normal file
|
|
@ -0,0 +1,65 @@
|
|||
#include "amjpad.h"
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#include "rgblight.h"
|
||||
#endif
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
|
||||
#define _______ KC_TRNS
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: (Base Layer) Default Layer
|
||||
* ,-------------------.
|
||||
* |Spac| N | H | Y |
|
||||
* |----|----|----|----|
|
||||
* | Fn | M | J | U |
|
||||
* |----|----|----|----|
|
||||
* |Left| , | K | I |
|
||||
* |----|----|----|----|
|
||||
* |Down| . | L | O |
|
||||
* |----|----|----|----|
|
||||
* | Up | / | ; | P |
|
||||
* |----|----|----|----|
|
||||
* |Rght| Ret| " |Bspc|
|
||||
* `-------------------'
|
||||
*/
|
||||
|
||||
[_BL] = MAXKEYMAP(
|
||||
|
||||
KC_SPACE, KC_N, KC_H, KC_Y, \
|
||||
MO(1), KC_M, KC_J, KC_U, \
|
||||
KC_LEFT, KC_COMM, KC_K, KC_I, \
|
||||
KC_DOWN, KC_DOT, KC_L, KC_O, \
|
||||
KC_UP, KC_SLASH, KC_SCLN, KC_P, \
|
||||
KC_RIGHT, KC_ENT, KC_QUOT, KC_BSPC),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
* ,-------------------.
|
||||
* |Esc | F12| F6 | 6 |
|
||||
* |----|----|----|----|
|
||||
* | NL | M | - | 7 |
|
||||
* |----|----|----|----|
|
||||
* |Left| , | = | 8 |
|
||||
* |----|----|----|----|
|
||||
* |Down| . | [ | 9 |
|
||||
* |----|----|----|----|
|
||||
* | Up | / | ] | 0 |
|
||||
* |----|----|----|----|
|
||||
* |Rght| Ret| \ | Del|
|
||||
* `-------------------'
|
||||
*/
|
||||
[_FL] = MAXKEYMAP(
|
||||
|
||||
_______, KC_F12, KC_F6, KC_6, \
|
||||
_______, _______, KC_MINS, KC_7, \
|
||||
_______, _______, KC_EQL, KC_8, \
|
||||
_______, _______, KC_LBRC, KC_9, \
|
||||
_______, _______, KC_RBRC, KC_0, \
|
||||
_______, _______, KC_BSLS, KC_DEL),
|
||||
};
|
||||
72
keyboards/atomic/keymaps/twolayer.c
Normal file
72
keyboards/atomic/keymaps/twolayer.c
Normal file
|
|
@ -0,0 +1,72 @@
|
|||
#include "atomic.h"
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* QWERTY - MIT ENHANCED / GRID COMPATIBLE
|
||||
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
|
||||
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
|
||||
* | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | DEL |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
|
||||
* | LCTRL1 | A | S | D | F | G | H | J | K | L | ; | ' | XXXXXX . ENTER | PG UP |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
|
||||
* | LSHIFT | Z | X | C | V | B | N | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
|
||||
* |--------+--------+--------+--------+--------+- 6.25u ---------+--------+--------+--------+--------+-----------------+--------+--------|
|
||||
* | BRITE | LALT | FN | XXXXXX . SPACE | RCTRL | RALT | FN | LEFT | DOWN | RIGHT |
|
||||
* '--------------------------------------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[0] = { /* QWERTY */
|
||||
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC },
|
||||
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
|
||||
{ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP },
|
||||
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
|
||||
{ M(0), KC_ALT, MO(1), KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RCTL, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT },
|
||||
},
|
||||
|
||||
|
||||
/* FUNCTION
|
||||
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
|
||||
* | GRV | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX . |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
|
||||
* | SCR LK | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 | PAUSE | PR SCR |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
|
||||
* | CAP LK | MS BT5 | MS BT4 | MS BT3 | MS BT2 | SLOW M | FAST M | NEXT | VOL+ | VOL- | PLAY | | XXXXXX . | WHEEL+ |
|
||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
|
||||
* | NUM LK | | | | | | | | INSERT | END1 | HOME | XXXXXX . | MOUS U | WHEEL- |
|
||||
* |--------+--------+--------+--------+--------+- 6.25 ------------+--------+--------+------+--------+-----------------+--------+--------|
|
||||
* | | | FN | XXXXXX . MS BT1 | | | FN | MOUS L | MOUS D | MOUS R |
|
||||
* '--------------------------------------------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
|
||||
[1] = { /* FUNCTION LAYER*/
|
||||
{ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___, ___T___ },
|
||||
{ KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_PAUS, KC_PSCR },
|
||||
{ KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U },
|
||||
{ KC_NLCK, _______, _______, _______, _______, _______, _______, _______, KC_INSERT, KC_END, KC_HOME, ___T___, ___T___, KC_MS_U, KC_WH_D },
|
||||
{ _______, _______, MO(1), _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, MO(1), KC_MS_L, KC_MS_D, KC_MS_R },
|
||||
},
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[1] = ACTION_LAYER_MOMENTARY(1),
|
||||
[2] = ACTION_LAYER_MOMENTARY(1),
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
// MACRODOWN only works in this function
|
||||
switch(id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
|
@ -39,8 +39,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
[_LW] = { /* [> LOWER <] */
|
||||
{KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_TRNS, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10},
|
||||
{KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_TRNS, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11},
|
||||
{KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_LCTL, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12},
|
||||
{KC_TRNS, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, DF(_QW), KC_PSCR, KC_SLCK, KC_PAUS}
|
||||
{KC_NO, KC_VOLU, KC_NO, KC_NO, RESET, KC_LCTL, KC_NO, KC_F1, KC_F2, KC_F3, KC_F12},
|
||||
{KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, TO(_QW), KC_PSCR, KC_SLCK, KC_PAUS}
|
||||
}};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
|
|
|||
|
|
@ -12,49 +12,156 @@ extern keymap_config_t keymap_config;
|
|||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _DV 0
|
||||
#define _QW 1
|
||||
#define _CM 2
|
||||
#define _L1 3
|
||||
#define _L2 4
|
||||
#define _DVORAK 0
|
||||
#define _QWERTY 1
|
||||
#define _COLEMAK 2
|
||||
#define _DVORMAC 3
|
||||
#define _LOWER 4
|
||||
#define _RAISE 5
|
||||
#define _ADJUST 16
|
||||
|
||||
// Macro name shortcuts
|
||||
#define DVORAK M(_DV)
|
||||
#define QWERTY M(_QW)
|
||||
#define COLEMAK M(_CM)
|
||||
enum planck_keycodes {
|
||||
DVORAK = SAFE_RANGE,
|
||||
QWERTY,
|
||||
COLEMAK,
|
||||
DVORMAC,
|
||||
LOWER,
|
||||
RAISE,
|
||||
BACKLIT
|
||||
};
|
||||
|
||||
// Adding macros to make the keymaps below much easier to read.
|
||||
#define SFTSCLN SFT_T(KC_SCLN)
|
||||
#define SFTSLSH SFT_T(KC_SLSH)
|
||||
#define SFTZED SFT_T(KC_Z)
|
||||
#define ALTENT ALT_T(KC_ENT)
|
||||
#define ESCTRL CTL_T(KC_ESC)
|
||||
#define TABALT ALT_T(KC_TAB)
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_DV] = { /* Dvorak */
|
||||
{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_NO, KC_F, KC_G, KC_C, KC_R, KC_L },
|
||||
{KC_A, KC_O, KC_E, KC_U, KC_I, KC_NO, KC_D, KC_H, KC_T, KC_N, KC_S },
|
||||
{SFT_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, CTL_T(KC_DEL), KC_B, KC_M, KC_W, KC_V, SFT_T(KC_Z) },
|
||||
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_SLSH, KC_EQL}
|
||||
/* Dvorak Layer
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ' | , | . | P | Y | | F | G | C | R | L |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | O | E | U | I | | D | H | T | N | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|SFT/ ;| Q | J | K | X | CTRL ||Alt / | B | M | W | V |SFT/ Z|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
|
||||
`----------------------------------' `----------------------------------' */
|
||||
[_DVORAK] = {
|
||||
{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, XXXXXXX, KC_F, KC_G, KC_C, KC_R, KC_L },
|
||||
{KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S },
|
||||
{SFTSCLN, KC_Q, KC_J, KC_K, KC_X, KC_LCTL, KC_B, KC_M, KC_W, KC_V, SFTZED },
|
||||
{ESCTRL, TABALT, KC_LGUI, LOWER, KC_BSPC, ALTENT, KC_SPC, RAISE, KC_MINS, KC_SLSH, KC_BSLS}
|
||||
},
|
||||
[_QW] = { /* Qwerty */
|
||||
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P },
|
||||
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
|
||||
{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
|
||||
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT}
|
||||
|
||||
/* QWERTY Layer
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| Q | W | E | R | T | | Y | U | I | O | P |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | S | D | F | G | | H | J | K | L | ; |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|SFT/ Z| X | C | V | B | CTRL ||Alt / | N | M | , | . |SFT/ /|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
|
||||
`----------------------------------' `----------------------------------' */
|
||||
[_QWERTY] = {
|
||||
{KC_Q, KC_W, KC_E, KC_R, KC_T, XXXXXXX, KC_Y, KC_U, KC_I, KC_O, KC_P },
|
||||
{KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
|
||||
{SFTZED, KC_X, KC_C, KC_V, KC_B, KC_LCTL, KC_N, KC_M, KC_COMM, KC_DOT, SFTSLSH},
|
||||
{ESCTRL, TABALT, KC_LGUI, LOWER, KC_BSPC, ALTENT, KC_SPC, RAISE, KC_MINS, KC_QUOT, KC_BSLS}
|
||||
},
|
||||
[_CM] = { /* Colemak */
|
||||
{KC_Q, KC_W, KC_F, KC_P, KC_G, KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN},
|
||||
{KC_A, KC_R, KC_S, KC_T, KC_D, KC_NO, KC_H, KC_N, KC_E, KC_I, KC_O },
|
||||
{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_K, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
|
||||
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT}
|
||||
|
||||
/* Colemak Layer
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| Q | W | F | P | G | | J | L | U | Y | L |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | R | S | T | D | | H | N | E | I | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|SFT/ Z| X | C | V | B | CTRL ||Alt / | K | M | , | . |SFT/ /|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
|
||||
`----------------------------------' `----------------------------------'*/
|
||||
[_COLEMAK] = {
|
||||
{KC_Q, KC_W, KC_F, KC_P, KC_G, XXXXXXX, KC_J, KC_L, KC_U, KC_Y, KC_SCLN},
|
||||
{KC_A, KC_R, KC_S, KC_T, KC_D, XXXXXXX, KC_H, KC_N, KC_E, KC_I, KC_O },
|
||||
{SFTZED, KC_X, KC_C, KC_V, KC_B, KC_LCTL, KC_K, KC_M, KC_COMM, KC_DOT, SFTSLSH},
|
||||
{ESCTRL, TABALT, KC_LGUI, LOWER, KC_BSPC, ALTENT, KC_SPC, RAISE, KC_MINS, KC_QUOT, KC_BSLS}
|
||||
},
|
||||
[_L1] = { /* LAYER 1 */
|
||||
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0 },
|
||||
{KC_TAB, KC_INS, KC_UP, KC_DEL, KC_HOME, KC_NO, KC_PGUP, KC_MUTE, KC_VOLD, KC_VOLU, KC_EQL },
|
||||
{KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_LCTL, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, KC_BSLS},
|
||||
{KC_TRNS, KC_GRV, KC_LGUI, KC_TRNS, KC_DEL, KC_LALT, KC_SPC, KC_TRNS, KC_LBRC, KC_RBRC, KC_ENT }
|
||||
|
||||
/* Dvorak Layer with Command key on left thumb instead of Control
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ' | , | . | P | Y | | F | G | C | R | L |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | O | E | U | I | | D | H | T | N | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|SFT/ ;| Q | J | K | X | CMD ||Alt / | B | M | W | V |SFT/ Z|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
|
||||
`----------------------------------' `----------------------------------' */
|
||||
[_DVORMAC] = {
|
||||
{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, XXXXXXX, KC_F, KC_G, KC_C, KC_R, KC_L },
|
||||
{KC_A, KC_O, KC_E, KC_U, KC_I, XXXXXXX, KC_D, KC_H, KC_T, KC_N, KC_S },
|
||||
{SFTSCLN, KC_Q, KC_J, KC_K, KC_X, KC_LGUI, KC_B, KC_M, KC_W, KC_V, SFTZED },
|
||||
{ESCTRL, TABALT, KC_LGUI, LOWER, KC_BSPC, ALTENT, KC_SPC, RAISE, KC_MINS, KC_SLSH, KC_BSLS}
|
||||
},
|
||||
[_L2] = { /* LAYER 2 */
|
||||
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_NO, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
|
||||
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_TRNS, KC_F6, KC_F7, KC_F8, KC_PLUS},
|
||||
{KC_TRNS, KC_TRNS, DVORAK, QWERTY, COLEMAK, KC_LCTL, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12 },
|
||||
{KC_TRNS, KC_TRNS, KC_LGUI, KC_TRNS, KC_BSPC, KC_LALT, KC_SPC, KC_TRNS, LSFT(KC_LBRC), LSFT(KC_RBRC), RESET}
|
||||
|
||||
/* LOWER Layer
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ! | @ | # | $ | % | | ^ | & | * | ( | ) |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| CAPS | | UP | | Home | | PgDn | | + | { | } |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| | Left | Down | Right| End | || | PgUp | Mute | Vol- | Vol+ | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| ~ | | | | Del |------'`------| Ins | | | | |
|
||||
`----------------------------------' `----------------------------------'*/
|
||||
[_LOWER] = {
|
||||
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, XXXXXXX, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
|
||||
{KC_CAPS, _______, KC_UP, _______, KC_HOME, XXXXXXX, KC_PGUP, _______, KC_PLUS, KC_LCBR, KC_RCBR},
|
||||
{_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, _______},
|
||||
{KC_TILD, _______, _______, _______, KC_DEL, _______, KC_INS, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
/* RAISE Layer
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| CAPS | | UP | | Home | | PgDn | | = | [ | ] |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| | Left | Down | Right| End | || | PgUp | Prev | Play | Next | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| ` | | | | Del |------'`------| Ins | | | | |
|
||||
`----------------------------------' `----------------------------------'*/
|
||||
[_RAISE] = {
|
||||
{KC_1, KC_2, KC_3, KC_4, KC_5, XXXXXXX, KC_6, KC_7, KC_8, KC_9, KC_0 },
|
||||
{KC_CAPS, _______, KC_UP, _______, KC_HOME, XXXXXXX, KC_PGUP, _______, KC_EQL, KC_LBRC, KC_RBRC},
|
||||
{_______, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, _______},
|
||||
{KC_GRV, _______, _______, _______, KC_DEL, _______, KC_INS, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
/* ADJUST Layer
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| F11 | | | | | | | PrSc | ScLk | Paus | F12 |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| |QWERTY|COLEMK|DVORAK|DVORMC| || | | | | | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| | | | | |------'`------| | | | | RESET|
|
||||
`----------------------------------' `----------------------------------'*/
|
||||
[_ADJUST] = {
|
||||
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 },
|
||||
{KC_F11, _______, _______, _______, _______, XXXXXXX, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_F12 },
|
||||
{_______, QWERTY, COLEMAK, DVORAK, DVORMAC, _______, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET }
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
|
@ -66,24 +173,52 @@ void persistant_default_layer_set(uint16_t default_layer) {
|
|||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _DV:
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_DV);
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case _QW:
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_QW);
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case _CM:
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_CM);
|
||||
persistant_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORMAC:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_DVORMAC);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
return true;
|
||||
};
|
||||
|
|
|
|||
107
keyboards/atreus/keymaps/xyverz/readme.md
Normal file
107
keyboards/atreus/keymaps/xyverz/readme.md
Normal file
|
|
@ -0,0 +1,107 @@
|
|||
# Xyverz's Atreus Keymap
|
||||
|
||||
## About this keymap:
|
||||
|
||||
This is the second iteration of my Atreus keymap. The first one was as close to the planck as I could get at the
|
||||
time, but still very much like the original Atreus keymap. I've managed to get things working better now and have
|
||||
implemented (more like copied) the RAISE/LOWER/ADJUST layers. This is a work in progress, but I think I'm closer
|
||||
to a final go with this.
|
||||
|
||||
I'm using MOD_TAP quite a bit in this keymap. On all layers, R4 pinky keys use mod-tap and are SHIFT when held
|
||||
and their normal keys when tapped. In addition, ESC and TAB are also set as Ctrl and ALT respectively when held,
|
||||
and Enter/ALT on the right thumb key for all layers.
|
||||
|
||||
I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck layouts.
|
||||
|
||||
Recently added: Documentation, Formatting, and another Dvorak layer that has Command on the left thumb, instead of
|
||||
Control.
|
||||
|
||||
## Still to do:
|
||||
|
||||
* Enjoy this revision; figure out new things later.
|
||||
|
||||
### Layer 0: Dvorak layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ' | , | . | P | Y | | F | G | C | R | L |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | O | E | U | I | | D | H | T | N | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|Shft ;| Q | J | K | X | CTRL ||Alt / | B | M | W | V |Shft Z|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Layer 1: QWERTY layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| Q | W | E | R | T | | Y | U | I | O | P |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | S | D | F | G | | H | J | K | L | ; |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|Shft Z| X | C | V | B | CTRL ||Alt / | N | M | , | . |Shft /|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 2: Colemak layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| Q | W | F | P | G | | J | L | U | Y | L |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | R | S | T | D | | H | N | E | I | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|Shft Z| X | C | V | B | CTRL ||Alt / | K | M | , | . |Shft /|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | ' | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 3: Dvorak for Mac layout
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ' | , | . | P | Y | | F | G | C | R | L |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| A | O | E | U | I | | D | H | T | N | S |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
|SFT/ ;| Q | J | K | X | CMD ||Alt / | B | M | W | V |SFT/ Z|
|
||||
|------+------+------+------+------| ||Enter |------+------+------+------+------|
|
||||
| Esc | Tab | GUI | LOWER| BkSp |------'`------| Spc | RAISE| - | / | \ |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 4: LOWER layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| ! | @ | # | $ | % | | ^ | & | * | ( | ) |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| CAPS | | UP | | Home | | PgDn | | + | { | } |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| | Left | Down | Right| End | || | PgUp | Mute | Vol- | Vol+ | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| ~ | | | | Del |------'`------| Ins | | | | |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
|
||||
### Keymap 5: RAISE layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| CAPS | | UP | | Home | | PgDn | | = | [ | ] |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| | Left | Down | Right| End | || | PgUp | Prev | Play | Next | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| ` | | | | Del |------'`------| Ins | | | | |
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
### Keymap 6: ADJUST layer
|
||||
|
||||
,----------------------------------. ,----------------------------------.
|
||||
| F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
|
||||
|------+------+------+------+------| |------+------+------+------+------|
|
||||
| F11 | | | | | | | PScr | SLck | Paus | F12 |
|
||||
|------+------+------+------+------|------.,------|------+------+------+------+------|
|
||||
| |QWERTY|COLEMK|DVORAK|DVORMC| || | | | | | |
|
||||
|------+------+------+------+------| || |------+------+------+------+------|
|
||||
| | | | | |------'`------| | | | | RESET|
|
||||
`----------------------------------' `----------------------------------'
|
||||
|
||||
175
keyboards/atreus62/keymaps/xyverz/keymap.c
Normal file
175
keyboards/atreus62/keymaps/xyverz/keymap.c
Normal file
|
|
@ -0,0 +1,175 @@
|
|||
/* This is the Atreus62 keyboard layout by Xyverz aka u/Zrevyx on r/mk
|
||||
I've blatantly stolen what works for me from the Planck and Preonic
|
||||
layouts and modified this file to fit me. Initial credet goes to
|
||||
u/profet23 for the doing all the work and adding this keyboard to
|
||||
QMK in the first place.
|
||||
|
||||
I've got Dvorak, Qwerty, and Colemak layouts at this time, with the
|
||||
possibility of adding more in the future.
|
||||
|
||||
The bottom row is fairly Kinesis-ish since the Contour and Advantage
|
||||
keyboards have been my daily drivers for the last 17 years. I hope
|
||||
You can get some enjoyment out of this layout should you chose it!
|
||||
|
||||
CHANGELOG:
|
||||
|
||||
0.1 - Initial commit. Based off of Profet's default keymap.
|
||||
0.2 - Converted to a more Planck/Preonic keymap style file with
|
||||
persistent layers enabled. Renamed layers to reflect OLKB maps.
|
||||
Added a TODO list.
|
||||
|
||||
TODO:
|
||||
|
||||
* Make the layout more efficient, even if it means changing the RAISE
|
||||
and LOWER functionality.
|
||||
* Add legends in comments for each layer. Maybe.
|
||||
* Add a gaming layer.
|
||||
|
||||
*/
|
||||
|
||||
// this is the style you want to emulate.
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
#include "atreus62.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _DVORAK 0
|
||||
#define _QWERTY 1
|
||||
#define _COLEMAK 2
|
||||
#define _WOW 3
|
||||
#define _LOWER 4
|
||||
#define _RAISE 5
|
||||
#define _ADJUST 16
|
||||
|
||||
enum atreus52_keycodes {
|
||||
DVORAK = SAFE_RANGE,
|
||||
QWERTY,
|
||||
COLEMAK,
|
||||
WOW,
|
||||
LOWER,
|
||||
RAISE
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_DVORAK] = { /* dvorak */
|
||||
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS },
|
||||
{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH },
|
||||
{ KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS },
|
||||
{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LGUI, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT },
|
||||
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL }
|
||||
},
|
||||
|
||||
[_QWERTY] = { /* qwerty */
|
||||
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS },
|
||||
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL },
|
||||
{ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
|
||||
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
|
||||
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL }
|
||||
},
|
||||
|
||||
[_COLEMAK] = { /* colemak */
|
||||
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS },
|
||||
{ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL },
|
||||
{ KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT },
|
||||
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
|
||||
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL}
|
||||
},
|
||||
|
||||
[_WOW] = { /* Dvorak with minor modifications for playing World of Warcraft */
|
||||
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS },
|
||||
{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH },
|
||||
{ KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS },
|
||||
{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LALT, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT },
|
||||
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, CTL_T(KC_ENT), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
|
||||
},
|
||||
|
||||
[_LOWER] = {
|
||||
{ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
|
||||
{ KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______ },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______ },
|
||||
{ _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ }
|
||||
},
|
||||
[_RAISE] = {
|
||||
{ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
|
||||
{ KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSLS },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______ },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______ },
|
||||
{ _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ }
|
||||
},
|
||||
[_ADJUST] = {
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
|
||||
{ _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, WOW },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
|
||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
|
||||
},
|
||||
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case WOW:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_WOW);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
4
keyboards/clueboard/keymaps/serubin/Makefile
Normal file
4
keyboards/clueboard/keymaps/serubin/Makefile
Normal file
|
|
@ -0,0 +1,4 @@
|
|||
|
||||
MOUSEKEY_ENABLE = yes
|
||||
EXTRAKEY_ENABLE = yes
|
||||
|
||||
103
keyboards/clueboard/keymaps/serubin/keymap.c
Normal file
103
keyboards/clueboard/keymaps/serubin/keymap.c
Normal file
|
|
@ -0,0 +1,103 @@
|
|||
#include "clueboard.h"
|
||||
|
||||
// Helpful defines
|
||||
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
#define _______ KC_TRNS
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _BL 0
|
||||
#define _FL 1
|
||||
#define _ME 2
|
||||
#define _CL 3
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap _BL: Base Layer (Default Layer)
|
||||
*/
|
||||
[_BL] = KEYMAP(
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
|
||||
F(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RGUI, MO(_FL), MO(_ME), KC_LEFT, KC_DOWN, KC_RGHT),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
*/
|
||||
[_FL] = KEYMAP(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_HOME, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, KC_PSCR, KC_END, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
|
||||
_______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_HOME, KC_PGDN, KC_END),
|
||||
|
||||
/* Keymap _FL: Function Layer
|
||||
*/
|
||||
[_ME] = KEYMAP(
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MUTE, KC_VOLU, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, KC_VOLD, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______ , _______, _______, \
|
||||
_______, _______, _______, _______, _______,_______, _______, _______, MO(_FL), MO(_ME), KC_MPRV, KC_MPLY, KC_MNXT),
|
||||
|
||||
|
||||
/* Keymap _CL: Control layer
|
||||
*/
|
||||
[_CL] = KEYMAP(
|
||||
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
|
||||
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
|
||||
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
|
||||
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, MO(_FL), _______, RGB_SAI, \
|
||||
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
|
||||
};
|
||||
|
||||
/* This is a list of user defined functions. F(N) corresponds to item N
|
||||
of this list.
|
||||
*/
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[0] = ACTION_FUNCTION(0), // Calls action_function()
|
||||
[1] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
|
||||
};
|
||||
|
||||
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
||||
static uint8_t mods_pressed;
|
||||
static bool mod_flag;
|
||||
|
||||
switch (id) {
|
||||
case 0:
|
||||
/* Handle the combined Grave/Esc key
|
||||
*/
|
||||
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
|
||||
|
||||
if (record->event.pressed) {
|
||||
/* The key is being pressed.
|
||||
*/
|
||||
if (mods_pressed) {
|
||||
mod_flag = true;
|
||||
add_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
add_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
} else {
|
||||
/* The key is being released.
|
||||
*/
|
||||
if (mod_flag) {
|
||||
mod_flag = false;
|
||||
del_key(KC_GRV);
|
||||
send_keyboard_report();
|
||||
} else {
|
||||
del_key(KC_ESC);
|
||||
send_keyboard_report();
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if(record->event.pressed) {
|
||||
del_key(KC_ESC);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue