forked from Henry-Hiles/nexus
hopefully fix edge clearing issue
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1 changed files with 2 additions and 1 deletions
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@ -6,7 +6,8 @@ class SpaceEdgesController extends Notifier<IMap<String, IList<SpaceEdge>>> {
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@override
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@override
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IMap<String, IList<SpaceEdge>> build() => const IMap.empty();
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IMap<String, IList<SpaceEdge>> build() => const IMap.empty();
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void set(IMap<String, IList<SpaceEdge>> newEdges) => state = newEdges;
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void set(IMap<String, IList<SpaceEdge>> newEdges) =>
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state = state.addAll(newEdges);
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static final provider =
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static final provider =
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NotifierProvider<SpaceEdgesController, IMap<String, IList<SpaceEdge>>>(
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NotifierProvider<SpaceEdgesController, IMap<String, IList<SpaceEdge>>>(
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