clean-up planck and preonic keymaps, move audio stuff around

This commit is contained in:
Jack Humbert 2017-07-20 23:57:11 -04:00
parent 8edb67b082
commit 6a3c66776c
12 changed files with 184 additions and 165 deletions

View file

@ -13,6 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdio.h>
#include <string.h>
//#include <math.h>
@ -119,9 +120,17 @@ audio_config_t audio_config;
uint16_t envelope_index = 0;
bool glissando = true;
#ifndef STARTUP_SONG
#define STARTUP_SONG SONG(STARTUP_SOUND)
#endif
float startup_song[][2] = STARTUP_SONG;
void audio_init()
{
if (audio_initialized)
return;
// Check EEPROM
if (!eeconfig_is_enabled())
{
@ -169,6 +178,11 @@ void audio_init()
#endif
audio_initialized = true;
if (audio_config.enable) {
PLAY_NOTE_ARRAY(startup_song, false, LEGATO);
}
}
void stop_all_notes()

View file

@ -99,7 +99,7 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
// The global float array for the song must be used here.
#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(&note_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
#define PLAY_SONG(song) PLAY_NOTE_ARRAY(song, false, STACCATO)
bool is_playing_notes(void);

View file

@ -18,9 +18,7 @@
#ifndef SONG_LIST_H
#define SONG_LIST_H
#define COIN_SOUND \
E__NOTE(_A5 ),\
HD_NOTE(_E6 ),
#define NO_SOUND
#define ODE_TO_JOY \
Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
@ -55,18 +53,29 @@
E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \
E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4),
#define STARTUP_SOUND \
E__NOTE(_E6), \
E__NOTE(_A6), \
ED_NOTE(_E7),
#define GOODBYE_SOUND \
E__NOTE(_E7), \
E__NOTE(_A6), \
ED_NOTE(_E6),
#define STARTUP_SOUND \
#define PLANCK_SOUND \
ED_NOTE(_E7 ), \
E__NOTE(_CS7), \
E__NOTE(_E6 ), \
E__NOTE(_A6 ), \
M__NOTE(_CS7, 20),
#define PREONIC_SOUND \
M__NOTE(_B5, 20), \
E__NOTE(_B6), \
M__NOTE(_DS6, 20), \
E__NOTE(_B6),
#define QWERTY_SOUND \
E__NOTE(_GS6 ), \
E__NOTE(_A6 ), \
@ -107,7 +116,8 @@
S__NOTE(_REST), \
ED_NOTE(_E7 ),
#define MUSIC_SCALE_SOUND \
#define MUSIC_ON_SOUND \
E__NOTE(_A5 ), \
E__NOTE(_B5 ), \
E__NOTE(_CS6), \
@ -117,6 +127,18 @@
E__NOTE(_GS6), \
E__NOTE(_A6 ),
#define MUSIC_SCALE_SOUND MUSIC_ON_SOUND
#define MUSIC_OFF_SOUND \
E__NOTE(_A6 ), \
E__NOTE(_GS6 ), \
E__NOTE(_FS6), \
E__NOTE(_E6 ), \
E__NOTE(_D6 ), \
E__NOTE(_CS6), \
E__NOTE(_B5), \
E__NOTE(_A5 ),
#define CAPS_LOCK_ON_SOUND \
E__NOTE(_A3), \
E__NOTE(_B3),
@ -141,6 +163,16 @@
E__NOTE(_E5), \
E__NOTE(_D5),
#define AG_NORM_SOUND \
E__NOTE(_A5), \
E__NOTE(_A5),
#define AG_SWAP_SOUND \
SD_NOTE(_B5), \
SD_NOTE(_A5), \
SD_NOTE(_B5), \
SD_NOTE(_A5),
#define UNICODE_WINDOWS \
E__NOTE(_B5), \
S__NOTE(_E6),