New RGB Animations - 4 "Starlight" Animation Variations (#22212)

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db 2023-11-26 05:07:32 -07:00 committed by GitHub
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commit 65b5969ed5
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#include "solid_reactive_nexus.h"
#include "splash_anim.h"
#include "solid_splash_anim.h"
#include "starlight_anim.h"
#include "starlight_dual_sat_anim.h"
#include "starlight_dual_hue_anim.h"
#include "riverflow_anim.h"

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#ifdef ENABLE_RGB_MATRIX_RIVERFLOW
RGB_MATRIX_EFFECT(RIVERFLOW)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
// inspired by @PleasureTek's Massdrop Alt LED animation
bool RIVERFLOW(effect_params_t* params) {
RGB_MATRIX_USE_LIMITS(led_min, led_max);
for (uint8_t i = led_min; i < led_max; i++) {
HSV hsv = rgb_matrix_config.hsv;
uint16_t time = scale16by8(g_rgb_timer + (i * 315), rgb_matrix_config.speed / 8);
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
RGB rgb = rgb_matrix_hsv_to_rgb(hsv);
RGB_MATRIX_TEST_LED_FLAGS();
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
return rgb_matrix_check_finished_leds(led_max);
}
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_RGB_MATRIX_RIVERFLOW

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#ifdef ENABLE_RGB_MATRIX_STARLIGHT
RGB_MATRIX_EFFECT(STARLIGHT)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
void set_starlight_color(int i, effect_params_t* params) {
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
HSV hsv = rgb_matrix_config.hsv;
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
RGB rgb = hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
bool STARLIGHT(effect_params_t* params) {
if (!params->init) {
if (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 5)) % 5 == 0) {
int rand_led = rand() % RGB_MATRIX_LED_COUNT;
set_starlight_color(rand_led, params);
}
return false;
}
RGB_MATRIX_USE_LIMITS(led_min, led_max);
for (int i = led_min; i < led_max; i++) {
set_starlight_color(i, params);
}
return rgb_matrix_check_finished_leds(led_max);
}
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_RGB_MATRIX_STARLIGHT

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#ifdef ENABLE_RGB_MATRIX_STARLIGHT_DUAL_HUE
RGB_MATRIX_EFFECT(STARLIGHT_DUAL_HUE)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
void set_starlight_dual_hue_color(int i, effect_params_t* params) {
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
HSV hsv = rgb_matrix_config.hsv;
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
hsv.h = hsv.h + (rand() % (30 + 1 - -30) + -30);
RGB rgb = hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
bool STARLIGHT_DUAL_HUE(effect_params_t* params) {
if (!params->init) {
if (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 5)) % 5 == 0) {
int rand_led = rand() % RGB_MATRIX_LED_COUNT;
set_starlight_dual_hue_color(rand_led, params);
}
return false;
}
RGB_MATRIX_USE_LIMITS(led_min, led_max);
for (int i = led_min; i < led_max; i++) {
set_starlight_dual_hue_color(i, params);
}
return rgb_matrix_check_finished_leds(led_max);
}
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_RGB_MATRIX_STARLIGHT_DUAL_HUE

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#ifdef ENABLE_RGB_MATRIX_STARLIGHT_DUAL_SAT
RGB_MATRIX_EFFECT(STARLIGHT_DUAL_SAT)
# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
void set_starlight_dual_sat_color(int i, effect_params_t* params) {
uint16_t time = scale16by8(g_rgb_timer, rgb_matrix_config.speed / 8);
HSV hsv = rgb_matrix_config.hsv;
hsv.v = scale8(abs8(sin8(time) - 128) * 2, hsv.v);
hsv.s = hsv.s + (rand() % (30 + 1 - -30) + -30);
RGB rgb = hsv_to_rgb(hsv);
rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b);
}
bool STARLIGHT_DUAL_SAT(effect_params_t* params) {
if (!params->init) {
if (scale16by8(g_rgb_timer, qadd8(rgb_matrix_config.speed, 5)) % 5 == 0) {
int rand_led = rand() % RGB_MATRIX_LED_COUNT;
set_starlight_dual_sat_color(rand_led, params);
}
return false;
}
RGB_MATRIX_USE_LIMITS(led_min, led_max);
for (int i = led_min; i < led_max; i++) {
set_starlight_dual_sat_color(i, params);
}
return rgb_matrix_check_finished_leds(led_max);
}
# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
#endif // ENABLE_RGB_MATRIX_STARLIGHT_DUAL_SAT