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Rename RGB_DISABLE_WHEN_USB_SUSPENDED
-> RGB_MATRIX_SLEEP
(#22682)
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6 changed files with 6 additions and 6 deletions
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@ -21,7 +21,7 @@
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_SLEEP // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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@ -22,7 +22,7 @@
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_SLEEP // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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@ -26,7 +26,7 @@
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# define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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// Turns off RGB effects when there is no longer a USB connection
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# define RGB_DISABLE_WHEN_USB_SUSPENDED
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# define RGB_MATRIX_SLEEP
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// Allow keypress reactive animations
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# define SPLIT_TRANSPORT_MIRROR // Necessary setting for key press animations on a split
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@ -18,7 +18,7 @@
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// 20m timeout (20m * 60s * 1000mil)
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// #define RGB_MATRIX_TIMEOUT 1200000
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#define RGB_MATRIX_SLEEP
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#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2
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// 224B per layer right now
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@ -18,7 +18,7 @@
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// 20m timeout (20m * 60s * 1000mil)
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// #define RGB_MATRIX_TIMEOUT 1200000
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#define RGB_MATRIX_SLEEP
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#define VIA_EEPROM_LAYOUT_OPTIONS_SIZE 2
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@ -24,6 +24,6 @@
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// I've found this helps with some ProMicros where the slave does not boot
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#define SPLIT_USB_DETECT
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#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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#define RGB_MATRIX_SLEEP // turn off effects when suspended
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#define SPLIT_TRANSPORT_MIRROR // If LED_MATRIX_KEYPRESSES or LED_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100 // limits maximum brightness of LEDs (max 255). Higher may cause the controller to crash.
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