Make IGNORE_MOD_TAP_INTERRUPT the default behaviour for mod-taps (#20211)

This commit is contained in:
precondition 2023-04-03 07:32:47 +02:00 committed by GitHub
parent a22a13108b
commit 15eb4de2cf
10 changed files with 0 additions and 35 deletions

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@ -24,18 +24,6 @@
/* Disable unused features. */
#define NO_ACTION_ONESHOT
/**
* \brief Prevent normal rollover on alphas from accidentally triggering mods.
*
* Ignores key presses that interrupt a mod-tap. Must-have for Home Row mod.
*
* Without `IGNORE_MOD_TAP_INTERRUPT`, within `TAPPING_TERM`:
* Mod(a)🠗 e🠗 Mod(a)🠕 e🠕 Mod+e
* With `IGNORE_MOD_TAP_INTERRUPT`, within `TAPPING_TERM`:
* Mod(a)🠗 e🠗 Mod(a)🠕 e🠕 ae
*/
#define IGNORE_MOD_TAP_INTERRUPT
/* Charybdis-specific features. */
#ifdef POINTING_DEVICE_ENABLE

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@ -21,18 +21,6 @@
# define DYNAMIC_KEYMAP_LAYER_COUNT 6
#endif // VIA_ENABLE
/**
* \brief Prevent normal rollover on alphas from accidentally triggering mods.
*
* Ignores key presses that interrupt a mod-tap. Must-have for Home Row mod.
*
* Without `IGNORE_MOD_TAP_INTERRUPT`, within `TAPPING_TERM`:
* Mod(a)🠗 e🠗 Mod(a)🠕 e🠕 Mod+e
* With `IGNORE_MOD_TAP_INTERRUPT`, within `TAPPING_TERM`:
* Mod(a)🠗 e🠗 Mod(a)🠕 e🠕 ae
*/
#define IGNORE_MOD_TAP_INTERRUPT
/* Charybdis-specific features. */
#ifdef POINTING_DEVICE_ENABLE