forked from mirrors/qmk_userspace
		
	Fix mods with tapping.
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					 2 changed files with 189 additions and 191 deletions
				
			
		
							
								
								
									
										378
									
								
								common/action.c
									
										
									
									
									
								
							
							
						
						
									
										378
									
								
								common/action.c
									
										
									
									
									
								
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			@ -23,57 +23,83 @@ static void layer_switch(uint8_t new_layer);
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/* tap */
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#define TAP_TIME    200
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static keyevent_t last_event = {};
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#define TAP_TIME    300
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/* This counts up when tap occurs */
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static uint8_t tap_count = 0;
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static bool is_tap_key(keyevent_t event)
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{
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    action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
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    switch (action.kind.id) {
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        case ACT_LMODS_TAP:
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        case ACT_RMODS_TAP:
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            return true;
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        case ACT_LAYER_PRESSED:
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        case ACT_LAYER_BIT:
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            switch (action.layer.code) {
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                case 0x00:
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                case 0xF1 ... 0xFF:
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                    return false;
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                case 0xF0:
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                default:
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                    return true;
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            }
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            return false;
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    }
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    return false;
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}
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/* layer */
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uint8_t default_layer = 0;
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uint8_t current_layer = 0;
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static keyrecord_t tapping_key = {};
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// time 0 means no event.
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#define IS_TAPPING      (tapping_key.event.time != 0)
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/* TODO: 
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#define IS_TAPPING_KEY(key) (tapping_key.event.time != 0 && KEYEQ(tapping_key.event.key, key))
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 */
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static keyevent_t tapping_event = {};
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/* TAPPING: This indicates that whether tap or not is not decided yet. */
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// NOTE:  keyevent_t.time 0 means no event.
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#define IS_TAPPING(k)   (tapping_event.time != 0 && KEYEQ(tapping_event.key, (k)))
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/* waiting keys buffer */
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#define WAITING_KEYS_BUFFER 3
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static keyrecord_t waiting_keys[WAITING_KEYS_BUFFER] = {};
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// TODO: double buffer?
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static keyrecord_t waiting_keys0[WAITING_KEYS_BUFFER] = {};
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static keyrecord_t waiting_keys1[WAITING_KEYS_BUFFER] = {};
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static uint8_t waiting_keys_head = 0;
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static bool waiting_keys_enqueue(keyevent_t event)
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#define WAITING_KEYS_BUFFER 8
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static keyevent_t waiting_events[WAITING_KEYS_BUFFER] = {};
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static uint8_t waiting_events_head = 0;
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static bool waiting_events_enqueue(keyevent_t event)
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{
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    debug("waiting_keys["); debug_dec(waiting_keys_head); debug("] = ");
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    debug_hex16(event.key.raw); debug("\n");
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    if (waiting_keys_head < WAITING_KEYS_BUFFER) {
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        waiting_keys[waiting_keys_head++] = (keyrecord_t){ .event = event,
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                                                           .mods = host_get_mods() };
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    } else {
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    if (IS_NOEVENT(event)) { return true; }
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    if (waiting_events_head < WAITING_KEYS_BUFFER) {
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        debug("waiting_events["); debug_dec(waiting_events_head); debug("] = ");
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        debug_hex16(event.key.raw); debug("\n");
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        waiting_events[waiting_events_head++] = event;
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        return true;
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    }
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    debug("waiting_events_enqueue: Over flow.\n");
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    return false;
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}
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static void waiting_keys_clear(void)
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static void waiting_events_clear(void)
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{
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    waiting_keys_head = 0;
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    waiting_events_head = 0;
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}
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static bool waiting_keys_has(key_t key)
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static bool waiting_events_has(key_t key)
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{
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    for (uint8_t i = 0; i < waiting_keys_head; i++) {
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        if KEYEQ(key, waiting_keys[i].event.key) return true;
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    for (uint8_t i = 0; i < waiting_events_head; i++) {
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        if KEYEQ(key, waiting_events[i].key) return true;
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    }
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    return false;
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}
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static void waiting_keys_process_in_current_layer(void)
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static void waiting_events_process_in_current_layer(void)
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{
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    // TODO: in case of including layer key in waiting keys
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    for (uint8_t i = 0; i < waiting_keys_head; i++) {
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        debug("waiting_keys_process_in_current_layer["); debug_dec(i); debug("]\n");
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        process(waiting_keys[i].event);
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    // TODO: in case of including tap key in waiting keys
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    for (uint8_t i = 0; i < waiting_events_head; i++) {
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        debug("waiting_events_process_in_current_layer["); debug_dec(i); debug("]\n");
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        process(waiting_events[i]);
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    }
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    waiting_keys_clear();
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    waiting_events_clear();
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}
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static bool waiting_events_has_anykey_pressed(void)
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{
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    for (uint8_t i = 0; i < waiting_events_head; i++) {
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        if (waiting_events[i].pressed) return true;
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    }
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    return false;
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}
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			@ -85,62 +111,106 @@ void action_exec(keyevent_t event)
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        if (event.pressed) debug("down"); else debug("up");
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        debug("]\n");
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    }
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    if (IS_TAPPING) {
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        /* when tap time elapses or waiting key is released */
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        if ((timer_elapsed(tapping_key.event.time) > TAP_TIME) ||
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            (!event.pressed && waiting_keys_has(event.key))) {
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            // TODO process tapping_key: layer swich, modifier, ...
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            // action is needed?
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            debug("notap: process tapping_key.\n");
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            process(tapping_key.event);
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    // In tapping term
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    if (tapping_event.time && timer_elapsed(tapping_event.time) < TAP_TIME) {
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        if (tapping_event.pressed) {
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            if (!event.pressed && KEYEQ(tapping_event.key, event.key)) {
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                debug("Tapping: Release tap key.\n");
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                if (tap_count == 0) {
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                    debug("Tapping: First tap.\n");
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                    // count up on release
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                    tap_count++;
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            /* Process waiting keys in new layer */
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            waiting_keys_process_in_current_layer();
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        }
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        /* when tapping key is released within tap time */
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        else if (!event.pressed && KEYEQ(event.key, tapping_key.event.key)) {
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            /* tap key down */
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            debug("tap("); debug_hex8(tap_count); debug(")[tapping_key](register): "); debug_hex8(tapping_key.action.layer.code);  debug("\n");
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            register_code(tapping_key.action.layer.code);
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            tapping_key = (keyrecord_t){};
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                    process(tapping_event);
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                    waiting_events_process_in_current_layer();
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                }
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                tapping_event = event;
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                process(event);
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            } else if (!event.pressed && waiting_events_has(event.key)) {
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                debug("Tapping: End(No tap by typing waiting key).\n");
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            /* process waiting keys */
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            waiting_keys_process_in_current_layer();
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                process(tapping_event);
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                waiting_events_process_in_current_layer();
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                process(event);
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                tap_count = 0;
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                tapping_event = (keyevent_t){};
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            } else {
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                //debug("Tapping: pressing tap key.\n");
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                if (tap_count == 0) {
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                    // store event
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                    waiting_events_enqueue(event);
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                    return;
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                }
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                process(event);
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            }
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        } else {
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            //debug("Tapping after releasing tap.\n");
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            // Sequential tap
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            if (tap_count && event.pressed && KEYEQ(tapping_event.key, event.key)) {
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                tap_count++;
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                tapping_event = event;
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                debug("Tapping: Sequential tap("); debug_hex(tap_count); debug(")\n");
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            }
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            process(event);
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        }
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    }
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    // Not in tapping term
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    else {
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        if (tapping_event.time) {
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            if (tapping_event.pressed) {
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                if (tap_count == 0) {
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                    // Not tap, holding down normal key.
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                    debug("Not tap.\n");
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                    process(tapping_event);
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                    waiting_events_process_in_current_layer();
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                    tap_count = 0;
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                    tapping_event = (keyevent_t){};
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                    process(event);
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                } else {
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                    // Holding down last tap key.
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                    //debug("Time out with holding last tap.\n");
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                    process(event);
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                    if (!event.pressed && KEYEQ(tapping_event.key, event.key)) {
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                        debug("Tapping: End(Release holding last tap).\n");
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                        // clear after release last tap key
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                        tap_count = 0;
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                        tapping_event = (keyevent_t){};
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                        waiting_events_clear();
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                    }
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                }
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            } else {
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                // time out for sequential tap after complete last tap
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                debug("Tapping: End(Time out after releasing last tap).\n");
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                tap_count = 0;
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                tapping_event = (keyevent_t){};
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                waiting_events_clear();
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                process(event);
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            }
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        } else {
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            // Normal state without tapping
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            if (event.pressed && is_tap_key(event)) {
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                debug("Tapping: Start(Press tap key).\n");
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                tapping_event = event;
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                tap_count = 0;
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                waiting_events_clear();
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            } else {
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                //debug("Normal event(No tapping)\n");
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                process(event);
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            }
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        }
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    // not real event. event just to handle time out of tapping key.
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    if (IS_NOEVENT(event)) {
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        return;
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    }
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    /* count up tap when key is up */
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    // key: d u d u d
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    // tap: 0 1 1 2 2
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    // key: u d u d u
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    // tap: 0 0 1 1 2
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    if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event.time) <= TAP_TIME) {
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        if (!event.pressed) tap_count++;
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    } else {
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        tap_count = 0;
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    }
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    /* store key events while tapping */
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    if (IS_TAPPING) {
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        // TODO: action is needed?
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        waiting_keys_enqueue(event);
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    } else {
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        process(event);
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    }
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    /* last event */
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    last_event = event;
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}
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static void process(keyevent_t event)
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{
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    if (IS_NOEVENT(event)) { return; }
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    action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
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    debug("action: "); debug_hex16(action.code);
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    if (event.pressed) debug("[down]\n"); else debug("[up]\n");
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| 
						 | 
				
			
			@ -198,82 +268,32 @@ static void process(keyevent_t event)
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            }
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            break;
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        case ACT_LMODS_TAP:
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            if (event.pressed) {
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                if (tap_count == 0) {
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                    if (host_has_anykey()) {
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                        // This key is a modifier essentially.
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                        // Prioritize mods when key jam or rollover
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                        add_mods(action.key.mods);
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                    } else {
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                        if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) {
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                            // no tapping
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                            add_mods(action.key.mods);
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                            tapping_key = (keyrecord_t){};
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                        } else {
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                            debug("tapping lmods("); debug_hex8(action.key.mods); debug(")\n");
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                            tapping_key = (keyrecord_t){
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                                .event = event,
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                                .action = action,
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                                .mods = host_get_mods()
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                            };
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                        }
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                    }
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                } else {
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                    // pressed after tapping
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                    debug("tap("); debug_hex(tap_count); debug(")[lmods](register): "); debug_hex8(action.key.code); debug("\n");
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                    register_code(action.key.code);
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                }
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            } else {
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                if (tap_count == 0) {
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                    debug("tap(00)[lmods](del_mods): "); debug_hex8(action.key.mods); debug("\n");
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                    del_mods(action.key.mods);
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                } else if (tap_count == 1) {
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                    debug("tap(01)[lmods](del_mods/unregister): "); debug_hex8(action.key.mods); debug(" "); debug_hex8(action.key.code); debug("\n");
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                    del_mods(action.key.mods);
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                    unregister_code(action.key.code);
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                } else {
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                    debug("tap("); debug_hex(tap_count); debug(")[lmods](unregister): "); debug_hex8(action.key.code); debug("\n");
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                    unregister_code(action.key.code);
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                }
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            }
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            break;
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        case ACT_RMODS_TAP:
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            if (event.pressed) {
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                if (tap_count == 0) {
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                    if (host_has_anykey()) {
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                        // This key is a modifier essentially.
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                        // Prioritize mods when key jam or rollover
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                        add_mods(action.key.mods<<4);
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                    } else {
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                        if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) {
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                            // no tapping
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                            add_mods(action.key.mods<<4);
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                            tapping_key = (keyrecord_t){};
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            {
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                uint8_t tmp_mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
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                                                                        action.key.mods<<4;
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                if (event.pressed) {
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                    if (IS_TAPPING(event.key) && tap_count > 0) {
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                        if (waiting_events_has_anykey_pressed()) {
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                            debug("MODS_TAP: Tap: Cancel: add_mods\n");
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                            tap_count = 0;
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                            add_mods(tmp_mods);
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                        } else {
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                            debug("tapping rmods("); debug_hex8(action.key.mods); debug(")\n");
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                            tapping_key = (keyrecord_t){
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                                .event = event,
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                                .action = action,
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                                .mods = host_get_mods()
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                            };
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                            debug("MODS_TAP: Tap: register_code\n");
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                            register_code(action.key.code);
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                        }
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                    } else {
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                        debug("MODS_TAP: No tap: add_mods\n");
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                        add_mods(tmp_mods);
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                    }
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                } else {
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                    // pressed after tapping
 | 
			
		||||
                    debug("tap("); debug_hex(tap_count); debug(")[rmods](register): "); debug_hex8(action.key.code); debug("\n");
 | 
			
		||||
                    register_code(action.key.code);
 | 
			
		||||
                }
 | 
			
		||||
            } else {
 | 
			
		||||
                if (tap_count == 0) {
 | 
			
		||||
                    debug("tap(00)[rmods](del_mods): "); debug_hex8(action.key.mods); debug("\n");
 | 
			
		||||
                    del_mods(action.key.mods<<4);
 | 
			
		||||
                } else if (tap_count == 1) {
 | 
			
		||||
                    debug("tap(01)[rmods](del_mods/unregister): "); debug_hex8(action.key.mods); debug(" "); debug_hex8(action.key.code); debug("\n");
 | 
			
		||||
                    del_mods(action.key.mods<<4);
 | 
			
		||||
                    unregister_code(action.key.code);
 | 
			
		||||
                } else {
 | 
			
		||||
                    debug("tap("); debug_hex(tap_count); debug(")[rmods](unregister): "); debug_hex8(action.key.code); debug("\n");
 | 
			
		||||
                    unregister_code(action.key.code);
 | 
			
		||||
                    if (IS_TAPPING(event.key) && tap_count > 0) {
 | 
			
		||||
                        debug("MODS_TAP: Tap: unregister_code\n");
 | 
			
		||||
                        unregister_code(action.key.code);
 | 
			
		||||
                    } else {
 | 
			
		||||
                        debug("MODS_TAP: No tap: add_mods\n");
 | 
			
		||||
                        del_mods(tmp_mods);
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            break;
 | 
			
		||||
| 
						 | 
				
			
			@ -334,33 +354,20 @@ static void process(keyevent_t event)
 | 
			
		|||
                default:
 | 
			
		||||
                    // with tap key
 | 
			
		||||
                    if (event.pressed) {
 | 
			
		||||
                        if (tap_count == 0) {
 | 
			
		||||
                            if (host_has_anykey()) {
 | 
			
		||||
                                // This key is a normal key than a leyar key essentially.
 | 
			
		||||
                                // Prioritize 'tap key' when key jam or rollover
 | 
			
		||||
                                register_code(action.layer.code);
 | 
			
		||||
                            } else {
 | 
			
		||||
                                if (IS_TAPPING && KEYEQ(tapping_key.event.key, event.key)) {
 | 
			
		||||
                                    layer_switch(action.layer.opt);
 | 
			
		||||
                                    tapping_key = (keyrecord_t){};
 | 
			
		||||
                                } else {
 | 
			
		||||
                                    debug("tapping layer("); debug_hex8(action.layer.opt); debug(")\n");
 | 
			
		||||
                                    tapping_key = (keyrecord_t){
 | 
			
		||||
                                        .event = event,
 | 
			
		||||
                                        .action = action,
 | 
			
		||||
                                        .mods = host_get_mods()
 | 
			
		||||
                                    };
 | 
			
		||||
                                }
 | 
			
		||||
                            }
 | 
			
		||||
                        } else if (tap_count > 0) {
 | 
			
		||||
                            // pressed after tapping
 | 
			
		||||
                            debug("tap[layer](register): "); debug_hex(tap_count); debug("\n");
 | 
			
		||||
                        if (IS_TAPPING(event.key) && tap_count > 0) {
 | 
			
		||||
                            debug("LAYER_PRESSED: Tap: register_code\n");
 | 
			
		||||
                            register_code(action.layer.code);
 | 
			
		||||
                        } else {
 | 
			
		||||
                            debug("LAYER_PRESSED: No tap: layer_switch\n");
 | 
			
		||||
                            layer_switch(action.layer.opt);
 | 
			
		||||
                        }
 | 
			
		||||
                    } else {
 | 
			
		||||
                        // released after tapping
 | 
			
		||||
                        debug("tap[layer](unregister): "); debug_hex(tap_count); debug("\n");
 | 
			
		||||
                        unregister_code(action.layer.code);
 | 
			
		||||
                        if (IS_TAPPING(event.key) && tap_count > 0) {
 | 
			
		||||
                            debug("LAYER_PRESSED: Tap: unregister_code\n");
 | 
			
		||||
                            unregister_code(action.layer.code);
 | 
			
		||||
                        } else {
 | 
			
		||||
                            debug("LAYER_PRESSED: No tap: NO ACTION\n");
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                    break;
 | 
			
		||||
            }
 | 
			
		||||
| 
						 | 
				
			
			@ -409,32 +416,23 @@ static void process(keyevent_t event)
 | 
			
		|||
                    }
 | 
			
		||||
                    break;
 | 
			
		||||
                default:
 | 
			
		||||
                    // TODO: see ACT_LAYER_PRESSED code
 | 
			
		||||
                    // with tap key
 | 
			
		||||
                    if (event.pressed) {
 | 
			
		||||
                        if (tap_count == 0) {
 | 
			
		||||
                            if (host_has_anykey()) {
 | 
			
		||||
                                register_code(action.layer.code);
 | 
			
		||||
                            } else {
 | 
			
		||||
                                tapping_key = (keyrecord_t){
 | 
			
		||||
                                    .event = event,
 | 
			
		||||
                                    .action = action,
 | 
			
		||||
                                    .mods = keyboard_report->mods
 | 
			
		||||
                                };
 | 
			
		||||
                            }
 | 
			
		||||
                        } else if (tap_count > 0) {
 | 
			
		||||
                            debug("tap[layer_bit](register): "); debug_hex(tap_count); debug("\n");
 | 
			
		||||
                        if (IS_TAPPING(event.key) && tap_count > 0) {
 | 
			
		||||
                            debug("LAYER_BIT: Tap: register_code\n");
 | 
			
		||||
                            register_code(action.layer.code);
 | 
			
		||||
                        } else {
 | 
			
		||||
                            debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
 | 
			
		||||
                            layer_switch(current_layer | action.layer.opt);
 | 
			
		||||
                        }
 | 
			
		||||
                    } else {
 | 
			
		||||
                        if (tap_count == 0) {
 | 
			
		||||
                            // no tap
 | 
			
		||||
                        if (IS_TAPPING(event.key) && tap_count > 0) {
 | 
			
		||||
                            debug("LAYER_BIT: Tap: unregister_code\n");
 | 
			
		||||
                            unregister_code(action.layer.code);
 | 
			
		||||
                        } else {
 | 
			
		||||
                            debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
 | 
			
		||||
                            layer_switch(current_layer & ~action.layer.opt);
 | 
			
		||||
                        } else if (tap_count == 1) {
 | 
			
		||||
                            // tap
 | 
			
		||||
                            register_code(action.layer.code);
 | 
			
		||||
                        }
 | 
			
		||||
                        unregister_code(action.layer.code);
 | 
			
		||||
                    }
 | 
			
		||||
                    break;
 | 
			
		||||
            }
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -37,7 +37,7 @@ typedef union {
 | 
			
		|||
} key_t;
 | 
			
		||||
 | 
			
		||||
typedef struct {
 | 
			
		||||
    key_t key;
 | 
			
		||||
    key_t    key;
 | 
			
		||||
    bool     pressed;
 | 
			
		||||
    uint16_t time;
 | 
			
		||||
} keyevent_t;
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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