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You can now turn off the GAME layer using the inner thumb key on the right side
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1 changed files with 1 additions and 1 deletions
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@ -33,7 +33,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//├───────────┼───────────┼───────────┼───────────┼───────────┼───────────┼───────────┐ ┌───────────┼───────────┼───────────┼───────────┼───────────┼───────────┼───────────┤
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KC_TRNS, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS, KC_TRNS, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_TRNS,
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//└───────────┴───────────┴───────────┴─────┬─────┴─────┬─────┴─────┬─────┴────┬──────┘ └─────┬─────┴─────┬─────┴─────┬─────┴─────┬─────┴───────────┴───────────┴───────────┘
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KC_ESC, KC_I, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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KC_ESC, KC_I, KC_TRNS, TG(_GAME), KC_TRNS, KC_TRNS
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// └───────────┴───────────┴──────────┘ └───────────┴───────────┴───────────┘
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),
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