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[Core] Replace Tapping Force Hold feature with Quick Tap Term (#17007)
* Replace Tapping Force Hold feature with Quick Tap Term * Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0 * Deprecate force hold in info_config.json * Before and after quick tap term unit tests * Quick tap unit tests iteration * Keymap config.h correction * Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed * Add two more test cases for quick tap * Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2 * Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2 * Add function declaration for get_quick_tap_term Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
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@ -171,12 +171,13 @@ If you define these options you will enable the associated feature, which may in
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* See [Ignore Mod Tap Interrupt](tap_hold.md#ignore-mod-tap-interrupt) for details
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* `#define IGNORE_MOD_TAP_INTERRUPT_PER_KEY`
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* enables handling for per key `IGNORE_MOD_TAP_INTERRUPT` settings
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* `#define TAPPING_FORCE_HOLD`
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* makes it possible to use a dual role key as modifier shortly after having been tapped
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* See [Tapping Force Hold](tap_hold.md#tapping-force-hold)
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* Breaks any Tap Toggle functionality (`TT` or the One Shot Tap Toggle)
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* `#define TAPPING_FORCE_HOLD_PER_KEY`
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* enables handling for per key `TAPPING_FORCE_HOLD` settings
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* `#define QUICK_TAP_TERM 100`
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* tap-then-hold timing to use a dual role key to repeat keycode
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* See [Quick Tap Term](tap_hold.md#quick-tap-term)
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* Changes the timing of Tap Toggle functionality (`TT` or the One Shot Tap Toggle)
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* Defaults to `TAPPING_TERM` if not defined
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* `#define QUICK_TAP_TERM_PER_KEY`
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* enables handling for per key `QUICK_TAP_TERM` settings
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* `#define LEADER_TIMEOUT 300`
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* how long before the leader key times out
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* If you're having issues finishing the sequence before it times out, you may need to increase the timeout setting. Or you may want to enable the `LEADER_PER_KEY_TIMING` option, which resets the timeout after each key is tapped.
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