One tap for CAD, two for lock, three for sleep

This commit is contained in:
drewlwhitney 2025-08-22 23:26:38 -06:00
commit 6dbe325f2a
3 changed files with 38 additions and 22 deletions

View file

@ -17,7 +17,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
NK(NK_ESC), NK(NK_Q), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, NK(NK_BSPC), NK(NK_ESC), NK(NK_Q), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, NK(NK_BSPC),
CTL_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, CTL_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
SFT_SFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, ALT_DEL, SFT_SFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, ALT_DEL,
KC_RCTL, LT(_FUNC, KC_MPLY), ALT_T(KC_LALT), TD(TD_CAD_SLEEP), GUI_LAUNCH, NUM_SPC, NAV_ENT, ALT_COMP, KC_LEFT, NK(NK_DOWN), NK(NK_UP), KC_RGHT KC_RCTL, LT(_FUNC, KC_MPLY), ALT_T(KC_LALT), TD(TD_CAD_LOCK_SLEEP), GUI_LAUNCH, NUM_SPC, NAV_ENT, ALT_COMP, KC_LEFT, NK(NK_DOWN), NK(NK_UP), KC_RGHT
), ),
// gamer // gamer
[_GAME] = LAYOUT_ortho_4x12( [_GAME] = LAYOUT_ortho_4x12(

View file

@ -2,6 +2,22 @@
#include "../common.h" #include "../common.h"
#include "../custom_keys/alias.h" #include "../custom_keys/alias.h"
void CAD_lock_sleep(tap_dance_state_t* state, void* user_data) {
switch (state->count) {
case 1:
tap_code16(CAD);
break;
case 2:
tap_code16(G(KC_L));
break;
case 3:
tap_code16(KC_SLEP);
default:
reset_tap_dance(state);
break;
}
}
tap_dance_action_t tap_dance_actions[] = { tap_dance_action_t tap_dance_actions[] = {
[TD_CAD_SLEEP] = ACTION_TAP_DANCE_DOUBLE(CAD, KC_SLEP), [TD_CAD_LOCK_SLEEP] = ACTION_TAP_DANCE_FN(CAD_lock_sleep),
}; };

View file

@ -3,5 +3,5 @@
#include "../common.h" #include "../common.h"
enum { enum {
TD_CAD_SLEEP, TD_CAD_LOCK_SLEEP,
}; };