forked from mirrors/qmk_userspace
Update to drashna userspace and keymaps (#3172)
* Use string with delay * Add skipped region to ergodox * Add send string config * Use default_layer_state instead of function * Fully generalize keyboards * old iris cleanup * Fix Drashna keymap compile issues By checking to see if secret.c exists before actually trying to add it * Remove unnecessary references * Add 4x12 ortho board * Update userspace readme for secrets * Make RGB more modular * Fix iris keymap, since we don't need the lower left (Function keys) * Fix includes * Add Blanks * Fix Ergodox lower layer * Add suspend commands * Add Maltron Layout * Add additional layouts * Finish adding gamepad to Iris * Tweaks to iris gamepag layer * make gaming layers more friendly * minor gaming layer tweak * Add Carplax * Add modded key timer function * Cleanup and macro documentation * Add QMK DFU info * Add 'old' keymap for 12 LED spare * Update Pro Micro documentation * Disable twinkling so it fits in firmware space * Switch to QMK DFU bootloader, since it's better anyhow * Write default layer state colors to EEPROM Since we are writing to EEPROM anyways, and this way, it sticks on reboot * Fix QMK DFU bootloader options * More updates for QMK DFU support * Use matrix scanning hack for startup_user until #3113 gets merged * Fix indicator light consistency issue * Add/readd ifdefs to indicators * Add/readd alt indicator * Remove RGB Twinkling from Viterbi macro pad * Fix default layer color detection * Fix rebase and detection issues * Cleanup code so it will compile if RGBLIGHT is disabled * Revert vsode settings * Use Pragma Once instead of boilerplate code
This commit is contained in:
parent
e0c9cfad86
commit
b2877470ce
28 changed files with 882 additions and 300 deletions
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@ -38,7 +38,7 @@ bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
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clear_keyboard();
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tap(userspace_config.is_overwatch ? KC_BSPC : KC_ENTER);
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wait_ms(50);
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send_string(str);
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send_string_with_delay(str, MACRO_TIMER);
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wait_ms(50);
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tap(KC_ENTER);
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}
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@ -48,6 +48,40 @@ bool send_game_macro(const char *str, keyrecord_t *record, bool override) {
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void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); };
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bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed) {
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static uint16_t this_timer;
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if(pressed) {
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this_timer= timer_read();
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} else {
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if (timer_elapsed(this_timer) < TAPPING_TERM){
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register_code(code);
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unregister_code(code);
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} else {
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register_code(mod_code);
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register_code(code);
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unregister_code(code);
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unregister_code(mod_code);
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}
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}
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return false;
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}
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bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer) {
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if(pressed) {
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this_timer= timer_read();
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} else {
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if (timer_elapsed(this_timer) < TAPPING_TERM){
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register_code(code);
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unregister_code(code);
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} else {
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register_code(mod_code);
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register_code(code);
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unregister_code(code);
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unregister_code(mod_code);
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}
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}
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return false;
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}
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// Add reconfigurable functions here, for keymap customization
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// This allows for a global, userspace functions, and continued
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@ -56,6 +90,15 @@ void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); };
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__attribute__ ((weak))
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void matrix_init_keymap(void) {}
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__attribute__ ((weak))
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void startup_keymap(void) {}
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__attribute__ ((weak))
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void suspend_power_down_keymap(void) {}
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__attribute__ ((weak))
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void suspend_wakeup_init_keymap(void) {}
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__attribute__ ((weak))
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void matrix_scan_keymap(void) {}
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@ -69,11 +112,17 @@ bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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__attribute__ ((weak))
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uint32_t layer_state_set_keymap (uint32_t state) {
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return state;
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}
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__attribute__ ((weak))
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uint32_t default_layer_state_set_keymap (uint32_t state) {
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return state;
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}
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__attribute__ ((weak))
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void led_set_keymap(uint8_t usb_led) {}
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@ -99,14 +148,38 @@ void matrix_init_user(void) {
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#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE))
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set_unicode_input_mode(UC_WINC);
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#endif //UNICODE_ENABLE
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matrix_init_rgb();
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matrix_init_keymap();
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}
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void startup_user (void) {
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#ifdef RGBLIGHT_ENABLE
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matrix_init_rgb();
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#endif //RGBLIGHT_ENABLE
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startup_keymap();
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}
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void suspend_power_down_user(void)
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{
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suspend_power_down_keymap();
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}
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void suspend_wakeup_init_user(void)
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{
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suspend_wakeup_init_keymap();
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#ifdef KEYBOARD_ergodox_ez
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wait_ms(10);
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#endif
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}
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// No global matrix scan code, so just run keymap's matrix
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// scan function
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void matrix_scan_user(void) {
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static bool has_ran_yet;
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if (!has_ran_yet) {
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has_ran_yet = true;
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startup_user();
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}
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#ifdef TAP_DANCE_ENABLE // Run Diablo 3 macro checking code.
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run_diablo_macro_check();
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@ -160,7 +233,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
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if (!record->event.pressed) {
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SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP
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send_string_with_delay_P(PSTR("make " QMK_KEYBOARD ":" QMK_KEYMAP
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#if (defined(BOOTLOADER_DFU) || defined(BOOTLOADER_LUFA_DFU) || defined(BOOTLOADER_QMK_DFU))
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":dfu"
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#elif defined(BOOTLOADER_HALFKAY)
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@ -168,7 +241,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#elif defined(BOOTLOADER_CATERINA)
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":avrdude"
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#endif // bootloader options
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SS_TAP(X_ENTER));
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SS_TAP(X_ENTER)), 10);
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}
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return false;
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break;
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@ -197,7 +270,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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break;
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case VRSN: // Prints firmware version
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if (record->event.pressed) {
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SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE);
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send_string_with_delay_P(PSTR(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE), MACRO_TIMER);
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}
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return false;
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break;
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@ -256,7 +329,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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diablo_key_time[dtime] = diablo_times[0];
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}
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}
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#endif // TAP_DANCE_ENABLE#endif
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#endif // TAP_DANCE_ENABLE
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return false; break;
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@ -314,7 +387,11 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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#endif // UNICODE_ENABLE
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}
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return process_record_keymap(keycode, record) && process_record_secrets(keycode, record) && process_record_user_rgb(keycode, record);
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return process_record_keymap(keycode, record) &&
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#ifdef RGBLIGHT_ENABLE
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process_record_user_rgb(keycode, record) &&
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#endif // RGBLIGHT_ENABLE
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process_record_secrets(keycode, record);
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}
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@ -331,6 +408,11 @@ uint32_t layer_state_set_user(uint32_t state) {
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}
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uint32_t default_layer_state_set_kb(uint32_t state) {
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return default_layer_state_set_keymap (state);
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}
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// Any custom LED code goes here.
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// So far, I only have keyboard specific code,
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// So nothing goes here.
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