forked from mirrors/qmk_userspace
		
	format code according to conventions [skip ci]
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					 14 changed files with 93 additions and 96 deletions
				
			
		| 
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					@ -1,4 +1,4 @@
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#pragma once
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					#pragma once
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#define JOYSTICK_AXES_COUNT 2
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					#define JOYSTICK_AXES_COUNT 2
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#define JOYSTICK_BUTTON_COUNT 1
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					#define JOYSTICK_BUTTON_COUNT 1
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					@ -1 +1 @@
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JOYSTICK_ENABLE = analog
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					JOYSTICK_ENABLE = analog
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					@ -60,7 +60,7 @@ void autoshift_disable(void) {
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    autoshift_flush();
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					    autoshift_flush();
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}
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					}
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#ifndef AUTO_SHIFT_NO_SETUP
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					#    ifndef AUTO_SHIFT_NO_SETUP
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void autoshift_timer_report(void) {
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					void autoshift_timer_report(void) {
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    char display[8];
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					    char display[8];
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					@ -68,7 +68,7 @@ void autoshift_timer_report(void) {
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    send_string((const char *)display);
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					    send_string((const char *)display);
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}
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					}
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#endif
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					#    endif
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bool get_autoshift_state(void) { return autoshift_enabled; }
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					bool get_autoshift_state(void) { return autoshift_enabled; }
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					@ -79,7 +79,6 @@ void set_autoshift_timeout(uint16_t timeout) { autoshift_timeout = timeout; }
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bool process_auto_shift(uint16_t keycode, keyrecord_t *record) {
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					bool process_auto_shift(uint16_t keycode, keyrecord_t *record) {
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    if (record->event.pressed) {
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					    if (record->event.pressed) {
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        switch (keycode) {
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					        switch (keycode) {
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            case KC_ASTG:
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					            case KC_ASTG:
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                autoshift_toggle();
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					                autoshift_toggle();
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                return true;
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					                return true;
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					@ -17,8 +17,7 @@ bool process_joystick(uint16_t keycode, keyrecord_t *record) {
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    return true;
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					    return true;
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}
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					}
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__attribute__((weak))
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					__attribute__((weak)) void joystick_task(void) {
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void joystick_task(void) {
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    if (process_joystick_analogread() && (joystick_status.status & JS_UPDATED)) {
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					    if (process_joystick_analogread() && (joystick_status.status & JS_UPDATED)) {
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        send_joystick_packet(&joystick_status);
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					        send_joystick_packet(&joystick_status);
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        joystick_status.status &= ~JS_UPDATED;
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					        joystick_status.status &= ~JS_UPDATED;
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					@ -51,12 +50,7 @@ uint16_t savePinState(pin_t pin) {
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 bit  15    9  8   7   6  5  4   3     2    1 0
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					 bit  15    9  8   7   6  5  4   3     2    1 0
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      |unused|ODR|IDR|PUPDR|OSPEEDR|OTYPER|MODER|
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					      |unused|ODR|IDR|PUPDR|OSPEEDR|OTYPER|MODER|
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    */
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					    */
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    return  (( PAL_PORT(pin)->MODER   >> (2*PAL_PAD(pin))) & 0x3)
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					    return ((PAL_PORT(pin)->MODER >> (2 * PAL_PAD(pin))) & 0x3) | (((PAL_PORT(pin)->OTYPER >> (1 * PAL_PAD(pin))) & 0x1) << 2) | (((PAL_PORT(pin)->OSPEEDR >> (2 * PAL_PAD(pin))) & 0x3) << 3) | (((PAL_PORT(pin)->PUPDR >> (2 * PAL_PAD(pin))) & 0x3) << 5) | (((PAL_PORT(pin)->IDR >> (1 * PAL_PAD(pin))) & 0x1) << 7) | (((PAL_PORT(pin)->ODR >> (1 * PAL_PAD(pin))) & 0x1) << 8);
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          | (((PAL_PORT(pin)->OTYPER  >> (1*PAL_PAD(pin))) & 0x1) << 2) 
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					 | 
				
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          | (((PAL_PORT(pin)->OSPEEDR >> (2*PAL_PAD(pin))) & 0x3) << 3)
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          | (((PAL_PORT(pin)->PUPDR   >> (2*PAL_PAD(pin))) & 0x3) << 5)
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          | (((PAL_PORT(pin)->IDR     >> (1*PAL_PAD(pin))) & 0x1) << 7)
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          | (((PAL_PORT(pin)->ODR     >> (1*PAL_PAD(pin))) & 0x1) << 8);
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#else
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					#else
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    return 0;
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					    return 0;
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#endif
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					#endif
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					@ -68,12 +62,12 @@ void restorePinState(pin_t pin, uint16_t restoreState) {
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    PORTx_ADDRESS(pin) = (PORTx_ADDRESS(pin) & ~_BV(pinNumber)) | (((restoreState >> 1) & 0x1) << pinNumber);
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					    PORTx_ADDRESS(pin) = (PORTx_ADDRESS(pin) & ~_BV(pinNumber)) | (((restoreState >> 1) & 0x1) << pinNumber);
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    DDRx_ADDRESS(pin)  = (DDRx_ADDRESS(pin) & ~_BV(pinNumber)) | ((restoreState & 0x1) << pinNumber);
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					    DDRx_ADDRESS(pin)  = (DDRx_ADDRESS(pin) & ~_BV(pinNumber)) | ((restoreState & 0x1) << pinNumber);
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#elif defined(PROTOCOL_CHIBIOS)
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					#elif defined(PROTOCOL_CHIBIOS)
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    PAL_PORT(pin)->MODER  =  (PAL_PORT(pin)->MODER   & ~(0x3<< (2*PAL_PAD(pin)))) | (restoreState & 0x3)     << (2*PAL_PAD(pin));
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					    PAL_PORT(pin)->MODER   = (PAL_PORT(pin)->MODER & ~(0x3 << (2 * PAL_PAD(pin)))) | (restoreState & 0x3) << (2 * PAL_PAD(pin));
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    PAL_PORT(pin)->OTYPER =  (PAL_PORT(pin)->OTYPER  & ~(0x1<< (1*PAL_PAD(pin)))) | ((restoreState>>2) & 0x1) << (1*PAL_PAD(pin));
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					    PAL_PORT(pin)->OTYPER  = (PAL_PORT(pin)->OTYPER & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 2) & 0x1) << (1 * PAL_PAD(pin));
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    PAL_PORT(pin)->OSPEEDR=  (PAL_PORT(pin)->OSPEEDR & ~(0x3<< (2*PAL_PAD(pin)))) | ((restoreState>>3) & 0x3) << (2*PAL_PAD(pin));
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					    PAL_PORT(pin)->OSPEEDR = (PAL_PORT(pin)->OSPEEDR & ~(0x3 << (2 * PAL_PAD(pin)))) | ((restoreState >> 3) & 0x3) << (2 * PAL_PAD(pin));
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    PAL_PORT(pin)->PUPDR  =  (PAL_PORT(pin)->PUPDR   & ~(0x3<< (2*PAL_PAD(pin)))) | ((restoreState>>5) & 0x3) << (2*PAL_PAD(pin));
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					    PAL_PORT(pin)->PUPDR   = (PAL_PORT(pin)->PUPDR & ~(0x3 << (2 * PAL_PAD(pin)))) | ((restoreState >> 5) & 0x3) << (2 * PAL_PAD(pin));
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    PAL_PORT(pin)->IDR    =  (PAL_PORT(pin)->IDR     & ~(0x1<< (1*PAL_PAD(pin)))) | ((restoreState>>7) & 0x1) << (1*PAL_PAD(pin));
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					    PAL_PORT(pin)->IDR     = (PAL_PORT(pin)->IDR & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 7) & 0x1) << (1 * PAL_PAD(pin));
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    PAL_PORT(pin)->ODR    =  (PAL_PORT(pin)->ODR     & ~(0x1<< (1*PAL_PAD(pin)))) | ((restoreState>>8) & 0x1) << (1*PAL_PAD(pin));
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					    PAL_PORT(pin)->ODR     = (PAL_PORT(pin)->ODR & ~(0x1 << (1 * PAL_PAD(pin)))) | ((restoreState >> 8) & 0x1) << (1 * PAL_PAD(pin));
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#else
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					#else
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    return;
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					    return;
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#endif
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					#endif
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					@ -132,18 +126,18 @@ bool process_joystick_analogread_quantum() {
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        int16_t axis_val = joystick_axes[axis_index].mid_digit;
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					        int16_t axis_val = joystick_axes[axis_index].mid_digit;
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#    endif
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					#    endif
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        //test the converted value against the lower range
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					        // test the converted value against the lower range
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        int32_t ref        = joystick_axes[axis_index].mid_digit;
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					        int32_t ref        = joystick_axes[axis_index].mid_digit;
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        int32_t range      = joystick_axes[axis_index].min_digit;
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					        int32_t range      = joystick_axes[axis_index].min_digit;
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        int32_t ranged_val = ((axis_val - ref) * -127) / (range - ref) ;
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					        int32_t ranged_val = ((axis_val - ref) * -127) / (range - ref);
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        if (ranged_val > 0) {
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					        if (ranged_val > 0) {
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            //the value is in the higher range
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					            // the value is in the higher range
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            range      = joystick_axes[axis_index].max_digit;
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					            range      = joystick_axes[axis_index].max_digit;
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            ranged_val = ((axis_val - ref) * 127) / (range - ref);
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					            ranged_val = ((axis_val - ref) * 127) / (range - ref);
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        }
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					        }
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        //clamp the result in the valid range
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					        // clamp the result in the valid range
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        ranged_val = ranged_val < -127 ? -127 : ranged_val;
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					        ranged_val = ranged_val < -127 ? -127 : ranged_val;
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        ranged_val = ranged_val > 127 ? 127 : ranged_val;
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					        ranged_val = ranged_val > 127 ? 127 : ranged_val;
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					@ -407,7 +407,6 @@ void rgblight_decrease_val_helper(bool write_to_eeprom) {
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void rgblight_decrease_val_noeeprom(void) { rgblight_decrease_val_helper(false); }
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					void rgblight_decrease_val_noeeprom(void) { rgblight_decrease_val_helper(false); }
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void rgblight_decrease_val(void) { rgblight_decrease_val_helper(true); }
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					void rgblight_decrease_val(void) { rgblight_decrease_val_helper(true); }
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void rgblight_increase_speed_helper(bool write_to_eeprom) {
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					void rgblight_increase_speed_helper(bool write_to_eeprom) {
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    if (rgblight_config.speed < 3) rgblight_config.speed++;
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					    if (rgblight_config.speed < 3) rgblight_config.speed++;
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    // RGBLIGHT_SPLIT_SET_CHANGE_HSVS; // NEED?
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					    // RGBLIGHT_SPLIT_SET_CHANGE_HSVS; // NEED?
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					@ -428,7 +427,6 @@ void rgblight_decrease_speed_helper(bool write_to_eeprom) {
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void rgblight_decrease_speed(void) { rgblight_decrease_speed_helper(true); }
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					void rgblight_decrease_speed(void) { rgblight_decrease_speed_helper(true); }
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void rgblight_decrease_speed_noeeprom(void) { rgblight_decrease_speed_helper(false); }
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					void rgblight_decrease_speed_noeeprom(void) { rgblight_decrease_speed_helper(false); }
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void rgblight_sethsv_noeeprom_old(uint8_t hue, uint8_t sat, uint8_t val) {
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					void rgblight_sethsv_noeeprom_old(uint8_t hue, uint8_t sat, uint8_t val) {
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    if (rgblight_config.enable) {
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					    if (rgblight_config.enable) {
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        LED_TYPE tmp_led;
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					        LED_TYPE tmp_led;
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					@ -1179,8 +1177,8 @@ void rgblight_effect_christmas(animation_status_t *anim) {
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    // The effect works by animating anim->pos from 0 to 32 and back to 0.
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					    // The effect works by animating anim->pos from 0 to 32 and back to 0.
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    // The pos is used in a cubic bezier formula to ease-in-out between red and green, leaving the interpolated colors visible as short as possible.
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					    // The pos is used in a cubic bezier formula to ease-in-out between red and green, leaving the interpolated colors visible as short as possible.
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    xa = CUBED((uint32_t) anim->pos);
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					    xa  = CUBED((uint32_t)anim->pos);
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    hue = ((uint32_t) hue_green) * xa / (xa + CUBED((uint32_t) (max_pos - anim->pos)));
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					    hue = ((uint32_t)hue_green) * xa / (xa + CUBED((uint32_t)(max_pos - anim->pos)));
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    // Additionally, these interpolated colors get shown with a slightly darker value, to make them less prominent than the main colors.
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					    // Additionally, these interpolated colors get shown with a slightly darker value, to make them less prominent than the main colors.
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    val = 255 - (3 * (hue < hue_green / 2 ? hue : hue_green - hue) / 2);
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					    val = 255 - (3 * (hue < hue_green / 2 ? hue : hue_green - hue) / 2);
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					@ -107,7 +107,6 @@ layer_state_t layer_state_set_kb(layer_state_t state);
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#    define layer_state_set_user(state) (void)state
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					#    define layer_state_set_user(state) (void)state
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#endif
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					#endif
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/* pressed actions cache */
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					/* pressed actions cache */
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#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
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					#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
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					@ -225,7 +225,6 @@ void mousekey_on(uint8_t code) {
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        mousekey_accel |= (1 << 1);
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					        mousekey_accel |= (1 << 1);
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    else if (code == KC_MS_ACCEL2)
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					    else if (code == KC_MS_ACCEL2)
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        mousekey_accel |= (1 << 2);
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					        mousekey_accel |= (1 << 2);
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}
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					}
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void mousekey_off(uint8_t code) {
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					void mousekey_off(uint8_t code) {
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					@ -4,7 +4,7 @@
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#    include <avr/pgmspace.h>
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					#    include <avr/pgmspace.h>
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#else
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					#else
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#    define PROGMEM
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					#    define PROGMEM
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#    define PGM_P const char *
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					#    define PGM_P const char*
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#    define memcpy_P(dest, src, n) memcpy(dest, src, n)
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					#    define memcpy_P(dest, src, n) memcpy(dest, src, n)
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#    define pgm_read_byte(address_short) *((uint8_t*)(address_short))
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					#    define pgm_read_byte(address_short) *((uint8_t*)(address_short))
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#    define pgm_read_word(address_short) *((uint16_t*)(address_short))
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					#    define pgm_read_word(address_short) *((uint16_t*)(address_short))
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					@ -888,7 +888,9 @@ void virtser_task(void) {
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void send_joystick_packet(joystick_t *joystick) {
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					void send_joystick_packet(joystick_t *joystick) {
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    joystick_report_t rep = {
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					    joystick_report_t rep = {
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#    if JOYSTICK_AXES_COUNT > 0
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					#    if JOYSTICK_AXES_COUNT > 0
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        .axes = {joystick->axes[0],
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					        .axes =
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					            {
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					                joystick->axes[0],
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#        if JOYSTICK_AXES_COUNT >= 2
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					#        if JOYSTICK_AXES_COUNT >= 2
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                joystick->axes[1],
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					                joystick->axes[1],
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					@ -909,7 +911,9 @@ void send_joystick_packet(joystick_t *joystick) {
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#    endif  // JOYSTICK_AXES_COUNT>0
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					#    endif  // JOYSTICK_AXES_COUNT>0
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#    if JOYSTICK_BUTTON_COUNT > 0
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					#    if JOYSTICK_BUTTON_COUNT > 0
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        .buttons = {joystick->buttons[0],
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					        .buttons =
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					            {
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					                joystick->buttons[0],
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#        if JOYSTICK_BUTTON_COUNT > 8
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					#        if JOYSTICK_BUTTON_COUNT > 8
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                joystick->buttons[1],
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					                joystick->buttons[1],
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						 | 
					@ -41,12 +41,12 @@ extern bool adafruit_ble_send_keys(uint8_t hid_modifier_mask, uint8_t *keys, uin
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 * (milliseconds) */
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					 * (milliseconds) */
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extern bool adafruit_ble_send_consumer_key(uint16_t keycode, int hold_duration);
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					extern bool adafruit_ble_send_consumer_key(uint16_t keycode, int hold_duration);
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#    ifdef MOUSE_ENABLE
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					#ifdef MOUSE_ENABLE
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/* Send a mouse/wheel movement report.
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					/* Send a mouse/wheel movement report.
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 * The parameters are signed and indicate positive of negative direction
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					 * The parameters are signed and indicate positive of negative direction
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 * change. */
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					 * change. */
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extern bool adafruit_ble_send_mouse_move(int8_t x, int8_t y, int8_t scroll, int8_t pan, uint8_t buttons);
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					extern bool adafruit_ble_send_mouse_move(int8_t x, int8_t y, int8_t scroll, int8_t pan, uint8_t buttons);
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#    endif
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					#endif
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/* Compute battery voltage by reading an analog pin.
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					/* Compute battery voltage by reading an analog pin.
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 * Returns the integer number of millivolts */
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					 * Returns the integer number of millivolts */
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| 
						 | 
					@ -316,7 +316,9 @@ void send_joystick_packet(joystick_t *joystick) {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
    joystick_report_t r = {
 | 
					    joystick_report_t r = {
 | 
				
			||||||
#    if JOYSTICK_AXES_COUNT > 0
 | 
					#    if JOYSTICK_AXES_COUNT > 0
 | 
				
			||||||
        .axes = {joystick->axes[0],
 | 
					        .axes =
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                joystick->axes[0],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#        if JOYSTICK_AXES_COUNT >= 2
 | 
					#        if JOYSTICK_AXES_COUNT >= 2
 | 
				
			||||||
                joystick->axes[1],
 | 
					                joystick->axes[1],
 | 
				
			||||||
| 
						 | 
					@ -337,7 +339,9 @@ void send_joystick_packet(joystick_t *joystick) {
 | 
				
			||||||
#    endif  // JOYSTICK_AXES_COUNT>0
 | 
					#    endif  // JOYSTICK_AXES_COUNT>0
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#    if JOYSTICK_BUTTON_COUNT > 0
 | 
					#    if JOYSTICK_BUTTON_COUNT > 0
 | 
				
			||||||
        .buttons = {joystick->buttons[0],
 | 
					        .buttons =
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                joystick->buttons[0],
 | 
				
			||||||
 | 
					
 | 
				
			||||||
#        if JOYSTICK_BUTTON_COUNT > 8
 | 
					#        if JOYSTICK_BUTTON_COUNT > 8
 | 
				
			||||||
                joystick->buttons[1],
 | 
					                joystick->buttons[1],
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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