forked from mirrors/qmk_userspace
Yet another update to drashna keymaps and userspace (#3787)
* Make tap function inline * Use better makefile keyboard detection * Remove Copy-Paste macro * Add F11/F12 to Iris * Minor tweaks to userspace config * Set audio clicky randomness to 1.5 * Set NO_DEBUG to only be set if console is not enabled * Move NO_MUSIC_MODE to userspace config.h * Reduce Ergodox Debounce * Add Planck Light config * Use OSM for ortho 4x12 * Music Mode changes for planck light * Cleanup do to shutdown user and other fixes in Master * Add and use 'shutdown_user' fzunction * Remove global NO_MUSIC_MODE define * Add NO_MUSIC_MODE to individual keymaps * Change layer colors * Remove NO_PRINT and NO_DEBUG from userspace config.h Since these are automatically disabled if the console isn't enabled. * Remove backlight code if backlight isn't enabled * Remove Twinkle from Ergodox * Disable RGB twinkling and enable PSM * Clean up RGB matrix code * Clean up planck light indicators * Clean up tap code * Rules cleanup for ortho 4x12 * Fix up userspace template * Revert "Clean up tap code" This reverts commit 09f64d6d67aa021c3b5ac86a9a739a5ca2b9c1ec. * Organize includes * userspace cleanup * Fix modifier spelling error * Fix userspace rules * Disable Permissive Hold again * Minor clean up * Fix Tap stuff * Viterbi Updates for file size
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19 changed files with 280 additions and 222 deletions
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@ -1,7 +1,5 @@
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#include "drashna.h"
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#include "quantum.h"
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#include "action.h"
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#include "version.h"
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#include "template.h"
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// Add reconfigurable functions here, for keymap customization
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// This allows for a global, userspace functions, and continued
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@ -10,25 +8,15 @@
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__attribute__ ((weak))
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void matrix_init_keymap(void) {}
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__attribute__ ((weak))
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void matrix_scan_keymap(void) {}
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__attribute__ ((weak))
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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__attribute__ ((weak))
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uint32_t layer_state_set_keymap (uint32_t state) {
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return state;
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}
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__attribute__ ((weak))
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void led_set_keymap(uint8_t usb_led) {}
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// Call user matrix init, then call the keymap's init function
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void matrix_init_user(void) {
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matrix_init_keymap();
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}
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__attribute__ ((weak))
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void matrix_scan_keymap(void) {}
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// No global matrix scan code, so just run keymap's matix
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// scan function
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void matrix_scan_user(void) {
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@ -36,11 +24,16 @@ void matrix_scan_user(void) {
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}
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__attribute__ ((weak))
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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return true;
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}
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// Defines actions tor my global custom keycodes. Defined in drashna.h file
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// Then runs the _keymap's recod handier if not processed here,
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// And use "NEWPLACEHOLDER" for new safe range
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case KC_MAKE:
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if (!record->event.pressed) {
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@ -56,12 +49,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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}
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return false;
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break;
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case KC_RESET:
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if (!record->event.pressed) {
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reset_keyboard();
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}
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return false;
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break;
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case EPRM:
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if (record->event.pressed) {
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eeconfig_init();
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@ -78,13 +66,66 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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return process_record_keymap(keycode, record);
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}
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// Runs state check and changes underglow color and animation
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// on layer change, no matter where the change was initiated
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// Then runs keymap's layer change check
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__attribute__ ((weak))
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uint32_t layer_state_set_keymap (uint32_t state) {
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return state;
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}
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uint32_t layer_state_set_user (uint32_t state) {
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return layer_state_set_keymap (state);
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}
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__attribute__ ((weak))
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void led_set_keymap(uint8_t usb_led) {}
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void led_set_user(uint8_t usb_led) {
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led_set_keymap(usb_led);
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}
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__attribute__ ((weak))
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void suspend_power_down_keymap(void) {}
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void suspend_power_down_user(void)
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{
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suspend_power_down_keymap();
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}
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__attribute__ ((weak))
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void suspend_wakeup_init_keymap(void) {}
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void suspend_wakeup_init_user(void)
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{
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suspend_wakeup_init_keymap();
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#ifdef KEYBOARD_ergodox_ez
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wait_ms(10);
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#endif
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}
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__attribute__ ((weak))
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void startup_keymap(void) {}
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void startup_user (void) {
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#ifdef RGBLIGHT_ENABLE
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matrix_init_rgb();
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#endif //RGBLIGHT_ENABLE
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startup_keymap();
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}
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__attribute__ ((weak))
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void shutdown_keymap(void) {}
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void shutdown_user (void) {
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shutdown_keymap();
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}
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