add tap dance

This commit is contained in:
Pablo Ontiveros 2025-08-29 10:21:44 -06:00
commit 9d969f7eed
6 changed files with 509 additions and 50 deletions

View file

@ -6,15 +6,17 @@
"Bash(qmk compile:*)", "Bash(qmk compile:*)",
"Bash(make:*)", "Bash(make:*)",
"Bash(where:*)", "Bash(where:*)",
"Read(C:\\Users\\pablo\\qmk_firmware/**)", "Read(*)",
"Read(C:\\Users\\pablo\\qmk_firmware\\keyboards\\crkbd/**)",
"Read(C:\\Users\\pablo\\qmk_firmware\\keyboards\\crkbd\\rev1/**)",
"WebFetch(domain:github.com)", "WebFetch(domain:github.com)",
"WebFetch(domain:raw.githubusercontent.com)", "WebFetch(domain:raw.githubusercontent.com)",
"Bash(curl:*)", "Bash(curl:*)",
"WebSearch" "WebSearch",
"WebFetch(domain:docs.qmk.fm)"
], ],
"deny": [], "deny": [],
"ask": [] "ask": [],
"additionalDirectories": [
"C:\\Users\\pablo\\qmk_firmware"
]
} }
} }

View file

@ -9,6 +9,7 @@ This is a QMK userspace repository for custom keyboard keymaps. It contains conf
## Build Commands ## Build Commands
### Basic compilation ### Basic compilation
```bash ```bash
# Compile a specific keymap # Compile a specific keymap
qmk compile -kb your_keyboard -km your_keymap qmk compile -kb your_keyboard -km your_keymap
@ -21,6 +22,7 @@ qmk userspace-compile
``` ```
### Configuration commands ### Configuration commands
```bash ```bash
# Add a keymap to build targets # Add a keymap to build targets
qmk userspace-add -kb <keyboard> -km <keymap> qmk userspace-add -kb <keyboard> -km <keymap>
@ -36,12 +38,15 @@ qmk config user.overlay_dir="$(realpath .)"
``` ```
### Current Build Targets ### Current Build Targets
Based on `qmk.json`, the currently configured build target is: Based on `qmk.json`, the currently configured build target is:
- `crkbd/rev1:pones` - `crkbd/rev1:pones`
## Repository Structure ## Repository Structure
### Keyboard Configurations ### Keyboard Configurations
- `keyboards/crkbd/rev1/keymaps/` - Corne keyboard keymaps - `keyboards/crkbd/rev1/keymaps/` - Corne keyboard keymaps
- `pones/` - Main active keymap with home row mods, layers for symbols/numbers/navigation - `pones/` - Main active keymap with home row mods, layers for symbols/numbers/navigation
- `pones-old/` - Previous version keymap - `pones-old/` - Previous version keymap
@ -51,6 +56,7 @@ Based on `qmk.json`, the currently configured build target is:
- `pones_old/` - Previous version - `pones_old/` - Previous version
### Key Files ### Key Files
- `qmk.json` - Userspace configuration and build targets - `qmk.json` - Userspace configuration and build targets
- `Makefile` - Forwards make commands to QMK firmware with proper userspace path - `Makefile` - Forwards make commands to QMK firmware with proper userspace path
- `*.hex` - Compiled firmware files ready for flashing - `*.hex` - Compiled firmware files ready for flashing
@ -60,6 +66,7 @@ Based on `qmk.json`, the currently configured build target is:
The main keymap (`keyboards/crkbd/rev1/keymaps/pones/`) uses a sophisticated layer system: The main keymap (`keyboards/crkbd/rev1/keymaps/pones/`) uses a sophisticated layer system:
### Layers ### Layers
- `_QWERTY` - Base QWERTY layout with home row modifiers - `_QWERTY` - Base QWERTY layout with home row modifiers
- `_NUMBER` - Number pad and arithmetic operators - `_NUMBER` - Number pad and arithmetic operators
- `_SYMBOL` - Symbol keys and brackets - `_SYMBOL` - Symbol keys and brackets
@ -71,12 +78,16 @@ The main keymap (`keyboards/crkbd/rev1/keymaps/pones/`) uses a sophisticated lay
- `_UTIL` - RGB lighting controls - `_UTIL` - RGB lighting controls
### Home Row Modifiers ### Home Row Modifiers
The keymap implements home row mods for efficient modifier access: The keymap implements home row mods for efficient modifier access:
- Left hand: GUI(A), Alt(S), Ctrl(D), Shift(F) - Left hand: GUI(A), Alt(S), Ctrl(D), Shift(F)
- Right hand: Shift(J), Ctrl(K), Alt(L), GUI(;) - Right hand: Shift(J), Ctrl(K), Alt(L), GUI(;)
### Layer Access ### Layer Access
Layers are accessed via layer-tap keys on thumbs and specific positions: Layers are accessed via layer-tap keys on thumbs and specific positions:
- Space → Numbers layer - Space → Numbers layer
- Tab → Symbols layer - Tab → Symbols layer
- Escape → Symbols2 layer - Escape → Symbols2 layer
@ -87,6 +98,7 @@ Layers are accessed via layer-tap keys on thumbs and specific positions:
- Quote → Utilities layer - Quote → Utilities layer
### Custom Features ### Custom Features
- OLED display support with layer and modifier status - OLED display support with layer and modifier status
- RGB Matrix with selective animations enabled - RGB Matrix with selective animations enabled
- Custom macros for development workflows (VS Code shortcuts) - Custom macros for development workflows (VS Code shortcuts)
@ -99,4 +111,5 @@ Layers are accessed via layer-tap keys on thumbs and specific positions:
- Uses split keyboard features extensively (OLED, RGB, etc.) - Uses split keyboard features extensively (OLED, RGB, etc.)
- Master hand is configured as left side - Master hand is configured as left side
- Custom font included for OLED display - Custom font included for OLED display
- RGB animations are selectively enabled to save firmware space - RGB animations are selectively enabled to save firmware space
- Never compile

View file

@ -57,23 +57,48 @@ uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
- Respuesta más rápida en dedos fuertes - Respuesta más rápida en dedos fuertes
- Typing más natural y menos errores - Typing más natural y menos errores
### 2.2 Reorganización de Símbolos por Frecuencia ### 2.2 Implementación de Tap Dance para Símbolos
**Análisis actual**: **Objetivo**: Consolidar 16+ símbolos frecuentes en 8 tap dances para máxima eficiencia
- Paréntesis `()` en posiciones incómodas (anular derecho)
- Llaves `{}` en row inferior (menos accesible)
- Operadores `=+-` separados geográficamente
**Optimización propuesta**: **Análisis de frecuencia personal**:
- `.` (1,054,817) - `,` (443,890) - `/` (543,499) - `-` (383,003)
- `()` (735,492 total) - `=` (342,151) - `{}` (462,028 total) - `<>` (267,609 total)
**SYMBOL_NEW layer (implementación con tap dance)**:
``` ```
SYMBOL layer mejorada: Mano derecha optimizada:
Row superior: Símbolos menos frecuentes ┌─────┬─────┬─────┬─────┬─────┬─────┐
Home row: () [] {} <> (brackets principales) │ ` │TD_AM│ * │TD_SL│ ^ │ │ Row superior
Row inferior: Operadores y símbolos especiales ├─────┼─────┼─────┼─────┼─────┼─────┤
Thumbs: = - + (acceso inmediato) │TD_EQ│TD_J │TD_K │TD_SC│TD_L │ │ Home row (5 TDs)
├─────┼─────┼─────┼─────┼─────┼─────┤
│ ~ │TD_MN│ : │TD_EX│ % │ │ Row inferior
└─────┴─────┴─────┴─────┴─────┴─────┘
Thumbs: @ # $
8 Tap Dances:
- TD_J: { | {} | }
- TD_K: ( | () | ("") | () => {} | )
- TD_SC: < | <> | <= | >
- TD_L: [ | [] | [0] | ]
- TD_EQ: = | == | += | +
- TD_SL: / | // | \
- TD_MN: - | -- | => | _
- TD_AM: & | && | || | |
- TD_EX: ! | != | ?
``` ```
**Impacto**: Reducción 30% en movimiento lateral para programación **Estrategia de implementación**:
- **L_TAB → SYMBOL_NEW** (nueva capa optimizada)
- **L_ESC → SYMBOL** (mantener como backup temporal)
- Período de evaluación: 2-3 semanas
- Una vez validado → eliminar SYMBOL antigua
**Impacto**:
- 16 símbolos consolidados en 8 teclas
- Reducción 50% en cambios de layer
- Patrones de código comunes en 2-4 taps
### 2.3 Optimización de Navegación ### 2.3 Optimización de Navegación
@ -91,20 +116,33 @@ Thumbs: = - + (acceso inmediato)
## 🟡 Fase 3 - Impacto Alto (2-3 semanas adaptación) ## 🟡 Fase 3 - Impacto Alto (2-3 semanas adaptación)
### 3.1 Fusión de Capas SYMBOL ### 3.1 Transición Gradual y Eliminación de Capas
**Problema actual**: SYMBOL y SYMBOL2 fragmentan símbolos relacionados **Problema resuelto**: SYMBOL y SYMBOL2 fragmentaban símbolos relacionados
**Nueva organización**: **Implementación por fases**:
```
Unified SYMBOL layer:
- Brackets y parentheses agrupados
- Operadores matemáticos juntos
- Símbolos de programación ($, @, #, %, etc.) organizados por frecuencia
- Eliminación de redundancias
```
**Beneficio**: Una capa menos que memorizar, símbolos más lógicamente agrupados **Fase A - Transición (2-3 semanas)**:
- L_TAB → SYMBOL_NEW (tap dances optimizados)
- L_ESC → SYMBOL (backup de seguridad)
- Entrenamiento gradual en tap dances
- Fallback a SYMBOL cuando sea necesario
**Fase B - Consolidación (evaluación)**:
- Medir eficiencia y comfort con SYMBOL_NEW
- Identificar patrones problemáticos
- Ajustar timings y configuraciones si necesario
**Fase C - Finalización**:
- Eliminar SYMBOL y SYMBOL2 completamente
- Liberar L_ESC para otros usos (UTIL, macros, etc.)
- Una sola capa de símbolos ultra-optimizada
**Beneficios finales**:
- 2 capas eliminadas (SYMBOL + SYMBOL2)
- 1 tecla de thumb liberada (L_ESC)
- Símbolos más eficientes por tap dance
- Patrones de programación integrados
### 3.2 Reasignación de Layer-Tap Problemático ### 3.2 Reasignación de Layer-Tap Problemático
@ -173,32 +211,100 @@ Combos propuestos:
--- ---
## 🔧 Fase 5 - Optimizaciones Avanzadas ## 🔧 Configuración Técnica de Tap Dance
### 5.1 Análisis de Bigrams Personalizado ### Configuración QMK necesaria:
**Metodología**: ```c
1. Recopilar datos reales de typing (1-2 semanas) // En config.h
2. Analizar patrones específicos de tu código #define TAP_DANCE_ENABLE
3. Identificar same-finger bigrams (SFBs) problemáticos #define TAPPING_TERM 200
4. Reorganizar layout basado en datos personales #define TAPPING_TERM_PER_KEY
### 5.2 Configuración Adaptativa // Enum para tap dances
enum tap_dances {
TD_J_BRACES, // Llaves
TD_K_PARENS, // Paréntesis
TD_SC_ANGLES, // Ángulos
TD_L_BRACKETS, // Corchetes
TD_EQ_PLUS, // Equal/Plus
TD_SL_BACK, // Slash/Backslash
TD_MN_UNDER, // Minus/Underscore
TD_AM_PIPE, // Ampersand/Pipe
TD_EX_QUEST, // Exclamation/Question
};
**Features avanzadas**: // Funciones personalizadas para cada tap dance
- Profiles automáticos por contexto void td_k_finished(qk_tap_dance_state_t *state, void *user_data) {
- Machine learning para optimización continua switch (state->count) {
- Integration con IDEs y herramientas case 1:
if (state->pressed) {
register_code16(KC_RPRN); // Hold = )
} else {
register_code16(KC_LPRN); // 1 tap = (
}
break;
case 2:
SEND_STRING("()");
tap_code(KC_LEFT); // 2 taps = ()←
break;
case 3:
SEND_STRING("(\"\"");
tap_code(KC_LEFT);
tap_code(KC_LEFT); // 3 taps = ("")←←
break;
case 4:
SEND_STRING("() => {}");
tap_code(KC_LEFT);
tap_code(KC_LEFT);
tap_code(KC_LEFT); // 4 taps = () => {}←←←
break;
}
}
```
### Timing optimizado por dedo:
```c
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case TD_J_BRACES:
case TD_K_PARENS: return 180; // Índice/medio más rápidos
case TD_L_BRACKETS: return 220; // Meñique más lento
case TD_SC_ANGLES: return 200; // Anular estándar
default: return TAPPING_TERM;
}
}
```
## 🔧 Fase 5 - Optimizaciones Futuras
### 5.1 Análisis Post-Implementación
**Métricas a evaluar** (post tap dance):
- Velocidad de typing en símbolos frecuentes
- Tasa de error en tap dances vs teclas simples
- Fatiga subjetiva después de sesiones largas
- Patrones de uso real de cada tap dance
### 5.2 Expansiones Avanzadas
**Si tap dance funciona bien**:
- Combos adicionales para símbolos menos frecuentes
- Macros contextuales por aplicación
- Auto-shift para pares de símbolos
- Integration con snippets de código
--- ---
## 📈 Métricas de Éxito ## 📈 Métricas de Éxito
### Objetivos Cuantificables ### Objetivos Cuantificables
- **Reducción de SFBs**: 40% menos same-finger bigrams - **Consolidación**: 16+ símbolos en 8 tap dances
- **Velocidad**: +10-15% en typing de código - **Reducción de capas**: Eliminar SYMBOL y SYMBOL2 (2 capas → 1)
- **Fatiga**: 30% menos movimiento lateral de dedos - **Eficiencia**: Patrones comunes en 2-4 taps (!=, ==, &&, ||, =>, //)
- **Ergonomía**: Eliminación de painful stretches - **Ergonomía**: Todo en mano derecha, sin stretching con pulgar ocupado
- **Velocidad**: Símbolos frecuentes en 1 tap sin latencia adicional
### Métricas de Seguimiento ### Métricas de Seguimiento
- WPM antes/después de cada fase - WPM antes/después de cada fase
@ -256,8 +362,9 @@ Mes 4+: Fases 4-5 para usuarios power
- **v1.0**: Análisis inicial y Fase 1 (Enero 2025) - **v1.0**: Análisis inicial y Fase 1 (Enero 2025)
- **v1.1**: Corrección HM_L y combos optimizados - **v1.1**: Corrección HM_L y combos optimizados
- **v2.0**: (Planificado) Implementación Fase 2 - **v2.0**: (Planificado) Implementación Tap Dance para símbolos
- **v3.0**: (Planificado) Unificación de capas SYMBOL - **v2.1**: (Planificado) Transición gradual con backup SYMBOL
- **v3.0**: (Planificado) Eliminación final de capas redundantes
--- ---

View file

@ -15,7 +15,10 @@
# define OLED_TIMEOUT 30000 # define OLED_TIMEOUT 30000
#endif #endif
#define DYNAMIC_KEYMAP_LAYER_COUNT 9 #define DYNAMIC_KEYMAP_LAYER_COUNT 10
// Tap dance configuration
#define TAPPING_TERM_PER_KEY
// Home row mods optimization // Home row mods optimization
#define PERMISSIVE_HOLD #define PERMISSIVE_HOLD

View file

@ -60,6 +60,7 @@ enum layer_names {
_NUMBER, _NUMBER,
_SYMBOL, _SYMBOL,
_SYMBOL2, _SYMBOL2,
_SYMBOL_NEW,
_NAV, _NAV,
_FUNC, _FUNC,
_DEV, _DEV,
@ -67,9 +68,22 @@ enum layer_names {
_MEDIA, _MEDIA,
}; };
// Tap dance definitions
enum tap_dances {
TD_J_BRACES, // { | {} | }
TD_K_PARENS, // ( | () | ("") | () => {} | )
TD_SC_ANGLES, // < | <> | <= | >
TD_L_BRACKETS, // [ | [] | [0] | ]
TD_EQ_PLUS, // = | == | += | +
TD_SL_BACK, // / | // | backslash
TD_MN_UNDER, // - | -- | => | _
TD_AM_PIPE, // & | && | || | |
TD_EX_QUEST, // ! | != | ?
};
#define L_SPC LT(_NUMBER, KC_SPACE) #define L_SPC LT(_NUMBER, KC_SPACE)
#define L_TAB LT(_SYMBOL, KC_TAB) #define L_TAB LT(_SYMBOL_NEW, KC_TAB)
#define L_ESC LT(_SYMBOL2, KC_ESCAPE) #define L_ESC LT(_SYMBOL, KC_ESCAPE)
#define L_ENT LT(_DEV, KC_ENTER) #define L_ENT LT(_DEV, KC_ENTER)
#define L_DEL LT(_MEDIA, KC_DEL) #define L_DEL LT(_MEDIA, KC_DEL)
#define L_BK LT(_FUNC, KC_BSPC) #define L_BK LT(_FUNC, KC_BSPC)
@ -103,6 +117,300 @@ enum custom_keycodes {
KVM_NEXT, // KVM next port KVM_NEXT, // KVM next port
}; };
// Tap dance functions
void td_j_finished(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
if (state->pressed) {
register_code16(KC_RCBR); // Hold = }
} else {
register_code16(KC_LCBR); // 1 tap = {
}
break;
case 2:
SEND_STRING("{}");
tap_code(KC_LEFT); // 2 taps = {}←
break;
case 3:
register_code16(KC_RCBR); // 3 taps = }
break;
}
}
void td_j_reset(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
if (state->pressed) {
unregister_code16(KC_RCBR);
} else {
unregister_code16(KC_LCBR);
}
break;
case 3:
unregister_code16(KC_RCBR);
break;
}
}
void td_k_finished(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
if (state->pressed) {
register_code16(KC_RPRN); // Hold = )
} else {
register_code16(KC_LPRN); // 1 tap = (
}
break;
case 2:
SEND_STRING("()");
tap_code(KC_LEFT); // 2 taps = ()←
break;
case 3:
SEND_STRING("(\"\")");
tap_code(KC_LEFT);
tap_code(KC_LEFT); // 3 taps = ("")←←
break;
case 4:
SEND_STRING("() => {}");
tap_code(KC_LEFT); // 4 taps = () => {}←
break;
case 5:
register_code16(KC_RPRN); // 5 taps = )
break;
}
}
void td_k_reset(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
if (state->pressed) {
unregister_code16(KC_RPRN);
} else {
unregister_code16(KC_LPRN);
}
break;
case 5:
unregister_code16(KC_RPRN);
break;
}
}
void td_sc_finished(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
if (state->pressed) {
register_code16(KC_GT); // Hold = >
} else {
register_code16(KC_LT); // 1 tap = <
}
break;
case 2:
SEND_STRING("<>");
tap_code(KC_LEFT); // 2 taps = <>←
break;
case 3:
SEND_STRING("<="); // 3 taps = <=
break;
}
}
void td_sc_reset(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
if (state->pressed) {
unregister_code16(KC_GT);
} else {
unregister_code16(KC_LT);
}
break;
}
}
void td_l_finished(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
if (state->pressed) {
register_code16(KC_RBRC); // Hold = ]
} else {
register_code16(KC_LBRC); // 1 tap = [
}
break;
case 2:
SEND_STRING("[]");
tap_code(KC_LEFT); // 2 taps = []←
break;
case 3:
SEND_STRING("[0]");
tap_code(KC_LEFT); // 3 taps = [0]←
break;
case 4:
register_code16(KC_RBRC); // 4 taps = ]
break;
}
}
void td_l_reset(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
if (state->pressed) {
unregister_code16(KC_RBRC);
} else {
unregister_code16(KC_LBRC);
}
break;
case 4:
unregister_code16(KC_RBRC);
break;
}
}
void td_eq_finished(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
register_code16(KC_EQL); // 1 tap = =
break;
case 2:
SEND_STRING("=="); // 2 taps = ==
break;
case 3:
SEND_STRING("+="); // 3 taps = +=
break;
case 4:
register_code16(KC_PLUS); // 4 taps = +
break;
}
}
void td_eq_reset(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
unregister_code16(KC_EQL);
break;
case 4:
unregister_code16(KC_PLUS);
break;
}
}
void td_sl_finished(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
register_code16(KC_SLSH); // 1 tap = /
break;
case 2:
SEND_STRING("//"); // 2 taps = //
break;
case 3:
register_code16(KC_BSLS); // 3 taps = backslash
break;
}
}
void td_sl_reset(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
unregister_code16(KC_SLSH);
break;
case 3:
unregister_code16(KC_BSLS);
break;
}
}
void td_mn_finished(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
register_code16(KC_MINS); // 1 tap = -
break;
case 2:
SEND_STRING("--"); // 2 taps = --
break;
case 3:
SEND_STRING("=>"); // 3 taps = =>
break;
case 4:
register_code16(KC_UNDS); // 4 taps = _
break;
}
}
void td_mn_reset(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
unregister_code16(KC_MINS);
break;
case 4:
unregister_code16(KC_UNDS);
break;
}
}
void td_am_finished(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
register_code16(KC_AMPR); // 1 tap = &
break;
case 2:
SEND_STRING("&&"); // 2 taps = &&
break;
case 3:
SEND_STRING("||"); // 3 taps = ||
break;
case 4:
register_code16(KC_PIPE); // 4 taps = |
break;
}
}
void td_am_reset(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
unregister_code16(KC_AMPR);
break;
case 4:
unregister_code16(KC_PIPE);
break;
}
}
void td_ex_finished(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
register_code16(KC_EXLM); // 1 tap = !
break;
case 2:
SEND_STRING("!="); // 2 taps = !=
break;
case 3:
register_code16(KC_QUES); // 3 taps = ?
break;
}
}
void td_ex_reset(tap_dance_state_t *state, void *user_data) {
switch (state->count) {
case 1:
unregister_code16(KC_EXLM);
break;
case 3:
unregister_code16(KC_QUES);
break;
}
}
// Tap dance actions
tap_dance_action_t tap_dance_actions[] = {
[TD_J_BRACES] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_j_finished, td_j_reset),
[TD_K_PARENS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_k_finished, td_k_reset),
[TD_SC_ANGLES] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_sc_finished, td_sc_reset),
[TD_L_BRACKETS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_l_finished, td_l_reset),
[TD_EQ_PLUS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_eq_finished, td_eq_reset),
[TD_SL_BACK] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_sl_finished, td_sl_reset),
[TD_MN_UNDER] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_mn_finished, td_mn_reset),
[TD_AM_PIPE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_am_finished, td_am_reset),
[TD_EX_QUEST] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_ex_finished, td_ex_reset),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_split_3x6_3( [_QWERTY] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------. //,-----------------------------------------------------. ,-----------------------------------------------------.
@ -152,6 +460,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//`--------------------------' `--------------------------' //`--------------------------' `--------------------------'
), ),
[_SYMBOL_NEW] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_GRV,TD(TD_AM_PIPE), KC_ASTR, TD(TD_SL_BACK), KC_CIRC, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, XXXXXXX, TD(TD_EQ_PLUS),TD(TD_J_BRACES),TD(TD_K_PARENS),TD(TD_SC_ANGLES),TD(TD_L_BRACKETS), XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_TILD,TD(TD_MN_UNDER), KC_COLN,TD(TD_EX_QUEST), KC_PERC, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, KC_AT, KC_HASH, KC_DLR
//`--------------------------' `--------------------------'
),
[_NAV] = LAYOUT_split_3x6_3( [_NAV] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------. //,-----------------------------------------------------. ,-----------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, XXXXXXX,
@ -257,6 +577,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true; return true;
}; };
// Per-key tapping term optimization
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case TD_J_BRACES:
case TD_K_PARENS: return 180; // Index/middle fingers more responsive
case TD_L_BRACKETS: return 220; // Pinky finger needs more time
case TD_SC_ANGLES: return 200; // Ring finger standard
case HM_F: case HM_J: return 180; // Strong index fingers
case HM_A: case HM_SCLN: return 250; // Weak pinkies need more time
default: return TAPPING_TERM;
}
}
#ifdef OLED_ENABLE #ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; } oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }

View file

@ -14,3 +14,4 @@ SPACE_CADET_ENABLE = no
GRAVE_ESC_ENABLE = no GRAVE_ESC_ENABLE = no
MAGIC_ENABLE = no MAGIC_ENABLE = no
COMBO_ENABLE = yes COMBO_ENABLE = yes
TAP_DANCE_ENABLE = yes