forked from mirrors/qmk_userspace
		
	Merge branch 'master' of github.com:jackhumbert/qmk_firmware into wu5y7
This commit is contained in:
		
				commit
				
					
						6e0f994950
					
				
			
		
					 22 changed files with 1415 additions and 56 deletions
				
			
		| 
						 | 
				
			
			@ -213,6 +213,7 @@ endif
 | 
			
		|||
VPATH += $(KEYBOARD_PATH)
 | 
			
		||||
VPATH += $(COMMON_VPATH)
 | 
			
		||||
 | 
			
		||||
include $(TMK_PATH)/protocol.mk
 | 
			
		||||
 | 
			
		||||
include $(TMK_PATH)/common.mk
 | 
			
		||||
SRC += $(TMK_COMMON_SRC)
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										3
									
								
								keyboards/handwired/promethium/Makefile
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										3
									
								
								keyboards/handwired/promethium/Makefile
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,3 @@
 | 
			
		|||
ifndef MAKEFILE_INCLUDED
 | 
			
		||||
	include ../../../Makefile
 | 
			
		||||
endif
 | 
			
		||||
							
								
								
									
										162
									
								
								keyboards/handwired/promethium/config.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										162
									
								
								keyboards/handwired/promethium/config.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,162 @@
 | 
			
		|||
/*
 | 
			
		||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
 | 
			
		||||
 | 
			
		||||
This program is free software: you can redistribute it and/or modify
 | 
			
		||||
it under the terms of the GNU General Public License as published by
 | 
			
		||||
the Free Software Foundation, either version 2 of the License, or
 | 
			
		||||
(at your option) any later version.
 | 
			
		||||
 | 
			
		||||
This program is distributed in the hope that it will be useful,
 | 
			
		||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
			
		||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
			
		||||
GNU General Public License for more details.
 | 
			
		||||
 | 
			
		||||
You should have received a copy of the GNU General Public License
 | 
			
		||||
along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		||||
*/
 | 
			
		||||
 | 
			
		||||
#ifndef CONFIG_H
 | 
			
		||||
#define CONFIG_H
 | 
			
		||||
 | 
			
		||||
#include "config_common.h"
 | 
			
		||||
 | 
			
		||||
/* USB Device descriptor parameter */
 | 
			
		||||
#define VENDOR_ID       0xFEED
 | 
			
		||||
#define PRODUCT_ID      0x6660
 | 
			
		||||
#define DEVICE_VER      0x0001
 | 
			
		||||
#define MANUFACTURER    Priyadi
 | 
			
		||||
#define PRODUCT         Promethium Keyboard
 | 
			
		||||
#define DESCRIPTION     Promethium Keyboard
 | 
			
		||||
 | 
			
		||||
/* key matrix size */
 | 
			
		||||
#define MATRIX_ROWS 8
 | 
			
		||||
#define MATRIX_COLS 6
 | 
			
		||||
 | 
			
		||||
/* default pin-out */
 | 
			
		||||
#define MATRIX_COL_PINS { B6, B7, D6, C7, F6, F7 }
 | 
			
		||||
#define MATRIX_ROW_PINS { D7, C6, D0, D1, F5, F4, F1, F0 }
 | 
			
		||||
#define UNUSED_PINS
 | 
			
		||||
 | 
			
		||||
/* COL2ROW or ROW2COL */
 | 
			
		||||
#define DIODE_DIRECTION COL2ROW
 | 
			
		||||
 | 
			
		||||
/* define if matrix has ghost */
 | 
			
		||||
//#define MATRIX_HAS_GHOST
 | 
			
		||||
 | 
			
		||||
/* number of backlight levels */
 | 
			
		||||
#define BACKLIGHT_LEVELS 3
 | 
			
		||||
 | 
			
		||||
/* Set 0 if debouncing isn't needed */
 | 
			
		||||
#define DEBOUNCING_DELAY 5
 | 
			
		||||
 | 
			
		||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
 | 
			
		||||
#define LOCKING_SUPPORT_ENABLE
 | 
			
		||||
/* Locking resynchronize hack */
 | 
			
		||||
#define LOCKING_RESYNC_ENABLE
 | 
			
		||||
 | 
			
		||||
/* key combination for command */
 | 
			
		||||
#define IS_COMMAND() ( \
 | 
			
		||||
    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT) | MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RCTRL)) \
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * Feature disable options
 | 
			
		||||
 *  These options are also useful to firmware size reduction.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
/* disable debug print */
 | 
			
		||||
//#define NO_DEBUG
 | 
			
		||||
 | 
			
		||||
/* disable print */
 | 
			
		||||
//#define NO_PRINT
 | 
			
		||||
 | 
			
		||||
/* disable action features */
 | 
			
		||||
//#define NO_ACTION_LAYER
 | 
			
		||||
//#define NO_ACTION_TAPPING
 | 
			
		||||
//#define NO_ACTION_ONESHOT
 | 
			
		||||
//#define NO_ACTION_MACRO
 | 
			
		||||
//#define NO_ACTION_FUNCTION
 | 
			
		||||
 | 
			
		||||
/* PS/2 mouse */
 | 
			
		||||
#ifdef PS2_USE_BUSYWAIT
 | 
			
		||||
#   define PS2_CLOCK_PORT  PORTD
 | 
			
		||||
#   define PS2_CLOCK_PIN   PIND
 | 
			
		||||
#   define PS2_CLOCK_DDR   DDRD
 | 
			
		||||
#   define PS2_CLOCK_BIT   1
 | 
			
		||||
#   define PS2_DATA_PORT   PORTD
 | 
			
		||||
#   define PS2_DATA_PIN    PIND
 | 
			
		||||
#   define PS2_DATA_DDR    DDRD
 | 
			
		||||
#   define PS2_DATA_BIT    2
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
/* PS/2 mouse interrupt version */
 | 
			
		||||
#ifdef PS2_USE_INT
 | 
			
		||||
/* uses INT1 for clock line(ATMega32U4) */
 | 
			
		||||
#define PS2_CLOCK_PORT  PORTD
 | 
			
		||||
#define PS2_CLOCK_PIN   PIND
 | 
			
		||||
#define PS2_CLOCK_DDR   DDRD
 | 
			
		||||
#define PS2_CLOCK_BIT   3
 | 
			
		||||
#define PS2_DATA_PORT   PORTD
 | 
			
		||||
#define PS2_DATA_PIN    PIND
 | 
			
		||||
#define PS2_DATA_DDR    DDRD
 | 
			
		||||
#define PS2_DATA_BIT    2
 | 
			
		||||
 | 
			
		||||
#define PS2_INT_INIT()  do {    \
 | 
			
		||||
    EICRA |= ((1<<ISC31) |      \
 | 
			
		||||
              (0<<ISC30));      \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_INT_ON()  do {      \
 | 
			
		||||
    EIMSK |= (1<<INT3);         \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_INT_OFF() do {      \
 | 
			
		||||
    EIMSK &= ~(1<<INT3);        \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_INT_VECT    INT3_vect
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
/* PS/2 mouse USART version */
 | 
			
		||||
#ifdef PS2_USE_USART
 | 
			
		||||
/* XCK for clock line and RXD for data line */
 | 
			
		||||
#define PS2_CLOCK_PORT  PORTD
 | 
			
		||||
#define PS2_CLOCK_PIN   PIND
 | 
			
		||||
#define PS2_CLOCK_DDR   DDRD
 | 
			
		||||
#define PS2_CLOCK_BIT   5
 | 
			
		||||
#define PS2_DATA_PORT   PORTD
 | 
			
		||||
#define PS2_DATA_PIN    PIND
 | 
			
		||||
#define PS2_DATA_DDR    DDRD
 | 
			
		||||
#define PS2_DATA_BIT    2
 | 
			
		||||
 | 
			
		||||
/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
 | 
			
		||||
/* set DDR of CLOCK as input to be slave */
 | 
			
		||||
#define PS2_USART_INIT() do {   \
 | 
			
		||||
    PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);   \
 | 
			
		||||
    PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);     \
 | 
			
		||||
    UCSR1C = ((1 << UMSEL10) |  \
 | 
			
		||||
              (3 << UPM10)   |  \
 | 
			
		||||
              (0 << USBS1)   |  \
 | 
			
		||||
              (3 << UCSZ10)  |  \
 | 
			
		||||
              (0 << UCPOL1));   \
 | 
			
		||||
    UCSR1A = 0;                 \
 | 
			
		||||
    UBRR1H = 0;                 \
 | 
			
		||||
    UBRR1L = 0;                 \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_USART_RX_INT_ON() do {  \
 | 
			
		||||
    UCSR1B = ((1 << RXCIE1) |       \
 | 
			
		||||
              (1 << RXEN1));        \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_USART_RX_POLL_ON() do { \
 | 
			
		||||
    UCSR1B = (1 << RXEN1);          \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_USART_OFF() do {    \
 | 
			
		||||
    UCSR1C = 0;                 \
 | 
			
		||||
    UCSR1B &= ~((1 << RXEN1) |  \
 | 
			
		||||
                (1 << TXEN1));  \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_USART_RX_READY      (UCSR1A & (1<<RXC1))
 | 
			
		||||
#define PS2_USART_RX_DATA       UDR1
 | 
			
		||||
#define PS2_USART_ERROR         (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
 | 
			
		||||
#define PS2_USART_RX_VECT       USART1_RX_vect
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										28
									
								
								keyboards/handwired/promethium/keymaps/priyadi/Makefile
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										28
									
								
								keyboards/handwired/promethium/keymaps/priyadi/Makefile
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,28 @@
 | 
			
		|||
 | 
			
		||||
 | 
			
		||||
# Build Options
 | 
			
		||||
#   change to "no" to disable the options, or define them in the Makefile in 
 | 
			
		||||
#   the appropriate keymap folder that will get included automatically
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE = yes      # Virtual DIP switch configuration(+1000)
 | 
			
		||||
MOUSEKEY_ENABLE = yes       # Mouse keys(+4700)
 | 
			
		||||
EXTRAKEY_ENABLE = yes       # Audio control and System control(+450)
 | 
			
		||||
CONSOLE_ENABLE = no         # Console for debug(+400)
 | 
			
		||||
COMMAND_ENABLE = yes        # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE = yes           # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
BACKLIGHT_ENABLE = no       # Enable keyboard backlight functionality
 | 
			
		||||
MIDI_ENABLE = no            # MIDI controls
 | 
			
		||||
AUDIO_ENABLE = no           # Audio output on port C6
 | 
			
		||||
UNICODE_ENABLE = no         # Unicode
 | 
			
		||||
BLUETOOTH_ENABLE = no       # Enable Bluetooth with the Adafruit EZ-Key HID
 | 
			
		||||
RGBLIGHT_ENABLE = no        # Enable WS2812 RGB underlight.  Do not enable this with audio at the same time.
 | 
			
		||||
PS2_MOUSE_ENABLE = yes
 | 
			
		||||
PS2_USE_INT = yes
 | 
			
		||||
 | 
			
		||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | 
			
		||||
SLEEP_LED_ENABLE = no    # Breathing sleep LED during USB suspend
 | 
			
		||||
 | 
			
		||||
ifndef QUANTUM_DIR
 | 
			
		||||
	include ../../../../../Makefile
 | 
			
		||||
endif
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										17
									
								
								keyboards/handwired/promethium/keymaps/priyadi/config.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										17
									
								
								keyboards/handwired/promethium/keymaps/priyadi/config.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,17 @@
 | 
			
		|||
#ifndef CONFIG_USER_H
 | 
			
		||||
#define CONFIG_USER_H
 | 
			
		||||
 | 
			
		||||
#include "../../config.h"
 | 
			
		||||
 | 
			
		||||
/* bootmagic salt key */
 | 
			
		||||
#define BOOTMAGIC_KEY_SALT              KC_ESC
 | 
			
		||||
 | 
			
		||||
/* skip bootmagic and eeconfig */
 | 
			
		||||
#define BOOTMAGIC_KEY_SKIP              KC_SPACE
 | 
			
		||||
 | 
			
		||||
#define PREVENT_STUCK_MODIFIERS
 | 
			
		||||
 | 
			
		||||
#define RGB_DI_PIN B5
 | 
			
		||||
#define RGBSPS_NUM 57
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										3
									
								
								keyboards/handwired/promethium/keymaps/priyadi/flash.sh
									
										
									
									
									
										Executable file
									
								
							
							
						
						
									
										3
									
								
								keyboards/handwired/promethium/keymaps/priyadi/flash.sh
									
										
									
									
									
										Executable file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,3 @@
 | 
			
		|||
#!/bin/sh
 | 
			
		||||
 | 
			
		||||
avrdude -p m32u4 -P /dev/ttyACM0 -c avr109 -U flash:w:../../../../../.build/handwired_promethium_priyadi.hex
 | 
			
		||||
							
								
								
									
										725
									
								
								keyboards/handwired/promethium/keymaps/priyadi/keymap.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										725
									
								
								keyboards/handwired/promethium/keymaps/priyadi/keymap.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,725 @@
 | 
			
		|||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
 | 
			
		||||
// this is the style you want to emulate.
 | 
			
		||||
 | 
			
		||||
#include "promethium.h"
 | 
			
		||||
#include "action_layer.h"
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
  #include "audio.h"
 | 
			
		||||
  #include "musical_notes.h"
 | 
			
		||||
#endif
 | 
			
		||||
#include "eeconfig.h"
 | 
			
		||||
#include "process_unicode.h"
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
#include "rgbsps.h"
 | 
			
		||||
#define COUNT(x) (sizeof (x) / sizeof (*(x)))
 | 
			
		||||
 | 
			
		||||
// #define RGBLED_NUM 5
 | 
			
		||||
// struct cRGB led[RGBLED_NUM];
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
extern keymap_config_t keymap_config;
 | 
			
		||||
 | 
			
		||||
enum layers {
 | 
			
		||||
  _QWERTY,
 | 
			
		||||
  _COLEMAK,
 | 
			
		||||
  _WORKMAN,
 | 
			
		||||
  _PUNC,
 | 
			
		||||
  _NUM,
 | 
			
		||||
  _FUNC,
 | 
			
		||||
  _EMOJI,
 | 
			
		||||
  _GUI,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum planck_keycodes {
 | 
			
		||||
  // layouts
 | 
			
		||||
  QWERTY = SAFE_RANGE,
 | 
			
		||||
  COLEMAK,
 | 
			
		||||
  WORKMAN,
 | 
			
		||||
 | 
			
		||||
  // layer switchers
 | 
			
		||||
  PUNC,
 | 
			
		||||
  NUM,
 | 
			
		||||
  FUNC,
 | 
			
		||||
  EMOJI,
 | 
			
		||||
  GUI,
 | 
			
		||||
 | 
			
		||||
  // os switchers
 | 
			
		||||
  LINUX,
 | 
			
		||||
  WIN,
 | 
			
		||||
  OSX,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Fillers to make layering clearer
 | 
			
		||||
 | 
			
		||||
#define _______ KC_TRNS
 | 
			
		||||
#define XXXXXXX KC_NO
 | 
			
		||||
 | 
			
		||||
// unicode map
 | 
			
		||||
 | 
			
		||||
enum unicode_name {
 | 
			
		||||
  GRIN, // grinning face 😊
 | 
			
		||||
  TJOY, // tears of joy 😂
 | 
			
		||||
  SMILE, // grining face with smiling eyes 😁
 | 
			
		||||
  HEART, // heart ❤
 | 
			
		||||
  EYERT, // smiling face with heart shaped eyes 😍
 | 
			
		||||
  CRY, // crying face 😭
 | 
			
		||||
  SMEYE, // smiling face with smiling eyes 😊
 | 
			
		||||
  UNAMU, // unamused 😒
 | 
			
		||||
  KISS, // kiss 😘
 | 
			
		||||
  HART2, // two hearts 💕
 | 
			
		||||
  WEARY, // weary 😩
 | 
			
		||||
  OKHND, // ok hand sign 👌
 | 
			
		||||
  PENSV, // pensive 😔
 | 
			
		||||
  SMIRK, // smirk 😏
 | 
			
		||||
  RECYC, // recycle ♻
 | 
			
		||||
  WINK, // wink 😉
 | 
			
		||||
  THMUP, // thumb up 👍
 | 
			
		||||
  THMDN, // thumb down 👎
 | 
			
		||||
  PRAY, // pray 🙏
 | 
			
		||||
  PHEW, // relieved 😌
 | 
			
		||||
  MUSIC, // musical notes
 | 
			
		||||
  FLUSH, // flushed 😳
 | 
			
		||||
  CELEB, // celebration 🙌
 | 
			
		||||
  CRY2, // crying face 😢
 | 
			
		||||
  COOL, // smile with sunglasses 😎
 | 
			
		||||
  NOEVS, // see no evil
 | 
			
		||||
  NOEVH, // hear no evil
 | 
			
		||||
  NOEVK, // speak no evil
 | 
			
		||||
  POO, // pile of poo
 | 
			
		||||
  EYES, // eyes
 | 
			
		||||
  VIC, // victory hand
 | 
			
		||||
  BHART, // broken heart
 | 
			
		||||
  SLEEP, // sleeping face
 | 
			
		||||
  SMIL2, // smiling face with open mouth & sweat
 | 
			
		||||
  HUNRD, // 100
 | 
			
		||||
  CONFU, // confused
 | 
			
		||||
  TONGU, // face with tongue & winking eye
 | 
			
		||||
  DISAP, // disappointed
 | 
			
		||||
  YUMMY, // face savoring delicious food
 | 
			
		||||
  CLAP, // hand clapping
 | 
			
		||||
  FEAR, // face screaming in fear
 | 
			
		||||
  HORNS, // smiling face with horns
 | 
			
		||||
  HALO, // smiling face with halo
 | 
			
		||||
  BYE, // waving hand
 | 
			
		||||
  SUN, // sun
 | 
			
		||||
  MOON, // moon
 | 
			
		||||
  SKULL, // skull
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const uint32_t PROGMEM unicode_map[] = {
 | 
			
		||||
  [GRIN] = 0x1F600,
 | 
			
		||||
  [TJOY] = 0x1F602,
 | 
			
		||||
  [SMILE] = 0x1F601,
 | 
			
		||||
  [HEART] = 0x2764,
 | 
			
		||||
  [EYERT] = 0x1f60d,
 | 
			
		||||
  [CRY] = 0x1f62d,
 | 
			
		||||
  [SMEYE] = 0x1F60A,
 | 
			
		||||
  [UNAMU] = 0x1F612,
 | 
			
		||||
  [KISS] = 0x1F618,
 | 
			
		||||
  [HART2] = 0x1F495,
 | 
			
		||||
  [WEARY] = 0x1F629,
 | 
			
		||||
  [OKHND] = 0x1F44C,
 | 
			
		||||
  [PENSV] = 0x1F614,
 | 
			
		||||
  [SMIRK] = 0x1F60F,
 | 
			
		||||
  [RECYC] = 0x267B,
 | 
			
		||||
  [WINK] = 0x1F609,
 | 
			
		||||
  [THMUP] = 0x1F44D,
 | 
			
		||||
  [THMDN] = 0x1F44E,
 | 
			
		||||
  [PRAY] = 0x1F64F,
 | 
			
		||||
  [PHEW] = 0x1F60C,
 | 
			
		||||
  [MUSIC] = 0x1F3B6,
 | 
			
		||||
  [FLUSH] = 0x1F633,
 | 
			
		||||
  [CELEB] = 0x1F64C,
 | 
			
		||||
  [CRY2] = 0x1F622,
 | 
			
		||||
  [COOL] = 0x1F60E,
 | 
			
		||||
  [NOEVS] = 0x1F648,
 | 
			
		||||
  [NOEVH] = 0x1F649,
 | 
			
		||||
  [NOEVK] = 0x1F64A,
 | 
			
		||||
  [POO] = 0x1F4A9,
 | 
			
		||||
  [EYES] = 0x1F440,
 | 
			
		||||
  [VIC] = 0x270C,
 | 
			
		||||
  [BHART] = 0x1F494,
 | 
			
		||||
  [SLEEP] = 0x1F634,
 | 
			
		||||
  [SMIL2] = 0x1F605,
 | 
			
		||||
  [HUNRD] = 0x1F4AF,
 | 
			
		||||
  [CONFU] = 0x1F615,
 | 
			
		||||
  [TONGU] = 0x1F61C,
 | 
			
		||||
  [DISAP] = 0x1F61E,
 | 
			
		||||
  [YUMMY] = 0x1F60B,
 | 
			
		||||
  [CLAP] = 0x1F44F,
 | 
			
		||||
  [FEAR] = 0x1F631,
 | 
			
		||||
  [HORNS] = 0x1F608,
 | 
			
		||||
  [HALO] = 0x1F607,
 | 
			
		||||
  [BYE] = 0x1F44B,
 | 
			
		||||
  [SUN] = 0x2600,
 | 
			
		||||
  [MOON] = 0x1F314,
 | 
			
		||||
  [SKULL] = 0x1F480,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// hybrid shift - =
 | 
			
		||||
// #undef KC_LSFT
 | 
			
		||||
// #define KC_LSFT MT(MOD_LSFT, KC_MINS)
 | 
			
		||||
// #undef KC_RSFT
 | 
			
		||||
// #define KC_RSFT MT(MOD_LSFT, KC_EQL)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// hybrid right-gui & scroll lock (mapped to Compose in OS)
 | 
			
		||||
#undef KC_RCTL
 | 
			
		||||
#define KC_RCTL MT(MOD_LCTL, KC_SLCK)
 | 
			
		||||
 | 
			
		||||
// RGBSPS
 | 
			
		||||
 | 
			
		||||
const uint8_t PROGMEM LED_ALNUM[] = {
 | 
			
		||||
  LED_Z,
 | 
			
		||||
  LED_A,
 | 
			
		||||
  LED_Q,
 | 
			
		||||
  LED_W,
 | 
			
		||||
  LED_S,
 | 
			
		||||
  LED_X,
 | 
			
		||||
  LED_C,
 | 
			
		||||
  LED_D,
 | 
			
		||||
  LED_E,
 | 
			
		||||
  LED_R,
 | 
			
		||||
  LED_F,
 | 
			
		||||
  LED_V,
 | 
			
		||||
  LED_B,
 | 
			
		||||
  LED_G,
 | 
			
		||||
  LED_T,
 | 
			
		||||
  LED_N,
 | 
			
		||||
  LED_HH,
 | 
			
		||||
  LED_Y,
 | 
			
		||||
  LED_U,
 | 
			
		||||
  LED_J,
 | 
			
		||||
  LED_M,
 | 
			
		||||
  LED_COMM,
 | 
			
		||||
  LED_K,
 | 
			
		||||
  LED_I,
 | 
			
		||||
  LED_O,
 | 
			
		||||
  LED_L,
 | 
			
		||||
  LED_DOT,
 | 
			
		||||
  LED_SLSH,
 | 
			
		||||
  LED_SCLN,
 | 
			
		||||
  LED_P,
 | 
			
		||||
  LED_LSPC,
 | 
			
		||||
  LED_RSPC
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const uint8_t PROGMEM LED_MODS[] = {
 | 
			
		||||
  LED_TAB,
 | 
			
		||||
  LED_ESC,
 | 
			
		||||
  LED_LSFT,
 | 
			
		||||
  LED_LCTL,
 | 
			
		||||
  LED_LGUI,
 | 
			
		||||
  LED_LALT,
 | 
			
		||||
  LED_RALT,
 | 
			
		||||
  LED_RGUI,
 | 
			
		||||
  LED_BKSP,
 | 
			
		||||
  LED_ENT,
 | 
			
		||||
  LED_RSFT,
 | 
			
		||||
  LED_RCTL
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const uint8_t PROGMEM LED_FN[] = {
 | 
			
		||||
  LED_PUNC,
 | 
			
		||||
  LED_NUM,
 | 
			
		||||
  LED_FUNC,
 | 
			
		||||
  LED_EMOJI
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const uint8_t PROGMEM LED_INDICATORS[] = {
 | 
			
		||||
  LED_IND_EMOJI,
 | 
			
		||||
  LED_IND_NUM,
 | 
			
		||||
  LED_IND_FUNC,
 | 
			
		||||
  LED_IND_BATTERY,
 | 
			
		||||
  LED_IND_USB,
 | 
			
		||||
  LED_IND_BLUETOOTH,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
const uint8_t PROGMEM LED_TRACKPOINT[] = {
 | 
			
		||||
  LED_TRACKPOINT1,
 | 
			
		||||
  LED_TRACKPOINT2,
 | 
			
		||||
  LED_TRACKPOINT3,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
void led_reset(void) {
 | 
			
		||||
  for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
 | 
			
		||||
    rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 15, 6, 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  for(uint8_t i = 0; i < COUNT(LED_MODS); i++) {
 | 
			
		||||
    rgbsps_set(pgm_read_byte(&LED_MODS[i]), 15, 0, 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  for(uint8_t i = 0; i < COUNT(LED_FN); i++) {
 | 
			
		||||
    rgbsps_set(pgm_read_byte(&LED_FN[i]), 15, 15, 15);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void led_layer_normal(void) {
 | 
			
		||||
  rgbsps_set(LED_IND_FUNC, 0, 0, 0);
 | 
			
		||||
  rgbsps_set(LED_IND_NUM, 0, 0, 0);
 | 
			
		||||
  rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
 | 
			
		||||
 | 
			
		||||
  led_reset();
 | 
			
		||||
 | 
			
		||||
  rgbsps_send();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void led_layer_func(void) {
 | 
			
		||||
  rgbsps_set(LED_IND_FUNC, 0, 15, 0);
 | 
			
		||||
  rgbsps_set(LED_IND_NUM, 0, 0, 0);
 | 
			
		||||
  rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
 | 
			
		||||
 | 
			
		||||
  led_reset();
 | 
			
		||||
 | 
			
		||||
  for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
 | 
			
		||||
    rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  rgbsps_set(LED_I, 15, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_J, 15, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_K, 15, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_L, 15, 0, 15);
 | 
			
		||||
 | 
			
		||||
  rgbsps_set(LED_U, 15, 0, 10);
 | 
			
		||||
  rgbsps_set(LED_O, 15, 0, 10);
 | 
			
		||||
  rgbsps_set(LED_COMM, 15, 0, 10);
 | 
			
		||||
  rgbsps_set(LED_DOT, 15, 0, 10);
 | 
			
		||||
  rgbsps_set(LED_SCLN, 15, 0, 10);
 | 
			
		||||
  rgbsps_set(LED_P, 15, 0, 10);
 | 
			
		||||
 | 
			
		||||
  rgbsps_set(LED_Q, 10, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_W, 10, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_E, 10, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_R, 10, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_A, 10, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_S, 10, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_D, 10, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_F, 10, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_Z, 10, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_X, 10, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_C, 10, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_V, 10, 0, 15);
 | 
			
		||||
 | 
			
		||||
  rgbsps_send();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void led_layer_punc(void) {
 | 
			
		||||
  rgbsps_set(LED_IND_FUNC, 0, 15, 0);
 | 
			
		||||
  rgbsps_set(LED_IND_NUM, 0, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
 | 
			
		||||
 | 
			
		||||
  led_reset();
 | 
			
		||||
 | 
			
		||||
  rgbsps_send();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void led_layer_num(void) {
 | 
			
		||||
  rgbsps_set(LED_IND_FUNC, 0, 0, 0);
 | 
			
		||||
  rgbsps_set(LED_IND_NUM, 0, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_IND_EMOJI, 0, 0, 0);
 | 
			
		||||
 | 
			
		||||
  led_reset();
 | 
			
		||||
 | 
			
		||||
  for(uint8_t i = 0; i < COUNT(LED_ALNUM); i++) {
 | 
			
		||||
    rgbsps_set(pgm_read_byte(&LED_ALNUM[i]), 0, 0, 0);
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  rgbsps_set(LED_U, 0, 5, 15);
 | 
			
		||||
  rgbsps_set(LED_I, 0, 5, 15);
 | 
			
		||||
  rgbsps_set(LED_O, 0, 5, 15);
 | 
			
		||||
  rgbsps_set(LED_J, 0, 5, 15);
 | 
			
		||||
  rgbsps_set(LED_K, 0, 5, 15);
 | 
			
		||||
  rgbsps_set(LED_L, 0, 5, 15);
 | 
			
		||||
  rgbsps_set(LED_M, 0, 5, 15);
 | 
			
		||||
  rgbsps_set(LED_COMM, 0, 5, 15);
 | 
			
		||||
  rgbsps_set(LED_DOT, 0, 5, 15);
 | 
			
		||||
  rgbsps_set(LED_FUNC, 0, 5, 15);
 | 
			
		||||
 | 
			
		||||
  rgbsps_set(LED_EMOJI, 0, 10, 15);
 | 
			
		||||
  rgbsps_set(LED_RALT, 0, 10, 15);
 | 
			
		||||
 | 
			
		||||
  rgbsps_set(LED_Q, 0, 10, 15);
 | 
			
		||||
  rgbsps_set(LED_W, 0, 10, 15);
 | 
			
		||||
  rgbsps_set(LED_E, 0, 10, 15);
 | 
			
		||||
  rgbsps_set(LED_R, 0, 10, 15);
 | 
			
		||||
  rgbsps_set(LED_T, 0, 10, 15);
 | 
			
		||||
  rgbsps_set(LED_Y, 0, 10, 15);
 | 
			
		||||
  rgbsps_set(LED_P, 0, 10, 15);
 | 
			
		||||
 | 
			
		||||
  rgbsps_set(LED_A, 0, 15, 15);
 | 
			
		||||
  rgbsps_set(LED_S, 0, 15, 15);
 | 
			
		||||
  rgbsps_set(LED_D, 0, 15, 15);
 | 
			
		||||
  rgbsps_set(LED_F, 0, 15, 15);
 | 
			
		||||
  rgbsps_set(LED_Z, 0, 15, 15);
 | 
			
		||||
  rgbsps_set(LED_X, 0, 15, 15);
 | 
			
		||||
  rgbsps_set(LED_C, 0, 15, 15);
 | 
			
		||||
  rgbsps_set(LED_V, 0, 15, 15);
 | 
			
		||||
 | 
			
		||||
  rgbsps_send();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void led_layer_emoji(void) {
 | 
			
		||||
  rgbsps_setall(15, 15, 0);
 | 
			
		||||
 | 
			
		||||
  rgbsps_set(LED_IND_FUNC, 0, 0, 0);
 | 
			
		||||
  rgbsps_set(LED_IND_NUM, 0, 0, 0);
 | 
			
		||||
  rgbsps_set(LED_IND_EMOJI, 15, 15, 0);
 | 
			
		||||
 | 
			
		||||
  rgbsps_set(LED_PUNC, 15, 15, 15);
 | 
			
		||||
  rgbsps_set(LED_EMOJI, 15, 15, 15);
 | 
			
		||||
 | 
			
		||||
  rgbsps_send();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void led_layer_gui(void) {
 | 
			
		||||
  rgbsps_set(LED_IND_FUNC, 15, 10, 15);
 | 
			
		||||
  rgbsps_set(LED_IND_NUM, 15, 10, 15);
 | 
			
		||||
  rgbsps_set(LED_IND_EMOJI, 15, 10, 15);
 | 
			
		||||
  rgbsps_send();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void led_init(void) {
 | 
			
		||||
  // turn off all
 | 
			
		||||
  rgbsps_turnoff();
 | 
			
		||||
 | 
			
		||||
  // set trackpoint color
 | 
			
		||||
  rgbsps_set(LED_TRACKPOINT1, 15, 0, 0);
 | 
			
		||||
  rgbsps_set(LED_TRACKPOINT2, 0, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_TRACKPOINT3, 15, 0, 0);
 | 
			
		||||
 | 
			
		||||
  // // hardcode indicator for now
 | 
			
		||||
  rgbsps_set(LED_IND_BLUETOOTH, 0, 0, 15);
 | 
			
		||||
  rgbsps_set(LED_IND_USB, 15, 15, 15);
 | 
			
		||||
  rgbsps_set(LED_IND_BATTERY, 0, 15, 0);
 | 
			
		||||
 | 
			
		||||
  led_layer_normal();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// keymaps
 | 
			
		||||
 | 
			
		||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
			
		||||
 | 
			
		||||
/* Qwerty
 | 
			
		||||
 * ,-----------------------------------------------------------------------------------.
 | 
			
		||||
 * | Tab  |   Q  |   W  |   E  |   R  |   T  |   Y  |   U  |   I  |   O  |   P  | Bksp |
 | 
			
		||||
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
 * | Esc  |   A  |   S  |   D  |   F  |   G  |   H  |   J  |   K  |   L  |   ;  |Enter |
 | 
			
		||||
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 | 
			
		||||
 * | Shift|   Z  |   X  |   C  |   V  |   B  |   N  |   M  |   ,  |   .  |   /  |Shift |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * | Ctrl | GUI  | Alt  | Punc | Num  |    Space    | Func |Emoji |AltGr | GUI  | Ctrl |
 | 
			
		||||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_QWERTY] = KEYMAP(
 | 
			
		||||
  KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_BSPC,
 | 
			
		||||
  KC_ESC,  KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_ENT ,
 | 
			
		||||
  KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,
 | 
			
		||||
  KC_LCTL, KC_LGUI, KC_LALT, PUNC,    NUM,     KC_SPC,  KC_SPC,  FUNC,    EMOJI,   KC_RALT, KC_RGUI, KC_RCTL
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
/* Colemak
 | 
			
		||||
 * ,-----------------------------------------------------------------------------------.
 | 
			
		||||
 * | Tab  |   Q  |   W  |   F  |   P  |   G  |   J  |   L  |   U  |   Y  |   ;  | Bksp |
 | 
			
		||||
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
 * | Esc  |   A  |   R  |   S  |   T  |   D  |   H  |   N  |   E  |   I  |   O  |Enter |
 | 
			
		||||
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 | 
			
		||||
 * | Shift|   Z  |   X  |   C  |   V  |   B  |   K  |   M  |   ,  |   .  |   /  |Shift |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * | Ctrl | GUI  | Alt  | Punc | Num  |    Space    | Func |Emoji |AltGr | GUI  | Ctrl |
 | 
			
		||||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_COLEMAK] = KEYMAP(
 | 
			
		||||
  KC_TAB,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_SCLN, KC_BSPC,
 | 
			
		||||
  KC_ESC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_ENT ,
 | 
			
		||||
  KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,
 | 
			
		||||
  KC_LCTL, KC_LGUI, KC_LALT, PUNC,    NUM,     KC_SPC,  KC_SPC,  FUNC,    EMOJI,   KC_RALT, KC_RGUI, KC_RCTL
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
/* Workman
 | 
			
		||||
 * ,-----------------------------------------------------------------------------------.
 | 
			
		||||
 * | Tab  |   Q  |   D  |   R  |   W  |   B  |   J  |   F  |   U  |   P  |   ;  | Bksp |
 | 
			
		||||
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
 * | Esc  |   A  |   S  |   H  |   T  |   G  |   Y  |   N  |   E  |   O  |   I  |Enter |
 | 
			
		||||
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 | 
			
		||||
 * | Shift|   Z  |   X  |   M  |   C  |   V  |   K  |   K  |   ,  |   .  |   /  |Shift |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * | Ctrl | GUI  | Alt  | Punc | Num  |    Space    | Func |Emoji |AltGr | GUI  | Ctrl |
 | 
			
		||||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_WORKMAN] = KEYMAP(
 | 
			
		||||
  KC_TAB,  KC_Q,    KC_D,    KC_R,    KC_W,    KC_B,    KC_J,    KC_F,    KC_U,    KC_P,    KC_SCLN, KC_BSPC,
 | 
			
		||||
  KC_ESC,  KC_A,    KC_S,    KC_H,    KC_T,    KC_G,    KC_Y,    KC_N,    KC_E,    KC_O,    KC_I,    KC_ENT ,
 | 
			
		||||
  KC_LSFT, KC_Z,    KC_X,    KC_M,    KC_C,    KC_V,    KC_K,    KC_L,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,
 | 
			
		||||
  KC_LCTL, KC_LGUI, KC_LALT, PUNC,    NUM,     KC_SPC,  KC_SPC,  FUNC,    EMOJI,   KC_RALT, KC_RGUI, KC_RCTL
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
/* Punc
 | 
			
		||||
 * ,-----------------------------------------------------------------------------------.
 | 
			
		||||
 * |   ~  |   !  |   @  |   #  |   $  |   %  |   ^  |   &  |   *  |   (  |   )  |   `  |
 | 
			
		||||
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
 * |      |      |   \  |   -  |   =  |   <  |   >  |   (  |   )  |   '  |      |      |
 | 
			
		||||
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 | 
			
		||||
 * |      |      |   |  |   _  |   +  |   {  |   }  |   [  |   ]  |   "  |      |      |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * |      |      |      |      |      |             |      |      |      |      |      |
 | 
			
		||||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_PUNC] = KEYMAP(
 | 
			
		||||
  KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_GRV ,
 | 
			
		||||
  XXXXXXX, XXXXXXX, KC_BSLS, KC_MINS,  KC_EQL, KC_LABK, KC_RABK, KC_LPRN, KC_RPRN, KC_QUOT, XXXXXXX, XXXXXXX,
 | 
			
		||||
  XXXXXXX, XXXXXXX, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_DQUO, XXXXXXX, XXXXXXX,
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
/* Num
 | 
			
		||||
 * ,-----------------------------------------------------------------------------------.
 | 
			
		||||
 * |  ^   |   1  |   2  |   3  |   4  |   5  |   6  |   7  |   8  |   9  |   0  | Bksp |
 | 
			
		||||
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
 * | Esc  |  @   |  A   |  B   |  C   |  (   |  )   |   4  |   5  |   6  |   :  |Enter |
 | 
			
		||||
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 | 
			
		||||
 * |  &   |  #   |  D   |  E   |  F   |  [   |  ]   |   1  |   2  |   3  |   /  |  *   |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * |      |      |      |  x   |      |             |   0  |   ,  |   .  |   +  |  -   |
 | 
			
		||||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_NUM] = KEYMAP(
 | 
			
		||||
  KC_CIRC,    KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0, KC_BSPC,
 | 
			
		||||
  KC_ESC,    KC_AT, S(KC_A), S(KC_B), S(KC_C), KC_LPRN, KC_RPRN,    KC_4,    KC_5,    KC_6, KC_COLN,  KC_ENT,
 | 
			
		||||
  KC_AMPR, KC_HASH, S(KC_D), S(KC_E), S(KC_F), KC_LBRC, KC_RBRC,    KC_1,    KC_2,    KC_3, KC_SLSH, KC_ASTR,
 | 
			
		||||
  _______, _______, _______,    KC_X, _______,  KC_SPC,  KC_SPC,    KC_0, KC_COMM,  KC_DOT, KC_PLUS, KC_MINS
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
/* Func
 | 
			
		||||
 * ,-----------------------------------------------------------------------------------.
 | 
			
		||||
 * |      |  F1  |  F2  |  F3  |  F4  |      |      | PgUp |  Up  | PgDn | PgUp | Del  |
 | 
			
		||||
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
 * |      |  F5  |  F6  |  F7  |  F8  |PrtSc |      | Left | Down | Right| PgDn | Ins  |
 | 
			
		||||
 * |------+------+------+------+------+------|------+------+------+------+------+------|
 | 
			
		||||
 * |      |  F9  |  F10 |  F11 |  F12 |      |      |      | Home |  End |      |      |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * |      |      |      |      |      |             |      |      |      |      |      |
 | 
			
		||||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_FUNC] = KEYMAP(
 | 
			
		||||
  XXXXXXX,   KC_F1,   KC_F2,   KC_F3,   KC_F4, XXXXXXX, XXXXXXX, KC_PGUP,   KC_UP, KC_PGDN, KC_PGUP,  KC_DEL,
 | 
			
		||||
  XXXXXXX,   KC_F5,   KC_F6,   KC_F7,  KC_F8,KC_PSCREEN,XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN,  KC_INS,
 | 
			
		||||
  _______,   KC_F9,  KC_F10,  KC_F11,  KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME,  KC_END, XXXXXXX, _______,
 | 
			
		||||
  _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
/* Emoji
 | 
			
		||||
 * ,-----------------------------------------------------------------------------------.
 | 
			
		||||
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 | 
			
		||||
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * |      |      |      |      |      |      |      |      |      |      |      |      |
 | 
			
		||||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_EMOJI] = KEYMAP(
 | 
			
		||||
  X(HART2), X(CRY2),X(WEARY),X(EYERT),X(SMIRK), X(TJOY),X(RECYC),X(UNAMU),X(MUSIC),X(OKHND),X(PENSV), X(PHEW),
 | 
			
		||||
  X(THMUP), X(PRAY),X(SMILE),X(SMIL2),X(FLUSH), X(GRIN),X(HEART),  X(BYE), X(KISS),X(CELEB), X(COOL),X(NOEVS),
 | 
			
		||||
  X(THMDN),X(SLEEP), X(CLAP),  X(CRY),  X(VIC),X(BHART),  X(SUN),X(SMEYE), X(WINK), X(MOON),X(CONFU),X(NOEVH),
 | 
			
		||||
    X(POO), X(EYES),X(HUNRD), _______,X(SKULL),X(HORNS), X(HALO), X(FEAR), _______,X(YUMMY),X(DISAP),X(NOEVK)
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
/* GUI
 | 
			
		||||
 * ,-----------------------------------------------------------------------------------.
 | 
			
		||||
 * |      |  D1  |  D2  |  D3  |  D4  |  D5  |  D6  |  D7  |  D8  |  D9  |  D10 |      |
 | 
			
		||||
 * |------+------+------+------+------+-------------+------+------+------+------+------|
 | 
			
		||||
 * |Linux |      | Vol- | Mute | Vol+ |      |      |  D-  |      |  D+  |      |Qwerty|
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * | Win  |      | Prev | Play | Next |      |      |      |      |      |      |Colmak|
 | 
			
		||||
 * |------+------+------+------+------+------+------+------+------+------+------+------|
 | 
			
		||||
 * | OSX  |      |      |      |      |  BL- |  BL+ |      |      |      |      |Workmn|
 | 
			
		||||
 * `-----------------------------------------------------------------------------------'
 | 
			
		||||
 */
 | 
			
		||||
[_GUI] = KEYMAP(
 | 
			
		||||
  _______, LGUI(KC_1),LGUI(KC_2),LGUI(KC_3),LGUI(KC_4),LGUI(KC_5),LGUI(KC_6),LGUI(KC_7),LGUI(KC_8),LGUI(KC_9),LGUI(KC_0), _______,
 | 
			
		||||
    LINUX, _______, KC_VOLD, KC_MUTE, KC_VOLU,_______,_______,KC_WWW_BACK,_______,KC_WWW_FORWARD,_______, QWERTY,
 | 
			
		||||
      WIN, _______, KC_MPRV, KC_MPLY, KC_MNXT, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, COLEMAK,
 | 
			
		||||
      OSX, _______, _______, _______, _______,  BL_DEC,  BL_INC, _______, _______, RGB_VAI, RGB_VAD, WORKMAN
 | 
			
		||||
),
 | 
			
		||||
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
float tone_startup[][2]    = SONG(STARTUP_SOUND);
 | 
			
		||||
float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
 | 
			
		||||
float tone_colemak[][2]    = SONG(COLEMAK_SOUND);
 | 
			
		||||
float tone_workman[][2]    = SONG(DVORAK_SOUND);
 | 
			
		||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
 | 
			
		||||
float tone_linux[][2] = SONG(CAPS_LOCK_ON_SOUND);
 | 
			
		||||
float tone_windows[][2] = SONG(SCROLL_LOCK_ON_SOUND);
 | 
			
		||||
float tone_osx[][2] = SONG(NUM_LOCK_ON_SOUND);
 | 
			
		||||
float tone_click[][2] = SONG(MUSICAL_NOTE(_F3, 2));
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
void persistant_default_layer_set(uint16_t default_layer) {
 | 
			
		||||
  eeconfig_update_default_layer(default_layer);
 | 
			
		||||
  default_layer_set(default_layer);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 | 
			
		||||
  #ifdef AUDIO_ENABLE
 | 
			
		||||
  // faux clicky
 | 
			
		||||
  if (record->event.pressed) PLAY_NOTE_ARRAY(tone_click, false, 0);
 | 
			
		||||
  #endif
 | 
			
		||||
 | 
			
		||||
  switch (keycode) {
 | 
			
		||||
    case QWERTY:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        #ifdef AUDIO_ENABLE
 | 
			
		||||
          PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
 | 
			
		||||
        #endif
 | 
			
		||||
        persistant_default_layer_set(1UL<<_QWERTY);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case COLEMAK:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        #ifdef AUDIO_ENABLE
 | 
			
		||||
          PLAY_NOTE_ARRAY(tone_colemak, false, 0);
 | 
			
		||||
        #endif
 | 
			
		||||
        persistant_default_layer_set(1UL<<_COLEMAK);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case WORKMAN:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        #ifdef AUDIO_ENABLE
 | 
			
		||||
          PLAY_NOTE_ARRAY(tone_workman, false, 0);
 | 
			
		||||
        #endif
 | 
			
		||||
        persistant_default_layer_set(1UL<<_WORKMAN);
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    case PUNC:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        layer_on(_PUNC);
 | 
			
		||||
        update_tri_layer(_PUNC, _EMOJI, _GUI);
 | 
			
		||||
        if (IS_LAYER_ON(_GUI)) {
 | 
			
		||||
          led_layer_gui();
 | 
			
		||||
        } else {
 | 
			
		||||
          led_layer_punc();;
 | 
			
		||||
        }
 | 
			
		||||
      } else {
 | 
			
		||||
        layer_off(_PUNC);
 | 
			
		||||
        update_tri_layer(_PUNC, _EMOJI, _GUI);
 | 
			
		||||
        if (IS_LAYER_ON(_EMOJI)) {
 | 
			
		||||
          led_layer_emoji();
 | 
			
		||||
        } else {
 | 
			
		||||
          led_layer_normal();;
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case EMOJI:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        layer_on(_EMOJI);
 | 
			
		||||
        update_tri_layer(_PUNC, _EMOJI, _GUI);
 | 
			
		||||
        if (IS_LAYER_ON(_GUI)) {
 | 
			
		||||
          led_layer_gui();
 | 
			
		||||
        } else {
 | 
			
		||||
          led_layer_emoji();;
 | 
			
		||||
        }
 | 
			
		||||
      } else {
 | 
			
		||||
        layer_off(_EMOJI);
 | 
			
		||||
        update_tri_layer(_PUNC, _EMOJI, _GUI);
 | 
			
		||||
        if (IS_LAYER_ON(_PUNC)) {
 | 
			
		||||
          led_layer_punc();
 | 
			
		||||
        } else {
 | 
			
		||||
          led_layer_normal();;
 | 
			
		||||
        }
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case NUM:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        layer_on(_NUM);
 | 
			
		||||
        led_layer_num();
 | 
			
		||||
      } else {
 | 
			
		||||
        layer_off(_NUM);
 | 
			
		||||
        led_layer_normal();
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case FUNC:
 | 
			
		||||
      if (record->event.pressed) {
 | 
			
		||||
        layer_on(_FUNC);
 | 
			
		||||
        led_layer_func();
 | 
			
		||||
      } else {
 | 
			
		||||
        layer_off(_FUNC);
 | 
			
		||||
        led_layer_normal();
 | 
			
		||||
      }
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    case LINUX:
 | 
			
		||||
      set_unicode_input_mode(UC_LNX);
 | 
			
		||||
      #ifdef AUDIO_ENABLE
 | 
			
		||||
        PLAY_NOTE_ARRAY(tone_linux, false, 0);
 | 
			
		||||
      #endif
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case WIN:
 | 
			
		||||
      set_unicode_input_mode(UC_WINC);
 | 
			
		||||
      #ifdef AUDIO_ENABLE
 | 
			
		||||
        PLAY_NOTE_ARRAY(tone_windows, false, 0);
 | 
			
		||||
      #endif
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
    case OSX:
 | 
			
		||||
      set_unicode_input_mode(UC_OSX);
 | 
			
		||||
      #ifdef AUDIO_ENABLE
 | 
			
		||||
        PLAY_NOTE_ARRAY(tone_osx, false, 0);
 | 
			
		||||
      #endif
 | 
			
		||||
      return false;
 | 
			
		||||
      break;
 | 
			
		||||
  }
 | 
			
		||||
  return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void matrix_init_user(void) {
 | 
			
		||||
  #ifdef AUDIO_ENABLE
 | 
			
		||||
      startup_user();
 | 
			
		||||
  #endif
 | 
			
		||||
  set_unicode_input_mode(UC_LNX);
 | 
			
		||||
  led_init();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// void init_rgblight(void) {
 | 
			
		||||
//   for (uint8_t i = 0; i < RGBLED_NUM; i++) {
 | 
			
		||||
//     led[i].r = 255;
 | 
			
		||||
//     led[i].g = 85;
 | 
			
		||||
//     led[i].b = 0;
 | 
			
		||||
//   }
 | 
			
		||||
//   ws2812_setleds(led, RGBLED_NUM);
 | 
			
		||||
// }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifdef AUDIO_ENABLE
 | 
			
		||||
 | 
			
		||||
void startup_user()
 | 
			
		||||
{
 | 
			
		||||
    _delay_ms(20); // gets rid of tick
 | 
			
		||||
    PLAY_NOTE_ARRAY(tone_startup, false, 0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void shutdown_user()
 | 
			
		||||
{
 | 
			
		||||
    PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
 | 
			
		||||
    _delay_ms(150);
 | 
			
		||||
    stop_all_notes();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
							
								
								
									
										0
									
								
								keyboards/handwired/promethium/keymaps/priyadi/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										0
									
								
								keyboards/handwired/promethium/keymaps/priyadi/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
								
								
									
										22
									
								
								keyboards/handwired/promethium/keymaps/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										22
									
								
								keyboards/handwired/promethium/keymaps/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,22 @@
 | 
			
		|||
# How to add your own keymap
 | 
			
		||||
 | 
			
		||||
Folders can be named however you'd like (will be approved upon merging), or should follow the format with a preceding `_`:
 | 
			
		||||
 | 
			
		||||
    _[ISO 3166-1 alpha-2 code*]_[layout variant]_[layout name/author]
 | 
			
		||||
 | 
			
		||||
\* See full list: https://en.wikipedia.org/wiki/ISO_3166-1#Officially_assigned_code_elements
 | 
			
		||||
 | 
			
		||||
and contain the following files:
 | 
			
		||||
 | 
			
		||||
* `keymap.c`
 | 
			
		||||
* `readme.md` *recommended*
 | 
			
		||||
* `config.h` *optional*, found automatically when compiling
 | 
			
		||||
* `Makefile` *optional*, found automatically when compling
 | 
			
		||||
 | 
			
		||||
When adding your keymap to this list, keep it organised alphabetically (select list, edit->sort lines), and use this format:
 | 
			
		||||
 | 
			
		||||
     * **folder_name** description
 | 
			
		||||
 | 
			
		||||
# List of Promethium keymaps
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										6
									
								
								keyboards/handwired/promethium/promethium.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										6
									
								
								keyboards/handwired/promethium/promethium.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,6 @@
 | 
			
		|||
#include "promethium.h"
 | 
			
		||||
 | 
			
		||||
void matrix_init_kb(void) {
 | 
			
		||||
 | 
			
		||||
	matrix_init_user();
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										101
									
								
								keyboards/handwired/promethium/promethium.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										101
									
								
								keyboards/handwired/promethium/promethium.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,101 @@
 | 
			
		|||
#ifndef PROMETHIUM_H
 | 
			
		||||
#define PROMETHIUM_H
 | 
			
		||||
 | 
			
		||||
#include "quantum.h"
 | 
			
		||||
 | 
			
		||||
#define PS2_INIT_DELAY 2000
 | 
			
		||||
 | 
			
		||||
#define KEYMAP( \
 | 
			
		||||
    k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, \
 | 
			
		||||
    k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, \
 | 
			
		||||
    k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, \
 | 
			
		||||
    k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c \
 | 
			
		||||
) \
 | 
			
		||||
{ \
 | 
			
		||||
    {k11, k12, k13, k14, k15, k16}, \
 | 
			
		||||
    {k21, k22, k23, k24, k25, k26}, \
 | 
			
		||||
    {k31, k32, k33, k34, k35, k36}, \
 | 
			
		||||
    {k41, k42, k43, k44, k45, k46}, \
 | 
			
		||||
    {k17, k18, k19, k1a, k1b, k1c}, \
 | 
			
		||||
    {k27, k28, k29, k2a, k2b, k2c}, \
 | 
			
		||||
    {k37, k38, k39, k3a, k3b, k3c}, \
 | 
			
		||||
    {k47, k48, k49, k4a, k4b, k4c} \
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
enum led_sequence {
 | 
			
		||||
  LED_IND_EMOJI,
 | 
			
		||||
  LED_IND_NUM,
 | 
			
		||||
  LED_IND_FUNC,
 | 
			
		||||
 | 
			
		||||
  LED_IND_BATTERY,
 | 
			
		||||
  LED_IND_USB,
 | 
			
		||||
  LED_IND_BLUETOOTH,
 | 
			
		||||
 | 
			
		||||
  LED_TAB,
 | 
			
		||||
  LED_ESC,
 | 
			
		||||
  LED_LSFT,
 | 
			
		||||
  LED_LCTL,
 | 
			
		||||
 | 
			
		||||
  LED_LGUI,
 | 
			
		||||
  LED_Z,
 | 
			
		||||
  LED_A,
 | 
			
		||||
  LED_Q,
 | 
			
		||||
 | 
			
		||||
  LED_W,
 | 
			
		||||
  LED_S,
 | 
			
		||||
  LED_X,
 | 
			
		||||
  LED_LALT,
 | 
			
		||||
 | 
			
		||||
  LED_PUNC,
 | 
			
		||||
  LED_C,
 | 
			
		||||
  LED_D,
 | 
			
		||||
  LED_E,
 | 
			
		||||
 | 
			
		||||
  LED_R,
 | 
			
		||||
  LED_F,
 | 
			
		||||
  LED_V,
 | 
			
		||||
  LED_NUM,
 | 
			
		||||
 | 
			
		||||
  LED_LSPC,
 | 
			
		||||
  LED_B,
 | 
			
		||||
  LED_G,
 | 
			
		||||
  LED_T,
 | 
			
		||||
 | 
			
		||||
  LED_TRACKPOINT1,
 | 
			
		||||
  LED_TRACKPOINT2,
 | 
			
		||||
  LED_TRACKPOINT3,
 | 
			
		||||
 | 
			
		||||
  LED_RSPC,
 | 
			
		||||
  LED_N,
 | 
			
		||||
  LED_HH,
 | 
			
		||||
  LED_Y,
 | 
			
		||||
 | 
			
		||||
  LED_U,
 | 
			
		||||
  LED_J,
 | 
			
		||||
  LED_M,
 | 
			
		||||
  LED_FUNC,
 | 
			
		||||
 | 
			
		||||
  LED_EMOJI,
 | 
			
		||||
  LED_COMM,
 | 
			
		||||
  LED_K,
 | 
			
		||||
  LED_I,
 | 
			
		||||
 | 
			
		||||
  LED_O,
 | 
			
		||||
  LED_L,
 | 
			
		||||
  LED_DOT,
 | 
			
		||||
  LED_RALT,
 | 
			
		||||
 | 
			
		||||
  LED_RGUI,
 | 
			
		||||
  LED_SLSH,
 | 
			
		||||
  LED_SCLN,
 | 
			
		||||
  LED_P,
 | 
			
		||||
 | 
			
		||||
  LED_BKSP,
 | 
			
		||||
  LED_ENT,
 | 
			
		||||
  LED_RSFT,
 | 
			
		||||
  LED_RCTL
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										13
									
								
								keyboards/handwired/promethium/readme.md
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								keyboards/handwired/promethium/readme.md
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,13 @@
 | 
			
		|||
Promethium Keyboard Firmware
 | 
			
		||||
============================
 | 
			
		||||
A handwired Planck based keyboard using the Adafruit Feather 32u4 Bluefruit LE controller.
 | 
			
		||||
 | 
			
		||||
Features:
 | 
			
		||||
 | 
			
		||||
* Single piece split form factor
 | 
			
		||||
* Columnar stagger
 | 
			
		||||
* Trackpoint
 | 
			
		||||
* Bluetooth LE *TBD*
 | 
			
		||||
* Battery
 | 
			
		||||
* Per switch RGB LED
 | 
			
		||||
* Proximity sensor for energy conservation *TBD*
 | 
			
		||||
							
								
								
									
										24
									
								
								keyboards/handwired/promethium/rgbsps.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										24
									
								
								keyboards/handwired/promethium/rgbsps.c
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,24 @@
 | 
			
		|||
#include "light_ws2812.h"
 | 
			
		||||
#include "rgbsps.h"
 | 
			
		||||
 | 
			
		||||
struct cRGB led[RGBSPS_NUM];
 | 
			
		||||
 | 
			
		||||
void rgbsps_set(uint8_t index, uint8_t r, uint8_t g, uint8_t b) {
 | 
			
		||||
  led[index].r = r;
 | 
			
		||||
  led[index].g = g;
 | 
			
		||||
  led[index].b = b;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void rgbsps_setall(uint8_t r, uint8_t g, uint8_t b) {
 | 
			
		||||
  for (uint16_t i = 0; i < RGBSPS_NUM; i++) {
 | 
			
		||||
    rgbsps_set(i, r, g, b);
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void rgbsps_turnoff(void) {
 | 
			
		||||
  rgbsps_setall(0, 0, 0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void rgbsps_send(void) {
 | 
			
		||||
  ws2812_setleds(led, RGBSPS_NUM);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										4
									
								
								keyboards/handwired/promethium/rgbsps.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										4
									
								
								keyboards/handwired/promethium/rgbsps.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,4 @@
 | 
			
		|||
void rgbsps_set(uint8_t index, uint8_t r, uint8_t g, uint8_t b);
 | 
			
		||||
void rgbsps_setall(uint8_t r, uint8_t g, uint8_t b);
 | 
			
		||||
void rgbsps_turnoff(void);
 | 
			
		||||
void rgbsps_send(void);
 | 
			
		||||
							
								
								
									
										74
									
								
								keyboards/handwired/promethium/rules.mk
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										74
									
								
								keyboards/handwired/promethium/rules.mk
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,74 @@
 | 
			
		|||
 | 
			
		||||
# MCU name
 | 
			
		||||
#MCU = at90usb1287
 | 
			
		||||
MCU = atmega32u4
 | 
			
		||||
 | 
			
		||||
# Processor frequency.
 | 
			
		||||
#     This will define a symbol, F_CPU, in all source code files equal to the
 | 
			
		||||
#     processor frequency in Hz. You can then use this symbol in your source code to
 | 
			
		||||
#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
 | 
			
		||||
#     automatically to create a 32-bit value in your source code.
 | 
			
		||||
#
 | 
			
		||||
#     This will be an integer division of F_USB below, as it is sourced by
 | 
			
		||||
#     F_USB after it has run through any CPU prescalers. Note that this value
 | 
			
		||||
#     does not *change* the processor frequency - it should merely be updated to
 | 
			
		||||
#     reflect the processor speed set externally so that the code can use accurate
 | 
			
		||||
#     software delays.
 | 
			
		||||
F_CPU = 8000000
 | 
			
		||||
 | 
			
		||||
#
 | 
			
		||||
# LUFA specific
 | 
			
		||||
#
 | 
			
		||||
# Target architecture (see library "Board Types" documentation).
 | 
			
		||||
ARCH = AVR8
 | 
			
		||||
 | 
			
		||||
# Input clock frequency.
 | 
			
		||||
#     This will define a symbol, F_USB, in all source code files equal to the
 | 
			
		||||
#     input clock frequency (before any prescaling is performed) in Hz. This value may
 | 
			
		||||
#     differ from F_CPU if prescaling is used on the latter, and is required as the
 | 
			
		||||
#     raw input clock is fed directly to the PLL sections of the AVR for high speed
 | 
			
		||||
#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
 | 
			
		||||
#     at the end, this will be done automatically to create a 32-bit value in your
 | 
			
		||||
#     source code.
 | 
			
		||||
#
 | 
			
		||||
#     If no clock division is performed on the input clock inside the AVR (via the
 | 
			
		||||
#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
 | 
			
		||||
F_USB = $(F_CPU)
 | 
			
		||||
 | 
			
		||||
# Interrupt driven control endpoint task(+60)
 | 
			
		||||
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Boot Section Size in *bytes*
 | 
			
		||||
#   Teensy halfKay   512
 | 
			
		||||
#   Teensy++ halfKay 1024
 | 
			
		||||
#   Atmel DFU loader 4096
 | 
			
		||||
#   LUFA bootloader  4096
 | 
			
		||||
#   USBaspLoader     2048
 | 
			
		||||
OPT_DEFS += -DBOOTLOADER_SIZE=4096
 | 
			
		||||
 | 
			
		||||
# Build Options
 | 
			
		||||
#   change to "no" to disable the options, or define them in the Makefile in 
 | 
			
		||||
#   the appropriate keymap folder that will get included automatically
 | 
			
		||||
#
 | 
			
		||||
BOOTMAGIC_ENABLE ?= no       # Virtual DIP switch configuration(+1000)
 | 
			
		||||
MOUSEKEY_ENABLE ?= no        # Mouse keys(+4700)
 | 
			
		||||
EXTRAKEY_ENABLE ?= yes       # Audio control and System control(+450)
 | 
			
		||||
CONSOLE_ENABLE ?= no         # Console for debug(+400)
 | 
			
		||||
COMMAND_ENABLE ?= no         # Commands for debug and configuration
 | 
			
		||||
NKRO_ENABLE ?= yes           # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
 | 
			
		||||
BACKLIGHT_ENABLE ?= no       # Enable keyboard backlight functionality
 | 
			
		||||
MIDI_ENABLE ?= no            # MIDI controls
 | 
			
		||||
AUDIO_ENABLE ?= no           # Audio output on port C6
 | 
			
		||||
UNICODE_ENABLE ?= no         # Unicode
 | 
			
		||||
UNICODEMAP_ENABLE = yes
 | 
			
		||||
BLUETOOTH_ENABLE ?= no       # Enable Bluetooth with the Adafruit EZ-Key HID
 | 
			
		||||
RGBLIGHT_ENABLE ?= no        # Enable WS2812 RGB underlight.  Do not enable this with audio at the same time.
 | 
			
		||||
PS2_MOUSE_ENABLE ?= yes
 | 
			
		||||
PS2_USE_INT ?= yes
 | 
			
		||||
 | 
			
		||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
 | 
			
		||||
SLEEP_LED_ENABLE ?= no    # Breathing sleep LED during USB suspend
 | 
			
		||||
 | 
			
		||||
SRC += $(QUANTUM_DIR)/light_ws2812.c
 | 
			
		||||
SRC += rgbsps.c
 | 
			
		||||
| 
						 | 
				
			
			@ -77,53 +77,7 @@
 | 
			
		|||
        } while(0)
 | 
			
		||||
#   else
 | 
			
		||||
#       error "USART configuration is needed."
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
// I'm fairly sure these aren't needed, but oh well - Jack
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * PS/2 Interrupt configuration
 | 
			
		||||
 */
 | 
			
		||||
#ifdef PS2_USE_INT
 | 
			
		||||
/* uses INT1 for clock line(ATMega32U4) */
 | 
			
		||||
#define PS2_CLOCK_PORT  PORTD
 | 
			
		||||
#define PS2_CLOCK_PIN   PIND
 | 
			
		||||
#define PS2_CLOCK_DDR   DDRD
 | 
			
		||||
#define PS2_CLOCK_BIT   1
 | 
			
		||||
 | 
			
		||||
#define PS2_DATA_PORT   PORTD
 | 
			
		||||
#define PS2_DATA_PIN    PIND
 | 
			
		||||
#define PS2_DATA_DDR    DDRD
 | 
			
		||||
#define PS2_DATA_BIT    0
 | 
			
		||||
 | 
			
		||||
#define PS2_INT_INIT()  do {    \
 | 
			
		||||
    EICRA |= ((1<<ISC11) |      \
 | 
			
		||||
              (0<<ISC10));      \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_INT_ON()  do {      \
 | 
			
		||||
    EIMSK |= (1<<INT1);         \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_INT_OFF() do {      \
 | 
			
		||||
    EIMSK &= ~(1<<INT1);        \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_INT_VECT    INT1_vect
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * PS/2 Busywait configuration
 | 
			
		||||
 */
 | 
			
		||||
#ifdef PS2_USE_BUSYWAIT
 | 
			
		||||
#define PS2_CLOCK_PORT  PORTD
 | 
			
		||||
#define PS2_CLOCK_PIN   PIND
 | 
			
		||||
#define PS2_CLOCK_DDR   DDRD
 | 
			
		||||
#define PS2_CLOCK_BIT   1
 | 
			
		||||
 | 
			
		||||
#define PS2_DATA_PORT   PORTD
 | 
			
		||||
#define PS2_DATA_PIN    PIND
 | 
			
		||||
#define PS2_DATA_DDR    DDRD
 | 
			
		||||
#define PS2_DATA_BIT    0
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#   endif
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										62
									
								
								quantum/keymap_extras/keymap_jp.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										62
									
								
								quantum/keymap_extras/keymap_jp.h
									
										
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,62 @@
 | 
			
		|||
/* JP106-layout (Japanese Standard)
 | 
			
		||||
 *
 | 
			
		||||
 * For more information, see
 | 
			
		||||
 * http://www2d.biglobe.ne.jp/~msyk/keyboard/layout/usbkeycode.html
 | 
			
		||||
 * note: This website is written in Japanese.
 | 
			
		||||
 */
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifndef KEYMAP_JP_H
 | 
			
		||||
#define KEYMAP_JP_H
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#include "keymap.h"
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#define JP_ZHTG KC_GRV  // hankaku/zenkaku|kanzi
 | 
			
		||||
#define JP_YEN  KC_INT3 // yen, |
 | 
			
		||||
#define JP_CIRC KC_EQL  // ^, ~
 | 
			
		||||
#define JP_AT   KC_LBRC // @, `
 | 
			
		||||
#define JP_LBRC KC_RBRC // [, {
 | 
			
		||||
#define JP_COLN KC_QUOT // :, *
 | 
			
		||||
#define JP_RBRC KC_NUHS // ], }
 | 
			
		||||
#define JP_BSLS KC_INT1 // \, _
 | 
			
		||||
#define JP_MHEN KC_INT5 // muhenkan
 | 
			
		||||
#define JP_HENK KC_INT4 // henkan
 | 
			
		||||
#define JP_KANA KC_INT2 // katakana/hiragana|ro-mazi
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
//Aliases for shifted symbols
 | 
			
		||||
#define JP_DQT  LSFT(KC_2)    // "
 | 
			
		||||
#define JP_AMPR LSFT(KC_6)    // &
 | 
			
		||||
#define JP_QUOT LSFT(KC_7)    // '
 | 
			
		||||
#define JP_LPRN LSFT(KC_8)    // (
 | 
			
		||||
#define JP_RPRN LSFT(KC_9)    // )
 | 
			
		||||
#define JP_EQL  LSFT(KC_MINS) // =
 | 
			
		||||
#define JP_TILD LSFT(JP_CIRC) // ~
 | 
			
		||||
#define JP_PIPE LSFT(JP_YEN)  // |
 | 
			
		||||
#define JP_GRV  LSFT(JP_AT)   // `
 | 
			
		||||
#define JP_LCBR LSFT(JP_LBRC) // {
 | 
			
		||||
#define JP_PLUS LSFT(KC_SCLN) // +
 | 
			
		||||
#define JP_ASTR LSFT(JP_COLN) // *
 | 
			
		||||
#define JP_RCBR LSFT(JP_RBRC) // }
 | 
			
		||||
#define JP_UNDS LSFT(JP_BSLS) // _
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
// These symbols are correspond to US101-layout.
 | 
			
		||||
#define JP_MINS KC_MINS // -
 | 
			
		||||
#define JP_SCLN KC_SCLN // ;
 | 
			
		||||
#define JP_COMM KC_COMM // ,
 | 
			
		||||
#define JP_DOT  KC_DOT  // .
 | 
			
		||||
#define JP_SLSH KC_SLSH // /
 | 
			
		||||
// shifted
 | 
			
		||||
#define JP_EXLM KC_EXLM // !
 | 
			
		||||
#define JP_HASH KC_HASH // #
 | 
			
		||||
#define JP_DLR  KC_DLR  // $
 | 
			
		||||
#define JP_PERC KC_PERC // %
 | 
			
		||||
#define JP_LT   KC_LT   // <
 | 
			
		||||
#define JP_GT   KC_GT   // >
 | 
			
		||||
#define JP_QUES KC_QUES // ?
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			@ -22,6 +22,7 @@ void register_hex(uint16_t hex);
 | 
			
		|||
bool process_unicode(uint16_t keycode, keyrecord_t *record);
 | 
			
		||||
 | 
			
		||||
#ifdef UNICODEMAP_ENABLE
 | 
			
		||||
void unicode_map_input_error(void);
 | 
			
		||||
bool process_unicode_map(uint16_t keycode, keyrecord_t *record);
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										157
									
								
								readme.md
									
										
									
									
									
								
							
							
						
						
									
										157
									
								
								readme.md
									
										
									
									
									
								
							| 
						 | 
				
			
			@ -911,7 +911,33 @@ In `quantum/keymap_extras/`, you'll see various language files - these work the
 | 
			
		|||
 | 
			
		||||
## Unicode support
 | 
			
		||||
 | 
			
		||||
You can currently send 4 hex digits with your OS-specific modifier key (RALT for OSX with the "Unicode Hex Input" layout, see [this article](http://www.poynton.com/notes/misc/mac-unicode-hex-input.html) to learn more) - this is currently limited to supporting one OS at a time, and requires a recompile for switching. 8 digit hex codes are being worked on. The keycode function is `UC(n)`, where *n* is a 4 digit hexidecimal. Enable from the Makefile.
 | 
			
		||||
There are three Unicode keymap definition method available in QMK:
 | 
			
		||||
 | 
			
		||||
### UNICODE_ENABLE
 | 
			
		||||
 | 
			
		||||
Supports Unicode input up to 0xFFFF. The keycode function is `UC(n)` in
 | 
			
		||||
keymap file, where *n* is a 4 digit hexadecimal.
 | 
			
		||||
 | 
			
		||||
### UNICODEMAP_ENABLE
 | 
			
		||||
 | 
			
		||||
Supports Unicode up to 0xFFFFFFFF. You need to maintain a separate mapping
 | 
			
		||||
table `const uint32_t PROGMEM unicode_map[] = {...}` in your keymap file.
 | 
			
		||||
The keycode function is `X(n)` where *n* is the array index of the mapping
 | 
			
		||||
table.
 | 
			
		||||
 | 
			
		||||
### UCIS_ENABLE
 | 
			
		||||
 | 
			
		||||
TBD
 | 
			
		||||
 | 
			
		||||
Unicode input in QMK works by inputing a sequence of characters to the OS,
 | 
			
		||||
sort of like macro. Unfortunately, each OS has different ideas on how Unicode is inputted.
 | 
			
		||||
 | 
			
		||||
This is the current list of Unicode input method in QMK:
 | 
			
		||||
 | 
			
		||||
* UC_OSX: MacOS Unicode Hex Input support. Works only up to 0xFFFF. Disabled by default. To enable: go to System Preferences -> Keyboard -> Input Sources, and enable Unicode Hex.
 | 
			
		||||
* UC_LNX: Unicode input method under Linux. Works up to 0xFFFFF. Should work almost anywhere on ibus enabled distros. Without ibus, this works under GTK apps, but rarely anywhere else.
 | 
			
		||||
* UC_WIN: (not recommended) Windows built-in Unicode input. To enable: create registry key under `HKEY_CURRENT_USER\Control Panel\Input Method\EnableHexNumpad` of type `REG_SZ` called `EnableHexNumpad`, set its value to 1, and reboot. This method is not recommended because of reliability and compatibility issue, use WinCompose method below instead.
 | 
			
		||||
* UC_WINC: Windows Unicode input using WinCompose. Requires [WinCompose](https://github.com/samhocevar/wincompose). Works reliably under many (all?) variations of Windows.
 | 
			
		||||
 | 
			
		||||
## Backlight Breathing
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -1157,6 +1183,135 @@ The firmware supports 5 different light effects, and the color (hue, saturation,
 | 
			
		|||
 | 
			
		||||
Please note the USB port can only supply a limited amount of power to the keyboard (500mA by standard, however, modern computer and most usb hubs can provide 700+mA.). According to the data of NeoPixel from Adafruit, 30 WS2812 LEDs require a 5V 1A power supply, LEDs used in this mod should not more than 20.
 | 
			
		||||
 | 
			
		||||
## PS/2 Mouse Support
 | 
			
		||||
 | 
			
		||||
Its possible to hook up a PS/2 mouse (for example touchpads or trackpoints) to your keyboard as a composite device.
 | 
			
		||||
 | 
			
		||||
Then, decide whether to use USART (best), interrupts (better) or busywait (not recommended), and enable the relevant option.
 | 
			
		||||
 | 
			
		||||
### Busywait version
 | 
			
		||||
 | 
			
		||||
Note: This is not recommended, you may encounter jerky movement or unsent inputs. Please use interrupt or USART version if possible.
 | 
			
		||||
 | 
			
		||||
In rules.mk:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
PS2_MOUSE_ENABLE = yes
 | 
			
		||||
PS2_USE_BUSYWAIT = yes
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
In your keyboard config.h:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
#ifdef PS2_USE_BUSYWAIT
 | 
			
		||||
#   define PS2_CLOCK_PORT  PORTD
 | 
			
		||||
#   define PS2_CLOCK_PIN   PIND
 | 
			
		||||
#   define PS2_CLOCK_DDR   DDRD
 | 
			
		||||
#   define PS2_CLOCK_BIT   1
 | 
			
		||||
#   define PS2_DATA_PORT   PORTD
 | 
			
		||||
#   define PS2_DATA_PIN    PIND
 | 
			
		||||
#   define PS2_DATA_DDR    DDRD
 | 
			
		||||
#   define PS2_DATA_BIT    2
 | 
			
		||||
#endif
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
### Interrupt version
 | 
			
		||||
 | 
			
		||||
The following example uses D2 for clock and D5 for data. You can use any INT or PCINT pin for clock, and any pin for data.
 | 
			
		||||
 | 
			
		||||
In rules.mk:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
PS2_MOUSE_ENABLE = yes
 | 
			
		||||
PS2_USE_INT = yes
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
In your keyboard config.h:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
#ifdef PS2_USE_INT
 | 
			
		||||
#define PS2_CLOCK_PORT  PORTD
 | 
			
		||||
#define PS2_CLOCK_PIN   PIND
 | 
			
		||||
#define PS2_CLOCK_DDR   DDRD
 | 
			
		||||
#define PS2_CLOCK_BIT   2
 | 
			
		||||
#define PS2_DATA_PORT   PORTD
 | 
			
		||||
#define PS2_DATA_PIN    PIND
 | 
			
		||||
#define PS2_DATA_DDR    DDRD
 | 
			
		||||
#define PS2_DATA_BIT    5
 | 
			
		||||
 | 
			
		||||
#define PS2_INT_INIT()  do {    \
 | 
			
		||||
    EICRA |= ((1<<ISC21) |      \
 | 
			
		||||
              (0<<ISC20));      \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_INT_ON()  do {      \
 | 
			
		||||
    EIMSK |= (1<<INT2);         \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_INT_OFF() do {      \
 | 
			
		||||
    EIMSK &= ~(1<<INT2);        \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_INT_VECT   INT2_vect
 | 
			
		||||
#endif
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
### USART version
 | 
			
		||||
 | 
			
		||||
To use USART on the ATMega32u4, you have to use PD5 for clock and PD2 for data. If one of those are unavailable, you need to use interrupt version.
 | 
			
		||||
 | 
			
		||||
In rules.mk:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
PS2_MOUSE_ENABLE = yes
 | 
			
		||||
PS2_USE_USART = yes
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
In your keyboard config.h:
 | 
			
		||||
 | 
			
		||||
```
 | 
			
		||||
#ifdef PS2_USE_USART
 | 
			
		||||
#define PS2_CLOCK_PORT  PORTD
 | 
			
		||||
#define PS2_CLOCK_PIN   PIND
 | 
			
		||||
#define PS2_CLOCK_DDR   DDRD
 | 
			
		||||
#define PS2_CLOCK_BIT   5
 | 
			
		||||
#define PS2_DATA_PORT   PORTD
 | 
			
		||||
#define PS2_DATA_PIN    PIND
 | 
			
		||||
#define PS2_DATA_DDR    DDRD
 | 
			
		||||
#define PS2_DATA_BIT    2
 | 
			
		||||
 | 
			
		||||
/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
 | 
			
		||||
/* set DDR of CLOCK as input to be slave */
 | 
			
		||||
#define PS2_USART_INIT() do {   \
 | 
			
		||||
    PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);   \
 | 
			
		||||
    PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);     \
 | 
			
		||||
    UCSR1C = ((1 << UMSEL10) |  \
 | 
			
		||||
              (3 << UPM10)   |  \
 | 
			
		||||
              (0 << USBS1)   |  \
 | 
			
		||||
              (3 << UCSZ10)  |  \
 | 
			
		||||
              (0 << UCPOL1));   \
 | 
			
		||||
    UCSR1A = 0;                 \
 | 
			
		||||
    UBRR1H = 0;                 \
 | 
			
		||||
    UBRR1L = 0;                 \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_USART_RX_INT_ON() do {  \
 | 
			
		||||
    UCSR1B = ((1 << RXCIE1) |       \
 | 
			
		||||
              (1 << RXEN1));        \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_USART_RX_POLL_ON() do { \
 | 
			
		||||
    UCSR1B = (1 << RXEN1);          \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_USART_OFF() do {    \
 | 
			
		||||
    UCSR1C = 0;                 \
 | 
			
		||||
    UCSR1B &= ~((1 << RXEN1) |  \
 | 
			
		||||
                (1 << TXEN1));  \
 | 
			
		||||
} while (0)
 | 
			
		||||
#define PS2_USART_RX_READY      (UCSR1A & (1<<RXC1))
 | 
			
		||||
#define PS2_USART_RX_DATA       UDR1
 | 
			
		||||
#define PS2_USART_ERROR         (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
 | 
			
		||||
#define PS2_USART_RX_VECT       USART1_RX_vect
 | 
			
		||||
#endif
 | 
			
		||||
#endif
 | 
			
		||||
#endif
 | 
			
		||||
```
 | 
			
		||||
 | 
			
		||||
## Safety Considerations
 | 
			
		||||
 | 
			
		||||
You probably don't want to "brick" your keyboard, making it impossible
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -47,6 +47,7 @@ void suspend_idle(uint8_t time)
 | 
			
		|||
    sleep_disable();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifndef NO_SUSPEND_POWER_DOWN
 | 
			
		||||
/* Power down MCU with watchdog timer
 | 
			
		||||
 * wdto: watchdog timer timeout defined in <avr/wdt.h>
 | 
			
		||||
 *          WDTO_15MS
 | 
			
		||||
| 
						 | 
				
			
			@ -61,6 +62,7 @@ void suspend_idle(uint8_t time)
 | 
			
		|||
 *          WDTO_8S
 | 
			
		||||
 */
 | 
			
		||||
static uint8_t wdt_timeout = 0;
 | 
			
		||||
 | 
			
		||||
static void power_down(uint8_t wdto)
 | 
			
		||||
{
 | 
			
		||||
#ifdef PROTOCOL_LUFA
 | 
			
		||||
| 
						 | 
				
			
			@ -98,19 +100,19 @@ static void power_down(uint8_t wdto)
 | 
			
		|||
    // Disable watchdog after sleep
 | 
			
		||||
    wdt_disable();
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
void suspend_power_down(void)
 | 
			
		||||
{
 | 
			
		||||
#ifndef NO_SUSPEND_POWER_DOWN
 | 
			
		||||
    power_down(WDTO_15MS);
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
__attribute__ ((weak)) void matrix_power_up(void) {}
 | 
			
		||||
__attribute__ ((weak)) void matrix_power_down(void) {}
 | 
			
		||||
bool suspend_wakeup_condition(void)
 | 
			
		||||
{
 | 
			
		||||
#ifdef BACKLIGHT_ENABLE
 | 
			
		||||
    backlight_set(0);
 | 
			
		||||
#endif
 | 
			
		||||
    matrix_power_up();
 | 
			
		||||
    matrix_scan();
 | 
			
		||||
    matrix_power_down();
 | 
			
		||||
| 
						 | 
				
			
			@ -126,10 +128,9 @@ void suspend_wakeup_init(void)
 | 
			
		|||
    // clear keyboard state
 | 
			
		||||
    clear_keyboard();
 | 
			
		||||
#ifdef BACKLIGHT_ENABLE
 | 
			
		||||
    backlight_set(0);
 | 
			
		||||
    backlight_init();
 | 
			
		||||
#endif
 | 
			
		||||
led_set(host_keyboard_leds());
 | 
			
		||||
	led_set(host_keyboard_leds());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifndef NO_SUSPEND_POWER_DOWN
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -36,9 +36,9 @@ void backlight_increase(void)
 | 
			
		|||
    if(backlight_config.level < BACKLIGHT_LEVELS)
 | 
			
		||||
    {
 | 
			
		||||
        backlight_config.level++;
 | 
			
		||||
    }
 | 
			
		||||
    backlight_config.enable = 1;
 | 
			
		||||
    eeconfig_update_backlight(backlight_config.raw);
 | 
			
		||||
    }
 | 
			
		||||
    dprintf("backlight increase: %u\n", backlight_config.level);
 | 
			
		||||
    backlight_set(backlight_config.level);
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -26,6 +26,9 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		|||
#include "print.h"
 | 
			
		||||
#include "debug.h"
 | 
			
		||||
 | 
			
		||||
#ifndef PS2_INIT_DELAY
 | 
			
		||||
#define PS2_INIT_DELAY 1000
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
static report_mouse_t mouse_report = {};
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -39,7 +42,7 @@ uint8_t ps2_mouse_init(void) {
 | 
			
		|||
 | 
			
		||||
    ps2_host_init();
 | 
			
		||||
 | 
			
		||||
    _delay_ms(1000);    // wait for powering up
 | 
			
		||||
    _delay_ms(PS2_INIT_DELAY);    // wait for powering up
 | 
			
		||||
 | 
			
		||||
    // send Reset
 | 
			
		||||
    rcv = ps2_host_send(0xFF);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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