forked from mirrors/qmk_userspace
		
	restructures audio, begins voicing
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					 9 changed files with 91 additions and 23 deletions
				
			
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			@ -299,27 +299,6 @@ float vibrato(float average_freq) {
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#endif
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float envelope(float f) {
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    uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / f));
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    switch (compensated_index) {
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        case 0 ... 9:
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            f = f / 4;
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            note_timbre = TIMBRE_12;
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        break;
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        case 10 ... 19:
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            f = f / 2;
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            note_timbre = TIMBRE_12;
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        break;
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        case 20 ... 200:
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            note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
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        break;
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        default:
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            note_timbre = 0;
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        break;
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    }
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    return f;
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}
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ISR(TIMER3_COMPA_vect) {
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    if (note) {
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        #ifdef PWM_AUDIO
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			@ -413,7 +392,7 @@ ISR(TIMER3_COMPA_vect) {
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                if (envelope_index < 65535) {
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                    envelope_index++;
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                }
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                freq = envelope(freq);
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                freq = voice_envelope(freq);
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                if (freq < 30.517578125)
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                    freq = 30.52;
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			@ -456,6 +435,11 @@ ISR(TIMER3_COMPA_vect) {
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                    freq = note_frequency;
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                }
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                if (envelope_index < 65535) {
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                    envelope_index++;
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                }
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                freq = voice_envelope(freq);
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                ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period
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                OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period
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            } else {
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			@ -498,6 +482,7 @@ ISR(TIMER3_COMPA_vect) {
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                    note_frequency = (*notes_pointer)[current_note][0] / SAMPLE_RATE;
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                    note_length = (*notes_pointer)[current_note][1] * (note_tempo / 100);
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                #else
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                    envelope_index = 0;
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                    note_frequency = (*notes_pointer)[current_note][0];
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                    note_length = ((*notes_pointer)[current_note][1] / 4) * (note_tempo / 100);
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                #endif
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			@ -4,6 +4,7 @@
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#include <util/delay.h>
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#include "musical_notes.h"
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#include "song_list.h"
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#include "voices.h"
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#ifndef AUDIO_H
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#define AUDIO_H
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										60
									
								
								quantum/audio/voices.c
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										60
									
								
								quantum/audio/voices.c
									
										
									
									
									
										Normal file
									
								
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			@ -0,0 +1,60 @@
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#include "voices.h"
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extern uint16_t envelope_index;
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extern float note_timbre;
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voice_type voice = default_voice;
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void set_voice(voice_type v) {
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	voice = v;
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}
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float voice_envelope(float frequency) {
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	// envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz
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    uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency));
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    switch (voice) {
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    	case default_voice:
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    		// nothing here on purpose
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    	break;
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    	case butts_fader:
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		    switch (compensated_index) {
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		        case 0 ... 9:
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		            frequency = frequency / 4;
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		            note_timbre = TIMBRE_12;
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		        break;
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		        case 10 ... 19:
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		            frequency = frequency / 2;
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		            note_timbre = TIMBRE_12;
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		        break;
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		        case 20 ... 200:
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		            note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
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		        break;
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		        default:
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		            note_timbre = 0;
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		        break;
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		    }
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	    break;
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    	case octave_crunch:
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		    switch (compensated_index) {
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		        case 0 ... 9:
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		        case 20 ... 24:
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		        case 30 ... 32:
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		            frequency = frequency / 2;
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		            note_timbre = TIMBRE_12;
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		        break;
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		        case 10 ... 19:
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		        case 25 ... 29:
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		        case 33 ... 35:
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		            frequency = frequency * 2;
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		            note_timbre = TIMBRE_12;
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		        break;
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		        default:
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		            note_timbre = TIMBRE_12;
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		        break;
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		    }
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	    break;
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	}
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	return frequency;
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}
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										21
									
								
								quantum/audio/voices.h
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										21
									
								
								quantum/audio/voices.h
									
										
									
									
									
										Normal file
									
								
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			@ -0,0 +1,21 @@
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#include <stdint.h>
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#include <stdbool.h>
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#include <avr/io.h>
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#include <util/delay.h>
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#include "musical_notes.h"
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#include "song_list.h"
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#ifndef VOICES_H
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#define VOICES_H
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float voice_envelope(float frequency);
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typedef enum {
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	default_voice,
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	butts_fader,
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	octave_crunch
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} voice_type;
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void set_voice(voice_type v);
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#endif
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			@ -28,7 +28,7 @@ ifeq ($(strip $(MIDI_ENABLE)), yes)
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endif
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ifeq ($(strip $(AUDIO_ENABLE)), yes)
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	SRC += $(QUANTUM_DIR)/audio.c
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	SRC += $(QUANTUM_DIR)/audio/audio.c $(QUANTUM_DIR)/audio/voices.c
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endif
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ifeq ($(strip $(UNICODE_ENABLE)), yes)
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			@ -47,6 +47,7 @@ endif
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# Search Path
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VPATH += $(TOP_DIR)/$(QUANTUM_DIR)
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VPATH += $(TOP_DIR)/$(QUANTUM_DIR)/keymap_extras
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VPATH += $(TOP_DIR)/$(QUANTUM_DIR)/audio
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include $(TMK_DIR)/protocol/lufa.mk
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