forked from mirrors/qmk_userspace
		
	Refine ACT_LAYER and ACT_LAYER_TAP
- Remove ACT_LAYER_BITOP
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					 8 changed files with 268 additions and 320 deletions
				
			
		
							
								
								
									
										201
									
								
								common/action.c
									
										
									
									
									
								
							
							
						
						
									
										201
									
								
								common/action.c
									
										
									
									
									
								
							| 
						 | 
				
			
			@ -50,14 +50,19 @@ void action_exec(keyevent_t event)
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void process_action(keyrecord_t *record)
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{
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    keyevent_t event = record->event;
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#ifndef NO_ACTION_TAPPING
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    uint8_t tap_count = record->tap.count;
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#endif
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    if (IS_NOEVENT(event)) { return; }
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    action_t action = layer_switch_get_action(event.key);
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    debug("ACTION: "); debug_action(action);
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    debug(" keymaps: "); keymap_debug();
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    debug(" default_layer: "); debug_dec(default_layer); debug("\n");
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#ifndef NO_ACTION_LAYER
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    debug(" layer_state: "); layer_debug();
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    debug(" default_layer_state: "); default_layer_debug();
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#endif
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    debug("\n");
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    switch (action.kind.id) {
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        /* Key and Mods */
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| 
						 | 
				
			
			@ -92,7 +97,7 @@ void process_action(keyrecord_t *record)
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            {
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                uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
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                                                                    action.key.mods<<4;
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                switch (action.layer.code) {
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                switch (action.layer_tap.code) {
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    #ifndef NO_ACTION_ONESHOT
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                    case 0x00:
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                        // Oneshot modifier
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| 
						 | 
				
			
			@ -200,163 +205,86 @@ void process_action(keyrecord_t *record)
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#endif
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#ifndef NO_ACTION_LAYER
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        case ACT_LAYER:
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        case ACT_LAYER1:
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            switch (action.layer.code) {
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                /* Keymap clear */
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                case OP_RESET:
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                    switch (action.layer.val & 0x03) {
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                        case 0:
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                            // NOTE: reserved
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                            keymap_clear();
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                            break;
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                        case ON_PRESS:
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                            if (event.pressed) {
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                                keymap_clear();
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                            }
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                            break;
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                        case ON_RELEASE:
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                            if (!event.pressed) {
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                                keymap_clear();
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                            }
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                            break;
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                        case ON_BOTH:
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                            keymap_clear();
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                            break;
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                        /* NOTE: 4-7 rserved */
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            if (action.layer_bitop.on == 0) {
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                /* Default Layer Bitwise Operation */
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                if (!event.pressed) {
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                    uint8_t shift = action.layer_bitop.part*4;
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                    uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
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                    uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
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                    switch (action.layer_bitop.op) {
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                        case OP_BIT_AND: default_layer_and(bits | mask); break;
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                        case OP_BIT_OR:  default_layer_or(bits | mask);  break;
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                        case OP_BIT_XOR: default_layer_xor(bits | mask); break;
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                        case OP_BIT_SET: default_layer_and(mask); default_layer_or(bits); break;
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                    }
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                    break;
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                /* Keymap Reset default layer */
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                case (OP_RESET | ON_PRESS):
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                    if (event.pressed) {
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                        default_layer_set(action.layer.val);
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                }
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            } else {
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                /* Layer Bitwise Operation */
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                if (event.pressed ? (action.layer_bitop.on & ON_PRESS) :
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                                    (action.layer_bitop.on & ON_RELEASE)) {
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                    uint8_t shift = action.layer_bitop.part*4;
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                    uint32_t bits = ((uint32_t)action.layer_bitop.bits)<<shift;
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                    uint32_t mask = (action.layer_bitop.xbit) ? ~(((uint32_t)0xf)<<shift) : 0;
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                    switch (action.layer_bitop.op) {
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                        case OP_BIT_AND: layer_and(bits | mask); break;
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                        case OP_BIT_OR:  layer_or(bits | mask);  break;
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                        case OP_BIT_XOR: layer_xor(bits | mask); break;
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                        case OP_BIT_SET: layer_and(mask); layer_or(bits); break;
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                    }
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                    break;
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                case (OP_RESET | ON_RELEASE):
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                    if (!event.pressed) {
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                        default_layer_set(action.layer.val);
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                    }
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                    break;
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                case (OP_RESET | ON_BOTH):
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                    default_layer_set(action.layer.val);
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                    break;
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                /* Keymap Bit invert */
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                case OP_INV:
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                    /* with tap toggle */
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                }
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            }
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            break;
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    #ifndef NO_ACTION_TAPPING
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        case ACT_LAYER_TAP:
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        case ACT_LAYER_TAP1:
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            switch (action.layer_tap.code) {
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                case OP_TAP_TOGGLE:
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                    /* tap toggle */
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                    if (event.pressed) {
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                        if (tap_count < TAPPING_TOGGLE) {
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                            debug("KEYMAP_INV: tap toggle(press).\n");
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                            keymap_invert(action.layer.val);
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                            layer_invert(action.layer_tap.val);
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                        }
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                    } else {
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                        if (tap_count <= TAPPING_TOGGLE) {
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                            debug("KEYMAP_INV: tap toggle(release).\n");
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                            keymap_invert(action.layer.val);
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                            layer_invert(action.layer_tap.val);
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                        }
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                    }
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                    break;
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                case (OP_INV | ON_PRESS):
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                    if (event.pressed) {
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                        keymap_invert(action.layer.val);
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                    }
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                case OP_ON_OFF:
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                    event.pressed ? layer_on(action.layer_tap.val) :
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                                    layer_off(action.layer_tap.val);
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                    break;
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                case (OP_INV | ON_RELEASE):
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                    if (!event.pressed) {
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                        keymap_invert(action.layer.val);
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                    }
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                case OP_OFF_ON:
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                    event.pressed ? layer_off(action.layer_tap.val) :
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                                    layer_on(action.layer_tap.val);
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                    break;
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                case (OP_INV | ON_BOTH):
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                    keymap_invert(action.layer.val);
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                case OP_SET_CLEAR:
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                    event.pressed ? layer_move(action.layer_tap.val) :
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                                    layer_clear();
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                    break;
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                /* Keymap Bit on */
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                case OP_ON:
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                    if (event.pressed) {
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                        keymap_on(action.layer.val);
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                    } else {
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                        keymap_off(action.layer.val);
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                    }
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                    break;
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                case (OP_ON | ON_PRESS):
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                    if (event.pressed) {
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                        keymap_on(action.layer.val);
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                    }
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                    break;
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                case (OP_ON | ON_RELEASE):
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                    if (!event.pressed) {
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                        keymap_on(action.layer.val);
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                    }
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                    break;
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                case (OP_ON | ON_BOTH):
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                    keymap_on(action.layer.val);
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                    break;
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                /* Keymap Bit off */
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                case OP_OFF:
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                    if (event.pressed) {
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                        keymap_off(action.layer.val);
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                    } else {
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                        keymap_on(action.layer.val);
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                    }
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                    break;
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                case (OP_OFF | ON_PRESS):
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                    if (event.pressed) {
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                        keymap_off(action.layer.val);
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                    }
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                    break;
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                case (OP_OFF | ON_RELEASE):
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                    if (!event.pressed) {
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                        keymap_off(action.layer.val);
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                    }
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                    break;
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                case (OP_OFF | ON_BOTH):
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                    keymap_off(action.layer.val);
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                    break;
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                /* Keymap Bit set */
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                case OP_SET:
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                    if (event.pressed) {
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                        keymap_set(action.layer.val);
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                    } else {
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                        keymap_clear();
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                    }
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                    break;
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                case (OP_SET | ON_PRESS):
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                    if (event.pressed) {
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                        keymap_set(action.layer.val);
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                    }
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                    break;
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                case (OP_SET | ON_RELEASE):
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                    if (!event.pressed) {
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                        keymap_set(action.layer.val);
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                    }
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                    break;
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                case (OP_SET | ON_BOTH):
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                    keymap_set(action.layer.val);
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                    break;
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                /* Keymap Bit invert with tap key */
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                default:
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                    /* tap key */
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                    if (event.pressed) {
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                        if (tap_count > 0) {
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                            debug("KEYMAP_TAP_KEY: Tap: register_code\n");
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                            register_code(action.layer.code);
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                            register_code(action.layer_tap.code);
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                        } else {
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                            debug("KEYMAP_TAP_KEY: No tap: On on press\n");
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                            keymap_on(action.layer.val);
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                            layer_on(action.layer_tap.val);
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                        }
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                    } else {
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                        if (tap_count > 0) {
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                            debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
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                            unregister_code(action.layer.code);
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                            unregister_code(action.layer_tap.code);
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                        } else {
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                            debug("KEYMAP_TAP_KEY: No tap: Off on release\n");
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                            keymap_off(action.layer.val);
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                            layer_off(action.layer_tap.val);
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                        }
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                    }
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                    break;
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            }
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            break;
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    #endif
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#endif
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        /* Extentions */
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#ifndef NO_ACTION_MACRO
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| 
						 | 
				
			
			@ -508,15 +436,9 @@ bool is_tap_key(key_t key)
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    switch (action.kind.id) {
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        case ACT_LMODS_TAP:
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        case ACT_RMODS_TAP:
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        case ACT_LAYER_TAP:
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        case ACT_LAYER_TAP1:
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            return true;
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        case ACT_LAYER:
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            switch (action.layer.code) {
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                case 0x04 ... 0xEF:    /* tap key */
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                case OP_INV:
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                    return true;
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                default:
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                    return false;
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            }
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        case ACT_MACRO:
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        case ACT_FUNCTION:
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            if (action.func.opt & FUNC_TAP) { return true; }
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| 
						 | 
				
			
			@ -555,7 +477,8 @@ void debug_action(action_t action)
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        case ACT_USAGE:             debug("ACT_USAGE");             break;
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        case ACT_MOUSEKEY:          debug("ACT_MOUSEKEY");          break;
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        case ACT_LAYER:             debug("ACT_LAYER");             break;
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        case ACT_LAYER_BITOP:       debug("ACT_LAYER_BITOP");       break;
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        case ACT_LAYER_TAP:         debug("ACT_LAYER_TAP");         break;
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        case ACT_LAYER_TAP1:        debug("ACT_LAYER_TAP1");        break;
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        case ACT_MACRO:             debug("ACT_MACRO");             break;
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        case ACT_COMMAND:           debug("ACT_COMMAND");           break;
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        case ACT_FUNCTION:          debug("ACT_FUNCTION");          break;
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| 
						 | 
				
			
			
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		|||
							
								
								
									
										164
									
								
								common/action.h
									
										
									
									
									
								
							
							
						
						
									
										164
									
								
								common/action.h
									
										
									
									
									
								
							| 
						 | 
				
			
			@ -63,11 +63,19 @@ typedef union {
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        uint8_t  mods   :4;
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        uint8_t  kind   :4;
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    } key;
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    struct action_layer {
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    struct action_layer_bitop {
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        uint8_t  bits   :4;
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        uint8_t  xbit   :1;
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        uint8_t  part   :3;
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        uint8_t  on     :2;
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        uint8_t  op     :2;
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        uint8_t  kind   :4;
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    } layer_bitop;
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    struct action_layer_tap {
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        uint8_t  code   :8;
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        uint8_t  val    :5;
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        uint8_t  kind   :3;
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    } layer;
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    } layer_tap;
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    struct action_usage {
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        uint16_t code   :10;
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        uint8_t  page   :2;
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| 
						 | 
				
			
			@ -170,40 +178,27 @@ void debug_action(action_t action);
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 *
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 * Layer Actions(10XX)
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 * -------------------
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 * ACT_LAYER: 
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 * 1000|--xx|0000 0000   Clear keyamp
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 * 100X|LLLL|0000 00xx   Reset default layer and clear keymap
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 * 100X|LLLL| keycode    Invert with tap key
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 * 100X|LLLL|1111 0000   Invert with tap toggle
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 * 100X|LLLL|1111 00xx   Invert[^= 1<<L]
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 * 100X|LLLL|1111 0100   On/Off
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 * 100X|LLLL|1111 01xx   On[|= 1<<L]
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 * 100X|LLLL|1111 1000   Off/On
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 * 100X|LLLL|1111 10xx   Off[&= ~(1<<L)]
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 * 100X|LLLL|1111 1100   Set/Clear
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 * 100X|LLLL|1111 11xx   Set[= 1<<L]
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 * XLLLL: Layer 0-31
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 * xx: On {00:for special use, 01:press, 10:release, 11:both}
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 * ACT_LAYER:
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 * 1000|oo00|pppx BBBB   Default Layer Bitwise operation
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 *   oo:    operation(00:AND, 01:OR, 10:XOR, 11:SET)
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 *   ppp:   4-bit chunk part(0-7)
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 *   xBBBB: bits and extra bit
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 * 1000|ooee|pppx BBBB   Layer Bitwise Operation
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 *   oo:    operation(00:AND, 01:OR, 10:XOR, 11:SET)
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 *   ppp:   4-bit chunk part(0-7)
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 *   xBBBB: bits and extra bit
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 *   ee:    on event(00:default layer, 01:press, 10:release, 11:both)
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 *
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 * ACT_LAYER_TAP:
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 * 101x|LLLL| keycode    Invert with tap key
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 * 101x|LLLL|1110 xxxx   Reserved(0xE0-EF)
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 * 101x|LLLL|1111 0000   Invert with tap toggle(0xF0)
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 * 101x|LLLL|1111 0001   On  Off
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 * 101x|LLLL|1111 0010   Off On
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 * 101x|LLLL|1111 0011   Set Clear
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 * 101x|LLLL|1111 xxxx   Reserved(0xF4-FF)
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 *   xLLLL: layer(0-31)
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 *
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 * ACT_LAYER_BITOP:
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 * 101B|Booo|xxxx xxxx   bit operation
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 * BB: operand. which part of layer state bits
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 *      00: 0-7th bit
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 *      01: 8-15th bit
 | 
			
		||||
 *      10: 16-23th bit
 | 
			
		||||
 *      11: 24-31th bit
 | 
			
		||||
 * ooo: operation.
 | 
			
		||||
 *      000: AND
 | 
			
		||||
 *      001: OR
 | 
			
		||||
 *      010: XOR
 | 
			
		||||
 *      011: 
 | 
			
		||||
 *      100: LSHIFT
 | 
			
		||||
 *      101: RSHIFT
 | 
			
		||||
 *      110: 
 | 
			
		||||
 *      111: 
 | 
			
		||||
 * bbbb bbbb: bits
 | 
			
		||||
 * layer_state |= (((layer_state>>(0bBB*8)) & 0xff) BITOP 0bxxxxxxxx)<<(0bBB*8)
 | 
			
		||||
 * layer_state: 32-bit layer switch state
 | 
			
		||||
 *
 | 
			
		||||
 *
 | 
			
		||||
 *
 | 
			
		||||
| 
						 | 
				
			
			@ -234,9 +229,8 @@ enum action_kind_id {
 | 
			
		|||
    ACT_MOUSEKEY        = 0b0101,
 | 
			
		||||
 | 
			
		||||
    ACT_LAYER           = 0b1000,
 | 
			
		||||
    ACT_LAYER1          = 0b1001,
 | 
			
		||||
    ACT_LAYER_BITOP     = 0b1010,
 | 
			
		||||
    ACT_LAYER1_BITOP    = 0b1011,
 | 
			
		||||
    ACT_LAYER_TAP       = 0b1010,
 | 
			
		||||
    ACT_LAYER_TAP1      = 0b1011,
 | 
			
		||||
 | 
			
		||||
    ACT_MACRO           = 0b1100,
 | 
			
		||||
    ACT_COMMAND         = 0b1110,
 | 
			
		||||
| 
						 | 
				
			
			@ -289,71 +283,61 @@ enum usage_pages {
 | 
			
		|||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/* Layer Actions:
 | 
			
		||||
 *      Invert  layer ^= (1<<layer)
 | 
			
		||||
 *      On      layer |= (1<<layer)
 | 
			
		||||
 *      Off     layer &= ~(1<<layer)
 | 
			
		||||
 *      Set     layer = (1<<layer)
 | 
			
		||||
 *      Clear   layer = 0
 | 
			
		||||
 */
 | 
			
		||||
/* Layer Actions */
 | 
			
		||||
enum layer_param_on {
 | 
			
		||||
    ON_PRESS    = 1,
 | 
			
		||||
    ON_RELEASE  = 2,
 | 
			
		||||
    ON_BOTH     = 3,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum layer_pram_op {
 | 
			
		||||
    OP_RESET = 0x00,
 | 
			
		||||
    OP_INV4  = 0x00,
 | 
			
		||||
    OP_INV   = 0xF0,
 | 
			
		||||
    OP_ON    = 0xF4,
 | 
			
		||||
    OP_OFF   = 0xF8,
 | 
			
		||||
    OP_SET   = 0xFC,
 | 
			
		||||
enum layer_param_op {
 | 
			
		||||
    OP_DEFAULT_LAYER = 0,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum layer_pram_bitop {
 | 
			
		||||
    BITOP_AND,
 | 
			
		||||
    BITOP_OR,
 | 
			
		||||
    BITOP_XOR,
 | 
			
		||||
    BITOP_LSHIFT,
 | 
			
		||||
    BITOP_RSHIFT,
 | 
			
		||||
enum layer_param_bit_op {
 | 
			
		||||
    OP_BIT_AND = 0,
 | 
			
		||||
    OP_BIT_OR,
 | 
			
		||||
    OP_BIT_XOR,
 | 
			
		||||
    OP_BIT_SET,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/* 
 | 
			
		||||
 * Default Layer
 | 
			
		||||
 */
 | 
			
		||||
#define ACTION_DEFAULT_LAYER                     ACTION(ACT_LAYER, ON_RELEASE<<8 | OP_RESET | 0)
 | 
			
		||||
#define ACTION_DEFAULT_LAYER_SET(layer)          ACTION_DEFAULT_LAYER_TO(layer, ON_RELEASE)
 | 
			
		||||
#define ACTION_DEFAULT_LAYER_TO(layer, on)       ACTION(ACT_LAYER, (layer)<<8 | OP_RESET | (on))
 | 
			
		||||
enum layer_pram_tap_op {
 | 
			
		||||
    OP_TAP_TOGGLE = 0xF0,
 | 
			
		||||
    OP_ON_OFF,
 | 
			
		||||
    OP_OFF_ON,
 | 
			
		||||
    OP_SET_CLEAR,
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * Keymap Layer
 | 
			
		||||
 */
 | 
			
		||||
/* Layer Operation           1000|ee00|ooov vvvv */
 | 
			
		||||
#define ACTION_LAYER(op, val, on)               (ACT_LAYER<<12 | (on)<<10 | (op)<<5 | val)
 | 
			
		||||
/* Layer Bitwise Operation   1000|ooee|pppx BBBB */
 | 
			
		||||
#define ACTION_LAYER_BITOP(op, part, bits, on)  (ACT_LAYER<<12 | (op)<<10 | (on)<<8 | (part)<<5 | (bits)&0x1f)
 | 
			
		||||
/* Layer with Tapping        101x|LLLL| keycode  */
 | 
			
		||||
#define ACTION_LAYER_TAP(layer, key)            (ACT_LAYER_TAP<<12 | (layer)<<8 | (key))
 | 
			
		||||
 | 
			
		||||
/* Default Layer Operation */
 | 
			
		||||
#define ACTION_DEFAULT_LAYER_SET(layer)         ACTION_DEFAULT_LAYER(layer, ON_RELEASE)
 | 
			
		||||
#define ACTION_DEFAULT_LAYER(layer, on)         ACTION_LAYER(OP_DEFAULT_LAYER, layer, on)
 | 
			
		||||
/* Layer Operation */
 | 
			
		||||
#define ACTION_LAYER_CLEAR(on)                  ACTION_LAYER_AND(0x1f, (on))
 | 
			
		||||
#define ACTION_LAYER_MOMENTARY(layer)           ACTION_LAYER_ON_OFF(layer)
 | 
			
		||||
#define ACTION_LAYER_TOGGLE(layer)              ACTION_LAYER_INV(layer, ON_RELEASE)
 | 
			
		||||
/* Keymap Invert */
 | 
			
		||||
#define ACTION_LAYER_INV(layer, on)             ACTION(ACT_LAYER, (layer)<<8 | OP_INV | (on))
 | 
			
		||||
#define ACTION_LAYER_TAP_TOGGLE(layer)          ACTION(ACT_LAYER, (layer)<<8 | OP_INV | 0)
 | 
			
		||||
/* Keymap On */
 | 
			
		||||
#define ACTION_LAYER_ON(layer, on)              ACTION(ACT_LAYER, (layer)<<8 | OP_ON  | (on))
 | 
			
		||||
#define ACTION_LAYER_ON_OFF(layer)              ACTION(ACT_LAYER, (layer)<<8 | OP_ON  | 0)
 | 
			
		||||
/* Keymap Off */
 | 
			
		||||
#define ACTION_LAYER_OFF(layer, on)             ACTION(ACT_LAYER, (layer)<<8 | OP_OFF | (on))
 | 
			
		||||
#define ACTION_LAYER_OFF_ON(layer)              ACTION(ACT_LAYER, (layer)<<8 | OP_OFF | 0)
 | 
			
		||||
/* Keymap Set */
 | 
			
		||||
#define ACTION_LAYER_SET(layer, on)             ACTION(ACT_LAYER, (layer)<<8 | OP_SET | (on))
 | 
			
		||||
#define ACTION_LAYER_SET_CLEAR(layer)           ACTION(ACT_LAYER, (layer)<<8 | OP_SET | 0)
 | 
			
		||||
/* Keymap Invert with tap key */
 | 
			
		||||
#define ACTION_LAYER_TAP_KEY(layer, key)        ACTION(ACT_LAYER, (layer)<<8 | (key))
 | 
			
		||||
#define ACTION_LAYER_TOGGLE(layer)              ACTION_LAYER_INVERT(layer, ON_RELEASE)
 | 
			
		||||
#define ACTION_LAYER_INVERT(layer, on)          ACTION_LAYER_BIT_XOR((layer)/4, 1<<((layer)%4), (on))
 | 
			
		||||
#define ACTION_LAYER_ON(layer, on)              ACTION_LAYER_BIT_OR((layer)/4, 1<<((layer)%4), (on))
 | 
			
		||||
#define ACTION_LAYER_OFF(layer, on)             ACTION_LAYER_BIT_AND((layer)/4, ~(1<<((layer)%4)), (on))
 | 
			
		||||
#define ACTION_LAYER_SET(layer, on)             ACTION_LAYER_BIT_SET((layer)/4, 1<<((layer)%4), (on))
 | 
			
		||||
#define ACTION_LAYER_ON_OFF(layer)              ACTION_LAYER_TAP((layer), OP_ON_OFF)
 | 
			
		||||
#define ACTION_LAYER_OFF_ON(layer)              ACTION_LAYER_TAP((layer), OP_OFF_ON)
 | 
			
		||||
#define ACTION_LAYER_SET_CLEAR(layer)           ACTION_LAYER_TAP((layer), OP_SET_CLEAR)
 | 
			
		||||
/* Bitwise Operation */
 | 
			
		||||
#define ACTION_LAYER_BIT_AND(part, bits, on)    ACTION_LAYER_BITOP(OP_BIT_AND, part, bits)
 | 
			
		||||
#define ACTION_LAYER_BIT_OR(part, bits, on)     ACTION_LAYER_BITOP(OP_BIT_OR, part, bits)
 | 
			
		||||
#define ACTION_LAYER_BIT_XOR(part, bits, on)    ACTION_LAYER_BITOP(OP_BIT_XOR, part, bits)
 | 
			
		||||
#define ACTION_LAYER_BIT_SET(part, bits, on)    ACTION_LAYER_BITOP(OP_BIT_SET, part, bits)
 | 
			
		||||
/* with Tapping */
 | 
			
		||||
#define ACTION_LAYER_TAP_KEY(layer, key)        ACTION_LAYER_TAP((layer), (key))
 | 
			
		||||
#define ACTION_LAYER_TAP_TOGGLE(layer)          ACTION_LAYER_TAP((layer), OP_TAP_TOGGLE)
 | 
			
		||||
 | 
			
		||||
/* Layer BitOp: 101|BB|ooo|xxxxxxxx */
 | 
			
		||||
#define ACTION_LAYER_BITOP(op, part, bits)      (ACT_LAYER_BITOP<<12 | (part&0x3)<<11 | (op&0x7)<<8 | bits)
 | 
			
		||||
#define ACTION_LAYER_AND(part, bits)            ACTION_LAYER_BITOP(BITOP_AND, part, bits)
 | 
			
		||||
#define ACTION_LAYER_OR(part, bits)             ACTION_LAYER_BITOP(BITOP_OR, part, bits)
 | 
			
		||||
#define ACTION_LAYER_XOR(part, bits)            ACTION_LAYER_BITOP(BITOP_XOR, part, bits)
 | 
			
		||||
#define ACTION_LAYER_LSHIFT(part, bits)         ACTION_LAYER_BITOP(BITOP_LSHIFT, part, bits)
 | 
			
		||||
#define ACTION_LAYER_RSHIFT(part, bits)         ACTION_LAYER_BITOP(BITOP_RSHIFT, part, bits)
 | 
			
		||||
 
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * Extensions
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -18,7 +18,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		|||
#define ACTION_TAPPING_H
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifndef NO_ACTION_TAPPING
 | 
			
		||||
 | 
			
		||||
/* period of tapping(ms) */
 | 
			
		||||
#ifndef TAPPING_TERM
 | 
			
		||||
| 
						 | 
				
			
			@ -33,8 +32,8 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		|||
#define WAITING_BUFFER_SIZE 8
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifndef NO_ACTION_TAPPING
 | 
			
		||||
void action_tapping_process(keyrecord_t record);
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -573,7 +573,8 @@ static uint8_t numkey2num(uint8_t code)
 | 
			
		|||
 | 
			
		||||
static void switch_default_layer(uint8_t layer)
 | 
			
		||||
{
 | 
			
		||||
    print("switch_default_layer: "); print_dec(default_layer); print(" to "); print_dec(layer); print("\n");
 | 
			
		||||
    print("switch_default_layer: "); print_dec(biton32(default_layer_state));
 | 
			
		||||
    default_layer_set(layer);
 | 
			
		||||
    print(" to "); print_dec(biton32(default_layer_state)); print("\n");
 | 
			
		||||
    clear_keyboard();
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -7,94 +7,103 @@
 | 
			
		|||
 | 
			
		||||
 | 
			
		||||
/* 
 | 
			
		||||
 * Default Layer (0-15)
 | 
			
		||||
 * Default Layer State
 | 
			
		||||
 */
 | 
			
		||||
uint8_t default_layer = 0;
 | 
			
		||||
uint32_t default_layer_state = 0;
 | 
			
		||||
 | 
			
		||||
static void default_layer_state_set(uint32_t state)
 | 
			
		||||
{
 | 
			
		||||
    debug("default_layer_state: ");
 | 
			
		||||
    default_layer_debug(); debug(" to ");
 | 
			
		||||
    default_layer_state = state;
 | 
			
		||||
    default_layer_debug(); debug("\n");
 | 
			
		||||
    clear_keyboard_but_mods(); // To avoid stuck keys
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void default_layer_debug(void)
 | 
			
		||||
{
 | 
			
		||||
    debug_hex32(default_layer_state);
 | 
			
		||||
    debug("("); debug_dec(biton32(default_layer_state)); debug(")");
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void default_layer_set(uint8_t layer)
 | 
			
		||||
{
 | 
			
		||||
    debug("default_layer_set: ");
 | 
			
		||||
    debug_dec(default_layer); debug(" to ");
 | 
			
		||||
 | 
			
		||||
    default_layer = layer;
 | 
			
		||||
 | 
			
		||||
    debug_dec(default_layer); debug("\n");
 | 
			
		||||
 | 
			
		||||
    clear_keyboard_but_mods(); // To avoid stuck keys
 | 
			
		||||
    default_layer_state_set(1UL<<layer);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#ifndef NO_ACTION_LAYER
 | 
			
		||||
void default_layer_or(uint32_t state)
 | 
			
		||||
{
 | 
			
		||||
    default_layer_state_set(default_layer_state | state);
 | 
			
		||||
}
 | 
			
		||||
void default_layer_and(uint32_t state)
 | 
			
		||||
{
 | 
			
		||||
    default_layer_state_set(default_layer_state & state);
 | 
			
		||||
}
 | 
			
		||||
void default_layer_xor(uint32_t state)
 | 
			
		||||
{
 | 
			
		||||
    default_layer_state_set(default_layer_state ^ state);
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#ifndef NO_ACTION_LAYER
 | 
			
		||||
/* 
 | 
			
		||||
 * Keymap Layer (0-15)
 | 
			
		||||
 * Keymap Layer State
 | 
			
		||||
 */
 | 
			
		||||
uint16_t keymap_stat = 0;
 | 
			
		||||
uint32_t layer_state = 0;
 | 
			
		||||
 | 
			
		||||
/* return highest layer whose state is on */
 | 
			
		||||
uint8_t keymap_get_layer(void)
 | 
			
		||||
static void layer_state_set(uint32_t state)
 | 
			
		||||
{
 | 
			
		||||
    return biton16(keymap_stat);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static void keymap_stat_set(uint16_t stat)
 | 
			
		||||
{
 | 
			
		||||
    debug("keymap: ");
 | 
			
		||||
    keymap_debug(); debug(" to ");
 | 
			
		||||
 | 
			
		||||
    keymap_stat = stat;
 | 
			
		||||
 | 
			
		||||
    keymap_debug(); debug("\n");
 | 
			
		||||
 | 
			
		||||
    debug("layer_state: ");
 | 
			
		||||
    layer_debug(); debug(" to ");
 | 
			
		||||
    layer_state = state;
 | 
			
		||||
    layer_debug(); debug("\n");
 | 
			
		||||
    clear_keyboard_but_mods(); // To avoid stuck keys
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void keymap_clear(void)
 | 
			
		||||
void layer_clear(void)
 | 
			
		||||
{
 | 
			
		||||
    keymap_stat_set(0);
 | 
			
		||||
    layer_state_set(0);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void keymap_set(uint16_t stat)
 | 
			
		||||
void layer_move(uint8_t layer)
 | 
			
		||||
{
 | 
			
		||||
    keymap_stat_set(stat);
 | 
			
		||||
    layer_state_set(1UL<<layer);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void keymap_move(uint8_t layer)
 | 
			
		||||
void layer_on(uint8_t layer)
 | 
			
		||||
{
 | 
			
		||||
    keymap_stat_set(1<<layer);
 | 
			
		||||
    layer_state_set(layer_state | (1UL<<layer));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void keymap_on(uint8_t layer)
 | 
			
		||||
void layer_off(uint8_t layer)
 | 
			
		||||
{
 | 
			
		||||
    keymap_stat_set(keymap_stat | (1<<layer));
 | 
			
		||||
    layer_state_set(layer_state & ~(1UL<<layer));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void keymap_off(uint8_t layer)
 | 
			
		||||
void layer_invert(uint8_t layer)
 | 
			
		||||
{
 | 
			
		||||
    keymap_stat_set(keymap_stat & ~(1<<layer));
 | 
			
		||||
    layer_state_set(layer_state ^ (1UL<<layer));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void keymap_invert(uint8_t layer)
 | 
			
		||||
void layer_or(uint32_t state)
 | 
			
		||||
{
 | 
			
		||||
    keymap_stat_set(keymap_stat ^ (1<<layer));
 | 
			
		||||
    layer_state_set(layer_state | state);
 | 
			
		||||
}
 | 
			
		||||
void layer_and(uint32_t state)
 | 
			
		||||
{
 | 
			
		||||
    layer_state_set(layer_state & state);
 | 
			
		||||
}
 | 
			
		||||
void layer_xor(uint32_t state)
 | 
			
		||||
{
 | 
			
		||||
    layer_state_set(layer_state ^ state);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void keymap_or(uint16_t stat)
 | 
			
		||||
void layer_debug(void)
 | 
			
		||||
{
 | 
			
		||||
    keymap_stat_set(keymap_stat | stat);
 | 
			
		||||
}
 | 
			
		||||
void keymap_and(uint16_t stat)
 | 
			
		||||
{
 | 
			
		||||
    keymap_stat_set(keymap_stat & stat);
 | 
			
		||||
}
 | 
			
		||||
void keymap_xor(uint16_t stat)
 | 
			
		||||
{
 | 
			
		||||
    keymap_stat_set(keymap_stat ^ stat);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void keymap_debug(void)
 | 
			
		||||
{
 | 
			
		||||
    debug_hex16(keymap_stat); debug("("); debug_dec(keymap_get_layer()); debug(")");
 | 
			
		||||
    debug_hex32(layer_state);
 | 
			
		||||
    debug("("); debug_dec(biton32(layer_state)); debug(")");
 | 
			
		||||
}
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -106,18 +115,21 @@ action_t layer_switch_get_action(key_t key)
 | 
			
		|||
    action.code = ACTION_TRANSPARENT;
 | 
			
		||||
 | 
			
		||||
#ifndef NO_ACTION_LAYER
 | 
			
		||||
    /* keymap: top layer first */
 | 
			
		||||
    for (int8_t i = 15; i >= 0; i--) {
 | 
			
		||||
        if (keymap_stat & (1<<i)) {
 | 
			
		||||
    uint32_t layers = layer_state | default_layer_state;
 | 
			
		||||
    /* check top layer first */
 | 
			
		||||
    for (int8_t i = 31; i >= 0; i--) {
 | 
			
		||||
        if (layers & (1UL<<i)) {
 | 
			
		||||
            action = action_for_key(i, key);
 | 
			
		||||
            if (action.code != ACTION_TRANSPARENT) {
 | 
			
		||||
                return action;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
    /* default layer */
 | 
			
		||||
    action = action_for_key(default_layer, key);
 | 
			
		||||
    /* fall back to layer 0 */
 | 
			
		||||
    action = action_for_key(0, key);
 | 
			
		||||
    return action;
 | 
			
		||||
#else
 | 
			
		||||
    action = action_for_key(biton32(default_layer_state), key);
 | 
			
		||||
    return action;
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -25,42 +25,49 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		|||
/*
 | 
			
		||||
 * Default Layer
 | 
			
		||||
 */
 | 
			
		||||
/* base layer to fall back */
 | 
			
		||||
extern uint8_t default_layer;
 | 
			
		||||
extern uint32_t default_layer_state;
 | 
			
		||||
void default_layer_debug(void);
 | 
			
		||||
void default_layer_set(uint8_t layer);
 | 
			
		||||
 | 
			
		||||
#ifndef NO_ACTION_LAYER
 | 
			
		||||
/* bitwise operation */
 | 
			
		||||
void default_layer_or(uint32_t state);
 | 
			
		||||
void default_layer_and(uint32_t state);
 | 
			
		||||
void default_layer_xor(uint32_t state);
 | 
			
		||||
#else
 | 
			
		||||
#define default_layer_or(state)
 | 
			
		||||
#define default_layer_and(state)
 | 
			
		||||
#define default_layer_xor(state)
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/*
 | 
			
		||||
 * Keymap Layer
 | 
			
		||||
 */
 | 
			
		||||
#ifndef NO_ACTION_LAYER
 | 
			
		||||
extern uint16_t keymap_stat;
 | 
			
		||||
/* return current active layer */
 | 
			
		||||
uint8_t keymap_get_layer(void);
 | 
			
		||||
void keymap_clear(void);
 | 
			
		||||
void keymap_set(uint16_t stat);
 | 
			
		||||
void keymap_move(uint8_t layer);
 | 
			
		||||
void keymap_on(uint8_t layer);
 | 
			
		||||
void keymap_off(uint8_t layer);
 | 
			
		||||
void keymap_invert(uint8_t layer);
 | 
			
		||||
extern uint32_t layer_state;
 | 
			
		||||
void layer_debug(void);
 | 
			
		||||
void layer_clear(void);
 | 
			
		||||
void layer_move(uint8_t layer);
 | 
			
		||||
void layer_on(uint8_t layer);
 | 
			
		||||
void layer_off(uint8_t layer);
 | 
			
		||||
void layer_invert(uint8_t layer);
 | 
			
		||||
/* bitwise operation */
 | 
			
		||||
void keymap_or(uint16_t stat);
 | 
			
		||||
void keymap_and(uint16_t stat);
 | 
			
		||||
void keymap_xor(uint16_t stat);
 | 
			
		||||
void keymap_debug(void);
 | 
			
		||||
void layer_or(uint32_t state);
 | 
			
		||||
void layer_and(uint32_t state);
 | 
			
		||||
void layer_xor(uint32_t state);
 | 
			
		||||
#else
 | 
			
		||||
#define keymap_stat             0
 | 
			
		||||
#define keymap_get_layer()
 | 
			
		||||
#define keymap_clear()
 | 
			
		||||
#define keymap_set(stat)
 | 
			
		||||
#define keymap_move(layer)
 | 
			
		||||
#define keymap_on(layer)
 | 
			
		||||
#define keymap_off(layer)
 | 
			
		||||
#define keymap_invert(layer)
 | 
			
		||||
#define keymap_or(stat)
 | 
			
		||||
#define keymap_and(stat)
 | 
			
		||||
#define keymap_xor(stat)
 | 
			
		||||
#define keymap_debug()
 | 
			
		||||
#define layer_state             0
 | 
			
		||||
#define layer_clear()
 | 
			
		||||
#define layer_move(layer)
 | 
			
		||||
#define layer_on(layer)
 | 
			
		||||
#define layer_off(layer)
 | 
			
		||||
#define layer_invert(layer)
 | 
			
		||||
 | 
			
		||||
#define layer_or(state)
 | 
			
		||||
#define layer_and(state)
 | 
			
		||||
#define layer_xor(state)
 | 
			
		||||
#define layer_debug()
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -38,6 +38,14 @@ uint8_t bitpop16(uint16_t bits)
 | 
			
		|||
    return c;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
uint8_t bitpop32(uint32_t bits)
 | 
			
		||||
{
 | 
			
		||||
    uint8_t c;
 | 
			
		||||
    for (c = 0; bits; c++)
 | 
			
		||||
        bits &= bits - 1;
 | 
			
		||||
    return c;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// most significant on-bit - return highest location of on-bit
 | 
			
		||||
// NOTE: return 0 when bit0 is on or all bits are off
 | 
			
		||||
uint8_t biton(uint8_t bits)
 | 
			
		||||
| 
						 | 
				
			
			@ -58,3 +66,14 @@ uint8_t biton16(uint16_t bits)
 | 
			
		|||
    if (bits >> 1) { bits >>= 1; n += 1;}
 | 
			
		||||
    return n;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
uint8_t biton32(uint32_t bits)
 | 
			
		||||
{
 | 
			
		||||
    uint8_t n = 0;
 | 
			
		||||
    if (bits >>16) { bits >>=16; n +=16;}
 | 
			
		||||
    if (bits >> 8) { bits >>= 8; n += 8;}
 | 
			
		||||
    if (bits >> 4) { bits >>= 4; n += 4;}
 | 
			
		||||
    if (bits >> 2) { bits >>= 2; n += 2;}
 | 
			
		||||
    if (bits >> 1) { bits >>= 1; n += 1;}
 | 
			
		||||
    return n;
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -30,7 +30,10 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 | 
			
		|||
 | 
			
		||||
uint8_t bitpop(uint8_t bits);
 | 
			
		||||
uint8_t bitpop16(uint16_t bits);
 | 
			
		||||
uint8_t bitpop32(uint32_t bits);
 | 
			
		||||
 | 
			
		||||
uint8_t biton(uint8_t bits);
 | 
			
		||||
uint8_t biton16(uint16_t bits);
 | 
			
		||||
uint8_t biton32(uint32_t bits);
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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