Adjusted encoder mappings

- THings were backwards and not intuitive
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Victor 2024-04-11 22:30:25 -05:00
commit 7bb74401e1
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@ -37,15 +37,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* may have to swap the hands in this array since we do right side master*/
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
[_DEFAULT_LAYER_1 ] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, //wheel up, wheel down, vol up and down
[_DEFAULT_LAYER_2 ] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, //wheel up, wheel down, vol up and down
[_DEFAULT_LAYER_3 ] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, //wheel up, wheel down, xx,xx
[_NAVIGATION] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(___x___, ___x___) }, //wheel up, wheel down, xx,xx
[_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_LEFT, KC_RGHT) }, //xx,xx left and right
[_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) }, //xx,xx xx,xx
[_FUNCTION] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_UP, KC_DOWN) }, //xx,xx up and down
[_MOUSE] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(___x___, ___x___) }, //wheel up, wheel down, ??,??
[_GAME_NUM] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) }, //wheel up, wheel down, xx,xx
[_CONFIG] = { ENCODER_CCW_CW(TR_MWHU, TR_MWHD), ENCODER_CCW_CW(___x___, ___x___) }, //maybe rgb functionality?
[_DEFAULT_LAYER_1] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, //wheel up, wheel down, vol up and down
[_DEFAULT_LAYER_2] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, //wheel up, wheel down, vol up and down
[_DEFAULT_LAYER_3] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, //wheel up, wheel down, xx,xx
[_NAVIGATION] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(___x___, ___x___) }, //wheel up, wheel down, xx,xx
[_NUMBER] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_RGHT, KC_LEFT) }, //xx,xx left and right
[_SYMBOL] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(___x___, ___x___) }, //xx,xx xx,xx
[_FUNCTION] = { ENCODER_CCW_CW(___x___, ___x___), ENCODER_CCW_CW(KC_DOWN, KC_UP ) }, //xx,xx up and down
[_MOUSE] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(___x___, ___x___) }, //wheel up, wheel down, ??,??
[_GAME_NUM] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(KC_VOLU, KC_VOLD) }, //wheel up, wheel down, xx,xx
[_CONFIG] = { ENCODER_CCW_CW(TR_MWHD, TR_MWHU), ENCODER_CCW_CW(___x___, ___x___) }, //maybe rgb functionality?
};
#endif