Refactor progress indicators to use stateful widgets, enhance animation control, and remove unnecessary subtitles in section cards
This commit is contained in:
parent
687bca8817
commit
b4ccdd7750
11 changed files with 316 additions and 130 deletions
|
|
@ -4,7 +4,7 @@ import 'package:flutter/material.dart';
|
|||
|
||||
import 'enums.dart';
|
||||
|
||||
class CircularProgressIndicatorM3E extends StatelessWidget {
|
||||
class CircularProgressIndicatorM3E extends StatefulWidget {
|
||||
const CircularProgressIndicatorM3E({
|
||||
super.key,
|
||||
this.value,
|
||||
|
|
@ -22,13 +22,66 @@ class CircularProgressIndicatorM3E extends StatelessWidget {
|
|||
final Color? trackColor;
|
||||
final double rotation;
|
||||
|
||||
@override
|
||||
State<CircularProgressIndicatorM3E> createState() =>
|
||||
_CircularProgressIndicatorM3EState();
|
||||
}
|
||||
|
||||
class _CircularProgressIndicatorM3EState
|
||||
extends State<CircularProgressIndicatorM3E>
|
||||
with SingleTickerProviderStateMixin {
|
||||
late final AnimationController _controller;
|
||||
|
||||
bool get _shouldAnimate {
|
||||
final v = widget.value;
|
||||
return widget.shape == ProgressM3EShape.wavy &&
|
||||
(v == null || (v >= 1.0)) &&
|
||||
widget.rotation == 0.0;
|
||||
}
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
_controller = AnimationController(
|
||||
vsync: this,
|
||||
duration: const Duration(milliseconds: 3600),
|
||||
)..addListener(() {
|
||||
if (mounted && _shouldAnimate) setState(() {});
|
||||
});
|
||||
if (_shouldAnimate) {
|
||||
_controller.repeat();
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
void didUpdateWidget(covariant CircularProgressIndicatorM3E oldWidget) {
|
||||
super.didUpdateWidget(oldWidget);
|
||||
if (_shouldAnimate) {
|
||||
if (!_controller.isAnimating) _controller.repeat();
|
||||
} else {
|
||||
if (_controller.isAnimating) _controller.stop();
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_controller.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final cs = Theme.of(context).colorScheme;
|
||||
final active = activeColor ?? cs.primary;
|
||||
final track = trackColor ?? cs.onSurfaceVariant.withOpacity(0.24);
|
||||
final wantsWavy = shape == ProgressM3EShape.wavy;
|
||||
final diameter = wantsWavy ? size.diameterWavy : size.diameterFlat;
|
||||
final active = widget.activeColor ?? cs.primary;
|
||||
final track = widget.trackColor ?? cs.onSurfaceVariant.withOpacity(0.24);
|
||||
final wantsWavy = widget.shape == ProgressM3EShape.wavy;
|
||||
final diameter =
|
||||
wantsWavy ? widget.size.diameterWavy : widget.size.diameterFlat;
|
||||
|
||||
final double rot = widget.rotation != 0.0
|
||||
? widget.rotation
|
||||
: (_shouldAnimate ? _controller.value * 2 * math.pi : 0.0);
|
||||
|
||||
return RepaintBoundary(
|
||||
child: SizedBox(
|
||||
width: diameter,
|
||||
|
|
@ -36,16 +89,16 @@ class CircularProgressIndicatorM3E extends StatelessWidget {
|
|||
child: CustomPaint(
|
||||
painter: wantsWavy
|
||||
? _CircularWavyPainter(
|
||||
value: value,
|
||||
value: widget.value,
|
||||
active: active,
|
||||
track: track,
|
||||
rotation: rotation)
|
||||
rotation: rot)
|
||||
: _CircularFlatPainter(
|
||||
value: value,
|
||||
value: widget.value,
|
||||
active: active,
|
||||
track: track,
|
||||
rotation: rotation,
|
||||
size: size),
|
||||
rotation: rot,
|
||||
size: widget.size),
|
||||
),
|
||||
),
|
||||
);
|
||||
|
|
@ -137,35 +190,36 @@ class _CircularWavyPainter extends CustomPainter {
|
|||
final center = s.center(Offset.zero);
|
||||
final baseRadius = (math.min(s.width, s.height) - stroke) / 2;
|
||||
|
||||
// Squiggle clearance: 2dp (edge-to-edge). Approximate by insetting the squiggle centerline by 6dp.
|
||||
final clearance = 2.0;
|
||||
final squiggleRadius =
|
||||
baseRadius - (stroke / 2 + clearance + stroke / 2); // baseRadius - 6
|
||||
final amp = 2.0; // radial amplitude of squiggle
|
||||
final scallopLen = 18.0; // along-arc wavelength proxy (dp)
|
||||
// Taper length to fade the wave amplitude to zero near the end so the line ends "closed".
|
||||
final taperLen = scallopLen / 2;
|
||||
|
||||
// Active sweep
|
||||
final activeSweep =
|
||||
value == null ? math.pi * 1.5 : (value!.clamp(0.0, 1.0) * math.pi * 2);
|
||||
value == null ? math.pi * 2 : (value!.clamp(0.0, 1.0) * math.pi * 2);
|
||||
final start = -math.pi / 2 + rotation;
|
||||
final end = start + activeSweep;
|
||||
|
||||
// Track ring with gap around active
|
||||
final trackPaint = Paint()
|
||||
..style = PaintingStyle.stroke
|
||||
..strokeWidth = stroke
|
||||
..strokeCap = StrokeCap.round
|
||||
..isAntiAlias = true
|
||||
..color = track;
|
||||
// Track ring with gap around active (skip when wave-only: indeterminate or 100%)
|
||||
final bool waveOnly = value == null || (value != null && value! >= 1.0);
|
||||
if (!waveOnly) {
|
||||
final trackPaint = Paint()
|
||||
..style = PaintingStyle.stroke
|
||||
..strokeWidth = stroke
|
||||
..strokeCap = StrokeCap.round
|
||||
..isAntiAlias = true
|
||||
..color = track;
|
||||
|
||||
final gapAngle = 2.0 / baseRadius;
|
||||
final rect = Rect.fromCircle(center: center, radius: baseRadius);
|
||||
final total = math.pi * 2;
|
||||
final a1 = end + gapAngle;
|
||||
final a2 = start - gapAngle;
|
||||
double sweep1 = (a2 - a1);
|
||||
while (sweep1 <= 0) sweep1 += total;
|
||||
canvas.drawArc(rect, a1, sweep1, false, trackPaint);
|
||||
final gapAngle = 2.0 / baseRadius;
|
||||
final rect = Rect.fromCircle(center: center, radius: baseRadius);
|
||||
final total = math.pi * 2;
|
||||
final a1 = end + gapAngle;
|
||||
final a2 = start - gapAngle;
|
||||
double sweep1 = (a2 - a1);
|
||||
while (sweep1 <= 0) sweep1 += total;
|
||||
canvas.drawArc(rect, a1, sweep1, false, trackPaint);
|
||||
}
|
||||
|
||||
// Active squiggle path
|
||||
final steps = math.max(48, (s.width * 1.2).round());
|
||||
|
|
@ -173,9 +227,17 @@ class _CircularWavyPainter extends CustomPainter {
|
|||
for (int i = 0; i <= steps; i++) {
|
||||
final t = i / steps;
|
||||
final ang = start + (end - start) * t;
|
||||
final arcLen = squiggleRadius * (ang - start);
|
||||
final r =
|
||||
squiggleRadius + amp * math.sin(arcLen / scallopLen * 2 * math.pi);
|
||||
final arcLen = baseRadius * (ang - start);
|
||||
// Fade amplitude to 0 near the end so the path ends on the base radius (closed look).
|
||||
final arcToEnd = baseRadius * (end - ang);
|
||||
double taperFactor = 1.0;
|
||||
if (arcToEnd < taperLen) {
|
||||
final tEnd = (arcToEnd / taperLen).clamp(0.0, 1.0);
|
||||
// Ease-out to 0 at the very end.
|
||||
taperFactor = math.sin(tEnd * math.pi / 2);
|
||||
}
|
||||
final r = baseRadius +
|
||||
(amp * taperFactor) * math.sin(arcLen / scallopLen * 2 * math.pi);
|
||||
final p =
|
||||
Offset(center.dx + r * math.cos(ang), center.dy + r * math.sin(ang));
|
||||
if (i == 0)
|
||||
|
|
|
|||
|
|
@ -8,15 +8,15 @@ import 'enums.dart';
|
|||
|
||||
/// Linear indicator that renders two **separate lanes** (active above, track below)
|
||||
/// with a fixed vertical gap. Lanes never overlap.
|
||||
class LinearProgressIndicatorM3E extends StatelessWidget {
|
||||
class LinearProgressIndicatorM3E extends StatefulWidget {
|
||||
const LinearProgressIndicatorM3E({
|
||||
super.key,
|
||||
this.value, // null => indeterminate; animate phase externally
|
||||
this.value, // null => indeterminate
|
||||
this.size = LinearProgressM3ESize.m,
|
||||
this.shape = ProgressM3EShape.wavy,
|
||||
this.activeColor,
|
||||
this.trackColor,
|
||||
this.phase = 0.0, // radians for wavy animation
|
||||
this.phase = 0.0, // radians for wavy animation (external override)
|
||||
this.inset = 4.0, // horizontal left inset
|
||||
});
|
||||
|
||||
|
|
@ -28,6 +28,52 @@ class LinearProgressIndicatorM3E extends StatelessWidget {
|
|||
final double phase;
|
||||
final double inset;
|
||||
|
||||
@override
|
||||
State<LinearProgressIndicatorM3E> createState() =>
|
||||
_LinearProgressIndicatorM3EState();
|
||||
}
|
||||
|
||||
class _LinearProgressIndicatorM3EState extends State<LinearProgressIndicatorM3E>
|
||||
with SingleTickerProviderStateMixin {
|
||||
late final AnimationController _controller;
|
||||
|
||||
bool get _shouldAnimate {
|
||||
final v = widget.value;
|
||||
return widget.shape == ProgressM3EShape.wavy &&
|
||||
(v == null || (v >= 1.0)) &&
|
||||
widget.phase == 0.0;
|
||||
}
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
_controller = AnimationController(
|
||||
vsync: this,
|
||||
duration: const Duration(milliseconds: 1200),
|
||||
)..addListener(() {
|
||||
if (mounted && _shouldAnimate) setState(() {});
|
||||
});
|
||||
if (_shouldAnimate) {
|
||||
_controller.repeat();
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
void didUpdateWidget(covariant LinearProgressIndicatorM3E oldWidget) {
|
||||
super.didUpdateWidget(oldWidget);
|
||||
if (_shouldAnimate) {
|
||||
if (!_controller.isAnimating) _controller.repeat();
|
||||
} else {
|
||||
if (_controller.isAnimating) _controller.stop();
|
||||
}
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_controller.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final theme = Theme.of(context);
|
||||
|
|
@ -35,16 +81,21 @@ class LinearProgressIndicatorM3E extends StatelessWidget {
|
|||
theme.extension<M3ETheme>() ?? M3ETheme.defaults(theme.colorScheme);
|
||||
|
||||
// Farben aus m3e_design beziehen (überschreibbar per Props)
|
||||
final active = activeColor ?? m3e.colors.primary;
|
||||
final track = trackColor ?? m3e.colors.surfaceContainerHighest;
|
||||
final active = widget.activeColor ?? m3e.colors.primary;
|
||||
final track = widget.trackColor ?? m3e.colors.surfaceContainerHighest;
|
||||
|
||||
final spec = specForLinear(size: size, shape: shape);
|
||||
final spec = specForLinear(size: widget.size, shape: widget.shape);
|
||||
|
||||
// Total height = active lane height (trackHeight or wavyHeight) + gap + trackHeight
|
||||
// Total height equals the taller of the two strokes sharing the same baseline.
|
||||
// For wavy, add vertical amplitude; for flat, it's just the trackHeight.
|
||||
final activeHeight = spec.isWavy
|
||||
? (spec.trackHeight + 2 * spec.waveAmplitude)
|
||||
: spec.trackHeight;
|
||||
final totalHeight = activeHeight + spec.gap + spec.trackHeight;
|
||||
final totalHeight = activeHeight;
|
||||
|
||||
final double phaseValue = widget.phase != 0.0
|
||||
? widget.phase
|
||||
: (_shouldAnimate ? _controller.value * 2 * math.pi : 0.0);
|
||||
|
||||
return RepaintBoundary(
|
||||
child: SizedBox(
|
||||
|
|
@ -52,12 +103,12 @@ class LinearProgressIndicatorM3E extends StatelessWidget {
|
|||
width: double.infinity,
|
||||
child: CustomPaint(
|
||||
painter: _LinearPainter(
|
||||
value: value,
|
||||
value: widget.value,
|
||||
spec: spec,
|
||||
active: activeColor ?? active,
|
||||
track: trackColor ?? track,
|
||||
phase: phase,
|
||||
inset: inset,
|
||||
active: widget.activeColor ?? active,
|
||||
track: widget.trackColor ?? track,
|
||||
phase: phaseValue,
|
||||
inset: widget.inset,
|
||||
),
|
||||
),
|
||||
),
|
||||
|
|
@ -88,13 +139,10 @@ class _LinearPainter extends CustomPainter {
|
|||
final right = size.width - spec.trailingMargin;
|
||||
final width = math.max(0.0, right - left);
|
||||
|
||||
// lane centers: active on top, track on bottom
|
||||
final trackCy = size.height - spec.trackHeight / 2;
|
||||
final activeHeight = spec.isWavy
|
||||
? (spec.trackHeight + 2 * spec.waveAmplitude)
|
||||
: spec.trackHeight;
|
||||
final activeCy =
|
||||
trackCy - (spec.trackHeight / 2 + spec.gap + activeHeight / 2);
|
||||
// both strokes share the same baseline (centerline)
|
||||
final cy = size.height / 2;
|
||||
final trackCy = cy;
|
||||
final activeCy = cy;
|
||||
|
||||
// --- Draw track lane (flat pill) ---
|
||||
final base = Paint()
|
||||
|
|
@ -103,11 +151,25 @@ class _LinearPainter extends CustomPainter {
|
|||
..strokeCap = StrokeCap.round
|
||||
..isAntiAlias = true;
|
||||
|
||||
canvas.drawLine(
|
||||
Offset(left, trackCy), Offset(right, trackCy), base..color = track);
|
||||
// compute progress fraction early for both lanes
|
||||
final double p = (value ?? 0).clamp(0.0, 1.0);
|
||||
|
||||
// Wave-only mode: in wavy shape, when indeterminate or full (100%),
|
||||
// hide the track and end-dot; show only the wave which is animated via phase.
|
||||
final bool waveOnly = spec.isWavy && (value == null || p >= 1.0);
|
||||
|
||||
// Track occupies the remaining segment to the right of the active,
|
||||
// leaving a fixed inter-stroke gap. For indeterminate, fill full width.
|
||||
final double activeEndX = value == null ? right : (left + width * p);
|
||||
final double trackStartX =
|
||||
value == null ? left : math.min(right, activeEndX + spec.gap);
|
||||
|
||||
if (!waveOnly) {
|
||||
canvas.drawLine(Offset(trackStartX, trackCy), Offset(right, trackCy),
|
||||
base..color = track);
|
||||
}
|
||||
|
||||
// --- Active lane ---
|
||||
final double p = (value ?? 0).clamp(0.0, 1.0);
|
||||
if (spec.isWavy) {
|
||||
// wavy centerline
|
||||
final start = left;
|
||||
|
|
@ -134,10 +196,12 @@ class _LinearPainter extends CustomPainter {
|
|||
..color = active
|
||||
..strokeWidth = spec.trackHeight);
|
||||
|
||||
// end dot (non-overlapping, placed slightly before end)
|
||||
final dotCenterX = math.max(start, end - spec.dotOffset);
|
||||
canvas.drawCircle(
|
||||
Offset(dotCenterX, y), spec.dotDiameter / 2, Paint()..color = active);
|
||||
// end dot: accent at far right end of the track (shared baseline)
|
||||
if (!waveOnly) {
|
||||
final dotCenterX = math.max(left, right - spec.dotOffset);
|
||||
canvas.drawCircle(Offset(dotCenterX, trackCy), spec.dotDiameter / 2,
|
||||
Paint()..color = active);
|
||||
}
|
||||
} else {
|
||||
// flat active pill + end dot
|
||||
final start = left;
|
||||
|
|
@ -148,8 +212,8 @@ class _LinearPainter extends CustomPainter {
|
|||
base
|
||||
..color = active
|
||||
..strokeWidth = spec.trackHeight);
|
||||
final dotCenterX = math.max(start, end - spec.dotOffset);
|
||||
canvas.drawCircle(Offset(dotCenterX, activeCy), spec.dotDiameter / 2,
|
||||
final dotCenterX = math.max(left, right - spec.dotOffset);
|
||||
canvas.drawCircle(Offset(dotCenterX, trackCy), spec.dotDiameter / 2,
|
||||
Paint()..color = active);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue