This commit is contained in:
cbbrowne 2016-09-07 13:09:14 -04:00
commit 73fdd8a769
51 changed files with 2844 additions and 821 deletions

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@ -0,0 +1,7 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#endif
#include "../../config.h"
#define PREVENT_STUCK_MODIFIERS

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@ -4,6 +4,13 @@
#endif
#include "keymap_german.h"
// for intellisense, has to be commented for building
/*
#include "..\..\..\..\quantum\keymap_extras\keymap_german.h"
#include "..\..\..\..\quantum\keymap_common.h"
#include "..\..\..\..\tmk_core\common\keycode.h"
*/
#define _______ KC_TRNS
/* This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
@ -24,14 +31,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | GUI | Ctrl | Alt | M4 | M2 | Space | M2 | M4 | | Ctrl | Esc |
* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[0] = {
{ DE_Q, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_SS },
{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
{ KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT },
{ KC_LGUI, KC_LCTL, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_NO, KC_RCTL, KC_ESC }
{ DE_Q, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_SS },
{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
{ KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT },
{ KC_LCTL, KC_RGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL }
},
/* M1 Special Characters
@ -43,7 +50,7 @@ very ergonomic placement for coding
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| # | $ | | | ~ | | + | % | " | ' | ; |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | GUI | Ctrl | Alt | M4 | M2 | Space | M2 | M4 | | Ctrl | Esc |
* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[1] = {
@ -56,37 +63,37 @@ very ergonomic placement for coding
/* Navigation & Number Blocks
very easy to get used to & intuituve placement
* ,-----------------------------------------------------------------------------------.
* | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | |
* | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | Home | Lft | Down | Right| End | . | 4 | 5 | 6 | , | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| | Tab | Ins | Enter| | 0 | 1 | 2 | 3 | ; |Shift |
* | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | ; |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | GUI | Ctrl | Alt | M3 | M2 | Space | M2 | M3 | | Ctrl | Esc |
* | Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[2] = {
{ KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_NO },
{ KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_INS },
{ KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_ENT },
{ _______, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, DE_0, DE_1, DE_2, DE_3, DE_SCLN, _______ },
{ _______, KC_NO, KC_TAB, KC_NO, KC_ENT, KC_NO, DE_0, DE_1, DE_2, DE_3, DE_SCLN, _______ },
{ _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ }
},
/* Flipped Navigation & Number Blocks for one handed use
accessed by sliding from M2 to M3 with thumb
* ,-----------------------------------------------------------------------------------.
* | | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
* | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | . | 4 | 5 | 6 | , | Home | Left | Down | Right| End | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| 0 | 1 | 2 | 3 | ; | | Tab | Ins | Enter| |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | GUI | Ctrl | Alt | M3 | | Space | | M3 | | Ctrl | Esc |
* | Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[3] = {
{ KC_NO, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO },
{ KC_INS, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO },
{ _______, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ },
{ _______, DE_0, DE_1, DE_2, DE_3, DE_SCLN, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, _______ },
{ _______, _______, _______, _______, KC_NO, _______, _______, KC_NO, _______, _______, _______, _______ }
@ -102,7 +109,7 @@ slide from m4 to m5 to access flipped version
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | GUI | Ctrl | Alt | M4 | M5 | Space | M5 | M4 | | Ctrl | Esc |
* | Ctrl | GUI | Alt | M4 | M5 | Space | M5 | M4 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[4] = {
@ -115,19 +122,19 @@ slide from m4 to m5 to access flipped version
/* flipped Function & Media Keys
* ,-----------------------------------------------------------------------------------.
* | | | F7 | F8 | F9 | | | Print|Scroll| Pause| | |
* | | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | ³ | F4 | F5 | F6 | | | Mute | Vol- | Vol+ | | |
* | | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ² | F1 | F2 | F3 | | | Prev | Play | Next | |Shift |
* | Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | GUI | Ctrl | Alt | | M5 | Space | M5 | | | Ctrl | Esc |
* | Ctrl | GUI | Alt | | M5 | Space | M5 | | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[5] = {
{ KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO },
{ KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO },
{ _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_NO, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ },
{ KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO },
{ KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO },
{ _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ },
{ _______, _______, _______, KC_NO, _______, _______, _______, _______, KC_NO, _______, _______, _______ }
}
};

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@ -0,0 +1,8 @@
check keymap.c to the layers
This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
It has "üäöß" as it is optimized for a mix of German & English.
My favourite features are the placement of the special characters often used for programming right on the home row
and the number & navigation block combo, so you never have to move your hands from their home position.
Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone

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@ -20,7 +20,8 @@ enum planck_keycodes {
BASE = SAFE_RANGE,
MOVE,
SYMB,
FUNC
FUNC,
LOCK
};
// Fillers to make layering more clear
@ -37,14 +38,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Func | GUI | Alt | Ctrl | Symb |Enter |Space | Move | GUI | Alt | Ctrl |Caps |
* | Func | Ctrl | Alt | GUI | Symb |Enter |Space | Move | GUI | Alt | Ctrl |Caps |
* `-----------------------------------------------------------------------------------'
*/
[_BASE] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_MINS},
{KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{FUNC, KC_LGUI, KC_LALT, KC_LCTL, SYMB, KC_ENT, KC_SPC, MOVE, KC_RGUI, KC_RALT, KC_RCTL, KC_CAPS}
{FUNC, KC_LCTL, KC_LALT, KC_LGUI, SYMB, KC_ENT, KC_SPC, MOVE, KC_RGUI, KC_RALT, KC_RCTL, KC_CAPS}
},
/* MOVE
@ -87,7 +88,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------------------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |-----------------------------------------------------------------------------------.
* | | Play | Prev | Next | BL+ | | | | | | | |
* | | Play | Prev | Next | BL+ | | | Lock | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Mute | Vol- | Vol+ | BL- | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
@ -96,7 +97,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_FUNC] = {
{KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11 },
{_______, KC_MPLY, KC_MPRV, KC_MNXT, KC_PAUS, _______, _______, _______, _______, _______, _______, _______},
{_______, KC_MPLY, KC_MPRV, KC_MNXT, KC_PAUS, _______, _______, LOCK, _______, _______, _______, _______},
{_______, KC_MUTE, KC_VOLD, KC_VOLU, KC_SLCK, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET }
}
@ -133,6 +134,18 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
case LOCK:
if (record->event.pressed) {
register_code(KC_RSFT);
register_code(KC_RCTL);
register_code(KC_POWER);
} else {
unregister_code(KC_POWER);
unregister_code(KC_RCTL);
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
}

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@ -1,25 +1,20 @@
# callums planck layout
This is a layout for the grid planck, built with a few ideals in mind. These ideals are just my opinion mind! The great thing about *qmk* is that we can all afford to have different opinions about what makes a good layout:
This is a layout for the grid planck, built with a few ideals in mind:
- Minimal response times should be maintained. i.e. keys that react differently depending on whether they are tapped or held, keys that react differently if they are double tapped, etc. should be avoided --- since they inevitably send their keycode later than a normal key, interrupting the immediate feedback from the screen. Therefore we restrict ourselves to chording.
- Minimal response times should be maintained. i.e. keys that react differently depending on whether they are tapped or held, keys that react differently if they are double tapped, etc. should be avoided they inevitably send their keycode later than a normal key, interrupting the immediate feedback from the screen. Therefore we restrict ourselves to chording.
- The hands should never need to leave the home position. The usual culprit for this is the arrow cluster, so the arrow cluster should be as close to home as possible.
- There should be two of every modifier (one on each side), since otherwise certain long key combinations become hard to make.
- Backspace should be in the “capslock position” as God intended.
- The keyboard should be usable without any firmware changes on any operating system. In my case that means it should work on *Windows* and *Linux* without any software modifications, while I can change the behaviour slightly on *macOS* in software since thats my home OS. The images reflect the intended use on *macOS* **after** minor software tweaks; which will be noted.
- There should be two of every modifier (one on each side), otherwise certain long key combinations become hard to make.
- Backspace should be in the “capslock position” in the colemak tradition.
We have four layers. A `BASE` layer, in colemak; a `MOVE` layer, with an arrow cluster etc, a `SYMB` layer, with numbers and symbols; and a `FUNC` layer, with function keys and media keys.
## The `BASE` layer
![](http://i.imgur.com/aEXOlWl.png)
![](http://i.imgur.com/tVNI3SE.png)
This is the default layer; in [colemak](https://colemak.com). `esc` and `del` are conspicuously absent but are especially easy to reach from either of the other main layers (see below). The `backspace` location is standard colemak. The `caps` key is still on the `BASE` layer but only because I dont really use the bottom corners so theres nothing else I would rather put there. Having `enter` on a thumb means I can still have `quote` immediately to the right of `O`, something that would have annoyed me endlessly otherwise. `minus` is in the upper right because I had an extra space and its probably my next most used key that didnt yet have a home.
The `MOVE` and `SYMB` layers are reached by holding down the `move` and `symb` keys respectively. The `FUNC` layer is reached by holding down both the `move` and `symb` keys simultaneosly, *or* by holding down the `fn` key. The intended use is that whenever both hands are on the keyboard, the former method is used, and the latter is only used when, for example, reaching over to the keyboard with one hand to access the media controls.
The `ctrl`, `alt`, `cmd` cluster is asymmetric around the centre so that at least one of each of the modifiers can be reached with the thumbs. The intended use is to always hit the left `cmd` and the right `ctrl`, unless an awkward key combination dictates otherwise.
In firmware `ctrl` and `cmd`/`GUI` are swapped with respect to the image above --- I swap them to the illustrated location when using *macOS* and leave them be for *Windows* and *Linux*. (so that `cmd-z,x,c,v,...` becomes `ctrl-z,x,c,v,...` saving me some confusion)
The `MOVE` and `SYMB` layers are reached by holding down the `move` and `symb` keys respectively. The `FUNC` layer is reached by holding down both the `move` and `symb` keys simultaneously, *or* by holding down the `fn` key. The intended use is that whenever both hands are on the keyboard, the former method is used, and the latter is only used when, for example, reaching over to the keyboard with one hand to access the media controls.
## The `MOVE` layer
![](http://i.imgur.com/KXRSuHT.png)
@ -40,9 +35,9 @@ The symbol layer has all the numbers and their usual corresponding symbols in th
Again none of the modifiers are overwritten so that shortcuts involving numbers or symbols work as expected.
## The `FUNC` layer
![](http://i.imgur.com/skxRZiH.png)
![](http://i.imgur.com/1VKFBBU.png)
The only thing of note here is that `bl+` and `bl-` are short for *backlight up* and *backlight down* respectively, and in firmware are actually `KC_PAUS` and `KC_SLCK` respectively, since *macOS* interprets these as the backlight keys.
The only things of note here are that `bl+` and `bl-` are short for *backlight up* and *backlight down*, and in firmware are actually `KC_PAUS` and `KC_SLCK` respectively, since *macOS* interprets these as the backlight keys. And that `lock` is currently a macro hard coded to turn off the screen on *macOS*. (By activating the shortcut `shift-ctrl-power`.)
## Other changes from the default
I have LEDs and sound disabled, simply because I have no need of them.
I have LEDs and sound disabled, simply because I have no need of them.

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@ -0,0 +1,25 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@ -0,0 +1,9 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define FORCE_NKRO
#define WORKMAN_SOUND COLEMAK_SOUND
#endif

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@ -0,0 +1,314 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _WORKMAN 0
#define _DEAD 1
#define _QWERTY 2
#define _LOWER 3
#define _RAISE 4
#define _PLOVER 5
#define _ADJUST 16
enum planck_keycodes {
WORKMAN = SAFE_RANGE,
DEAD,
QWERTY,
LOWER,
RAISE,
PLOVER,
EXT_PLV,
TOG_PLV
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Workman
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | D | R | W | B | J | F | U | P | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | H | T | G | Y | N | E | O | I | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | M | C | V | K | L | Dead | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_WORKMAN] = {
{KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
{MT(MOD_LCTL,KC_ESC), KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_K, KC_L, DEAD, KC_DOT, KC_SLSH, KC_ENT},
{KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Workman Dead Layer
* ,-----------------------------------------------------------------------------------.
* | | % | & | ? | + | @ | $ | _ | [ | ] | ! | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | / | ( | = | 0 | { | } | 1 | * | ) | - | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | 6 | 7 | 8 | 9 | | | \ | 2 | 3 | 4 | 5 | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | < | ~ | ` | , | # | ^ | > | | |
* `-----------------------------------------------------------------------------------'
*/
[_DEAD] = {
{XXXXXXX, KC_PERC, KC_AMPR, KC_QUES, KC_PLUS, KC_AT, KC_DLR, KC_UNDS, KC_LBRC, KC_RBRC, KC_EXLM, XXXXXXX},
{XXXXXXX, KC_SLSH, KC_LPRN, KC_EQL, KC_0, KC_LCBR, KC_RCBR, KC_1, KC_ASTR, KC_RPRN, KC_MINS, XXXXXXX},
{XXXXXXX, KC_6, KC_7, KC_8, KC_9, KC_PIPE, KC_BSLS, KC_2, KC_3, KC_4, KC_5, XXXXXXX},
{XXXXXXX, XXXXXXX, KC_LT, KC_TILD, KC_GRV, KC_COMM, KC_COMM, KC_HASH, KC_CIRC, KC_GT, XXXXXXX, XXXXXXX}
},
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | RAlt | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{KC_LCTL, KC_RALT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | Vol+ |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Prev | Next | Vol- | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS), _______, KC_VOLU, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_VOLD, KC_MPLY}
},
/* Raise - KWM Interaction
* ,-----------------------------------------------------------------------------------.
* |Restrt| |TgSplt|Flotng|Parent|FlScrn|InsMrk| InsW | InsS | InsN | InsE | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | Mark |Rotate|Prefix| Term | BSP |SwpMrk|SwapW |SwapS |SwapN |SwapE | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |MarkW |MarkS |MarkN |MarkE |Monocl|Float |FocusW|FocusS|FocusN|FocusE| |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{LCAG(KC_Q), XXXXXXX, LCAG(KC_S), LCAG(KC_W), LCAG(KC_D), LCAG(KC_F), LCTL(S(KC_X)), LCTL(S(KC_H)), LCTL(S(KC_J)), LCTL(S(KC_K)), LCTL(S(KC_L)), XXXXXXX},
{XXXXXXX, LCAG(KC_M), LGUI(LCTL(KC_R)), LCAG(KC_DOT), LCAG(KC_T), LGUI(LCTL(KC_A)), LCTL(LALT(KC_M)), LCTL(LALT(KC_H)), LCTL(LALT(KC_J)), LCTL(LALT(KC_K)), LCTL(LALT(KC_L)), XXXXXXX},
{_______, LCAG(KC_H), LCAG(KC_J), LCAG(KC_K), LCAG(KC_L), LGUI(LCTL(KC_S)), LGUI(LCTL(KC_D)), LGUI(LALT(KC_H)), LGUI(LALT(KC_J)), LGUI(LALT(KC_K)), LGUI(LALT(KC_L)), _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
{XXXXXXX, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSPC},
{TOG_PLV, KC_A, KC_S, KC_H, KC_T, KC_G, KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOT},
{EXT_PLV, XXXXXXX, XXXXXXX, KC_M, KC_C, XXXXXXX, XXXXXXX, KC_L, KC_COMM, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Workmn|Plover| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, WORKMAN, PLOVER, _______, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_workman[][2] = SONG(WORKMAN_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case WORKMAN:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_workman, false, 0);
#endif
persistant_default_layer_set(1UL<<_WORKMAN);
}
return false;
break;
case DEAD:
if (record->event.pressed) {
layer_on(_DEAD);
set_oneshot_layer(_DEAD, ONESHOT_START);
clear_oneshot_layer_state(ONESHOT_PRESSED);
}
return false;
break;
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_NOTE_ARRAY(tone_plover, false, 0);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
}
return false;
break;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
#endif
layer_off(_PLOVER);
}
return false;
break;
case TOG_PLV:
if (record->event.pressed) {
register_code(KC_R);
register_code(KC_W);
register_code(KC_T);
register_code(KC_C);
register_code(KC_P);
register_code(KC_O);
clear_keyboard();
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif

View file

@ -0,0 +1,41 @@
# jhenahan's layout
## Layout
The base layer is based on the
[Workman Dead](https://github.com/ojbucao/Workman/tree/master/mac) layout. The
primary interaction layer is a slightly modified Workman layout with a 'dead'
key on the third row under the middle finger. The dead key activates a layer of
special characters.
## [Layers](http://www.keyboard-layout-editor.com/#/gists/2b875f7d5d76fe4408c0a5b3bd76ddae)
### Function Layer
This is very slightly modified from the default, mainly just to rearrange the media keys.
### [KWM](https://github.com/koekeishiya/kwm) Interaction Layer
`kwm` is a tiling window manager for OS X. The keys defined in my keymap
correspond to the settings I use in
[my `kwmrc` file](https://github.com/jhenahan/dotfiles/blob/master/kwm/kwmrc).
### QWERTY
Just in case.
### [Plover](http://www.openstenoproject.org/plover/)
This layout functions exactly as a Workman layout unless you're running the Plover
application. Includes a key for toggling Plover while it's running.
Add this in the appropriate section of your `plover.cfg` to allow this altered layout:
``` ini
[System: English Stenotype]
keymap[keyboard] = [["#", ["1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "-", "="]], ["S-", ["q", "a"]], ["T-", ["d"]], ["K-", ["s"]], ["P-", ["r"]], ["W-", ["h"]], ["H-", ["w"]], ["R-", ["t"]], ["A-", ["m"]], ["O-", ["c"]], ["*", ["y", "g", "j", "b"]], ["-E", ["l"]], ["-U", [","]], ["-F", ["f"]], ["-R", ["n"]], ["-P", ["u"]], ["-B", ["e"]], ["-L", ["p"]], ["-G", ["o"]], ["-T", [";"]], ["-S", ["i"]], ["-D", ["BackSpace"]], ["-Z", ["'"]], ["no-op", ["\\", "]", "x", ".", "/"]], ["arpeggiate", ["space"]]]
```
### Adjust Layer
This layer is only slightly modified from the default to remove Dvorak and
Colemak and replace them with Workman.

View file

@ -59,13 +59,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* ws2812 RGB LED */
#define RGB_DI_PIN D1
#define RGBLIGHT_TIMER
#define RGBLED_NUM 28 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#define BACKLIGHT_PIN B7
#define BACKLIGHT_BREATHING
/*
* Feature disable options

View file

@ -2,48 +2,50 @@
#include "action_layer.h"
#include "eeconfig.h"
#include "led.h"
#include "mousekey.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#include "song_list.h"
#endif
#define LAYER_QWERTY 0
#define LAYER_COLEMAK 1
#define LAYER_DVORAK 2
#define LAYER_UPPER 3
#define LAYER_LOWER 4
#define LAYER_FUNCTION 5
#define LAYER_MOUSE 6
#define LAYER_ADJUST 7
#define MACRO_QWERTY 0
#define MACRO_COLEMAK 1
#define MACRO_DVORAK 2
#define MACRO_UPPER 3
#define MACRO_LOWER 4
#define MACRO_FUNCTION 5
#define MACRO_MOUSE 6
#define MACRO_TIMBRE_1 7
#define MACRO_TIMBRE_2 8
#define MACRO_TIMBRE_3 9
#define MACRO_TIMBRE_4 10
#define MACRO_TEMPO_U 11
#define MACRO_TEMPO_D 12
#define MACRO_TONE_DEFAULT 13
#define MACRO_MUSIC_TOGGLE 14
#define MACRO_AUDIO_TOGGLE 16
#define MACRO_INC_VOICE 18
#define MACRO_DEC_VOICE 19
#define MACRO_BACKLIGHT 20
#define MACRO_BREATH_TOGGLE 21
#define MACRO_BREATH_SPEED_INC 23
#define MACRO_BREATH_SPEED_DEC 24
#define MACRO_BREATH_DEFAULT 25
enum keyboard_layers {
LAYER_QWERTY = 0,
LAYER_UPPER,
LAYER_LOWER,
LAYER_FUNCTION,
LAYER_MOUSE,
LAYER_ADJUST,
};
enum keyboard_macros {
MACRO_QWERTY = 0,
MACRO_UPPER,
MACRO_LOWER,
MACRO_FUNCTION,
MACRO_MOUSE,
MACRO_TIMBRE_1,
MACRO_TIMBRE_2,
MACRO_TIMBRE_3,
MACRO_TIMBRE_4,
MACRO_TEMPO_U,
MACRO_TEMPO_D,
MACRO_TONE_DEFAULT,
MACRO_MUSIC_TOGGLE,
MACRO_AUDIO_TOGGLE,
MACRO_INC_VOICE,
MACRO_DEC_VOICE,
MACRO_BACKLIGHT,
MACRO_BREATH_TOGGLE,
MACRO_BREATH_SPEED_INC,
MACRO_BREATH_SPEED_DEC,
MACRO_BREATH_DEFAULT,
MACRO_MOUSE_MOVE_UL,
MACRO_MOUSE_MOVE_UR,
MACRO_MOUSE_MOVE_DL,
MACRO_MOUSE_MOVE_DR,
};
#define M_QWRTY M(MACRO_QWERTY)
#define M_COLMK M(MACRO_COLEMAK)
#define M_DVORK M(MACRO_DVORAK)
#define M_UPPER M(MACRO_UPPER)
#define M_LOWER M(MACRO_LOWER)
#define M_FUNCT M(MACRO_FUNCTION)
@ -60,6 +62,10 @@
#define M_BSPDU M(MACRO_BREATH_SPEED_INC)
#define M_BSPDD M(MACRO_BREATH_SPEED_DEC)
#define M_BDFLT M(MACRO_BREATH_DEFAULT)
#define M_MS_UL M(MACRO_MOUSE_MOVE_UL)
#define M_MS_UR M(MACRO_MOUSE_MOVE_UR)
#define M_MS_DL M(MACRO_MOUSE_MOVE_DL)
#define M_MS_DR M(MACRO_MOUSE_MOVE_DR)
#define VC_UP M(MACRO_INC_VOICE)
@ -86,147 +92,124 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
* .-----------------------------------------------------------------------------------------------------------.
* | TAB | Q | W | E | R | T | Y | U | I | O | P | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | ESC | A | S | D | F | G | H | J | K | L | ; | ' |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LSHIFT | Z | X | C | V | B | N | M | , | . | UP | ENTER |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LCTRL | LWIN | FN | LALT | UPPER | SPACE | SPACE | LOWER | SHIFT | LEFT | DOWN | RIGHT |
* '-----------------------------------------------------------------------------------------------------------'
*/
/* LAYER = LAYER_QWERTY
.-----------------------------------------------------------------------------------------------------------.
| TAB | Q | W | E | R | T | Y | U | I | O | P | BACKSP |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ESC | A | S | D | F | G | H | J | K | L | ; | ' |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| LSHIFT | Z | X | C | V | B | N | M | , | . | UP | ENTER |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| LCTRL | LWIN | FN | LALT | UPPER | SPACE | SPACE | LOWER | OSHIFT | LEFT | DOWN | RIGHT |
'-----------------------------------------------------------------------------------------------------------'
*/
[LAYER_QWERTY] = { // QWERTY
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
{ KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT },
{ KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, OS_SHFT, KC_LEFT, KC_DOWN, KC_RGHT },
},
[LAYER_QWERTY] = {
{ KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_BSPC },
{ KC_ESC , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT },
{ KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_UP , KC_ENT },
{ KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC , KC_SPC , M_LOWER, OS_SHFT, KC_LEFT, KC_DOWN, KC_RGHT }
},
/* COLEMAK
* .-----------------------------------------------------------------------------------------------------------.
* | TAB | Q | W | F | P | G | J | L | U | Y | ; | ESC |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | BACKSP | A | R | S | T | D | H | N | E | I | O | ' |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LSHIFT | Z | X | C | V | B | K | M | , | . | UP | ENTER |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LCTRL | LWIN | FN | LALT | UPPER | SPACE | SPACE | LOWER | SHIFT | LEFT | DOWN | RIGHT |
* '-----------------------------------------------------------------------------------------------------------'
*/
/* LAYER = LAYER_UPPER
.-----------------------------------------------------------------------------------------------------------.
| PRINT | F1 | F2 | F3 | F4 | NUM LK | KP / | KP 7 | KP 8 | KP 9 | KP - | DEL |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| PAUSE | F5 | F6 | F7 | F8 | SCR LK | KP * | KP 4 | KP 5 | KP 6 | KP + | INS |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | F9 | F10 | F11 | F12 | PAUSE | KP 0 | KP 1 | KP 2 | KP 3 | KP ENT | HOME |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | ______ | ______ | ______ | UPPER | KP 0 | KP 0 | ______ | RALT | KP . | KP ENT | END |
'-----------------------------------------------------------------------------------------------------------'
*/
[LAYER_COLEMAK] = { // COLEMAK
{ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_ESC },
{ KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT },
{ KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, OS_SHFT, KC_LEFT, KC_DOWN, KC_RGHT },
},
[LAYER_UPPER] = {
{ KC_PSCR, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_NLCK, KC_PSLS, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, KC_DEL },
{ KC_PAUS, KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_SLCK, KC_PAST, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, KC_INS },
{ _______, KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_PAUS, KC_KP_0, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, KC_HOME },
{ _______, _______, _______, _______, M_UPPER, KC_KP_0, KC_KP_0, _______, KC_RALT, KC_PDOT, KC_PENT, KC_END }
},
/* DVORAK
* .-----------------------------------------------------------------------------------------------------------.
* | TAB | ' | , | . | P | Y | F | G | C | R | L | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | ESC | A | O | E | U | I | D | H | T | N | S | / |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LSHIFT | ; | Q | J | K | X | B | M | W | V | Z | ENTER |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LCTRL | LWIN | FN | LALT | UPPER | SPACE | SPACE | LOWER | UP | DOWN | LEFT | RIGHT |
* '-----------------------------------------------------------------------------------------------------------'
*/
/* LAYER = LAYER_LOWER
.-----------------------------------------------------------------------------------------------------------.
| ______ | $ | { | [ | ( | % | # | ) | ] | } | @ | PG UP |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | ^ | * | + | - | / | \ | _ | ' | " | ` | PG DN |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | | | & | ! | ~ | ; | : | = | < | > | ? | HOME |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | ______ | ______ | ______ | ______ | ______ | ______ | LOWER | ______ | ______ | ______ | END |
'-----------------------------------------------------------------------------------------------------------'
*/
[LAYER_DVORAK] = { // DVORAK
{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC },
{ KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH },
{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
{ KC_LCTL, KC_LGUI, M_FUNCT, KC_LALT, M_UPPER, KC_SPC, KC_SPC, M_LOWER, KC_UP, KC_DOWN, KC_LEFT, KC_RGHT },
},
[LAYER_LOWER] = {
{ _______, KC_DLR , KC_LCBR, KC_LBRC, KC_LPRN, KC_PERC, KC_HASH, KC_RPRN, KC_RBRC, KC_RCBR, KC_AT , KC_PGUP },
{ _______, KC_CIRC, KC_ASTR, KC_PLUS, KC_MINS, KC_SLSH, KC_BSLS, KC_UNDS, KC_QUOT, KC_DQT , KC_GRV , KC_PGDN },
{ _______, KC_PIPE, KC_AMPR, KC_EXLM, KC_TILD, KC_SCLN, KC_COLN, KC_EQL , KC_LT , KC_GT , KC_QUES, KC_HOME },
{ _______, _______, _______, _______, _______, _______, _______, M_LOWER, _______, _______, _______, KC_END }
},
/* UPPER
* .-----------------------------------------------------------------------------------------------------------.
* | PRINT | F1 | F2 | F3 | F4 | NUM LK | / | 7 | 8 | 9 | - | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | CAP LK | F5 | F6 | F7 | F8 | SCR LK | * | 4 | 5 | 6 | + | INS |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | F9 | F10 | F11 | F12 | PAUSE | | 1 | 2 | 3 | ENTER | HOME |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | | | | | 0 | 0 | | RALT | . | ENTER | END |
* '-----------------------------------------------------------------------------------------------------------'
*/
/* LAYER = LAYER_FUNCTION
.-----------------------------------------------------------------------------------------------------------.
| XXXXXX | F13 | F14 | F15 | F16 | NUM LK | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| XXXXXX | F17 | F18 | F19 | F20 | SCR LK | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | F21 | F22 | F23 | F24 | CAP LK | XXXXXX | XXXXXX | XXXXXX | XXXXXX | VOL UP | MUTE |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | ______ | FN | ______ | ______ | PLAY | PLAY | ______ | ______ | PREV | VOL DN | NEXT |
'-----------------------------------------------------------------------------------------------------------'
*/
[LAYER_UPPER] = { // UPPER
{ KC_PSCR, KC_F1, KC_F2, KC_F3, KC_F4, KC_NLCK, KC_PSLS, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, KC_DEL },
{ KC_CAPS, KC_F5, KC_F6, KC_F7, KC_F8, KC_SLCK, KC_PAST, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, KC_INS },
{ _______, KC_F9, KC_F10, KC_F11, KC_F12, KC_PAUS, XXXXXXX, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, KC_HOME },
{ _______, _______, _______, _______, _______, KC_KP_0, KC_KP_0, _______, KC_RALT, KC_PDOT, KC_PENT, KC_END },
},
/* LOWER
* .-----------------------------------------------------------------------------------------------------------.
* | | $ | { | [ | ( | % | # | ) | ] | } | @ | PG UP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | ^ | * | + | - | / | \ | _ | ' | " | ` | PG DN |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | & | ! | ~ | ; | : | = | < | > | ? | HOME |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | | | | | | | | | | | END |
* '-----------------------------------------------------------------------------------------------------------'
*/
[LAYER_LOWER] = { // LOWER
{ _______, KC_DLR, KC_LCBR, KC_LBRC, KC_LPRN, KC_PERC, KC_HASH, KC_RPRN, KC_RBRC, KC_RCBR, KC_AT, KC_PGUP },
{ _______, KC_CIRC, KC_ASTR, KC_PPLS, KC_PMNS, KC_SLSH, KC_BSLS, KC_UNDS, KC_QUOT, KC_DQT, KC_GRV, KC_PGDN },
{ _______, KC_PIPE, KC_AMPR, KC_EXLM, KC_TILD, KC_SCLN, KC_COLN, KC_EQL, KC_LT, KC_GT, KC_QUES, KC_HOME },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END },
},
/* FUNCTION
* .-----------------------------------------------------------------------------------------------------------.
* | NUM LK | F13 | F14 | F15 | F16 | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | PAUSE |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | CAP LK | F17 | F18 | F19 | F20 | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | PRINT |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | SCR LK | F21 | F22 | F23 | F24 | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | MUTE |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | LCTRL | LWIN | FN | LALT | UPPER | PLAY | PLAY | LOWER | VOL UP | VOL DN | NEXT | PREV |
* '-----------------------------------------------------------------------------------------------------------'
*/
[LAYER_FUNCTION] = { // FUNCTION
{ KC_NLCK, KC_F13, KC_F14, KC_F15, KC_F16, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS },
{ KC_CAPS, KC_F17, KC_F18, KC_F19, KC_F20, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSCR },
{ KC_SLCK, KC_F21, KC_F22, KC_F23, KC_F24, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE },
{ _______, _______, _______, _______, _______, KC_MPLY, KC_MPLY, _______, KC_VOLU, KC_VOLD, KC_MPRV, KC_MNXT },
},
[LAYER_FUNCTION] = {
{ XXXXXXX, KC_F13 , KC_F14 , KC_F15 , KC_F16 , KC_NLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ XXXXXXX, KC_F17 , KC_F18 , KC_F19 , KC_F20 , KC_SLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ _______, KC_F21 , KC_F22 , KC_F23 , KC_F24 , KC_CAPS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_VOLU, KC_MUTE },
{ _______, _______, M_FUNCT, _______, _______, KC_MPLY, KC_MPLY, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT }
},
#ifdef MOUSEKEY_ENABLE
[LAYER_MOUSE] = { // MOUSE
{ KC_ESC, KC_ACL0, KC_ACL1, KC_ACL2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC },
{ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ _______, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_WH_U, KC_WH_D },
{ _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, KC_MS_U, KC_MS_D, KC_MS_L, KC_MS_R },
},
/* LAYER = LAYER_MOUSE
.-----------------------------------------------------------------------------------------------------------.
| ESC | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | MS UL | MS U | MS UR | MS WHL | MS WHR |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| XXXXXX | MS BT5 | MS BT4 | MS BT3 | MS BT2 | XXXXXX | XXXXXX | MS L | XXXXXX | MS R | XXXXXX | MS WHU |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | MS DL | MS D | MS DR | MS U | MS WHD |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| ______ | ______ | ______ | ______ | ______ | MS BT1 | MS BT1 | ______ | ______ | MS L | MS D | MS R |
'-----------------------------------------------------------------------------------------------------------'
*/
[LAYER_MOUSE] = {
{ KC_ESC , XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_MS_UL, KC_MS_U, M_MS_UR, KC_WH_L, KC_WH_R },
{ XXXXXXX, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, XXXXXXX, XXXXXXX, KC_MS_L, XXXXXXX, KC_MS_R, XXXXXXX, KC_WH_U },
{ _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_MS_DL, KC_MS_D, M_MS_DR, KC_MS_U, KC_WH_D },
{ _______, _______, _______, _______, _______, KC_BTN1, KC_BTN1, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R }
},
#endif
[LAYER_ADJUST] = { // ADJUST
{ _______, TIMBR_1, TIMBR_2, TIMBR_3, TIMBR_4, TMPO_UP, TMPO_DN, TMPO_DF, _______, _______, MU_TOG, AU_TOG },
{ _______, M_QWRTY, M_COLMK, M_DVORK, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, M_BACKL, RESET, _______, M_MOUSE, _______, _______, MUV_IN, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MUV_DE, _______ },
},
/*
[LAYER_EMPTY] = {
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, },
{ _______, _______, _______, _______, _______, ________________, _______, _______, _______, _______, _______, },
},
/* LAYER = LAYER_ADJUST
.-----------------------------------------------------------------------------------------------------------.
| XXXXXX | BRTOG | BRSPD+ | BRSPD- | BRDFLT | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | MUSIC | AUDIO |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX | XXXXXX |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| XXXXXX | QWERTY | XXXXXX | XXXXXX | BACKLT | RESET | XXXXXX | MOUSE | XXXXXX | XXXXXX | VOICE+ | XXXXXX |
|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
| XXXXXX | XXXXXX | XXXXXX | XXXXXX | UPPER | XXXXXX | XXXXXX | LOWER | XXXXXX | TEMPO- | VOICE- | TEMPO+ |
'-----------------------------------------------------------------------------------------------------------'
*/
[LAYER_ADJUST] = {
{ XXXXXXX, M_BRTOG, M_BSPDU, M_BSPDD, M_BDFLT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, MU_TOG , AU_TOG },
{ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX },
{ XXXXXXX, M_QWRTY, XXXXXXX, XXXXXXX, M_BACKL, RESET , XXXXXXX, M_MOUSE, XXXXXXX, XXXXXXX, MUV_IN , XXXXXXX },
{ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, M_UPPER, XXXXXXX, XXXXXXX, M_LOWER, XXXXXXX, TMPO_DN, MUV_DE , TMPO_UP }
},
};
#ifdef AUDIO_ENABLE
@ -234,10 +217,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
float tone_my_startup[][2] = SONG(ODE_TO_JOY);
float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_audio_on[][2] = SONG(CLOSE_ENCOUNTERS_5_NOTE);
float tone_music_on[][2] = SONG(DOE_A_DEER);
float tone_caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
@ -267,46 +246,38 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
switch(id)
{
case MACRO_BREATH_TOGGLE:
if (record->event.pressed)
{
breathing_toggle();
}
break;
case MACRO_BREATH_SPEED_INC:
if (record->event.pressed)
{
breathing_speed_inc(1);
}
break;
case MACRO_BREATH_SPEED_DEC:
if (record->event.pressed)
{
breathing_speed_dec(1);
}
break;
case MACRO_BREATH_DEFAULT:
if (record->event.pressed)
{
breathing_defaults();
}
break;
case MACRO_QWERTY:
if (record->event.pressed)
{
persistant_default_layer_set(1UL<<LAYER_QWERTY);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, STACCATO);
#endif /* AUDIO_ENABLE */
}
break;
case MACRO_COLEMAK:
if (record->event.pressed)
{
persistant_default_layer_set(1UL<<LAYER_COLEMAK);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, STACCATO);
#endif /* AUDIO_ENABLE */
}
break;
case MACRO_DVORAK:
if (record->event.pressed)
{
persistant_default_layer_set(1UL<<LAYER_DVORAK);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, STACCATO);
#endif /* AUDIO_ENABLE */
}
break;
case MACRO_LOWER:
if (record->event.pressed)
{
layer_on(LAYER_LOWER);
update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
}
else
{
layer_off(LAYER_LOWER);
update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
}
break;
@ -314,6 +285,8 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed)
{
layer_on(LAYER_UPPER);
breathing_speed_set(2);
breathing_pulse();
update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
}
else
@ -323,13 +296,32 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
break;
case MACRO_LOWER:
if (record->event.pressed)
{
layer_on(LAYER_LOWER);
breathing_speed_set(2);
breathing_pulse();
update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
}
else
{
layer_off(LAYER_LOWER);
update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
}
break;
case MACRO_FUNCTION:
if (record->event.pressed)
{
breathing_speed_set(3);
breathing_enable();
layer_on(LAYER_FUNCTION);
}
else
{
breathing_speed_set(1);
breathing_self_disable();
layer_off(LAYER_FUNCTION);
}
break;
@ -352,6 +344,58 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
break;
case MACRO_MOUSE_MOVE_UL:
if (record->event.pressed)
{
mousekey_on(KC_MS_UP);
mousekey_on(KC_MS_LEFT);
}
else
{
mousekey_off(KC_MS_UP);
mousekey_off(KC_MS_LEFT);
}
break;
case MACRO_MOUSE_MOVE_UR:
if (record->event.pressed)
{
mousekey_on(KC_MS_UP);
mousekey_on(KC_MS_RIGHT);
}
else
{
mousekey_off(KC_MS_UP);
mousekey_off(KC_MS_RIGHT);
}
break;
case MACRO_MOUSE_MOVE_DL:
if (record->event.pressed)
{
mousekey_on(KC_MS_DOWN);
mousekey_on(KC_MS_LEFT);
}
else
{
mousekey_off(KC_MS_DOWN);
mousekey_off(KC_MS_LEFT);
}
break;
case MACRO_MOUSE_MOVE_DR:
if (record->event.pressed)
{
mousekey_on(KC_MS_DOWN);
mousekey_on(KC_MS_RIGHT);
}
else
{
mousekey_off(KC_MS_DOWN);
mousekey_off(KC_MS_RIGHT);
}
break;
#endif /* MOUSEKEY_ENABLE */
#ifdef AUDIO_ENABLE

View file

@ -0,0 +1,25 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View file

@ -0,0 +1,233 @@
// This is sgoodwin's layout file for the Quantum project.
// It doesn't have Plover or Dvorak layers because he doesn't use that.
// It Also doesn't allow for swapping alt with CMD because that only happens in error.
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 1
#define _COLEMAK 0
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum planck_keycodes {
COLEMAK = SAFE_RANGE,
QWERTY,
LOWER,
RAISE,
BACKLIT,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |SHEnt |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Hyper| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT) },
{ALL_T(KC_NO), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |SHEnt |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Hyper| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT) },
{ALL_T(KC_NO), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______},
{BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______},
{BACKLIT, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff| | |Qwerty|Colemk| | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, AU_ON, AU_OFF, _______, _______, QWERTY, COLEMAK, _______, _______, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif

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# sgoodwin's Planck Layout
Includes:
1. No Dvorak or Plover
2. No alt-swapping
3. Right enter is shift when held down, enter when tapped.
4. Bottom left corner in normal layers is Hyper and not brightness control.
5. Brightness is instead in the bottom corner on raise/lower.