Update MXSS custom rgblight and fix compilation error

This commit is contained in:
fauxpark 2020-12-26 19:32:05 +11:00 committed by Zach White
parent d1e10a067b
commit c38fe49242
2 changed files with 289 additions and 451 deletions

View file

@ -15,13 +15,16 @@
*/
#include <math.h>
#include <string.h>
#include <stdlib.h>
#ifdef __AVR__
# include <avr/eeprom.h>
# include <avr/interrupt.h>
#endif
#ifdef EEPROM_ENABLE
# include "eeprom.h"
#endif
#ifdef STM32_EEPROM_ENABLE
# include <hal.h>
# include "eeprom.h"
# include "eeprom_stm32.h"
#endif
#include "wait.h"
@ -38,17 +41,23 @@
// MxSS custom
#include "mxss_frontled.h"
#ifndef MIN
# define MIN(a, b) (((a) < (b)) ? (a) : (b))
#endif
#ifdef RGBLIGHT_SPLIT
/* for split keyboard */
# define RGBLIGHT_SPLIT_SET_CHANGE_MODE rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_MODE
# define RGBLIGHT_SPLIT_SET_CHANGE_HSVS rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_HSVS
# define RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS rgblight_status.change_flags |= (RGBLIGHT_STATUS_CHANGE_MODE | RGBLIGHT_STATUS_CHANGE_HSVS)
# define RGBLIGHT_SPLIT_SET_CHANGE_LAYERS rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_LAYERS
# define RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE rgblight_status.change_flags |= RGBLIGHT_STATUS_CHANGE_TIMER
# define RGBLIGHT_SPLIT_ANIMATION_TICK rgblight_status.change_flags |= RGBLIGHT_STATUS_ANIMATION_TICK
#else
# define RGBLIGHT_SPLIT_SET_CHANGE_MODE
# define RGBLIGHT_SPLIT_SET_CHANGE_HSVS
# define RGBLIGHT_SPLIT_SET_CHANGE_MODEHSVS
# define RGBLIGHT_SPLIT_SET_CHANGE_LAYERS
# define RGBLIGHT_SPLIT_SET_CHANGE_TIMER_ENABLE
# define RGBLIGHT_SPLIT_ANIMATION_TICK
#endif
@ -97,11 +106,11 @@ LED_TYPE led[RGBLED_NUM];
# define LED_ARRAY led
#endif
static uint8_t clipping_start_pos = 0;
static uint8_t clipping_num_leds = RGBLED_NUM;
static uint8_t effect_start_pos = 0;
static uint8_t effect_end_pos = RGBLED_NUM;
static uint8_t effect_num_leds = RGBLED_NUM;
#ifdef RGBLIGHT_LAYERS
rgblight_segment_t const *const *rgblight_layers = NULL;
#endif
rgblight_ranges_t rgblight_ranges = {0, RGBLED_NUM, 0, RGBLED_NUM, RGBLED_NUM};
// MxSS custom
extern uint8_t fled_mode;
@ -116,18 +125,20 @@ void copyrgb(LED_TYPE *src, LED_TYPE *dst) {
}
void rgblight_set_clipping_range(uint8_t start_pos, uint8_t num_leds) {
clipping_start_pos = start_pos;
clipping_num_leds = num_leds;
rgblight_ranges.clipping_start_pos = start_pos;
rgblight_ranges.clipping_num_leds = num_leds;
}
void rgblight_set_effect_range(uint8_t start_pos, uint8_t num_leds) {
if (start_pos >= RGBLED_NUM) return;
if (start_pos + num_leds > RGBLED_NUM) return;
effect_start_pos = start_pos;
effect_end_pos = start_pos + num_leds;
effect_num_leds = num_leds;
rgblight_ranges.effect_start_pos = start_pos;
rgblight_ranges.effect_end_pos = start_pos + num_leds;
rgblight_ranges.effect_num_leds = num_leds;
}
__attribute__((weak)) RGB rgblight_hsv_to_rgb(HSV hsv) { return hsv_to_rgb(hsv); }
void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1) {
HSV hsv = {hue, sat, val};
// MxSS custom
@ -138,7 +149,8 @@ void sethsv_raw(uint8_t hue, uint8_t sat, uint8_t val, LED_TYPE *led1) {
} else if (led1 == &led[RGBLIGHT_FLED2]) {
fled_hs[1].hue = hue;
fled_hs[1].sat = sat;
} RGB rgb = hsv_to_rgb(hsv);
}
RGB rgb = rgblight_hsv_to_rgb(hsv);
setrgb(rgb.r, rgb.g, rgb.b, led1);
}
@ -168,7 +180,7 @@ void rgblight_check_config(void) {
}
uint32_t eeconfig_read_rgblight(void) {
#if defined(__AVR__) || defined(STM32_EEPROM_ENABLE) || defined(PROTOCOL_ARM_ATSAM) || defined(EEPROM_SIZE)
#ifdef EEPROM_ENABLE
return eeprom_read_dword(EECONFIG_RGBLIGHT);
#else
return 0;
@ -176,15 +188,13 @@ uint32_t eeconfig_read_rgblight(void) {
}
void eeconfig_update_rgblight(uint32_t val) {
#if defined(__AVR__) || defined(STM32_EEPROM_ENABLE) || defined(PROTOCOL_ARM_ATSAM) || defined(EEPROM_SIZE)
#ifdef EEPROM_ENABLE
rgblight_check_config();
eeprom_update_dword(EECONFIG_RGBLIGHT, val);
#endif
}
void eeconfig_update_rgblight_current(void) {
eeconfig_update_rgblight(rgblight_config.raw);
}
void eeconfig_update_rgblight_current(void) { eeconfig_update_rgblight(rgblight_config.raw); }
void eeconfig_update_rgblight_default(void) {
rgblight_config.enable = 1;
@ -233,9 +243,7 @@ void rgblight_init(void) {
eeconfig_debug_rgblight(); // display current eeprom values
#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_init(); // setup the timer
#endif
if (rgblight_config.enable) {
rgblight_mode_noeeprom(rgblight_config.mode);
@ -252,9 +260,7 @@ void rgblight_update_dword(uint32_t dword) {
if (rgblight_config.enable)
rgblight_mode_noeeprom(rgblight_config.mode);
else {
#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_disable();
#endif
rgblight_set();
}
}
@ -322,13 +328,9 @@ void rgblight_mode_eeprom_helper(uint8_t mode, bool write_to_eeprom) {
dprintf("rgblight mode [NOEEPROM]: %u\n", rgblight_config.mode);
}
if (is_static_effect(rgblight_config.mode)) {
#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_disable();
#endif
} else {
#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_enable();
#endif
}
#ifdef RGBLIGHT_USE_TIMER
animation_status.restart = true;
@ -376,9 +378,7 @@ void rgblight_disable(void) {
rgblight_config.enable = 0;
eeconfig_update_rgblight(rgblight_config.raw);
dprintf("rgblight disable [EEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable);
#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_disable();
#endif
RGBLIGHT_SPLIT_SET_CHANGE_MODE;
wait_ms(50);
rgblight_set();
@ -387,14 +387,14 @@ void rgblight_disable(void) {
void rgblight_disable_noeeprom(void) {
rgblight_config.enable = 0;
dprintf("rgblight disable [NOEEPROM]: rgblight_config.enable = %u\n", rgblight_config.enable);
#ifdef RGBLIGHT_USE_TIMER
rgblight_timer_disable();
#endif
RGBLIGHT_SPLIT_SET_CHANGE_MODE;
wait_ms(50);
rgblight_set();
}
bool rgblight_is_enabled(void) { return rgblight_config.enable; }
void rgblight_increase_hue_helper(bool write_to_eeprom) {
uint8_t hue = rgblight_config.hue + RGBLIGHT_HUE_STEP;
rgblight_sethsv_eeprom_helper(hue, rgblight_config.sat, rgblight_config.val, write_to_eeprom);
@ -431,17 +431,25 @@ void rgblight_decrease_val_helper(bool write_to_eeprom) {
}
void rgblight_decrease_val_noeeprom(void) { rgblight_decrease_val_helper(false); }
void rgblight_decrease_val(void) { rgblight_decrease_val_helper(true); }
void rgblight_increase_speed(void) {
void rgblight_increase_speed_helper(bool write_to_eeprom) {
if (rgblight_config.speed < 3) rgblight_config.speed++;
// RGBLIGHT_SPLIT_SET_CHANGE_HSVS; // NEED?
eeconfig_update_rgblight(rgblight_config.raw); // EECONFIG needs to be increased to support this
if (write_to_eeprom) {
eeconfig_update_rgblight(rgblight_config.raw); // EECONFIG needs to be increased to support this
}
}
void rgblight_decrease_speed(void) {
void rgblight_increase_speed(void) { rgblight_increase_speed_helper(true); }
void rgblight_increase_speed_noeeprom(void) { rgblight_increase_speed_helper(false); }
void rgblight_decrease_speed_helper(bool write_to_eeprom) {
if (rgblight_config.speed > 0) rgblight_config.speed--;
// RGBLIGHT_SPLIT_SET_CHANGE_HSVS; // NEED??
eeconfig_update_rgblight(rgblight_config.raw); // EECONFIG needs to be increased to support this
if (write_to_eeprom) {
eeconfig_update_rgblight(rgblight_config.raw); // EECONFIG needs to be increased to support this
}
}
void rgblight_decrease_speed(void) { rgblight_decrease_speed_helper(true); }
void rgblight_decrease_speed_noeeprom(void) { rgblight_decrease_speed_helper(false); }
void rgblight_sethsv_noeeprom_old(uint8_t hue, uint8_t sat, uint8_t val) {
if (rgblight_config.enable) {
@ -502,15 +510,15 @@ void rgblight_sethsv_eeprom_helper(uint8_t hue, uint8_t sat, uint8_t val, bool w
# else
uint8_t range = RGBLED_GRADIENT_RANGES[delta / 2];
# endif
for (uint8_t i = 0; i < effect_num_leds; i++) {
uint8_t _hue = ((uint16_t)i * (uint16_t)range) / effect_num_leds;
for (uint8_t i = 0; i < rgblight_ranges.effect_num_leds; i++) {
uint8_t _hue = ((uint16_t)i * (uint16_t)range) / rgblight_ranges.effect_num_leds;
if (direction) {
_hue = hue + _hue;
} else {
_hue = hue - _hue;
}
dprintf("rgblight rainbow set hsv: %d,%d,%d,%u\n", i, _hue, direction, range);
sethsv(_hue, sat, val, (LED_TYPE *)&led[i + effect_start_pos]);
sethsv(_hue, sat, val, (LED_TYPE *)&led[i + rgblight_ranges.effect_start_pos]);
}
rgblight_set();
}
@ -542,7 +550,7 @@ uint8_t rgblight_get_speed(void) { return rgblight_config.speed; }
void rgblight_set_speed_eeprom_helper(uint8_t speed, bool write_to_eeprom) {
rgblight_config.speed = speed;
if (write_to_eeprom) {
eeconfig_update_rgblight(rgblight_config.raw); // EECONFIG needs to be increased to support this
eeconfig_update_rgblight(rgblight_config.raw); // EECONFIG needs to be increased to support this
dprintf("rgblight set speed [EEPROM]: %u\n", rgblight_config.speed);
} else {
dprintf("rgblight set speed [NOEEPROM]: %u\n", rgblight_config.speed);
@ -559,12 +567,14 @@ uint8_t rgblight_get_sat(void) { return rgblight_config.sat; }
uint8_t rgblight_get_val(void) { return rgblight_config.val; }
HSV rgblight_get_hsv(void) { return (HSV){rgblight_config.hue, rgblight_config.sat, rgblight_config.val}; }
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) {
if (!rgblight_config.enable) {
return;
}
for (uint8_t i = effect_start_pos; i < effect_end_pos; i++) {
for (uint8_t i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
led[i].r = r;
led[i].g = g;
led[i].b = b;
@ -599,7 +609,7 @@ void rgblight_sethsv_at(uint8_t hue, uint8_t sat, uint8_t val, uint8_t index) {
rgblight_setrgb_at(tmp_led.r, tmp_led.g, tmp_led.b, index);
}
#if defined(RGBLIGHT_EFFECT_BREATHING) || defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) || defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) || defined(RGBLIGHT_EFFECT_SNAKE) || defined(RGBLIGHT_EFFECT_KNIGHT)
#if defined(RGBLIGHT_EFFECT_BREATHING) || defined(RGBLIGHT_EFFECT_RAINBOW_MOOD) || defined(RGBLIGHT_EFFECT_RAINBOW_SWIRL) || defined(RGBLIGHT_EFFECT_SNAKE) || defined(RGBLIGHT_EFFECT_KNIGHT) || defined(RGBLIGHT_EFFECT_TWINKLE)
static uint8_t get_interval_time(const uint8_t *default_interval_address, uint8_t velocikey_min, uint8_t velocikey_max) {
return
@ -648,13 +658,97 @@ void rgblight_sethsv_master(uint8_t hue, uint8_t sat, uint8_t val) { rgblight_se
void rgblight_sethsv_slave(uint8_t hue, uint8_t sat, uint8_t val) { rgblight_sethsv_range(hue, sat, val, (uint8_t)RGBLED_NUM / 2, (uint8_t)RGBLED_NUM); }
#endif // ifndef RGBLIGHT_SPLIT
#ifdef RGBLIGHT_LAYERS
void rgblight_set_layer_state(uint8_t layer, bool enabled) {
rgblight_layer_mask_t mask = 1 << layer;
if (enabled) {
rgblight_status.enabled_layer_mask |= mask;
} else {
rgblight_status.enabled_layer_mask &= ~mask;
}
RGBLIGHT_SPLIT_SET_CHANGE_LAYERS;
// Static modes don't have a ticker running to update the LEDs
if (rgblight_status.timer_enabled == false) {
rgblight_mode_noeeprom(rgblight_config.mode);
}
# ifdef RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
// If not enabled, then nothing else will actually set the LEDs...
if (!rgblight_config.enable) {
rgblight_set();
}
# endif
}
bool rgblight_get_layer_state(uint8_t layer) {
rgblight_layer_mask_t mask = 1 << layer;
return (rgblight_status.enabled_layer_mask & mask) != 0;
}
// Write any enabled LED layers into the buffer
static void rgblight_layers_write(void) {
uint8_t i = 0;
// For each layer
for (const rgblight_segment_t *const *layer_ptr = rgblight_layers; i < RGBLIGHT_MAX_LAYERS; layer_ptr++, i++) {
if (!rgblight_get_layer_state(i)) {
continue; // Layer is disabled
}
const rgblight_segment_t *segment_ptr = pgm_read_ptr(layer_ptr);
if (segment_ptr == NULL) {
break; // No more layers
}
// For each segment
while (1) {
rgblight_segment_t segment;
memcpy_P(&segment, segment_ptr, sizeof(rgblight_segment_t));
if (segment.index == RGBLIGHT_END_SEGMENT_INDEX) {
break; // No more segments
}
// Write segment.count LEDs
LED_TYPE *const limit = &led[MIN(segment.index + segment.count, RGBLED_NUM)];
for (LED_TYPE *led_ptr = &led[segment.index]; led_ptr < limit; led_ptr++) {
sethsv(segment.hue, segment.sat, segment.val, led_ptr);
}
segment_ptr++;
}
}
}
# ifdef RGBLIGHT_LAYER_BLINK
rgblight_layer_mask_t _blinked_layer_mask = 0;
uint16_t _blink_duration = 0;
static uint16_t _blink_timer;
void rgblight_blink_layer(uint8_t layer, uint16_t duration_ms) {
rgblight_set_layer_state(layer, true);
_blinked_layer_mask |= 1 << layer;
_blink_timer = timer_read();
_blink_duration = duration_ms;
}
void rgblight_unblink_layers(void) {
if (_blinked_layer_mask != 0 && timer_elapsed(_blink_timer) > _blink_duration) {
for (uint8_t layer = 0; layer < RGBLIGHT_MAX_LAYERS; layer++) {
if ((_blinked_layer_mask & 1 << layer) != 0) {
rgblight_set_layer_state(layer, false);
}
}
_blinked_layer_mask = 0;
}
}
# endif
#endif
__attribute__((weak)) void rgblight_call_driver(LED_TYPE *start_led, uint8_t num_leds) { ws2812_setleds(start_led, num_leds); }
#ifndef RGBLIGHT_CUSTOM_DRIVER
void rgblight_set(void) {
LED_TYPE *start_led;
uint16_t num_leds = clipping_num_leds;
uint8_t num_leds = rgblight_ranges.clipping_num_leds;
if (!rgblight_config.enable) {
for (uint8_t i = effect_start_pos; i < effect_end_pos; i++) {
for (uint8_t i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
if (i == RGBLIGHT_FLED1 && i == RGBLIGHT_FLED2)
continue;
@ -667,54 +761,63 @@ void rgblight_set(void) {
}
}
# ifdef RGBLIGHT_LAYERS
if (rgblight_layers != NULL
# ifndef RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
&& rgblight_config.enable
# endif
) {
rgblight_layers_write();
}
# endif
# ifdef RGBLIGHT_LED_MAP
LED_TYPE led0[RGBLED_NUM];
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
led0[i] = led[pgm_read_byte(&led_map[i])];
}
start_led = led0 + clipping_start_pos;
start_led = led0 + rgblight_ranges.clipping_start_pos;
# else
start_led = led + clipping_start_pos;
start_led = led + rgblight_ranges.clipping_start_pos;
# endif
#ifdef RGBW
# ifdef RGBW
for (uint8_t i = 0; i < num_leds; i++) {
convert_rgb_to_rgbw(&start_led[i]);
}
#endif
# endif
// MxSS custom
switch (fled_mode) {
case FLED_OFF:
setrgb(0, 0, 0, &led[RGBLIGHT_FLED1]);
setrgb(0, 0, 0, &led[RGBLIGHT_FLED2]);
break;
case FLED_INDI:
copyrgb(&fleds[0], &led[RGBLIGHT_FLED1]);
copyrgb(&fleds[1], &led[RGBLIGHT_FLED2]);
break;
case FLED_RGB:
if (fled_hs[0].hue == 0 && fled_hs[0].hue == 0 &&
(rgblight_status.base_mode == RGBLIGHT_MODE_SNAKE ||
rgblight_status.base_mode == RGBLIGHT_MODE_KNIGHT))
case FLED_OFF:
setrgb(0, 0, 0, &led[RGBLIGHT_FLED1]);
else
sethsv(fled_hs[0].hue, fled_hs[0].sat, fled_val, &led[RGBLIGHT_FLED1]);
setrgb(0, 0, 0, &led[RGBLIGHT_FLED2]);
break;
if (fled_hs[1].hue == 0 && fled_hs[1].hue == 0 &&
case FLED_INDI:
copyrgb(&fleds[0], &led[RGBLIGHT_FLED1]);
copyrgb(&fleds[1], &led[RGBLIGHT_FLED2]);
break;
case FLED_RGB:
if (fled_hs[0].hue == 0 && fled_hs[0].hue == 0 &&
(rgblight_status.base_mode == RGBLIGHT_MODE_SNAKE ||
rgblight_status.base_mode == RGBLIGHT_MODE_KNIGHT))
setrgb(0, 0, 0, &led[RGBLIGHT_FLED2]);
else
sethsv(fled_hs[1].hue, fled_hs[1].sat, fled_val, &led[RGBLIGHT_FLED2]);
break;
setrgb(0, 0, 0, &led[RGBLIGHT_FLED1]);
else
sethsv(fled_hs[0].hue, fled_hs[0].sat, fled_val, &led[RGBLIGHT_FLED1]);
default:
break;
}
if (fled_hs[1].hue == 0 && fled_hs[1].hue == 0 &&
(rgblight_status.base_mode == RGBLIGHT_MODE_SNAKE ||
rgblight_status.base_mode == RGBLIGHT_MODE_KNIGHT))
setrgb(0, 0, 0, &led[RGBLIGHT_FLED2]);
else
sethsv(fled_hs[1].hue, fled_hs[1].sat, fled_val, &led[RGBLIGHT_FLED2]);
break;
default:
break;
}
ws2812_setleds(start_led, num_leds);
rgblight_call_driver(start_led, num_leds);
}
#endif
@ -731,6 +834,11 @@ void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo) {
/* for split keyboard slave side */
void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom) {
# ifdef RGBLIGHT_LAYERS
if (syncinfo->status.change_flags & RGBLIGHT_STATUS_CHANGE_LAYERS) {
rgblight_status.enabled_layer_mask = syncinfo->status.enabled_layer_mask;
}
# endif
if (syncinfo->status.change_flags & RGBLIGHT_STATUS_CHANGE_MODE) {
if (syncinfo->config.enable) {
rgblight_config.enable = 1; // == rgblight_enable_noeeprom();
@ -892,6 +1000,12 @@ void rgblight_task(void) {
interval_time = 500;
effect_func = (effect_func_t)rgblight_effect_alternating;
}
# endif
# ifdef RGBLIGHT_EFFECT_TWINKLE
else if (rgblight_status.base_mode == RGBLIGHT_MODE_TWINKLE) {
interval_time = get_interval_time(&RGBLED_TWINKLE_INTERVALS[delta % 3], 5, 50);
effect_func = (effect_func_t)rgblight_effect_twinkle;
}
# endif
if (animation_status.restart) {
animation_status.restart = false;
@ -922,6 +1036,10 @@ void rgblight_task(void) {
# endif
}
}
# ifdef RGBLIGHT_LAYER_BLINK
rgblight_unblink_layers();
# endif
}
#endif /* RGBLIGHT_USE_TIMER */
@ -972,9 +1090,9 @@ void rgblight_effect_rainbow_swirl(animation_status_t *anim) {
uint8_t hue;
uint8_t i;
for (i = 0; i < effect_num_leds; i++) {
hue = (RGBLIGHT_RAINBOW_SWIRL_RANGE / effect_num_leds * i + anim->current_hue);
sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i + effect_start_pos]);
for (i = 0; i < rgblight_ranges.effect_num_leds; i++) {
hue = (RGBLIGHT_RAINBOW_SWIRL_RANGE / rgblight_ranges.effect_num_leds * i + anim->current_hue);
sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i + rgblight_ranges.effect_start_pos]);
}
rgblight_set();
@ -1002,7 +1120,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
if (anim->pos == 0) { // restart signal
if (increment == 1) {
pos = effect_num_leds - 1;
pos = rgblight_ranges.effect_num_leds - 1;
} else {
pos = 0;
}
@ -1014,8 +1132,8 @@ void rgblight_effect_snake(animation_status_t *anim) {
fled_hs[0].hue = fled_hs[1].hue = 0;
fled_hs[0].sat = fled_hs[1].sat = 0;
for (i = 0; i < effect_num_leds; i++) {
LED_TYPE *ledp = led + i + effect_start_pos;
for (i = 0; i < rgblight_ranges.effect_num_leds; i++) {
LED_TYPE *ledp = led + i + rgblight_ranges.effect_start_pos;
ledp->r = 0;
ledp->g = 0;
ledp->b = 0;
@ -1028,7 +1146,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
k = k % RGBLED_NUM;
}
if (k < 0) {
k = k + effect_num_leds;
k = k + rgblight_ranges.effect_num_leds;
}
if (i == k) {
sethsv(rgblight_config.hue, rgblight_config.sat, (uint8_t)(rgblight_config.val * (RGBLIGHT_EFFECT_SNAKE_LENGTH - j) / RGBLIGHT_EFFECT_SNAKE_LENGTH), ledp);
@ -1038,7 +1156,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
rgblight_set();
if (increment == 1) {
if (pos - 1 < 0) {
pos = effect_num_leds - 1;
pos = rgblight_ranges.effect_num_leds - 1;
# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
anim->pos = 0;
# endif
@ -1049,7 +1167,7 @@ void rgblight_effect_snake(animation_status_t *anim) {
# endif
}
} else {
pos = (pos + 1) % effect_num_leds;
pos = (pos + 1) % rgblight_ranges.effect_num_leds;
# if defined(RGBLIGHT_SPLIT) && !defined(RGBLIGHT_SPLIT_NO_ANIMATION_SYNC)
anim->pos = pos;
# endif
@ -1075,7 +1193,7 @@ void rgblight_effect_knight(animation_status_t *anim) {
}
# endif
// Set all the LEDs to 0
for (i = effect_start_pos; i < effect_end_pos; i++) {
for (i = rgblight_ranges.effect_start_pos; i < rgblight_ranges.effect_end_pos; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
@ -1085,7 +1203,7 @@ void rgblight_effect_knight(animation_status_t *anim) {
}
// Determine which LEDs should be lit up
for (i = 0; i < RGBLIGHT_EFFECT_KNIGHT_LED_NUM; i++) {
cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % effect_num_leds + effect_start_pos;
cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % rgblight_ranges.effect_num_leds + rgblight_ranges.effect_start_pos;
if (i >= low_bound && i <= high_bound) {
sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[cur]);
@ -1124,16 +1242,39 @@ void rgblight_effect_knight(animation_status_t *anim) {
#endif
#ifdef RGBLIGHT_EFFECT_CHRISTMAS
void rgblight_effect_christmas(animation_status_t *anim) {
uint8_t hue;
uint8_t i;
# define CUBED(x) ((x) * (x) * (x))
anim->current_offset = (anim->current_offset + 1) % 2;
for (i = 0; i < effect_num_leds; i++) {
hue = 0 + ((i / RGBLIGHT_EFFECT_CHRISTMAS_STEP + anim->current_offset) % 2) * 85;
sethsv(hue, rgblight_config.sat, rgblight_config.val, (LED_TYPE *)&led[i + effect_start_pos]);
/**
* Christmas lights effect, with a smooth animation between red & green.
*/
void rgblight_effect_christmas(animation_status_t *anim) {
static int8_t increment = 1;
const uint8_t max_pos = 32;
const uint8_t hue_green = 85;
uint32_t xa;
uint8_t hue, val;
uint8_t i;
// The effect works by animating anim->pos from 0 to 32 and back to 0.
// The pos is used in a cubic bezier formula to ease-in-out between red and green, leaving the interpolated colors visible as short as possible.
xa = CUBED((uint32_t)anim->pos);
hue = ((uint32_t)hue_green) * xa / (xa + CUBED((uint32_t)(max_pos - anim->pos)));
// Additionally, these interpolated colors get shown with a slightly darker value, to make them less prominent than the main colors.
val = 255 - (3 * (hue < hue_green / 2 ? hue : hue_green - hue) / 2);
for (i = 0; i < rgblight_ranges.effect_num_leds; i++) {
uint8_t local_hue = (i / RGBLIGHT_EFFECT_CHRISTMAS_STEP) % 2 ? hue : hue_green - hue;
sethsv(local_hue, rgblight_config.sat, val, (LED_TYPE *)&led[i + rgblight_ranges.effect_start_pos]);
}
rgblight_set();
if (anim->pos == 0) {
increment = 1;
} else if (anim->pos == max_pos) {
increment = -1;
}
anim->pos += increment;
}
#endif
@ -1183,11 +1324,11 @@ void rgblight_effect_rgbtest(animation_status_t *anim) {
#ifdef RGBLIGHT_EFFECT_ALTERNATING
void rgblight_effect_alternating(animation_status_t *anim) {
for (int i = 0; i < effect_num_leds; i++) {
LED_TYPE *ledp = led + i + effect_start_pos;
if (i < effect_num_leds / 2 && anim->pos) {
for (int i = 0; i < rgblight_ranges.effect_num_leds; i++) {
LED_TYPE *ledp = led + i + rgblight_ranges.effect_start_pos;
if (i < rgblight_ranges.effect_num_leds / 2 && anim->pos) {
sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, ledp);
} else if (i >= effect_num_leds / 2 && !anim->pos) {
} else if (i >= rgblight_ranges.effect_num_leds / 2 && !anim->pos) {
sethsv(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, ledp);
} else {
sethsv(rgblight_config.hue, rgblight_config.sat, 0, ledp);
@ -1197,3 +1338,58 @@ void rgblight_effect_alternating(animation_status_t *anim) {
anim->pos = (anim->pos + 1) % 2;
}
#endif
#ifdef RGBLIGHT_EFFECT_TWINKLE
__attribute__((weak)) const uint8_t RGBLED_TWINKLE_INTERVALS[] PROGMEM = {50, 25, 10};
typedef struct PACKED {
HSV hsv;
uint8_t life;
bool up;
} TwinkleState;
static TwinkleState led_twinkle_state[RGBLED_NUM];
void rgblight_effect_twinkle(animation_status_t *anim) {
bool random_color = anim->delta / 3;
bool restart = anim->pos == 0;
anim->pos = 1;
for (uint8_t i = 0; i < rgblight_ranges.effect_num_leds; i++) {
TwinkleState *t = &(led_twinkle_state[i]);
HSV * c = &(t->hsv);
if (restart) {
// Restart
t->life = 0;
t->hsv.v = 0;
} else if (t->life) {
// This LED is already on, either brightening or dimming
t->life--;
uint8_t on = t->up ? RGBLIGHT_EFFECT_TWINKLE_LIFE - t->life : t->life;
c->v = (uint16_t)rgblight_config.val * on / RGBLIGHT_EFFECT_TWINKLE_LIFE;
if (t->life == 0 && t->up) {
t->up = false;
t->life = RGBLIGHT_EFFECT_TWINKLE_LIFE;
}
if (!random_color) {
c->h = rgblight_config.hue;
c->s = rgblight_config.sat;
}
} else if (rand() < RAND_MAX * RGBLIGHT_EFFECT_TWINKLE_PROBABILITY) {
// This LED is off, but was randomly selected to start brightening
c->h = random_color ? rand() % 0xFF : rgblight_config.hue;
c->s = random_color ? (rand() % (rgblight_config.sat / 2)) + (rgblight_config.sat / 2) : rgblight_config.sat;
c->v = 0;
t->life = RGBLIGHT_EFFECT_TWINKLE_LIFE;
t->up = true;
} else {
// This LED is off, and was NOT selected to start brightening
}
LED_TYPE *ledp = led + i + rgblight_ranges.effect_start_pos;
sethsv(c->h, c->s, c->v, ledp);
}
rgblight_set();
}
#endif