Change rotary encoder configuration - Sends Tab/Alt+Tab in the default layer. - Sends Ctrl+Left/Right in the navigation layer. Increase rotary encoder resolution Rearrange default layer Complete rotary encoder configuration Change layer titles displayed in the OLED screen Complete keymap rework Rework navigation layer Rework symbol layer Reset tilde position Switch lower and raise layers Lower is kept while the key is kept pressed. Add shift to navigation layer Place the shift key at reach of the left hand index finger, to use it while activating the navigation layer with the thumb. Add Ctrl and Alt to navigation layer Add GUI to navigation layer Rearrange navigation layer Add numeric layer Rearrange symbol layer Rearrange configuration layer Block keys from lower layers in the function layer Update default layer layout comment Move Windows/GUI key to the right Try to fix the insertion of ' when releasing ? Fix ? insertion Use keymap_spanish.h Use digits from numeric row Hold layer when double tapping Decrease encoder resolution to 1 Turn on movement and symbols momentarily Display numeric layer title in the OLED screen Disable mouse keys Rearrange numeric layer Enable only breathe animation Increase encoder resolution again Hold left shift when pressing the key twice Increase breath effect frequency Add Ctrl+X to nativation layer Make right side the main one Replace OSM with SFT_T for uppercase Switch GUI with NUM_PAD Rearrange numeric layer Rearrange function layer Add Ctrl+Z to navigation layer Move files to splitkb/kyria Rearrange numeric layer - Rearrange digit rows - Add colon (:) key - Change shift to backspace Add Ctrl+Y to navigation layer Rearrange numeric layer Rearrange numeric layer Use ZMK config layer layout Rearrange OLED configuration Remove volume adjustment for lack of use Change @/€ for Win+Shift+S Change numeric layer toggle for caps lock Rework all layers Split function and numeric layers Rename keymap folder due to username change |
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.devcontainer | ||
.github/workflows | ||
.vscode | ||
keyboards | ||
layouts | ||
users | ||
.clang-format | ||
.clangd | ||
.editorconfig | ||
.gitignore | ||
LICENSE | ||
Makefile | ||
qmk.json | ||
README.md |
QMK Userspace
This is a template repository which allows for an external set of QMK keymaps to be defined and compiled. This is useful for users who want to maintain their own keymaps without having to fork the main QMK repository.
Howto configure your build targets
- Run the normal
qmk setup
procedure if you haven't already done so -- see QMK Docs for details. - Fork this repository
- Clone your fork to your local machine
- Add a new keymap for your board using
qmk new-keymap
- This will create a new keymap in the
keyboards
directory, in the same location that would normally be used in the main QMK repository. For example, if you wanted to add a keymap for the Planck, it will be created inkeyboards/planck/keymaps/<your keymap name>
- You can also create a new keymap using
qmk new-keymap -kb <your_keyboard> -km <your_keymap>
- Alternatively, add your keymap manually by placing it in the location specified above.
layouts/<layout name>/<your keymap name>/keymap.*
is also supported if you prefer the layout system
- This will create a new keymap in the
- Add your keymap(s) to the build by running
qmk userspace-add -kb <your_keyboard> -km <your_keymap>
- This will automatically update your
qmk.json
file - Corresponding
qmk userspace-remove -kb <your_keyboard> -km <your_keymap>
will delete it - Listing the build targets can be done with with
qmk userspace-list
- This will automatically update your
- Commit your changes
Howto build with GitHub
- In the GitHub Actions tab, enable workflows
- Push your changes above to your forked GitHub repository
- Look at the GitHub Actions for a new actions run
- Wait for the actions run to complete
- Inspect the Releases tab on your repository for the latest firmware build
Howto build locally
- Run the normal
qmk setup
procedure if you haven't already done so -- see QMK Docs for details. - Fork this repository
- Clone your fork to your local machine
cd
into this repository's clone directory- Set global userspace path:
qmk config user.overlay_dir="$(realpath .)"
-- you MUST be located in the cloned userspace location for this to work correctly- This will be automatically detected if you've
cd
ed into your userspace repository, but the above makes your userspace available regardless of your shell location.
- This will be automatically detected if you've
- Compile normally:
qmk compile -kb your_keyboard -km your_keymap
ormake your_keyboard:your_keymap
Alternatively, if you configured your build targets above, you can use qmk userspace-compile
to build all of your userspace targets at once.
Extra info
If you wish to point GitHub actions to a different repository, a different branch, or even a different keymap name, you can modify .github/workflows/build_binaries.yml
to suit your needs.
To override the build
job, you can change the following parameters to use a different QMK repository or branch:
with:
qmk_repo: qmk/qmk_firmware
qmk_ref: master
If you wish to manually manage qmk_firmware
using git within the userspace repository, you can add qmk_firmware
as a submodule in the userspace directory instead. GitHub Actions will automatically use the submodule at the pinned revision if it exists, otherwise it will use the default latest revision of qmk_firmware
from the main repository.
This can also be used to control which fork is used, though only upstream qmk_firmware
will have support for external userspace until other manufacturers update their forks.
- (First time only)
git submodule add https://github.com/qmk/qmk_firmware.git
- (To update)
git submodule update --init --recursive
- Commit your changes to your userspace repository