forked from mirrors/qmk_userspace
Updated personal keymaps (#1945)
* Add woodpad * Cleanup * Remove misc layouts for woodpad * Move woodpad to handwired * Updated RGB Underglow info * Cleanup macros * Fix odd merge issue * Tweaked RGB lighting stuff * Start to merge orthodox/ergodox keymaps (persistant layers) * Add forced NKRO * Added Colemak and Dvorak layers to default orthodox keymap * Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow * Updated macros and added workman keymaps * Fixed RGB lighting for Workman layout * Add leader keys * Remove force NKRO * Add Viterbi one handed layout and minor tweaks to others * Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts * Made "make" keystroke universal * Clean up and updates of drashna keymaps * Add workman layer to planck * Update to keymaps * Fix accidental commit because I don't know how to git * Fix makefile toggle code in ez keymap Finish adding RGB code to orthodox * missing underscore in init function declaration * Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function * Remove unnecessary planck layout
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14 changed files with 502 additions and 470 deletions
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@ -53,6 +53,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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// #define BACKLIGHT_BREATHING
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// #define BACKLIGHT_LEVELS 3
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#define CATERINA_BOOTLOADER
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCING_DELAY 5
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@ -23,7 +23,7 @@
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#define TAPPING_TERM 200
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#endif // TAP_DANCE_ENABLE
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#define CATERINA_BOOTLOADER
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#ifdef RGBLIGHT_ENABLE
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@ -29,15 +29,22 @@
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#ifdef RGBLIGHT_ENABLE
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#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
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#define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
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#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
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#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
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#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
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#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
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#define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
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#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
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#endif
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//define layer change stuff for underglow indicator
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bool skip_leds = false;
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bool is_overwatch = false;
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//This is both for underglow, and Diablo 3 macros
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bool has_layer_changed = false;
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static uint8_t current_layer;
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#ifdef TAP_DANCE_ENABLE
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//define diablo macro timer variables
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@ -65,7 +72,8 @@ enum custom_keycodes {
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KC_DOOMFIST,
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KC_JUSTGAME,
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KC_GLHF,
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KC_TORB
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KC_TORB,
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KC_MAKE
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};
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#ifdef TAP_DANCE_ENABLE
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@ -163,7 +171,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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),
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[_MEDIA] = KEYMAP( /* Base */
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RESET, KC_MUTE, KC_VOLD, KC_VOLU,\
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_______, _______, RGB_HUI, RGB_HUD, \
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KC_MAKE, _______, RGB_HUI, RGB_HUD, \
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KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT, \
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RGB_TOG, RGB_MOD, RGB_SAI, RGB_VAI, \
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_______, _______, RGB_SAD, RGB_VAD \
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@ -171,22 +179,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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};
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const uint16_t PROGMEM fn_actions[] = {
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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switch (id) {
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case 0:
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if (record->event.pressed) {
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// Output Keyboard Firmware info
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SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP );
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return false;
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}
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}
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return MACRO_NONE;
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};
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void numlock_led_on(void) {
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PORTF |= (1<<7);
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}
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@ -216,11 +209,13 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return false;
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break;
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#endif
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case KC_OVERWATCH: // reset all Diable timers, disabling them
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case KC_OVERWATCH:
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if (record->event.pressed) {
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is_overwatch = !is_overwatch;
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has_layer_changed = true;
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}
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#ifdef RGBLIGHT_ENABLE
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is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
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#endif
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return false;
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break;
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case KC_SALT:
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@ -324,6 +319,13 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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return false;
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break;
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case KC_MAKE:
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if (!record->event.pressed) {
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SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
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}
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return false;
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break;
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}
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return true;
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@ -332,7 +334,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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// Sends the key press to system, but only if on the Diablo layer
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void send_diablo_keystroke(uint8_t diablo_key) {
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if (current_layer == _DIABLO) {
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if (biton32(layer_state) == _DIABLO) {
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switch (diablo_key) {
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case 0:
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SEND_STRING("1");
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@ -365,10 +367,16 @@ void run_diablo_macro_check(void) {
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}
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#endif
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void matrix_init_user(void) {
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has_layer_changed = true;
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// set Numlock LED to output and low
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DDRF |= (1<<7);
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PORTF &= ~(1<<7);
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#ifdef RGBLIGHT_ENABLE
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rgblight_enable();
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rgblight_set_teal;
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rgblight_mode(1);
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#endif
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if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK)) ){
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register_code(KC_NUMLOCK);
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unregister_code(KC_NUMLOCK);
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@ -376,69 +384,46 @@ void matrix_init_user(void) {
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}
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void matrix_scan_user(void) {
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uint8_t layer = biton32(layer_state);
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#ifdef RGBLIGHT_ENABLE
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numlock_led_off();
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// Check layer, and apply color if its changed since last check
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switch (layer) {
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case _NAV:
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if (has_layer_changed) {
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rgblight_sethsv(240, 255, 255);
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rgblight_mode(1);
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}
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break;
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case _MACROS:
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if (has_layer_changed) {
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rgblight_sethsv(30, 255, 255);
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if (is_overwatch) {
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rgblight_mode(17);
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} else {
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rgblight_mode(18);
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}
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}
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if (is_overwatch) {
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numlock_led_on();
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}
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break;
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case _DIABLO:
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if (has_layer_changed) {
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rgblight_sethsv(0, 255, 255);
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rgblight_mode(5);
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}
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break;
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case _MEDIA:
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if (has_layer_changed) {
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rgblight_sethsv(120, 255, 255);
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rgblight_mode(22);
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}
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break;
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default:
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if (has_layer_changed) {
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rgblight_sethsv(195, 255, 255);
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rgblight_mode(1);
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}
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break;
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if (is_overwatch && biton32(layer_state) == _MACROS) {
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numlock_led_on();
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}
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#endif
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// Update layer status at the end, so this sets the default color
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// rather than relying on the init, which was unreliably...
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// Probably due to a timing issue, but this requires no additional code
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if (current_layer == layer) {
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has_layer_changed = false;
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}
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else {
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has_layer_changed = true;
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current_layer = layer;
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}
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// Run Diablo 3 macro checking code.
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#ifdef TAP_DANCE_ENABLE
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run_diablo_macro_check();
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#endif
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}
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uint32_t layer_state_set_kb(uint32_t state) {
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#ifdef RGBLIGHT_ENABLE
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// Check layer, and apply color if its changed since last check
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switch (biton32(state)) {
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case _NAV:
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rgblight_set_blue;
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rgblight_mode(1);
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break;
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case _MACROS:
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rgblight_set_orange;
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is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
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break;
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case _DIABLO:
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rgblight_set_red;
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rgblight_mode(5);
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break;
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case _MEDIA:
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rgblight_set_green;
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rgblight_mode(22);
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break;
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default:
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rgblight_set_teal;
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rgblight_mode(1);
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break;
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}
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void led_set_user(uint8_t usb_led) {
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#endif
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return state;
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}
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void led_set_user(uint8_t usb_led) {
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}
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@ -1,10 +1,12 @@
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TAP_DANCE_ENABLE = yes
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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COMMAND_ENABLE = no # Commands for debug and configuration
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COMMAND_ENABLE = yes # Commands for debug and configuration
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RGBLIGHT_ENABLE = yes
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MIDI_ENABLE = no
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CONSOLE_ENABLE = no
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EXTRAFLAGS = -flto
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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