fix Windows CI, though native windows devel may not work

Needs looking into once someone wants to help develop on Windows
This commit is contained in:
Henry Hiles 2026-03-27 22:59:09 -04:00
commit 1f274307ad
Signed by: Henry-Hiles
SSH key fingerprint: SHA256:VKQUdS31Q90KvX7EkKMHMBpUspcmItAh86a+v7PGiIs
2 changed files with 1 additions and 2 deletions

View file

@ -26,7 +26,7 @@ jobs:
with: with:
go-version-file: gomuks/go.mod go-version-file: gomuks/go.mod
- name: test - name: Do go build
run: | run: |
cd gomuks/pkg/ffi cd gomuks/pkg/ffi
go build -tags goolm -o ../../../libgomuks.dll -buildmode=c-shared go build -tags goolm -o ../../../libgomuks.dll -buildmode=c-shared

View file

@ -18,7 +18,6 @@ Future<void> main(List<String> args) => build(args, (input, output) async {
break; break;
case OS.windows: case OS.windows:
libFileName = "libgomuks.dll"; libFileName = "libgomuks.dll";
env = {"GOCACHE": r"C:\Users\runneradmin\AppData\Local\go-build"};
break; break;
case OS.android: case OS.android:
libFileName = "libgomuks.so"; libFileName = "libgomuks.so";