nexus/lib/controllers/rooms.dart

243 lines
7.9 KiB
Dart

import "dart:async";
import "package:collection/collection.dart";
import "package:fast_immutable_collections/fast_immutable_collections.dart";
import "package:flutter_riverpod/flutter_riverpod.dart";
import "package:nexus/models/event.dart";
import "package:nexus/models/events_decrypted.dart";
import "package:nexus/models/read_receipt.dart";
import "package:nexus/models/room.dart";
import "package:nexus/models/sync_data.dart";
class RoomsController extends Notifier<IMap<String, Room>> {
@override
IMap<String, Room> build() => .new();
void addState(String roomId, IList<Event> state, {bool isMembers = false}) =>
update(
.new({
roomId: stateRoom(state)
.copyWith(hasFetchedState: true, hasFetchedMembers: isMembers),
}),
.new(),
);
void addSpecificState(Iterable<Event> state) => update(
.new(
state
.groupListsBy((event) => event.roomId)
.map((roomId, roomState) => .new(roomId, stateRoom(roomState))),
),
);
static Room stateRoom(Iterable<Event> state) => Room(
events: .fromEntries(state.map((event) => .new(event.rowId, event))),
state: .new(
state
.groupListsBy((event) => event.type)
.map(
(type, group) => .new(
type,
.fromEntries(group.map((e) => .new(e.stateKey!, e.rowId))),
),
),
),
);
static IMap<String, IList<ReadReceipt>> mergeReceipts(
IMap<String, IList<ReadReceipt>> existing,
IMap<String, IList<ReadReceipt>> incoming,
) => incoming.isEmpty
? existing
: existing.values.flattened
.followedBy(incoming.values.flattened)
.groupListsBy((receipt) => (receipt.userId, receipt.thread))
.values
.map(
(receipts) => receipts.reduce(
(newest, receipt) => newest.timestamp.isAfter(receipt.timestamp)
? newest
: receipt,
),
)
.groupListsBy((receipt) => receipt.eventId)
.map((eventId, receipts) => MapEntry(eventId, receipts.toIList()))
.toIMap();
/// Adds events to their rooms, without changing the rooms' timelines.
void storeEvents(Iterable<Event> events) => update(
.new(
events
.groupListsBy((event) => event.roomId)
.map(
(roomId, roomEvents) => .new(
roomId,
Room(
// ignore: unused_result - I am using it you donkey
events: .fromIterable(
roomEvents,
keyMapper: (event) => event.rowId,
),
),
),
),
),
);
void handleSync(SyncData sync) {
if (sync.clearState) state = .new();
update(sync.rooms, sync.leftRooms);
}
void handleDecrypted(EventsDecrypted decrypted) {
final metadata = state[decrypted.roomId]?.metadata;
update(
.new({
decrypted.roomId: .new(
events: decrypted.events,
metadata: metadata?.copyWith(
previewEventRowID:
decrypted.previewEventRowID ?? metadata.previewEventRowID,
sortingTimestamp:
decrypted.sortingTimestamp ?? metadata.sortingTimestamp,
),
),
}),
);
}
static IMap<String, ISet<int>> addRelations(
IMap<String, ISet<int>> relations,
Iterable<Event> events,
) => events.fold(
relations,
(acc, event) => switch (event.relatesTo) {
final relatesTo? => acc.update(
relatesTo,
(rowIds) => rowIds.add(event.rowId),
ifAbsent: () => .new([event.rowId]),
),
null => acc,
},
);
/// IDs replace previous ones for the same row, e.g. once a local echo is sent.
static IMap<String, int> addEventIds(
IMap<String, int> eventIds,
IMap<int, Event> existing,
Iterable<Event> events,
) => events.fold(eventIds, (acc, event) {
final previousId = existing[event.rowId]?.eventId;
return (previousId != null && previousId != event.eventId
? acc.remove(previousId)
: acc)
.add(event.eventId, event.rowId);
});
void update(
IMap<String, Room> rooms, [
ISet<String> leftRooms = const .empty(),
]) {
final merged = rooms.entries.fold(state, (acc, entry) {
final roomId = entry.key;
final incoming = entry.value;
final existing = acc[roomId];
return acc.add(
roomId,
existing?.copyWith(
hasMore: incoming.hasMore,
clientSticky: incoming.resetClientSticky
? incoming.clientSticky
: (incoming.clientSticky.isEmpty
? existing.clientSticky
: existing.clientSticky.addAll(
incoming.clientSticky,
))
.removeWhere(
(rowId) => incoming.timeline.values.contains(rowId),
),
metadata: incoming.metadata ?? existing.metadata,
events: incoming.events.isEmpty
? existing.events
: existing.events.addAll(incoming.events),
relations: addRelations(
existing.relations,
incoming.events.values,
),
eventIds: addEventIds(
existing.eventIds,
existing.events,
incoming.events.values,
),
state: incoming.state.entries.fold(
existing.state,
(previousValue, event) => previousValue.add(
event.key,
(previousValue[event.key] ?? .new()).addAll(event.value),
),
),
resetClientSticky: false,
reset: false,
hasFetchedMembers:
incoming.hasFetchedMembers || existing.hasFetchedMembers,
hasFetchedState:
incoming.hasFetchedState || existing.hasFetchedState,
timeline: incoming.reset
? incoming.timeline
: existing.timeline.addAll(incoming.timeline),
receipts: mergeReceipts(existing.receipts, incoming.receipts),
) ??
incoming.copyWith(
receipts: mergeReceipts(const .empty(), incoming.receipts),
relations: addRelations(const .empty(), incoming.events.values),
eventIds: addEventIds(
const .empty(),
const .empty(),
incoming.events.values,
),
),
);
});
state = leftRooms.fold(merged, (acc, roomId) => acc.remove(roomId));
}
/// Waits for a sent state event to become the room's state, which happens
/// once it comes down sync. Gives up after a while, e.g. if another event
/// replaced it first.
Future<void> awaitState(
String roomId,
String type,
String eventId, {
String stateKey = "",
}) => awaitRooms(
(rooms) => switch (rooms[roomId]?.state[type]?[stateKey]) {
final rowId? => rooms[roomId]?.events[rowId]?.eventId == eventId,
null => false,
},
);
/// Waits for a sent event to come down sync, giving up after a while.
Future<void> awaitEvent(String roomId, String eventId) => awaitRooms(
(rooms) => rooms[roomId]?.eventIds.containsKey(eventId) ?? false,
);
Future<void> awaitRooms(bool Function(IMap<String, Room> rooms) arrived) {
if (arrived(state)) return .value();
final completer = Completer<void>();
final removeListener = listenSelf((_, rooms) {
if (arrived(rooms) && !completer.isCompleted) completer.complete();
});
return completer.future
.timeout(const .new(seconds: 10), onTimeout: () {})
.whenComplete(removeListener);
}
static final provider = NotifierProvider<RoomsController, IMap<String, Room>>(
RoomsController.new,
);
}