forked from mirrors/qmk_userspace
		
	adds multiple voices and the ability to iterate/deiterate between them
This commit is contained in:
		
					parent
					
						
							
								a8fd65d86f
							
						
					
				
			
			
				commit
				
					
						9828aba2a1
					
				
			
		
					 3 changed files with 53 additions and 5 deletions
				
			
		| 
						 | 
					@ -3,7 +3,6 @@
 | 
				
			||||||
#include "eeconfig.h"
 | 
					#include "eeconfig.h"
 | 
				
			||||||
#ifdef AUDIO_ENABLE
 | 
					#ifdef AUDIO_ENABLE
 | 
				
			||||||
  #include "audio.h"
 | 
					  #include "audio.h"
 | 
				
			||||||
  #include "song_list.h"
 | 
					 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
					// Each layer gets a name for readability, which is then used in the keymap matrix below.
 | 
				
			||||||
| 
						 | 
					@ -31,6 +30,8 @@
 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
#define MUS_OFF M(8)
 | 
					#define MUS_OFF M(8)
 | 
				
			||||||
#define MUS_ON M(9)
 | 
					#define MUS_ON M(9)
 | 
				
			||||||
 | 
					#define VC_IN M(10)
 | 
				
			||||||
 | 
					#define VC_DE M(11)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
// Fillers to make layering more clear
 | 
					// Fillers to make layering more clear
 | 
				
			||||||
#define _______ KC_TRNS
 | 
					#define _______ KC_TRNS
 | 
				
			||||||
| 
						 | 
					@ -171,7 +172,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 | 
				
			||||||
  {KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12},
 | 
					  {KC_F1,   KC_F2,   KC_F3,   KC_F4,   KC_F5,   KC_F6,   KC_F7,   KC_F8,   KC_F9,   KC_F10,  KC_F11,  KC_F12},
 | 
				
			||||||
  {_______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
 | 
					  {_______, RESET,   _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
 | 
				
			||||||
  {_______, _______, _______, AUD_ON,  AUD_OFF, AG_NORM, AG_SWAP,  QWERTY, COLEMAK, DVORAK,  _______, _______},
 | 
					  {_______, _______, _______, AUD_ON,  AUD_OFF, AG_NORM, AG_SWAP,  QWERTY, COLEMAK, DVORAK,  _______, _______},
 | 
				
			||||||
  {_______, _______, _______, MUS_ON,  MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
 | 
					  {_______, VC_DE,   VC_IN,   MUS_ON,  MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
 | 
				
			||||||
  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
 | 
					  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
| 
						 | 
					@ -289,6 +290,22 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
 | 
				
			||||||
            #endif
 | 
					            #endif
 | 
				
			||||||
          }
 | 
					          }
 | 
				
			||||||
        break;
 | 
					        break;
 | 
				
			||||||
 | 
					        case 10:
 | 
				
			||||||
 | 
					          if (record->event.pressed) {
 | 
				
			||||||
 | 
					            #ifdef AUDIO_ENABLE
 | 
				
			||||||
 | 
					              voice_iterate();
 | 
				
			||||||
 | 
					              PLAY_NOTE_ARRAY(music_scale, false, 0);
 | 
				
			||||||
 | 
					            #endif
 | 
				
			||||||
 | 
					          }
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
 | 
					        case 11:
 | 
				
			||||||
 | 
					          if (record->event.pressed) {
 | 
				
			||||||
 | 
					            #ifdef AUDIO_ENABLE
 | 
				
			||||||
 | 
					              voice_deiterate();
 | 
				
			||||||
 | 
					              PLAY_NOTE_ARRAY(music_scale, false, 0);
 | 
				
			||||||
 | 
					            #endif
 | 
				
			||||||
 | 
					          }
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
      }
 | 
					      }
 | 
				
			||||||
    return MACRO_NONE;
 | 
					    return MACRO_NONE;
 | 
				
			||||||
};
 | 
					};
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -1,23 +1,35 @@
 | 
				
			||||||
#include "voices.h"
 | 
					#include "voices.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// these are imported from audio.c
 | 
				
			||||||
extern uint16_t envelope_index;
 | 
					extern uint16_t envelope_index;
 | 
				
			||||||
extern float note_timbre;
 | 
					extern float note_timbre;
 | 
				
			||||||
 | 
					extern float polyphony_rate;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
voice_type voice = default_voice;
 | 
					voice_type voice = duty_osc;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void set_voice(voice_type v) {
 | 
					void set_voice(voice_type v) {
 | 
				
			||||||
    voice = v;
 | 
					    voice = v;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void voice_iterate() {
 | 
				
			||||||
 | 
					    voice = (voice + 1) % number_of_voices;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					void voice_deiterate() {
 | 
				
			||||||
 | 
					    voice = (voice - 1) % number_of_voices;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
float voice_envelope(float frequency) {
 | 
					float voice_envelope(float frequency) {
 | 
				
			||||||
    // envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz
 | 
					    // envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz
 | 
				
			||||||
    uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency));
 | 
					    uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    switch (voice) {
 | 
					    switch (voice) {
 | 
				
			||||||
        case default_voice:
 | 
					        case default_voice:
 | 
				
			||||||
            // nothing here on purpose
 | 
					            note_timbre = TIMBRE_50;
 | 
				
			||||||
 | 
					            polyphony_rate = 0;
 | 
				
			||||||
        break;
 | 
					        break;
 | 
				
			||||||
        case butts_fader:
 | 
					        case butts_fader:
 | 
				
			||||||
 | 
					            polyphony_rate = 0;
 | 
				
			||||||
            switch (compensated_index) {
 | 
					            switch (compensated_index) {
 | 
				
			||||||
                case 0 ... 9:
 | 
					                case 0 ... 9:
 | 
				
			||||||
                    frequency = frequency / 4;
 | 
					                    frequency = frequency / 4;
 | 
				
			||||||
| 
						 | 
					@ -36,6 +48,7 @@ float voice_envelope(float frequency) {
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        break;
 | 
					        break;
 | 
				
			||||||
        case octave_crunch:
 | 
					        case octave_crunch:
 | 
				
			||||||
 | 
					            polyphony_rate = 0;
 | 
				
			||||||
            switch (compensated_index) {
 | 
					            switch (compensated_index) {
 | 
				
			||||||
                case 0 ... 9:
 | 
					                case 0 ... 9:
 | 
				
			||||||
                case 20 ... 24:
 | 
					                case 20 ... 24:
 | 
				
			||||||
| 
						 | 
					@ -54,6 +67,20 @@ float voice_envelope(float frequency) {
 | 
				
			||||||
                break;
 | 
					                break;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        break;
 | 
					        break;
 | 
				
			||||||
 | 
					        case duty_osc:
 | 
				
			||||||
 | 
					            // This slows the loop down a substantial amount, so higher notes may freeze
 | 
				
			||||||
 | 
					            polyphony_rate = 0;
 | 
				
			||||||
 | 
					            switch (compensated_index) {
 | 
				
			||||||
 | 
					                default:
 | 
				
			||||||
 | 
					                    #define SPEED 10
 | 
				
			||||||
 | 
					                    #define AMP   .75
 | 
				
			||||||
 | 
					                    // sine wave is slow
 | 
				
			||||||
 | 
					                    // note_timbre = (sin((float)compensated_index/10000*SPEED) * AMP / 2) + .5;
 | 
				
			||||||
 | 
					                    // triangle wave is a bit faster
 | 
				
			||||||
 | 
					                    note_timbre = (float)abs((compensated_index*SPEED % 3000) - 1500) * ( AMP / 1500 ) + (1 - AMP) / 2;
 | 
				
			||||||
 | 
					                break;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        break;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    return frequency;
 | 
					    return frequency;
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -13,9 +13,13 @@ float voice_envelope(float frequency);
 | 
				
			||||||
typedef enum {
 | 
					typedef enum {
 | 
				
			||||||
    default_voice,
 | 
					    default_voice,
 | 
				
			||||||
    butts_fader,
 | 
					    butts_fader,
 | 
				
			||||||
    octave_crunch
 | 
					    octave_crunch,
 | 
				
			||||||
 | 
					    duty_osc,
 | 
				
			||||||
 | 
					    number_of_voices // important that this is last
 | 
				
			||||||
} voice_type;
 | 
					} voice_type;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void set_voice(voice_type v);
 | 
					void set_voice(voice_type v);
 | 
				
			||||||
 | 
					void voice_iterate();
 | 
				
			||||||
 | 
					void voice_deiterate();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#endif
 | 
					#endif
 | 
				
			||||||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue