ça marche

This commit is contained in:
Kawamashi 2025-10-13 13:46:42 +02:00
commit cf990bc6af
8 changed files with 153 additions and 34 deletions

View file

@ -34,7 +34,9 @@ void update_bkspc_countdown(unsigned char i);
void clear_recent_keys(void);
void recent_keys_task(void);
uint16_t get_ongoing_keycode(uint16_t keycode, keyrecord_t* record);
uint16_t get_ongoing_keycode_user(uint16_t keycode);
void store_keycode(uint16_t keycode, keyrecord_t* record);
void process_key(uint16_t keycode, keyrecord_t* record);

View file

@ -1,5 +1,118 @@
#include "oneshot.h"
oneshot_state os_shft_state = os_up_unqueued;
oneshot_state os_ctrl_state = os_up_unqueued;
oneshot_state os_alt_state = os_up_unqueued;
oneshot_state os_win_state = os_up_unqueued;
bool process_oneshot(uint16_t keycode, keyrecord_t *record){
uint8_t mods = one_shot_get_mod(keycode);
switch (mods) {
case MOD_BIT(KC_LSFT):
return process_oneshot_keys(record, MOD_BIT(KC_LSFT), &os_shft_state);
case MOD_BIT(KC_LCTL):
return process_oneshot_keys(record, MOD_BIT(KC_LCTL), &os_ctrl_state);
case MOD_BIT(KC_LALT):
return process_oneshot_keys(record, MOD_BIT(KC_LALT), &os_alt_state);
case MOD_BIT(KC_LWIN):
return process_oneshot_keys(record, MOD_BIT(KC_LWIN), &os_win_state);
}
mods = get_mods();
if (mods & MOD_BIT(KC_LSFT)) {
process_mods(keycode, record, MOD_BIT(KC_LSFT), &os_shft_state);
}
if (mods & MOD_BIT(KC_LCTL)) {
process_mods(keycode, record, MOD_BIT(KC_LCTL), &os_ctrl_state);
}
if (mods & MOD_BIT(KC_LALT)) {
process_mods(keycode, record, MOD_BIT(KC_LALT), &os_alt_state);
}
if (mods & MOD_BIT(KC_LWIN)) {
process_mods(keycode, record, MOD_BIT(KC_LWIN), &os_win_state);
}
return true;
}
bool process_oneshot_keys(keyrecord_t *record, uint8_t mod, oneshot_state *state) {
if (record->event.pressed) {
// Trigger keydown
if (*state == os_up_unqueued) {
register_mods(mod);
}
*state = os_down_unused;
} else {
// Trigger keyup
switch (*state) {
case os_down_unused:
// If we didn't use the mod while trigger was held, queue it.
*state = os_up_queued;
break;
case os_down_used:
// If we did use the mod while trigger was held, unregister it.
*state = os_up_unqueued;
unregister_mods(mod);
break;
default:
break;
}
}
return false;
}
void process_mods(uint16_t keycode, keyrecord_t *record, uint8_t mod, oneshot_state *state) {
if (is_oneshot_cancel_key(keycode)) {
if (record->event.pressed && *state != os_up_unqueued) {
// Cancel oneshot on designated cancel keydown.
*state = os_up_unqueued;
unregister_mods(mod);
}
} else if (!is_oneshot_ignored_key(keycode)) {
// Regular key released / roll between two regular keys
if (*state == os_up_queued_used) {
*state = os_up_unqueued;
unregister_mods(mod);
} else if (record->event.pressed) {
// Regular key pressed
if (*state == os_up_queued) {
*state = os_up_queued_used;
}
} else {
// Regular key release
switch (*state) {
// When the mod key is still pressed
case os_down_unused:
*state = os_down_used;
break;
// Roll between a mod key and a regular key
case os_up_queued:
*state = os_up_unqueued;
unregister_mods(mod);
break;
default:
break;
}
}
}
}
void process_oneshot_old(uint16_t keycode, keyrecord_t *record){
// Handling Callum's OSM on OS4A layers
update_oneshot(&os_shft_state, KC_LSFT, OS_SHFT, keycode, record);
update_oneshot(&os_ctrl_state, KC_LCTL, OS_CTRL, keycode, record);
update_oneshot(&os_alt_state, KC_LALT, OS_LALT, keycode, record);
update_oneshot(&os_win_state, KC_LWIN, OS_WIN, keycode, record);
}
void update_oneshot(oneshot_state *state, uint16_t mod, uint16_t trigger, uint16_t keycode, keyrecord_t *record) {
if (keycode == trigger) {

View file

@ -1,6 +1,7 @@
#pragma once
#include QMK_KEYBOARD_H
#include "keymap.h"
// Represents the five states a oneshot key can be in
typedef enum {
@ -11,6 +12,13 @@ typedef enum {
os_down_used,
} oneshot_state;
uint8_t one_shot_get_mod(uint16_t keycode);
void process_oneshot_old(uint16_t keycode, keyrecord_t *record);
bool process_oneshot(uint16_t keycode, keyrecord_t *record);
bool process_oneshot_keys(keyrecord_t *record, uint8_t mod, oneshot_state *state);
void process_mods(uint16_t keycode, keyrecord_t *record, uint8_t mod, oneshot_state *state);
// Custom oneshot mod implementation that doesn't rely on timers. If a mod is
// used while it is held it will be unregistered on keyup as normal, otherwise
// it will be queued and only released after the next non-mod keyup.

View file

@ -17,11 +17,6 @@
#include "os4a.h"
oneshot_state os_shft_state = os_up_unqueued;
oneshot_state os_ctrl_state = os_up_unqueued;
oneshot_state os_alt_state = os_up_unqueued;
oneshot_state os_win_state = os_up_unqueued;
static uint8_t os4a_layer = 0;
static bool exit_os4a_layer = false;
@ -61,11 +56,7 @@ bool process_os4a_keys(uint16_t keycode, keyrecord_t *record) {
}
bool add_shift(uint16_t keycode, keyrecord_t *record) {
// Testing exit_os4a_layer is necessary to prevent OS shift to be added in case of rolled keys
// or when other features invoke keycodes to be processed (ex: custom altgr, clever keys).
//if (exit_os4a_layer) { return false; }
bool should_add_shift(uint16_t keycode, keyrecord_t *record) {
// Shift shouldn't be added if other mods are active
if ((get_mods() | get_oneshot_mods()) != 0) { return false; }
@ -93,13 +84,7 @@ void mouse_mods_key_up(uint16_t keycode, keyrecord_t *record) {
}
}
bool process_mods(uint16_t keycode, keyrecord_t *record) {
// Handling Callum's OSM on OS4A layers
update_oneshot(&os_shft_state, KC_LSFT, OS_SHFT, keycode, record);
update_oneshot(&os_ctrl_state, KC_LCTL, OS_CTRL, keycode, record);
update_oneshot(&os_alt_state, KC_LALT, OS_LALT, keycode, record);
update_oneshot(&os_win_state, KC_LWIN, OS_WIN, keycode, record);
bool process_os4a(uint16_t keycode, keyrecord_t *record) {
// Handling OS4A keys
if (IS_OS4A_KEY(keycode)) { return process_os4a_keys(keycode, record); }
@ -116,7 +101,7 @@ bool process_mods(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
if (!should_stay_os4a_layer(keycode)) {
if (add_shift(keycode, record)) { set_oneshot_mods(MOD_BIT(KC_LSFT)); }
if (should_add_shift(keycode, record)) { set_oneshot_mods(MOD_BIT(KC_LSFT)); }
exit_os4a_layer = true;
}
@ -127,7 +112,3 @@ bool process_mods(uint16_t keycode, keyrecord_t *record) {
return true;
}
void os4a_layer_exit_check(void) {
if (os4a_layer != 0 && exit_os4a_layer) { os4a_layer_off(os4a_layer); }
}

View file

@ -32,13 +32,16 @@ void os4a_layer_on(uint8_t layer);
void os4a_tap(uint16_t keycode);
bool process_os4a_keys(uint16_t keycode, keyrecord_t *record);
bool add_shift(uint16_t keycode, keyrecord_t *record);
bool should_add_shift(uint16_t keycode, keyrecord_t *record);
void mouse_mods_key_up(uint16_t keycode, keyrecord_t *record);
bool process_mods(uint16_t keycode, keyrecord_t *record);
bool process_os4a(uint16_t keycode, keyrecord_t *record);
void os4a_layer_exit_check(void);
uint8_t os4a_layer_from_trigger(uint16_t keycode);
bool should_stay_os4a_layer(uint16_t keycode);
bool not_to_be_shifted(uint16_t keycode);
//bool mods_for_mouse(uint16_t keycode);
#ifdef __cplusplus
}

View file

@ -134,6 +134,22 @@ bool is_oneshot_cancel_key(uint16_t keycode) {
}
}
uint8_t one_shot_get_mod(uint16_t keycode) {
switch (keycode) {
case OS_SHFT:
return MOD_BIT(KC_LSFT);
case OS_CTRL:
return MOD_BIT(KC_LCTL);
case OS_LALT:
return MOD_BIT(KC_LALT);
case OS_WIN:
return MOD_BIT(KC_LWIN);
default:
return 0;
}
}
bool is_oneshot_ignored_key(uint16_t keycode) {
const uint8_t mods = get_mods() | get_weak_mods() | get_oneshot_mods();

View file

@ -22,11 +22,4 @@
bool is_caps_lock_on(void);
uint16_t tap_hold_extractor(uint16_t keycode);
bool process_custom_tap_hold(uint16_t keycode, keyrecord_t *record);
uint16_t get_ongoing_keycode_user(uint16_t keycode);
uint8_t os4a_layer_from_trigger(uint16_t keycode);
bool should_stay_os4a_layer(uint16_t keycode);
bool not_to_be_shifted(uint16_t keycode);
//bool mods_for_mouse(uint16_t keycode);
bool process_custom_tap_hold(uint16_t keycode, keyrecord_t *record);

View file

@ -91,8 +91,11 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
global_quick_tap_timer = timer_read();
}
// Callum Mods
if (!process_oneshot(keycode, record)) { return false; }
// Multi One-Shot Mods
if (!process_mods(keycode, record)) { return false; }
if (!process_os4a(keycode, record)) { return false; }
// Numword
if (!process_numword(keycode, record)) { return false; }