Yet another update to drashna keymaps and userspace (EEPROM, RGB indicators) (#2959)

* More Iris Tweaks

* Mess with iris arrow keys

* Massive layout overhaul to make everything more OLKB

* Additional tweaks

* Cleanup Userspace

Remove unused layer code, and properly set userspace eeprom structure.

* EEPROM stuff

* Only use indicators if layer indication is enabled

* Iris and Orthodox Tweaks (Status Indicators)

* Additional tweaks to finish tri layer conversion

* Disable ProMicro ligths globally

* Add Pro Micro hacking info

* Successfully get mod indication working on thumb clusters

* Enable printing when console is enabled

* Make Modifier Indicator lights more modular

* Keymap cleanup

* Tapping test changes

* Cleanup and minor tweaks
This commit is contained in:
Drashna Jaelre 2018-05-15 19:34:34 -07:00 committed by Jack Humbert
parent a572323f94
commit 53a6501d71
12 changed files with 273 additions and 249 deletions

View file

@ -38,10 +38,6 @@ float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
static uint16_t copy_paste_timer;
#ifdef RGBLIGHT_ENABLE
bool rgb_layer_change = true;
#endif
userspace_config_t userspace_config;
// Helper Functions
@ -164,31 +160,42 @@ void led_set_keymap(uint8_t usb_led) {}
// call the keymap's init function
void matrix_init_user(void) {
uint8_t default_layer = eeconfig_read_default_layer();
userspace_config.raw = eeprom_read_byte(EECONFIG_USERSPACE);
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
#endif // RGBLIGHT_ENABLE
#ifdef BOOTLOADER_CATERINA
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
if (default_layer & (1UL << _COLEMAK)) {
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
#endif
if (userspace_config.rgb_layer_change) {
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv_magenta();
#endif // RGBLIGHT_ENABLE
} else if (default_layer & (1UL << _DVORAK)) {
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv_green();
#endif // RGBLIGHT_ENABLE
} else if (default_layer & (1UL << _WORKMAN)) {
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv_goldenrod();
#endif // RGBLIGHT_ENABLE
} else {
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv_teal();
rgblight_enable();
#endif // RGBLIGHT_ENABLE
if (default_layer & (1UL << _COLEMAK)) {
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv_magenta();
#endif // RGBLIGHT_ENABLE
} else if (default_layer & (1UL << _DVORAK)) {
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv_green();
#endif // RGBLIGHT_ENABLE
} else if (default_layer & (1UL << _WORKMAN)) {
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv_goldenrod();
#endif // RGBLIGHT_ENABLE
} else {
#ifdef RGBLIGHT_ENABLE
rgblight_sethsv_teal();
#endif // RGBLIGHT_ENABLE
}
}
userspace_config.raw = eeprom_read_byte(EECONFIG_USERSPACE);
#ifdef AUDIO_CLICKY
clicky_enable = userspace_config.clicky_enable;
#endif
#if ( defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE) )
set_unicode_input_mode(UC_WINC);
@ -364,8 +371,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgb_layer_change = !rgb_layer_change;
if (rgb_layer_change) {
userspace_config.rgb_layer_change ^= 1;
eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw);
if (userspace_config.rgb_layer_change) {
layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
}
}
@ -374,7 +382,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef RGBLIGHT_ENABLE
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
rgb_layer_change = false;
userspace_config.rgb_layer_change = false;
eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw);
}
return true; break;
#endif // RGBLIGHT_ENABLE
@ -403,8 +412,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return false;
break;
case CLICKY_TOGGLE:
#ifdef AUDIO_CLICKY
userspace_config.clicky_enable = clicky_enable;
eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw);
#endif
break;
#ifdef UNICODE_ENABLE
case UC_FLIP: // (╯°□°)╯ ︵ ┻━┻
@ -445,123 +456,104 @@ uint32_t layer_state_set_user(uint32_t state) {
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
switch (biton32(state)) {
case _NAV:
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) {
rgblight_sethsv_blue();
rgblight_mode(1);
}
#endif // RGBLIGHT_ENABLE
break;
case _SYMB:
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) {
rgblight_sethsv_blue();
rgblight_mode(2);
}
#endif // RGBLIGHT_ENABLE
break;
case _MOUS:
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) {
rgblight_sethsv_yellow();
rgblight_mode(1);
}
#endif // RGBLIGHT_ENABLE
break;
case _MACROS:
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) {
if (userspace_config.rgb_layer_change) {
rgblight_sethsv_orange();
userspace_config.is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
}
#endif // RGBLIGHT_ENABLE
break;
case _MEDIA:
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) {
if (userspace_config.rgb_layer_change) {
rgblight_sethsv_chartreuse();
rgblight_mode(22);
}
#endif // RGBLIGHT_ENABLE
break;
case _GAMEPAD:
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) {
if (userspace_config.rgb_layer_change) {
rgblight_sethsv_orange();
rgblight_mode(17);
}
#endif // RGBLIGHT_ENABLE
break;
case _DIABLO:
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) {
if (userspace_config.rgb_layer_change) {
rgblight_sethsv_red();
rgblight_mode(5);
}
#endif // RGBLIGHT_ENABLE
break;
case _RAISE:
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) {
if (userspace_config.rgb_layer_change) {
rgblight_sethsv_yellow();
rgblight_mode(5);
}
#endif // RGBLIGHT_ENABLE
break;
case _LOWER:
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) {
if (userspace_config.rgb_layer_change) {
rgblight_sethsv_orange();
rgblight_mode(5);
}
#endif // RGBLIGHT_ENABLE
break;
case _ADJUST:
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) {
if (userspace_config.rgb_layer_change) {
rgblight_sethsv_red();
rgblight_mode(23);
}
#endif // RGBLIGHT_ENABLE
break;
case _COVECUBE:
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) {
rgblight_sethsv_green();
rgblight_mode(2);
}
#endif // RGBLIGHT_ENABLE
break;
default: // for any other layers, or the default layer
if (default_layer & (1UL << _COLEMAK)) {
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) { rgblight_sethsv_magenta(); }
if (userspace_config.rgb_layer_change) { rgblight_sethsv_magenta(); }
#endif // RGBLIGHT_ENABLE
}
else if (default_layer & (1UL << _DVORAK)) {
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) { rgblight_sethsv_green(); }
if (userspace_config.rgb_layer_change) { rgblight_sethsv_green(); }
#endif // RGBLIGHT_ENABLE
}
else if (default_layer & (1UL << _WORKMAN)) {
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) { rgblight_sethsv_goldenrod(); }
if (userspace_config.rgb_layer_change) { rgblight_sethsv_goldenrod(); }
#endif // RGBLIGHT_ENABLE
}
else {
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) { rgblight_sethsv_teal(); }
if (userspace_config.rgb_layer_change) { rgblight_sethsv_teal(); }
#endif // RGBLIGHT_ENABLE
}
if (biton32(state) == _MODS) { // If the non-OSM layer is enabled, then breathe
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) { rgblight_mode(2); }
if (userspace_config.rgb_layer_change) { rgblight_mode(2); }
#endif // RGBLIGHT_ENABLE
} else { // otherwise, stay solid
#ifdef RGBLIGHT_ENABLE
if (rgb_layer_change) { rgblight_mode(1); }
if (userspace_config.rgb_layer_change) { rgblight_mode(1); }
#endif // RGBLIGHT_ENABLE
}
break;
}