Changed lock to sleep

This commit is contained in:
Drew Whitney 2025-07-31 20:19:58 -06:00
commit d6c81bf492
7 changed files with 26 additions and 26 deletions

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@ -17,7 +17,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
NK(NK_ESC), NK(NK_Q), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, NK(NK_BSPC), NK(NK_ESC), NK(NK_Q), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, NK(NK_BSPC),
CTL_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, CTL_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
SFT_SFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, ALT_DEL, SFT_SFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, ALT_DEL,
KC_RCTL, LT(_FUNC, KC_MPLY), ALT_T(KC_LALT), TD(TD_CAD_LOCK), GUI_LAUNCH, NUM_SPC, NAV_ENT, ALT_COMP, KC_LEFT, NK(NK_DOWN), NK(NK_UP), KC_RGHT KC_RCTL, LT(_FUNC, KC_MPLY), ALT_T(KC_LALT), TD(TD_CAD_SLEEP), GUI_LAUNCH, NUM_SPC, NAV_ENT, ALT_COMP, KC_LEFT, NK(NK_DOWN), NK(NK_UP), KC_RGHT
), ),
// gamer // gamer
[_GAME] = LAYOUT_ortho_4x12( [_GAME] = LAYOUT_ortho_4x12(

View file

@ -3,5 +3,5 @@
#include "../custom_keys/alias.h" #include "../custom_keys/alias.h"
tap_dance_action_t tap_dance_actions[] = { tap_dance_action_t tap_dance_actions[] = {
[TD_CAD_LOCK] = ACTION_TAP_DANCE_DOUBLE(CAD, LOCK), [TD_CAD_SLEEP] = ACTION_TAP_DANCE_DOUBLE(CAD, KC_SLEP),
}; };

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@ -3,5 +3,5 @@
#include "../common.h" #include "../common.h"
enum { enum {
TD_CAD_LOCK, TD_CAD_SLEEP,
}; };

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@ -17,7 +17,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
NK(NK_ESC), NK(NK_Q), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, NK(NK_BSPC), NK(NK_ESC), NK(NK_Q), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, NK(NK_BSPC),
CTL_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, CTL_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
SFT_SFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, ALT_DEL, SFT_SFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, ALT_DEL,
KC_RCTL, LT(_FUNC, KC_MPLY), ALT_T(KC_LALT), TD(TD_CAD_LOCK), GUI_LAUNCH, NUM_SPC, NAV_ENT, ALT_COMP, KC_LEFT, NK(NK_DOWN), NK(NK_UP), KC_RGHT KC_RCTL, LT(_FUNC, KC_MPLY), ALT_T(KC_LALT), TD(TD_CAD_SLEEP), GUI_LAUNCH, NUM_SPC, NAV_ENT, ALT_COMP, KC_LEFT, NK(NK_DOWN), NK(NK_UP), KC_RGHT
), ),
// gamer // gamer
[_GAME] = LAYOUT_ortho_4x12( [_GAME] = LAYOUT_ortho_4x12(

View file

@ -3,5 +3,5 @@
#include "../custom_keys/alias.h" #include "../custom_keys/alias.h"
tap_dance_action_t tap_dance_actions[] = { tap_dance_action_t tap_dance_actions[] = {
[TD_CAD_LOCK] = ACTION_TAP_DANCE_DOUBLE(CAD, LOCK), [TD_CAD_SLEEP] = ACTION_TAP_DANCE_DOUBLE(CAD, KC_SLEP),
}; };

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@ -3,7 +3,7 @@
#include "../common.h" #include "../common.h"
enum { enum {
TD_CAD_LOCK, TD_CAD_SLEEP,
}; };
// tap_dance_action_t tap_dance_actions; // tap_dance_action_t tap_dance_actions;