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feat: Implement OLED display support and custom icons for 128x32 displays
- Added OLED functionality in keymap.c with custom rendering for layers and modifiers. - Created a Python script to generate simple icons for OLED displays. - Introduced a new rules.mk file to enable OLED features for the keymap. - Developed an OLED font helper script for visualizing and designing custom graphics. - Redesigned OLED layout to fit 128x32 displays, optimizing space for logos and layer indicators. - Implemented flow tap functionality in flow_tap.c for enhanced key responsiveness.
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139
OLED_FIX_README.md
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OLED_FIX_README.md
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# OLED Display Fix for 128x32 Screens
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## Problem
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Your OLED code was designed for larger displays (128x64) with 8 rows. Your 128x32 display only has **4 rows × 21 characters**, so the 3-row tall graphics take up most of the screen, leaving no room for useful information.
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## Solution Overview
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1. **Simplify graphics**: Use 1-row tall icons (single character height) instead of 3-row tall graphics
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2. **Optimize layout**: Better use of the 4 available rows
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3. **Update font file**: Replace oversized graphics with compact, readable icons
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## New Layout for 128x32 (4 rows)
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```
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Row 1: [Logo] LAYER NAME
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Row 2: [Icon] W-C-S (modifiers)
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Row 3: WPM:045
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Row 4: CAPS SCRL
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```
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## Files Modified
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### 1. OLED Code (keymap.c)
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Replace your current OLED functions with the compact version in:
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- `oled_redesign_128x32.c` (reference implementation)
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Key changes:
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- **Logo**: 2 characters instead of 15 (3×5 grid)
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- **Layer indicators**: 2 characters instead of 15 (3×5 grid)
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- **Modifiers**: 4 single characters (W-A-C-S) instead of multi-char graphics
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- **Text-based layer names**: More readable than icons
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- **Efficient spacing**: Uses all 4 rows effectively
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### 2. Font File (glcdfont.c)
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Update these character positions with simple icons:
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```c
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// 0x80-0x81: Logo (2 chars)
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0x3E, 0x41, 0x55, 0x55, 0x41, 0x3E, // 0x80: Keyboard icon
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0x3E, 0x41, 0x55, 0x55, 0x41, 0x3E, // 0x81: Keyboard icon
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// 0x92-0x93: Default layer (2 chars)
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0x08, 0x1C, 0x3E, 0x7F, 0x2A, 0x2A, // 0x92: Home icon
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0x10, 0x38, 0x7C, 0xFE, 0x54, 0x54, // 0x93: Home icon
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// 0x94-0x95: Symbol layer (2 chars)
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0x24, 0x7F, 0x24, 0x7F, 0x24, 0x00, // 0x94: # symbol
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0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00, // 0x95: $ symbol
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// 0x96-0x97: Navigation layer (2 chars)
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0x08, 0x1C, 0x2A, 0x08, 0x08, 0x08, // 0x96: Up arrow
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0x08, 0x08, 0x08, 0x2A, 0x1C, 0x08, // 0x97: Down arrow
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// 0x98-0x9B: Modifier keys (1 char each)
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0x66, 0x66, 0x00, 0x7E, 0x66, 0x66, // 0x98: GUI/Windows
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0x7E, 0x09, 0x09, 0x09, 0x7E, 0x00, // 0x99: ALT
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0x3E, 0x41, 0x41, 0x41, 0x22, 0x00, // 0x9A: CTRL
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0x08, 0x1C, 0x2A, 0x08, 0x08, 0x08, // 0x9B: SHIFT (arrow)
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```
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## Implementation Steps
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### Step 1: Update keymap.c OLED functions
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Copy the redesigned functions from `oled_redesign_128x32.c` to your `keymap.c`, replacing these functions:
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- `render_logo()` → `render_logo_compact()`
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- `render_logo2()` → (merged into main function)
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- `render_layer_state()` → `render_layer_name()` + `render_layer_icon()`
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- `render_mod_status_gui_alt()` → `render_modifiers_compact()`
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- `render_mod_status_ctrl_shift()` → (merged into modifiers_compact)
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- `render_status_main()` → `render_status_compact()`
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- `render_status_secondary()` → (use same compact function)
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- `oled_task_user()` → Updated version
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### Step 2: Update glcdfont.c
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1. Find line ~136 where character 0x80 starts
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2. Replace the hex values for characters 0x80, 0x81, 0x92-0x9B
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3. Keep all other characters (0x00-0x7F for ASCII text)
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### Step 3: Compile and Test
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```bash
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cd qmk_userspace
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bash build_all.sh
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```
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### Step 4: Flash to Keyboard
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Flash the `.uf2` files to both halves of your split keyboard.
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## Customization
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### Design Your Own Icons
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1. Visit: https://helixfonteditor.netlify.com/
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2. Each character is **6 pixels wide × 8 pixels tall**
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3. Export as hex array (6 bytes per character)
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4. Copy hex values to glcdfont.c
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### Character Format
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Each character = 6 bytes (one per column):
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```
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Byte format (binary): 0bDCBA9876
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where 0 = top pixel, 7 = bottom pixel
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Example (arrow up):
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▄ ▄▄▄ ▄ █ ▄ ▄ ▄ ▄
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█ ███ █ █ █ █ █ █
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= [0x08, 0x1C, 0x2A, 0x08, 0x08, 0x08]
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```
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### Alternative: Use Text Instead of Icons
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If you prefer text-only (no custom graphics):
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```c
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// In render_modifiers_compact():
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if(modifiers & MOD_MASK_GUI) oled_write_P(PSTR("W"), false);
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if(modifiers & MOD_MASK_ALT) oled_write_P(PSTR("A"), false);
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if(modifiers & MOD_MASK_CTRL) oled_write_P(PSTR("C"), false);
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if(modifiers & MOD_MASK_SHIFT) oled_write_P(PSTR("S"), false);
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```
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## Benefits of This Design
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✅ **Readable**: Text layer names are clearer than multi-row icons
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✅ **Efficient**: Uses all 4 rows with no wasted space
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✅ **Informative**: Shows layer, modifiers, WPM, and caps/scroll lock
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✅ **Compact**: Small icons fit in single row (1 char tall)
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✅ **Consistent**: Same layout on both keyboard halves
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✅ **Maintainable**: Simpler code, easier to modify
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## Tools Provided
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1. **oled_font_helper.py**: Visualize current font graphics
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2. **generate_simple_icons.py**: Generate simple icon hex values
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3. **oled_redesign_128x32.c**: Complete redesigned OLED code
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## Next Steps
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Would you like me to:
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1. Apply these changes directly to your keymap.c and glcdfont.c?
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2. Create a different layout design?
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3. Design custom icons for specific purposes?
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4. Keep some of your original graphics but optimize them?
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Let me know how you'd like to proceed!
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232
backups/glcdfont.c.backup
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backups/glcdfont.c.backup
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#include "progmem.h"
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// Corne 8x6 font with QMK Firmware Logo
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// Online editor: https://helixfonteditor.netlify.com/
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// See also: https://github.com/soundmonster/glcdfont_converter
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const unsigned char font[] PROGMEM = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
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0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
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0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
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0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
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0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
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0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
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0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
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0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
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0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
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0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
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0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
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0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
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0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
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0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
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0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
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0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
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0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
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0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
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0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
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0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
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0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
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0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
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0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
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0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
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0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
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0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
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0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
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0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
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0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
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0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
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0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
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0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
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0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
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0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
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0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
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0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
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0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
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0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
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0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
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0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
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0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
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0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
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0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
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0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
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0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
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0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
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0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
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0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
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0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
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0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
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0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
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0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
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0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
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0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
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0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
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0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
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0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
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0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
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0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
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0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
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0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
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0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
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0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
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0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
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0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
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0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
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0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
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0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
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0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
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0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
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0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
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0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
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0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
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0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
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0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
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0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
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0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
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0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
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0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
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0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
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0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
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0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
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0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
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0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
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0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
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0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
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0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
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0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
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0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
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0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
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0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
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0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
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0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
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0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
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0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
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0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
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0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
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0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
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0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
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0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
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0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
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0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
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0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
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0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
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0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
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0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
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0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
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0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
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0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
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0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
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0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
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0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
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0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
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0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
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0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
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0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
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0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
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0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
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0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
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0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
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0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
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0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
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0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
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0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
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0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
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0x00, 0x00, 0x00, 0x00, 0xE0, 0x78,
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0x7C, 0x7E, 0x7E, 0x7F, 0x7F, 0x7F,
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0x7F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7F,
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0x7F, 0x7F, 0x7E, 0x7E, 0x7C, 0x78,
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0xE0, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0xF8, 0x04, 0x22, 0x52, 0xE2,
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0x42, 0x42, 0x42, 0xE2, 0x52, 0x22,
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0x22, 0x22, 0x42, 0x82, 0x02, 0x02,
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0x22, 0x22, 0x02, 0x04, 0xF8, 0x00,
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0x00, 0xF8, 0x04, 0x02, 0x02, 0x82,
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0x42, 0x22, 0x42, 0x82, 0x02, 0x02,
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0x02, 0x82, 0x42, 0x22, 0x12, 0x22,
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0x42, 0x82, 0x02, 0x04, 0xF8, 0x00,
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0x00, 0xF8, 0xFC, 0xDE, 0xAE, 0x1E,
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0xBE, 0xBE, 0xBE, 0x1E, 0xAE, 0xDE,
|
||||
0xDE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
|
||||
0xDE, 0xDE, 0xFE, 0xFC, 0xF8, 0x00,
|
||||
0x00, 0xF8, 0xFC, 0xFE, 0xFE, 0x7E,
|
||||
0xBE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
|
||||
0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
|
||||
0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
|
||||
0x80, 0x80, 0xC0, 0xC0, 0xE0, 0xE0,
|
||||
0xF0, 0xF0, 0xF8, 0xF8, 0xF0, 0xF0,
|
||||
0xE0, 0xE0, 0xC0, 0xC0, 0x80, 0x80,
|
||||
0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
|
||||
0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
|
||||
0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
|
||||
0x80, 0x80, 0x40, 0xC0, 0x60, 0xA0,
|
||||
0x50, 0xB0, 0x58, 0xA8, 0x50, 0xB0,
|
||||
0x60, 0xA0, 0x40, 0xC0, 0x80, 0x80,
|
||||
0x00, 0x00, 0xC0, 0x67, 0xBF, 0x67,
|
||||
0xCC, 0xF8, 0xF8, 0xFC, 0xFC, 0xFC,
|
||||
0x7E, 0x7E, 0x3F, 0x7E, 0x7E, 0xFC,
|
||||
0xFC, 0xFC, 0xF8, 0xF8, 0xCC, 0x67,
|
||||
0xBF, 0x67, 0xC0, 0x00, 0x00, 0x00,
|
||||
0x00, 0x1F, 0x20, 0x44, 0x4A, 0x47,
|
||||
0x42, 0x42, 0x42, 0x47, 0x4A, 0x44,
|
||||
0x40, 0x40, 0x40, 0x40, 0x41, 0x42,
|
||||
0x44, 0x44, 0x40, 0x20, 0x1F, 0x00,
|
||||
0x00, 0x1F, 0x20, 0x40, 0x41, 0x40,
|
||||
0x40, 0x40, 0x40, 0x40, 0x41, 0x40,
|
||||
0x41, 0x41, 0x4F, 0x48, 0x48, 0x48,
|
||||
0x4F, 0x41, 0x41, 0x20, 0x1F, 0x00,
|
||||
0x00, 0x1F, 0x3F, 0x7B, 0x75, 0x78,
|
||||
0x7D, 0x7D, 0x7D, 0x78, 0x75, 0x7B,
|
||||
0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7D,
|
||||
0x7B, 0x7B, 0x7F, 0x3F, 0x1F, 0x00,
|
||||
0x00, 0x1F, 0x3F, 0x7F, 0x7E, 0x7F,
|
||||
0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7F,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x88, 0x88, 0x5D, 0x5D, 0x3E, 0x3E,
|
||||
0x7C, 0x7C, 0xF8, 0xF8, 0x7C, 0x7C,
|
||||
0x3E, 0x3E, 0x5D, 0x5D, 0x88, 0x88,
|
||||
0x88, 0x88, 0x55, 0x55, 0x23, 0x23,
|
||||
0x47, 0x47, 0x8F, 0x8F, 0x47, 0x47,
|
||||
0x23, 0x23, 0x55, 0x55, 0x88, 0x88,
|
||||
0x88, 0x88, 0xD5, 0xD5, 0xE2, 0xE2,
|
||||
0xC4, 0xC4, 0x88, 0x88, 0xC4, 0xC4,
|
||||
0xE2, 0xE2, 0xD5, 0xD5, 0x88, 0x88,
|
||||
0x88, 0x88, 0x5D, 0xD5, 0x6B, 0xB6,
|
||||
0x6D, 0xD6, 0xAD, 0xDA, 0x6D, 0xD6,
|
||||
0x6B, 0xB6, 0x5D, 0xD5, 0x88, 0x88,
|
||||
0x00, 0x00, 0x03, 0x0F, 0x1E, 0x3D,
|
||||
0x7A, 0x9F, 0xAB, 0x89, 0x9D, 0x7C,
|
||||
0x5E, 0x8E, 0xF7, 0x8E, 0x5E, 0x7C,
|
||||
0x9D, 0x89, 0xAB, 0x9F, 0x7A, 0x3D,
|
||||
0x1E, 0x0F, 0x03, 0x00, 0x00, 0x00,
|
||||
0x04, 0xF8, 0x00, 0x00, 0xF8, 0x04,
|
||||
0x20, 0x1F, 0x00, 0x00, 0x1F, 0x20,
|
||||
0xFC, 0xF8, 0x00, 0x00, 0xF8, 0x04,
|
||||
0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x20,
|
||||
0x04, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
|
||||
0x20, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
|
||||
0xFC, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
|
||||
0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
|
||||
0xFE, 0x7E, 0xBE, 0xDE, 0xEE, 0xDE,
|
||||
0xBE, 0x7E, 0xFE, 0xFC, 0xF8, 0x00,
|
||||
0x7E, 0x7E, 0x70, 0x77, 0x77, 0x77,
|
||||
0x70, 0x7E, 0x7E, 0x3F, 0x1F, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
|
||||
0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
|
||||
0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
|
||||
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
|
||||
0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
|
||||
0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
|
||||
0x00, 0x00, 0x01, 0x01, 0x03, 0x03,
|
||||
0x07, 0x07, 0x0F, 0x0F, 0x07, 0x07,
|
||||
0x03, 0x03, 0x01, 0x01, 0x00, 0x00,
|
||||
0x00, 0x00, 0x01, 0x01, 0x03, 0x02,
|
||||
0x05, 0x06, 0x0D, 0x0A, 0x05, 0x06,
|
||||
0x03, 0x02, 0x01, 0x01, 0x00, 0x00,
|
||||
};
|
||||
321
backups/keymap.c.backup
Normal file
321
backups/keymap.c.backup
Normal file
|
|
@ -0,0 +1,321 @@
|
|||
/* Copyright 2021 Sadek Baroudi
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "smathev.h"
|
||||
#include <stdio.h>
|
||||
#include "flow_tap.c"
|
||||
#include "wrappers.h"
|
||||
#include "casemodes.h"
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
char wpm_str[6];
|
||||
|
||||
// clang-format off
|
||||
#define LAYOUT_sweeeeep_base( \
|
||||
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
|
||||
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
|
||||
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
|
||||
K33, K34, K35, K36, K37, K38 \
|
||||
) \
|
||||
LAYOUT_wrapper( \
|
||||
K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, \
|
||||
K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, \
|
||||
K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, \
|
||||
LT(_NORTNAVIGATION, K33), K34, K35, K36, K37, LT(_SYMFKEYS, K38) \
|
||||
)
|
||||
|
||||
/* Re-pass though to allow templates to be used */
|
||||
#define LAYOUT_sweeeeep_base_wrapper(...) LAYOUT_sweeeeep_base(__VA_ARGS__)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_NORTO] = LAYOUT_sweeeeep_base_wrapper(
|
||||
__________________NORTO_L1____________________, __________________NORTO_R1____________________,
|
||||
__________________NORTO_L2____________________, __________________NORTO_R2____________________,
|
||||
__________________NORTO_L3____________________, __________________NORTO_R3____________________,
|
||||
__NORTO_THUMBS_6__
|
||||
),
|
||||
|
||||
[_NORTNAVIGATION] = LAYOUT_sweeeeep_base_wrapper(
|
||||
____________NORTNAVIGATION_1_______________, _________________NUMPAD_1__________________,
|
||||
____________NORTNAVIGATION_2_______________, _________________NUMPAD_2__________________,
|
||||
____________NORTNAVIGATION_3_______________, _________________NUMPAD_3__________________,
|
||||
_______, _______, _______, _______, _______, TG(_SETUP)
|
||||
),
|
||||
|
||||
[_SYMFKEYS] = LAYOUT_sweeeeep_base_wrapper(
|
||||
___________________FKEY______L1________________, ________________NORTSYMBOLS_R1_________________,
|
||||
___________________FKEY______L2________________, ________________NORTSYMBOLS_R2_________________,
|
||||
___________________FKEY______L3________________, ________________NORTSYMBOLS_R3_________________,
|
||||
TG(_SETUP), _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
[_SETUP] = LAYOUT_sweeeeep_base_wrapper(
|
||||
__________________QWERTY_L1____________________, _________________KB_SETUP_1________________,
|
||||
__________________QWERTY_L2____________________, _________________KB_SETUP_2________________,
|
||||
__________________QWERTY_L3____________________, _________________KB_SETUP_3________________,
|
||||
_______, TG(_SETUP), TG(_NORTO), TG(_NORTO), TG(_SETUP), _______
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
const char chordal_hold_layout[MATRIX_ROWS][MATRIX_COLS] PROGMEM =
|
||||
LAYOUT(
|
||||
'L', 'L', 'L', 'L', 'L', 'R', 'R', 'R', 'R', 'R',
|
||||
'L', 'L', 'L', 'L', 'L', 'R', 'R', 'R', 'R', 'R',
|
||||
'L', 'L', 'L', 'L', 'L', 'R', 'R', 'R', 'R', 'R',
|
||||
'*', 'L', 'L', 'R', 'R', '*'
|
||||
);
|
||||
#ifdef OLED_ENABLE
|
||||
// static uint32_t oled_timer = 0;
|
||||
bool process_record_oled(uint16_t keycode, keyrecord_t *record);
|
||||
oled_rotation_t oled_init_user(oled_rotation_t rotation);
|
||||
void render_layer_symbol(void);
|
||||
void render_layer_name(void);
|
||||
void render_mod_state(uint8_t modifiers);
|
||||
void render_status(void);
|
||||
bool oled_task_user(void);
|
||||
#endif
|
||||
#ifdef OLED_ENABLE
|
||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
|
||||
|
||||
void render_space(void) {
|
||||
oled_write_P(PSTR(" "), false);
|
||||
}
|
||||
|
||||
void render_mod_status_gui_alt(uint8_t modifiers) {
|
||||
static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
|
||||
static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
|
||||
static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
|
||||
static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};
|
||||
|
||||
static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
|
||||
static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
|
||||
static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
|
||||
static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};
|
||||
|
||||
// fillers between the modifier icons bleed into the icon frames
|
||||
static const char PROGMEM off_off_1[] = {0xc5, 0};
|
||||
static const char PROGMEM off_off_2[] = {0xc6, 0};
|
||||
static const char PROGMEM on_off_1[] = {0xc7, 0};
|
||||
static const char PROGMEM on_off_2[] = {0xc8, 0};
|
||||
static const char PROGMEM off_on_1[] = {0xc9, 0};
|
||||
static const char PROGMEM off_on_2[] = {0xca, 0};
|
||||
static const char PROGMEM on_on_1[] = {0xcb, 0};
|
||||
static const char PROGMEM on_on_2[] = {0xcc, 0};
|
||||
|
||||
if(modifiers & MOD_MASK_GUI) {
|
||||
oled_write_P(gui_on_1, false);
|
||||
} else {
|
||||
oled_write_P(gui_off_1, false);
|
||||
}
|
||||
|
||||
if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
|
||||
oled_write_P(on_on_1, false);
|
||||
} else if(modifiers & MOD_MASK_GUI) {
|
||||
oled_write_P(on_off_1, false);
|
||||
} else if(modifiers & MOD_MASK_ALT) {
|
||||
oled_write_P(off_on_1, false);
|
||||
} else {
|
||||
oled_write_P(off_off_1, false);
|
||||
}
|
||||
|
||||
if(modifiers & MOD_MASK_ALT) {
|
||||
oled_write_P(alt_on_1, false);
|
||||
} else {
|
||||
oled_write_P(alt_off_1, false);
|
||||
}
|
||||
|
||||
if(modifiers & MOD_MASK_GUI) {
|
||||
oled_write_P(gui_on_2, false);
|
||||
} else {
|
||||
oled_write_P(gui_off_2, false);
|
||||
}
|
||||
|
||||
if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
|
||||
oled_write_P(on_on_2, false);
|
||||
} else if(modifiers & MOD_MASK_GUI) {
|
||||
oled_write_P(on_off_2, false);
|
||||
} else if(modifiers & MOD_MASK_ALT) {
|
||||
oled_write_P(off_on_2, false);
|
||||
} else {
|
||||
oled_write_P(off_off_2, false);
|
||||
}
|
||||
|
||||
if(modifiers & MOD_MASK_ALT) {
|
||||
oled_write_P(alt_on_2, false);
|
||||
} else {
|
||||
oled_write_P(alt_off_2, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void render_mod_status_ctrl_shift(uint8_t modifiers) {
|
||||
static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
|
||||
static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
|
||||
static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
|
||||
static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};
|
||||
|
||||
static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
|
||||
static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
|
||||
static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
|
||||
static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};
|
||||
|
||||
// fillers between the modifier icons bleed into the icon frames
|
||||
static const char PROGMEM off_off_1[] = {0xc5, 0};
|
||||
static const char PROGMEM off_off_2[] = {0xc6, 0};
|
||||
static const char PROGMEM on_off_1[] = {0xc7, 0};
|
||||
static const char PROGMEM on_off_2[] = {0xc8, 0};
|
||||
static const char PROGMEM off_on_1[] = {0xc9, 0};
|
||||
static const char PROGMEM off_on_2[] = {0xca, 0};
|
||||
static const char PROGMEM on_on_1[] = {0xcb, 0};
|
||||
static const char PROGMEM on_on_2[] = {0xcc, 0};
|
||||
|
||||
if(modifiers & MOD_MASK_CTRL) {
|
||||
oled_write_P(ctrl_on_1, false);
|
||||
} else {
|
||||
oled_write_P(ctrl_off_1, false);
|
||||
}
|
||||
|
||||
if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
|
||||
oled_write_P(on_on_1, false);
|
||||
} else if(modifiers & MOD_MASK_CTRL) {
|
||||
oled_write_P(on_off_1, false);
|
||||
} else if(modifiers & MOD_MASK_SHIFT) {
|
||||
oled_write_P(off_on_1, false);
|
||||
} else {
|
||||
oled_write_P(off_off_1, false);
|
||||
}
|
||||
|
||||
if(modifiers & MOD_MASK_SHIFT) {
|
||||
oled_write_P(shift_on_1, false);
|
||||
} else {
|
||||
oled_write_P(shift_off_1, false);
|
||||
}
|
||||
|
||||
if(modifiers & MOD_MASK_CTRL) {
|
||||
oled_write_P(ctrl_on_2, false);
|
||||
} else {
|
||||
oled_write_P(ctrl_off_2, false);
|
||||
}
|
||||
|
||||
if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
|
||||
oled_write_P(on_on_2, false);
|
||||
} else if(modifiers & MOD_MASK_CTRL) {
|
||||
oled_write_P(on_off_2, false);
|
||||
} else if(modifiers & MOD_MASK_SHIFT) {
|
||||
oled_write_P(off_on_2, false);
|
||||
} else {
|
||||
oled_write_P(off_off_2, false);
|
||||
}
|
||||
|
||||
if(modifiers & MOD_MASK_SHIFT) {
|
||||
oled_write_P(shift_on_2, false);
|
||||
} else {
|
||||
oled_write_P(shift_off_2, false);
|
||||
}
|
||||
}
|
||||
|
||||
void render_logo(void) {
|
||||
static const char PROGMEM corne_logo[] = {
|
||||
0x80, 0x81, 0x82, 0x83, 0x84,
|
||||
0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
|
||||
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0};
|
||||
oled_write_P(corne_logo, false);
|
||||
oled_write_P(PSTR("Gio*K"), false);
|
||||
}
|
||||
|
||||
void render_logo2(void) {
|
||||
static const char PROGMEM corne_logo[] = {
|
||||
0x80, 0x81, 0x82, 0x83, 0x84,
|
||||
0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
|
||||
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0};
|
||||
oled_write_P(corne_logo, false);
|
||||
sprintf(wpm_str,">>%03d", get_current_wpm());
|
||||
oled_write(wpm_str,false);
|
||||
}
|
||||
|
||||
|
||||
void render_layer_state(void) {
|
||||
static const char PROGMEM default_layer[] = {
|
||||
0x20, 0x94, 0x95, 0x96, 0x20,
|
||||
0x20, 0xb4, 0xb5, 0xb6, 0x20,
|
||||
0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
|
||||
static const char PROGMEM raise_layer[] = {
|
||||
0x20, 0x97, 0x98, 0x99, 0x20,
|
||||
0x20, 0xb7, 0xb8, 0xb9, 0x20,
|
||||
0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
|
||||
static const char PROGMEM lower_layer[] = {
|
||||
0x20, 0x9a, 0x9b, 0x9c, 0x20,
|
||||
0x20, 0xba, 0xbb, 0xbc, 0x20,
|
||||
0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
|
||||
if(layer_state_is(_SYMFKEYS)) {
|
||||
oled_write_P(lower_layer, false);
|
||||
} else if(layer_state_is(_NORTNAVIGATION)) {
|
||||
oled_write_P(raise_layer, false);
|
||||
} else {
|
||||
oled_write_P(default_layer, false);
|
||||
}
|
||||
}
|
||||
|
||||
void render_status_main(void) {
|
||||
render_logo();
|
||||
render_space();
|
||||
render_layer_state();
|
||||
render_space();
|
||||
render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
|
||||
render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
|
||||
}
|
||||
|
||||
void render_status_secondary(void) {
|
||||
render_logo2();
|
||||
render_space();
|
||||
render_layer_state();
|
||||
render_space();
|
||||
render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
|
||||
render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
|
||||
}
|
||||
|
||||
static bool oled_active = true;
|
||||
|
||||
bool process_record_user_keymap(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool oled_task_user(void) {
|
||||
if (last_input_activity_elapsed() > 15000) {
|
||||
if (oled_active) { // Only turn off if it's currently on
|
||||
oled_off();
|
||||
oled_active = false;
|
||||
}
|
||||
return false; // Don't render while sleeping
|
||||
}
|
||||
|
||||
// If we get here, there's been recent activity
|
||||
if (!oled_active) {
|
||||
oled_on();
|
||||
oled_active = true;
|
||||
}
|
||||
|
||||
if (is_keyboard_master()) {
|
||||
render_status_main();
|
||||
} else {
|
||||
render_status_secondary();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
|
@ -29,6 +29,9 @@ echo ""
|
|||
# Clean build
|
||||
echo "🧹 Cleaning previous build..."
|
||||
qmk clean > /dev/null 2>&1
|
||||
echo "🧹 Cleaning previous output files..."
|
||||
rm -rf "$OUTPUT_DIR/${OUTPUT_NAME}.uf2" "$OUTPUT_DIR/${OUTPUT_NAME}_LEFT.uf2" "$OUTPUT_DIR/${OUTPUT_NAME}_RIGHT.uf2"
|
||||
mkdir -p "$OUTPUT_DIR"
|
||||
echo ""
|
||||
|
||||
# ============================================================================
|
||||
|
|
|
|||
184
generate_simple_icons.py
Normal file
184
generate_simple_icons.py
Normal file
|
|
@ -0,0 +1,184 @@
|
|||
#!/usr/bin/env python3
|
||||
"""
|
||||
Generate a minimal custom font section for 128x32 OLED displays
|
||||
This creates simple, readable icons that fit in a single row
|
||||
"""
|
||||
|
||||
def generate_simple_icons():
|
||||
"""Generate simple icon designs for the custom characters"""
|
||||
|
||||
icons = {}
|
||||
|
||||
# 0x80-0x81: Logo (simple keyboard icon)
|
||||
# Row 1 of 2-char logo
|
||||
icons[0x80] = [
|
||||
0b00111110, # | ████
|
||||
0b01000001, # | █ █
|
||||
0b01010101, # | █ █ █
|
||||
0b01010101, # | █ █ █
|
||||
0b01000001, # | █ █
|
||||
0b00111110, # | ████
|
||||
]
|
||||
# Row 2 of 2-char logo
|
||||
icons[0x81] = [
|
||||
0b00111110, # | ████
|
||||
0b01000001, # | █ █
|
||||
0b01010101, # | █ █ █
|
||||
0b01010101, # | █ █ █
|
||||
0b01000001, # | █ █
|
||||
0b00111110, # | ████
|
||||
]
|
||||
|
||||
# 0x92-0x93: Default/Base layer icon (house or keyboard)
|
||||
icons[0x92] = [
|
||||
0b00001000, # | █
|
||||
0b00011100, # | ███
|
||||
0b00111110, # | █████
|
||||
0b01111111, # | ███████
|
||||
0b00101010, # | █ █ █
|
||||
0b00101010, # | █ █ █
|
||||
]
|
||||
icons[0x93] = [
|
||||
0b00010000, # | █
|
||||
0b00111000, # | ███
|
||||
0b01111100, # | █████
|
||||
0b11111110, # | ███████
|
||||
0b01010100, # | █ █ █
|
||||
0b01010100, # | █ █ █
|
||||
]
|
||||
|
||||
# 0x94-0x95: Symbol layer icon (# and $)
|
||||
icons[0x94] = [
|
||||
0b00100100, # | █ █
|
||||
0b01111111, # | ███████
|
||||
0b00100100, # | █ █
|
||||
0b01111111, # | ███████
|
||||
0b00100100, # | █ █
|
||||
0b00000000, # |
|
||||
]
|
||||
icons[0x95] = [
|
||||
0b00100100, # | █ █
|
||||
0b00101010, # | █ █ █
|
||||
0b01111111, # | ███████
|
||||
0b00101010, # | █ █ █
|
||||
0b00010010, # | █ █
|
||||
0b00000000, # |
|
||||
]
|
||||
|
||||
# 0x96-0x97: Navigation layer icon (arrows)
|
||||
icons[0x96] = [
|
||||
0b00001000, # | █
|
||||
0b00011100, # | ███
|
||||
0b00101010, # | █ █ █
|
||||
0b00001000, # | █
|
||||
0b00001000, # | █
|
||||
0b00001000, # | █
|
||||
]
|
||||
icons[0x97] = [
|
||||
0b00001000, # | █
|
||||
0b00001000, # | █
|
||||
0b00001000, # | █
|
||||
0b00101010, # | █ █ █
|
||||
0b00011100, # | ███
|
||||
0b00001000, # | █
|
||||
]
|
||||
|
||||
# 0x98: GUI/Windows key (simple windows logo)
|
||||
icons[0x98] = [
|
||||
0b01100110, # | ██ ██
|
||||
0b01100110, # | ██ ██
|
||||
0b00000000, # |
|
||||
0b01111110, # | ██████
|
||||
0b01100110, # | ██ ██
|
||||
0b01100110, # | ██ ██
|
||||
]
|
||||
|
||||
# 0x99: ALT key (simple A)
|
||||
icons[0x99] = [
|
||||
0b01111110, # | ██████
|
||||
0b00001001, # | █ █
|
||||
0b00001001, # | █ █
|
||||
0b00001001, # | █ █
|
||||
0b01111110, # | ██████
|
||||
0b00000000, # |
|
||||
]
|
||||
|
||||
# 0x9A: CTRL key (simple C)
|
||||
icons[0x9A] = [
|
||||
0b00111110, # | █████
|
||||
0b01000001, # | █ █
|
||||
0b01000001, # | █ █
|
||||
0b01000001, # | █ █
|
||||
0b00100010, # | █ █
|
||||
0b00000000, # |
|
||||
]
|
||||
|
||||
# 0x9B: SHIFT key (up arrow)
|
||||
icons[0x9B] = [
|
||||
0b00001000, # | █
|
||||
0b00011100, # | ███
|
||||
0b00101010, # | █ █ █
|
||||
0b00001000, # | █
|
||||
0b00001000, # | █
|
||||
0b00001000, # | █
|
||||
]
|
||||
|
||||
return icons
|
||||
|
||||
def format_hex_array(byte_array):
|
||||
"""Format a byte array as hex values for C code"""
|
||||
return ", ".join(f"0x{b:02X}" for b in byte_array)
|
||||
|
||||
def main():
|
||||
print("="*70)
|
||||
print("SIMPLE ICON GENERATOR FOR 128x32 OLED")
|
||||
print("="*70)
|
||||
print("\nThis generates simple, single-row icons for your custom font.")
|
||||
print("Copy these hex values into your glcdfont.c file.\n")
|
||||
|
||||
icons = generate_simple_icons()
|
||||
|
||||
print("// ====================================================================")
|
||||
print("// CUSTOM ICONS FOR 128x32 DISPLAY")
|
||||
print("// Add these to your glcdfont.c at the appropriate positions")
|
||||
print("// ====================================================================\n")
|
||||
|
||||
descriptions = {
|
||||
0x80: "Logo part 1 (keyboard icon)",
|
||||
0x81: "Logo part 2 (keyboard icon)",
|
||||
0x92: "Default layer icon part 1 (home/keyboard)",
|
||||
0x93: "Default layer icon part 2 (home/keyboard)",
|
||||
0x94: "Symbol layer icon part 1 (# symbol)",
|
||||
0x95: "Symbol layer icon part 2 ($ symbol)",
|
||||
0x96: "Navigation layer icon part 1 (up arrow)",
|
||||
0x97: "Navigation layer icon part 2 (down arrow)",
|
||||
0x98: "GUI/Windows modifier key",
|
||||
0x99: "ALT modifier key",
|
||||
0x9A: "CTRL modifier key",
|
||||
0x9B: "SHIFT modifier key (up arrow)",
|
||||
}
|
||||
|
||||
for code in sorted(icons.keys()):
|
||||
print(f" // Character 0x{code:02X} ({code}): {descriptions.get(code, '')}")
|
||||
print(f" {format_hex_array(icons[code])},")
|
||||
print()
|
||||
|
||||
print("\n" + "="*70)
|
||||
print("USAGE INSTRUCTIONS:")
|
||||
print("="*70)
|
||||
print("""
|
||||
1. Open your glcdfont.c file
|
||||
2. Find the position where character 0x80 starts (around line 136)
|
||||
3. Replace the hex values at positions 0x80, 0x81, 0x92-0x9B with the above
|
||||
4. Save and recompile your firmware
|
||||
5. Use the redesigned OLED code from oled_redesign_128x32.c
|
||||
|
||||
TIP: To customize these icons further, use:
|
||||
https://helixfonteditor.netlify.com/
|
||||
|
||||
Each character is 6 bytes representing 6 columns of 8 pixels.
|
||||
Bit 0 = top pixel, Bit 7 = bottom pixel in each column.
|
||||
""")
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
|
|
@ -25,6 +25,10 @@
|
|||
// IMPORTANT: This must be set for EE_HANDS to work properly
|
||||
#define EE_HANDS
|
||||
|
||||
#ifdef OLED_ENABLE
|
||||
#define OLED_DISPLAY_128X32
|
||||
#endif
|
||||
|
||||
// Alternative methods (comment out EE_HANDS and use one of these if needed):
|
||||
// #define MASTER_LEFT // Left half is always master (USB connection side)
|
||||
// #define MASTER_RIGHT // Right half is always master (USB connection side)
|
||||
|
|
|
|||
|
|
@ -15,6 +15,7 @@
|
|||
*/
|
||||
#include "smathev.h"
|
||||
#include <stdio.h>
|
||||
//#include "flow_tap.c"
|
||||
#include "wrappers.h"
|
||||
#include "casemodes.h"
|
||||
#include QMK_KEYBOARD_H
|
||||
|
|
@ -47,29 +48,39 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
__NORTO_THUMBS_6__
|
||||
),
|
||||
|
||||
[_QWERTY] = LAYOUT_sweeeeep_base_wrapper(
|
||||
__________________QWERTY_L1____________________, __________________QWERTY_R1____________________,
|
||||
__________________QWERTY_L2____________________, __________________QWERTY_R2____________________,
|
||||
__________________QWERTY_L3____________________, __________________QWERTY_R3____________________,
|
||||
__QWERTY_THUMBS_6__
|
||||
),
|
||||
|
||||
[_NORTNAVIGATION] = LAYOUT_sweeeeep_base_wrapper(
|
||||
____________NORTNAVIGATION_1_______________, _________________NUMPAD_1__________________,
|
||||
____________NORTNAVIGATION_2_______________, _________________NUMPAD_2__________________,
|
||||
____________NORTNAVIGATION_3_______________, _________________NUMPAD_3__________________,
|
||||
_______, TG(_NORTO), TG(_QWERTY), TG(_QWERTY), TG(_NORTO), _______
|
||||
_______, _______, _______, _______, _______, TG(_SETUP)
|
||||
),
|
||||
|
||||
[_SYMFKEYS] = LAYOUT_sweeeeep_base_wrapper(
|
||||
___________________FKEY______L1________________, ________________NORTSYMBOLS_R1_________________,
|
||||
___________________FKEY______L2________________, ________________NORTSYMBOLS_R2_________________,
|
||||
___________________FKEY______L3________________, ________________NORTSYMBOLS_R3_________________,
|
||||
_______, TG(_NORTO), TG(_QWERTY), TG(_QWERTY), TG(_NORTO), _______
|
||||
TG(_SETUP), _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
[_SETUP] = LAYOUT_sweeeeep_base_wrapper(
|
||||
__________________QWERTY_L1____________________, _________________KB_SETUP_1________________,
|
||||
__________________QWERTY_L2____________________, _________________KB_SETUP_2________________,
|
||||
__________________QWERTY_L3____________________, _________________KB_SETUP_3________________,
|
||||
_______, TG(_SETUP), TG(_NORTO), TG(_NORTO), TG(_SETUP), _______
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
|
||||
// Chordal hold layout (disabled - conflicts with multi-modifier shortcuts)
|
||||
/*
|
||||
const char chordal_hold_layout[MATRIX_ROWS][MATRIX_COLS] PROGMEM =
|
||||
LAYOUT(
|
||||
'L', 'L', 'L', 'L', 'L', 'R', 'R', 'R', 'R', 'R',
|
||||
'L', 'L', 'L', 'L', 'L', 'R', 'R', 'R', 'R', 'R',
|
||||
'L', 'L', 'L', 'L', 'L', 'R', 'R', 'R', 'R', 'R',
|
||||
'*', 'L', 'L', 'R', 'R', '*'
|
||||
);
|
||||
*/
|
||||
#ifdef OLED_ENABLE
|
||||
// static uint32_t oled_timer = 0;
|
||||
bool process_record_oled(uint16_t keycode, keyrecord_t *record);
|
||||
|
|
@ -253,9 +264,9 @@ void render_layer_state(void) {
|
|||
0x20, 0x9a, 0x9b, 0x9c, 0x20,
|
||||
0x20, 0xba, 0xbb, 0xbc, 0x20,
|
||||
0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
|
||||
if(layer_state_is(_SYMBOLS)) {
|
||||
if(layer_state_is(_SYMFKEYS)) {
|
||||
oled_write_P(lower_layer, false);
|
||||
} else if(layer_state_is(_NAVIGATION)) {
|
||||
} else if(layer_state_is(_NORTNAVIGATION)) {
|
||||
oled_write_P(raise_layer, false);
|
||||
} else {
|
||||
oled_write_P(default_layer, false);
|
||||
|
|
|
|||
3
keyboards/fingerpunch/sweeeeep/keymaps/smathev/rules.mk
Normal file
3
keyboards/fingerpunch/sweeeeep/keymaps/smathev/rules.mk
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
# Keymap-specific features
|
||||
OLED_ENABLE = yes
|
||||
OLED_DRIVER = ssd1306 # Standard I2C OLED driver
|
||||
168
oled_font_helper.py
Normal file
168
oled_font_helper.py
Normal file
|
|
@ -0,0 +1,168 @@
|
|||
#!/usr/bin/env python3
|
||||
"""
|
||||
OLED Font Helper - Visualize and design custom graphics for QMK OLED displays
|
||||
For 128x32 displays (4 rows × 21 characters, each character is 6x8 pixels)
|
||||
"""
|
||||
|
||||
import re
|
||||
|
||||
def parse_font_file(filename):
|
||||
"""Parse the glcdfont.c file and extract character definitions"""
|
||||
with open(filename, 'r') as f:
|
||||
content = f.read()
|
||||
|
||||
# Extract the font array data
|
||||
font_match = re.search(r'const unsigned char font\[\] PROGMEM = \{(.*?)\};', content, re.DOTALL)
|
||||
if not font_match:
|
||||
print("ERROR: Could not find font array in file")
|
||||
return None
|
||||
|
||||
font_data = font_match.group(1)
|
||||
|
||||
# Parse hex values
|
||||
hex_values = re.findall(r'0x[0-9A-Fa-f]{2}', font_data)
|
||||
|
||||
# Each character is 6 bytes
|
||||
characters = []
|
||||
for i in range(0, len(hex_values), 6):
|
||||
if i + 6 <= len(hex_values):
|
||||
char_bytes = [int(h, 16) for h in hex_values[i:i+6]]
|
||||
characters.append(char_bytes)
|
||||
|
||||
return characters
|
||||
|
||||
def visualize_char(char_bytes, char_code):
|
||||
"""Visualize a single character as ASCII art"""
|
||||
print(f"\n=== Character 0x{char_code:02X} ({char_code}) ===")
|
||||
|
||||
# Each byte represents 8 vertical pixels
|
||||
# We have 6 bytes (6 columns of pixels)
|
||||
for row in range(8):
|
||||
line = ""
|
||||
for col in range(6):
|
||||
byte = char_bytes[col]
|
||||
# Check if bit at position 'row' is set
|
||||
if byte & (1 << row):
|
||||
line += "██"
|
||||
else:
|
||||
line += " "
|
||||
print(line)
|
||||
|
||||
def visualize_range(characters, start, end):
|
||||
"""Visualize a range of characters"""
|
||||
print(f"\n{'='*60}")
|
||||
print(f"Visualizing characters 0x{start:02X} to 0x{end:02X}")
|
||||
print(f"{'='*60}")
|
||||
|
||||
for i in range(start, min(end + 1, len(characters))):
|
||||
visualize_char(characters[i], i)
|
||||
|
||||
def show_oled_layout(characters, char_codes, title="OLED Display"):
|
||||
"""Show how characters will look when displayed together on OLED"""
|
||||
print(f"\n{'='*60}")
|
||||
print(f"{title}")
|
||||
print(f"{'='*60}")
|
||||
|
||||
# For 128x32 display, we can show characters side by side
|
||||
# Each character is 6 pixels wide, 8 pixels tall
|
||||
|
||||
# Find how many characters we have
|
||||
num_chars = len(char_codes)
|
||||
|
||||
# Display all 8 rows
|
||||
for row in range(8):
|
||||
line = ""
|
||||
for char_code in char_codes:
|
||||
if char_code >= len(characters):
|
||||
# Empty character
|
||||
line += " "
|
||||
else:
|
||||
char_bytes = characters[char_code]
|
||||
for col in range(6):
|
||||
byte = char_bytes[col]
|
||||
if byte & (1 << row):
|
||||
line += "█"
|
||||
else:
|
||||
line += " "
|
||||
print(line)
|
||||
|
||||
def main():
|
||||
font_file = "keyboards/fingerpunch/sweeeeep/keymaps/smathev/glcdfont.c"
|
||||
|
||||
print("="*60)
|
||||
print("QMK OLED Font Visualizer")
|
||||
print("="*60)
|
||||
|
||||
characters = parse_font_file(font_file)
|
||||
if not characters:
|
||||
return
|
||||
|
||||
print(f"\nFound {len(characters)} characters in font file")
|
||||
|
||||
# Show the logo (what render_logo displays)
|
||||
print("\n" + "="*60)
|
||||
print("CURRENT LOGO (render_logo)")
|
||||
print("="*60)
|
||||
logo_chars = [
|
||||
0x80, 0x81, 0x82, 0x83, 0x84, # Row 1
|
||||
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, # Row 2
|
||||
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, # Row 3
|
||||
]
|
||||
show_oled_layout(characters, logo_chars, "Logo Graphics")
|
||||
print("\nFollowed by text: 'Gio*K'")
|
||||
|
||||
# Show layer indicators
|
||||
print("\n" + "="*60)
|
||||
print("DEFAULT LAYER INDICATOR")
|
||||
print("="*60)
|
||||
default_layer = [0x94, 0x95, 0x96, 0xb4, 0xb5, 0xb6, 0xd4, 0xd5, 0xd6]
|
||||
show_oled_layout(characters, default_layer, "Default Layer Icon")
|
||||
|
||||
print("\n" + "="*60)
|
||||
print("RAISE/NAVIGATION LAYER INDICATOR")
|
||||
print("="*60)
|
||||
raise_layer = [0x97, 0x98, 0x99, 0xb7, 0xb8, 0xb9, 0xd7, 0xd8, 0xd9]
|
||||
show_oled_layout(characters, raise_layer, "Navigation Layer Icon")
|
||||
|
||||
print("\n" + "="*60)
|
||||
print("LOWER/SYMBOLS LAYER INDICATOR")
|
||||
print("="*60)
|
||||
lower_layer = [0x9a, 0x9b, 0x9c, 0xba, 0xbb, 0xbc, 0xda, 0xdb, 0xdc]
|
||||
show_oled_layout(characters, lower_layer, "Symbols Layer Icon")
|
||||
|
||||
# Show modifier indicators
|
||||
print("\n" + "="*60)
|
||||
print("MODIFIER KEY INDICATORS")
|
||||
print("="*60)
|
||||
|
||||
print("\nGUI (Super/Windows) Key:")
|
||||
show_oled_layout(characters, [0x85, 0x86, 0xa5, 0xa6], "GUI Off")
|
||||
show_oled_layout(characters, [0x87, 0x88, 0xa7, 0xa8], "GUI On")
|
||||
|
||||
print("\nALT Key:")
|
||||
show_oled_layout(characters, [0x89, 0x8a, 0xa9, 0xaa], "ALT Off")
|
||||
show_oled_layout(characters, [0xcd, 0xce, 0xcf, 0xd0], "ALT On")
|
||||
|
||||
print("\nCTRL Key:")
|
||||
show_oled_layout(characters, [0x8d, 0x8e, 0xad, 0xae], "CTRL Off")
|
||||
show_oled_layout(characters, [0x8f, 0x90, 0xaf, 0xb0], "CTRL On")
|
||||
|
||||
print("\nSHIFT Key:")
|
||||
show_oled_layout(characters, [0x8b, 0x8c, 0xab, 0xac], "SHIFT Off")
|
||||
show_oled_layout(characters, [0xcd, 0xce, 0xcf, 0xd0], "SHIFT On")
|
||||
|
||||
print("\n" + "="*60)
|
||||
print("\nNOTE: Your OLED is 128x32 (4 rows × 21 characters)")
|
||||
print("Each character is 6 pixels wide × 8 pixels tall")
|
||||
print("Total usable width: 126 pixels (21 chars × 6 pixels)")
|
||||
print("\nFor best results on 4 rows:")
|
||||
print("- Row 1: Logo + text (first line)")
|
||||
print("- Row 2: Layer indicator + modifiers (second line)")
|
||||
print("- Row 3: Additional info (third line)")
|
||||
print("- Row 4: WPM or other status (fourth line)")
|
||||
print("\nTo edit graphics, use: https://helixfonteditor.netlify.com/")
|
||||
print("Or manually edit the hex values in glcdfont.c")
|
||||
print("="*60)
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
182
oled_redesign_128x32.c
Normal file
182
oled_redesign_128x32.c
Normal file
|
|
@ -0,0 +1,182 @@
|
|||
// ============================================================================
|
||||
// IMPROVED OLED CODE FOR 128x32 DISPLAYS (4 rows × 21 characters)
|
||||
// ============================================================================
|
||||
// This is a redesigned OLED layout that fits properly on 128x32 displays
|
||||
//
|
||||
// Layout strategy for 4 rows:
|
||||
// Row 1: Small logo/icon (2-3 chars) + Layer name (text)
|
||||
// Row 2: Layer icon (2-3 chars) + Modifier status indicators
|
||||
// Row 3: WPM counter or other stats
|
||||
// Row 4: Additional info (caps lock, scroll lock, etc.)
|
||||
//
|
||||
// To use this code, replace the OLED functions in your keymap.c
|
||||
// ============================================================================
|
||||
|
||||
#ifdef OLED_ENABLE
|
||||
|
||||
void render_space(void) {
|
||||
oled_write_P(PSTR(" "), false);
|
||||
}
|
||||
|
||||
void render_newline(void) {
|
||||
oled_write_P(PSTR("\n"), false);
|
||||
}
|
||||
|
||||
// Compact logo - just 2 characters wide for 128x32
|
||||
void render_logo_compact(void) {
|
||||
// Use a simple 2-char logo (you can design these at positions 0x80-0x81)
|
||||
static const char PROGMEM logo[] = {0x80, 0x81, 0};
|
||||
oled_write_P(logo, false);
|
||||
}
|
||||
|
||||
// Text-based layer display (more readable on small screens)
|
||||
void render_layer_name(void) {
|
||||
if(layer_state_is(_SYMFKEYS)) {
|
||||
oled_write_P(PSTR(" SYMBOLS"), false);
|
||||
} else if(layer_state_is(_NORTNAVIGATION)) {
|
||||
oled_write_P(PSTR(" NAVIGATE"), false);
|
||||
} else if(layer_state_is(_QWERTY)) {
|
||||
oled_write_P(PSTR(" QWERTY"), false);
|
||||
} else {
|
||||
oled_write_P(PSTR(" NORTO"), false);
|
||||
}
|
||||
}
|
||||
|
||||
// Compact 2-char layer icon
|
||||
void render_layer_icon(void) {
|
||||
if(layer_state_is(_SYMFKEYS)) {
|
||||
// Symbol layer icon (2 chars: 0x94-0x95)
|
||||
static const char PROGMEM symbol_icon[] = {0x94, 0x95, 0};
|
||||
oled_write_P(symbol_icon, false);
|
||||
} else if(layer_state_is(_NORTNAVIGATION)) {
|
||||
// Navigation layer icon (2 chars: 0x96-0x97)
|
||||
static const char PROGMEM nav_icon[] = {0x96, 0x97, 0};
|
||||
oled_write_P(nav_icon, false);
|
||||
} else {
|
||||
// Default layer icon (2 chars: 0x92-0x93)
|
||||
static const char PROGMEM default_icon[] = {0x92, 0x93, 0};
|
||||
oled_write_P(default_icon, false);
|
||||
}
|
||||
}
|
||||
|
||||
// Compact modifier status - single character per modifier
|
||||
void render_modifiers_compact(uint8_t modifiers) {
|
||||
// GUI/Super (1 char)
|
||||
if(modifiers & MOD_MASK_GUI) {
|
||||
oled_write_P(PSTR("W"), false); // Or use custom char 0x98
|
||||
} else {
|
||||
oled_write_P(PSTR("-"), false);
|
||||
}
|
||||
|
||||
// ALT (1 char)
|
||||
if(modifiers & MOD_MASK_ALT) {
|
||||
oled_write_P(PSTR("A"), false); // Or use custom char 0x99
|
||||
} else {
|
||||
oled_write_P(PSTR("-"), false);
|
||||
}
|
||||
|
||||
// CTRL (1 char)
|
||||
if(modifiers & MOD_MASK_CTRL) {
|
||||
oled_write_P(PSTR("C"), false); // Or use custom char 0x9A
|
||||
} else {
|
||||
oled_write_P(PSTR("-"), false);
|
||||
}
|
||||
|
||||
// SHIFT (1 char)
|
||||
if(modifiers & MOD_MASK_SHIFT) {
|
||||
oled_write_P(PSTR("S"), false); // Or use custom char 0x9B
|
||||
} else {
|
||||
oled_write_P(PSTR("-"), false);
|
||||
}
|
||||
}
|
||||
|
||||
void render_wpm(void) {
|
||||
char wpm_str[16];
|
||||
sprintf(wpm_str, "WPM:%03d", get_current_wpm());
|
||||
oled_write(wpm_str, false);
|
||||
}
|
||||
|
||||
void render_status_compact(void) {
|
||||
// Row 1: Logo + Layer name
|
||||
render_logo_compact();
|
||||
render_layer_name();
|
||||
render_newline();
|
||||
|
||||
// Row 2: Layer icon + Modifiers
|
||||
render_layer_icon();
|
||||
render_space();
|
||||
render_modifiers_compact(get_mods()|get_oneshot_mods());
|
||||
render_newline();
|
||||
|
||||
// Row 3: WPM
|
||||
render_wpm();
|
||||
render_newline();
|
||||
|
||||
// Row 4: Additional status
|
||||
led_t led_state = host_keyboard_led_state();
|
||||
oled_write_P(led_state.caps_lock ? PSTR("CAPS ") : PSTR(" "), false);
|
||||
oled_write_P(led_state.scroll_lock ? PSTR("SCRL ") : PSTR(" "), false);
|
||||
}
|
||||
|
||||
static bool oled_active = true;
|
||||
|
||||
bool process_record_user_keymap(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool oled_task_user(void) {
|
||||
// Auto-sleep after 15 seconds of inactivity
|
||||
if (last_input_activity_elapsed() > 15000) {
|
||||
if (oled_active) {
|
||||
oled_off();
|
||||
oled_active = false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!oled_active) {
|
||||
oled_on();
|
||||
oled_active = true;
|
||||
}
|
||||
|
||||
// Same display on both halves for 128x32
|
||||
render_status_compact();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
// ============================================================================
|
||||
// FONT DESIGN GUIDE for 128x32 displays
|
||||
// ============================================================================
|
||||
//
|
||||
// Character positions you need to design:
|
||||
//
|
||||
// 0x80-0x81: Small logo (2 chars wide, 1 row tall)
|
||||
// Design a simple keyboard icon or your initials
|
||||
//
|
||||
// 0x92-0x93: Default layer icon (2 chars, 1 row)
|
||||
// Suggestion: Simple keyboard outline
|
||||
//
|
||||
// 0x94-0x95: Symbol layer icon (2 chars, 1 row)
|
||||
// Suggestion: # $ % & symbols
|
||||
//
|
||||
// 0x96-0x97: Navigation layer icon (2 chars, 1 row)
|
||||
// Suggestion: Arrow keys design
|
||||
//
|
||||
// 0x98: GUI/Super modifier icon (1 char)
|
||||
// Suggestion: Windows logo or Super key
|
||||
//
|
||||
// 0x99: ALT modifier icon (1 char)
|
||||
// Suggestion: "ALT" text or alt symbol
|
||||
//
|
||||
// 0x9A: CTRL modifier icon (1 char)
|
||||
// Suggestion: "CTL" text or ctrl symbol
|
||||
//
|
||||
// 0x9B: SHIFT modifier icon (1 char)
|
||||
// Suggestion: Up arrow or shift symbol
|
||||
//
|
||||
// Use https://helixfonteditor.netlify.com/ to design these characters.
|
||||
// Each character is 6 pixels wide × 8 pixels tall.
|
||||
// Keep designs simple and readable at small size!
|
||||
|
|
@ -23,16 +23,21 @@
|
|||
// ============================================================================
|
||||
|
||||
// Tapping and timing configuration
|
||||
#define TAPPING_TERM 140
|
||||
#define PERMISSIVE_HOLD // Activate mod immediately when another key pressed
|
||||
#define AUTO_SHIFT_TIMEOUT 170 // Slightly longer than TAPPING_TERM
|
||||
#define TAPPING_TERM 200
|
||||
//#define FLOW_TAP
|
||||
//#define PERMISSIVE_HOLD // Activate mod immediately when another key pressed _REDUNDANT due to SpeculativeHold
|
||||
#define AUTO_SHIFT_TIMEOUT 150 // Slightly longer than TAPPING_TERM
|
||||
#define RETRO_SHIFT // Enable retroactive shift
|
||||
#define RETRO_TAPPING // Enable retroactive tapping
|
||||
#define HOLD_ON_OTHER_KEY_PRESS // Enable hold on other key press
|
||||
#define CHORDAL_HOLD // Enable chordal hold (mod activates if another key is pressed before tapping term)
|
||||
//#define CHORDAL_HOLD // Enable chordal hold (mod activates if another key is pressed before tapping term)
|
||||
// DISABLED: Conflicts with multi-modifier shortcuts like Ctrl+Shift+P
|
||||
|
||||
// Combo configuration
|
||||
#define CASEMODES_ENABLE
|
||||
#define COMBO_REF_DEFAULT _NORTO
|
||||
|
||||
#ifdef OLED_ENABLE
|
||||
#define OLED_DISPLAY_128X32
|
||||
#endif
|
||||
|
||||
|
|
|
|||
20
users/smathev/flow_tap.c
Normal file
20
users/smathev/flow_tap.c
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
#include "keymap_danish.h"
|
||||
|
||||
bool is_flow_tap_key(uint16_t keycode) {
|
||||
if ((get_mods() & (MOD_MASK_CG | MOD_BIT_LALT)) != 0) {
|
||||
return false; // Disable Flow Tap on hotkeys.
|
||||
}
|
||||
switch (get_tap_keycode(keycode)) {
|
||||
case KC_SPC:
|
||||
case KC_A ... KC_Z:
|
||||
case KC_DOT:
|
||||
case KC_COMM:
|
||||
case DK_SCLN:
|
||||
case DK_SLSH:
|
||||
case DK_ARNG:
|
||||
case DK_OSTR:
|
||||
case DK_AE:
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
|
@ -15,6 +15,8 @@ COMBO_ENABLE = yes # Combo key feature
|
|||
INTROSPECTION_KEYMAP_C = keyboards/fingerpunch/sweeeeep/keymaps/smathev/keymap.c
|
||||
|
||||
AUTO_SHIFT_ENABLE = yes # Auto shift for hold-to-shift
|
||||
OLED_ENABLE = yes # Enable OLED displays
|
||||
OLED_DRIVER = ssd1306 # Standard I2C OLED driver (SSD1306)
|
||||
|
||||
# Implemented from https://github.com/samhocevar-forks/qmk-firmware/blob/master/docs/feature_tap_dance.md
|
||||
# TAP_DANCE_ENABLE = yes
|
||||
|
|
@ -28,3 +30,4 @@ CASEMODE_ENABLE = yes
|
|||
#WPM ENABLE
|
||||
WPM_ENABLE = yes
|
||||
|
||||
DYNAMIC_TAPPING_TERM_ENABLE = yes
|
||||
|
|
|
|||
|
|
@ -28,7 +28,8 @@ enum userspace_layers {
|
|||
_NORTO= 0,
|
||||
_QWERTY,
|
||||
_NORTNAVIGATION,
|
||||
_SYMFKEYS
|
||||
_SYMFKEYS,
|
||||
_SETUP
|
||||
};
|
||||
|
||||
void press_super_alt_tab(bool shift);
|
||||
|
|
|
|||
|
|
@ -279,6 +279,13 @@ NOTE: These are all the same length. If you do a search/replace
|
|||
|
||||
// GAMES_LAYER?
|
||||
|
||||
|
||||
#define _________________KB_SETUP_1________________ AS_UP, DT_UP, KC_C, KC_V, KC_G
|
||||
#define _________________KB_SETUP_2________________ AS_DOWN, DT_DOWN, KC_E, KC_R, KC_D
|
||||
#define _________________KB_SETUP_3________________ AS_RPT, DT_PRNT, KC_TAB, KC_L, KC_H
|
||||
#define _________________KB_SETUP_4________________ KC_T, KC_COMM, KC_K, KC_SCLN, KC_DOT
|
||||
|
||||
|
||||
#define ___________________GAMES_0_________________ KC_F1, KC_F2, KC_C, KC_V, KC_G
|
||||
#define ___________________GAMES_1_________________ KC_Q, KC_W, KC_E, KC_R, KC_D
|
||||
#define ___________________GAMES_2_________________ KC_A, KC_F, KC_TAB, KC_L, KC_H
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue